daa7abe3ea
I've noticed a few places where class fields as defined in Torque have different names than the corresponding accessors in the C++ class. I think they should match. Most of this change is just mechanically updating the various places that use k##Field##Offset for those fields. Change-Id: I8ba52aed7f6a1cd6b2d71158f71150b66c2c0da0 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3027263 Commit-Queue: Seth Brenith <seth.brenith@microsoft.com> Reviewed-by: Ross McIlroy <rmcilroy@chromium.org> Cr-Commit-Position: refs/heads/master@{#75796} |
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.. | ||
BUILD.gn | ||
compiler-types.cc | ||
debug-helper-internal.cc | ||
debug-helper-internal.h | ||
debug-helper.h | ||
debug-macro-shims.h | ||
DEPS | ||
gen-heap-constants.py | ||
get-object-properties.cc | ||
heap-constants.cc | ||
heap-constants.h | ||
list-object-classes.cc | ||
OWNERS | ||
README.md |
V8 debug helper
This library is for debugging V8 itself, not debugging JavaScript running within V8. It is designed to be called from a debugger extension running within a native debugger such as WinDbg or LLDB. It can be used on live processes or crash dumps, and cannot assume that all memory is available in a dump.