ab26fb6b21
Constructs the (generally cyclic) graph of module instance objects and populates their exports. Any exports other than nested modules are currently set to 'undefined' (but already present as properties). Details: - Added new type JSModule for instance objects: a JSObject carrying a context. - Statically allocate instance objects for all module literals (in parser 8-}). - Extend interfaces to record and unify concrete instance objects, and to support iteration over members. - Introduce new runtime function for pushing module contexts. - Generate code for allocating, initializing, and setting module contexts, and for populating instance objects from module literals. Currently, all non-module exports are still initialized with 'undefined'. - Module aliases are resolved statically, so no special code is required. - Make sure that code containing module constructs is never optimized (macrofy AST node construction flag setting while we're at it). - Add test case checking linkage. Baseline: http://codereview.chromium.org/9722043/ R=svenpanne@chromium.org,mstarzinger@chromium.org BUG= TEST= Review URL: https://chromiumcodereview.appspot.com/9844002 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@11336 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
821 lines
29 KiB
C++
821 lines
29 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_FULL_CODEGEN_H_
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#define V8_FULL_CODEGEN_H_
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#include "v8.h"
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#include "allocation.h"
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#include "ast.h"
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#include "code-stubs.h"
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#include "codegen.h"
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#include "compiler.h"
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namespace v8 {
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namespace internal {
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// Forward declarations.
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class JumpPatchSite;
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// AST node visitor which can tell whether a given statement will be breakable
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// when the code is compiled by the full compiler in the debugger. This means
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// that there will be an IC (load/store/call) in the code generated for the
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// debugger to piggybag on.
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class BreakableStatementChecker: public AstVisitor {
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public:
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BreakableStatementChecker() : is_breakable_(false) {}
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void Check(Statement* stmt);
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void Check(Expression* stmt);
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bool is_breakable() { return is_breakable_; }
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private:
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// AST node visit functions.
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#define DECLARE_VISIT(type) virtual void Visit##type(type* node);
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AST_NODE_LIST(DECLARE_VISIT)
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#undef DECLARE_VISIT
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bool is_breakable_;
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DISALLOW_COPY_AND_ASSIGN(BreakableStatementChecker);
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};
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// -----------------------------------------------------------------------------
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// Full code generator.
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class FullCodeGenerator: public AstVisitor {
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public:
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enum State {
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NO_REGISTERS,
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TOS_REG
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};
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FullCodeGenerator(MacroAssembler* masm, CompilationInfo* info)
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: masm_(masm),
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info_(info),
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scope_(info->scope()),
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nesting_stack_(NULL),
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loop_depth_(0),
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globals_(NULL),
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context_(NULL),
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bailout_entries_(info->HasDeoptimizationSupport()
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? info->function()->ast_node_count() : 0),
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stack_checks_(2), // There's always at least one.
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type_feedback_cells_(info->HasDeoptimizationSupport()
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? info->function()->ast_node_count() : 0),
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ic_total_count_(0) { }
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static bool MakeCode(CompilationInfo* info);
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// Encode state and pc-offset as a BitField<type, start, size>.
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// Only use 30 bits because we encode the result as a smi.
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class StateField : public BitField<State, 0, 1> { };
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class PcField : public BitField<unsigned, 1, 30-1> { };
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static const char* State2String(State state) {
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switch (state) {
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case NO_REGISTERS: return "NO_REGISTERS";
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case TOS_REG: return "TOS_REG";
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}
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UNREACHABLE();
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return NULL;
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}
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private:
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class Breakable;
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class Iteration;
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class TestContext;
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class NestedStatement BASE_EMBEDDED {
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public:
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explicit NestedStatement(FullCodeGenerator* codegen) : codegen_(codegen) {
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// Link into codegen's nesting stack.
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previous_ = codegen->nesting_stack_;
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codegen->nesting_stack_ = this;
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}
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virtual ~NestedStatement() {
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// Unlink from codegen's nesting stack.
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ASSERT_EQ(this, codegen_->nesting_stack_);
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codegen_->nesting_stack_ = previous_;
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}
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virtual Breakable* AsBreakable() { return NULL; }
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virtual Iteration* AsIteration() { return NULL; }
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virtual bool IsContinueTarget(Statement* target) { return false; }
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virtual bool IsBreakTarget(Statement* target) { return false; }
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// Notify the statement that we are exiting it via break, continue, or
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// return and give it a chance to generate cleanup code. Return the
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// next outer statement in the nesting stack. We accumulate in
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// *stack_depth the amount to drop the stack and in *context_length the
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// number of context chain links to unwind as we traverse the nesting
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// stack from an exit to its target.
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virtual NestedStatement* Exit(int* stack_depth, int* context_length) {
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return previous_;
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}
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protected:
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MacroAssembler* masm() { return codegen_->masm(); }
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FullCodeGenerator* codegen_;
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NestedStatement* previous_;
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private:
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DISALLOW_COPY_AND_ASSIGN(NestedStatement);
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};
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// A breakable statement such as a block.
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class Breakable : public NestedStatement {
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public:
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Breakable(FullCodeGenerator* codegen, BreakableStatement* statement)
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: NestedStatement(codegen), statement_(statement) {
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}
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virtual ~Breakable() {}
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virtual Breakable* AsBreakable() { return this; }
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virtual bool IsBreakTarget(Statement* target) {
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return statement() == target;
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}
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BreakableStatement* statement() { return statement_; }
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Label* break_label() { return &break_label_; }
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private:
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BreakableStatement* statement_;
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Label break_label_;
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};
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// An iteration statement such as a while, for, or do loop.
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class Iteration : public Breakable {
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public:
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Iteration(FullCodeGenerator* codegen, IterationStatement* statement)
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: Breakable(codegen, statement) {
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}
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virtual ~Iteration() {}
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virtual Iteration* AsIteration() { return this; }
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virtual bool IsContinueTarget(Statement* target) {
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return statement() == target;
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}
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Label* continue_label() { return &continue_label_; }
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private:
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Label continue_label_;
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};
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// A nested block statement.
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class NestedBlock : public Breakable {
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public:
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NestedBlock(FullCodeGenerator* codegen, Block* block)
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: Breakable(codegen, block) {
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}
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virtual ~NestedBlock() {}
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virtual NestedStatement* Exit(int* stack_depth, int* context_length) {
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if (statement()->AsBlock()->scope() != NULL) {
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++(*context_length);
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}
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return previous_;
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};
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};
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// The try block of a try/catch statement.
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class TryCatch : public NestedStatement {
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public:
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explicit TryCatch(FullCodeGenerator* codegen) : NestedStatement(codegen) {
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}
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virtual ~TryCatch() {}
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virtual NestedStatement* Exit(int* stack_depth, int* context_length);
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};
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// The try block of a try/finally statement.
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class TryFinally : public NestedStatement {
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public:
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TryFinally(FullCodeGenerator* codegen, Label* finally_entry)
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: NestedStatement(codegen), finally_entry_(finally_entry) {
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}
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virtual ~TryFinally() {}
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virtual NestedStatement* Exit(int* stack_depth, int* context_length);
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private:
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Label* finally_entry_;
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};
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// The finally block of a try/finally statement.
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class Finally : public NestedStatement {
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public:
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static const int kElementCount = 2;
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explicit Finally(FullCodeGenerator* codegen) : NestedStatement(codegen) { }
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virtual ~Finally() {}
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virtual NestedStatement* Exit(int* stack_depth, int* context_length) {
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*stack_depth += kElementCount;
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return previous_;
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}
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};
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// The body of a for/in loop.
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class ForIn : public Iteration {
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public:
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static const int kElementCount = 5;
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ForIn(FullCodeGenerator* codegen, ForInStatement* statement)
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: Iteration(codegen, statement) {
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}
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virtual ~ForIn() {}
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virtual NestedStatement* Exit(int* stack_depth, int* context_length) {
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*stack_depth += kElementCount;
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return previous_;
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}
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};
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// The body of a with or catch.
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class WithOrCatch : public NestedStatement {
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public:
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explicit WithOrCatch(FullCodeGenerator* codegen)
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: NestedStatement(codegen) {
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}
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virtual ~WithOrCatch() {}
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virtual NestedStatement* Exit(int* stack_depth, int* context_length) {
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++(*context_length);
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return previous_;
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}
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};
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// Type of a member function that generates inline code for a native function.
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typedef void (FullCodeGenerator::*InlineFunctionGenerator)(CallRuntime* expr);
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static const InlineFunctionGenerator kInlineFunctionGenerators[];
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// A platform-specific utility to overwrite the accumulator register
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// with a GC-safe value.
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void ClearAccumulator();
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// Determine whether or not to inline the smi case for the given
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// operation.
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bool ShouldInlineSmiCase(Token::Value op);
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// Helper function to convert a pure value into a test context. The value
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// is expected on the stack or the accumulator, depending on the platform.
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// See the platform-specific implementation for details.
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void DoTest(Expression* condition,
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Label* if_true,
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Label* if_false,
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Label* fall_through);
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void DoTest(const TestContext* context);
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// Helper function to split control flow and avoid a branch to the
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// fall-through label if it is set up.
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#ifdef V8_TARGET_ARCH_MIPS
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void Split(Condition cc,
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Register lhs,
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const Operand& rhs,
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Label* if_true,
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Label* if_false,
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Label* fall_through);
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#else // All non-mips arch.
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void Split(Condition cc,
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Label* if_true,
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Label* if_false,
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Label* fall_through);
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#endif // V8_TARGET_ARCH_MIPS
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// Load the value of a known (PARAMETER, LOCAL, or CONTEXT) variable into
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// a register. Emits a context chain walk if if necessary (so does
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// SetVar) so avoid calling both on the same variable.
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void GetVar(Register destination, Variable* var);
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// Assign to a known (PARAMETER, LOCAL, or CONTEXT) variable. If it's in
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// the context, the write barrier will be emitted and source, scratch0,
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// scratch1 will be clobbered. Emits a context chain walk if if necessary
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// (so does GetVar) so avoid calling both on the same variable.
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void SetVar(Variable* var,
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Register source,
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Register scratch0,
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Register scratch1);
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// An operand used to read/write a stack-allocated (PARAMETER or LOCAL)
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// variable. Writing does not need the write barrier.
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MemOperand StackOperand(Variable* var);
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// An operand used to read/write a known (PARAMETER, LOCAL, or CONTEXT)
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// variable. May emit code to traverse the context chain, loading the
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// found context into the scratch register. Writing to this operand will
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// need the write barrier if location is CONTEXT.
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MemOperand VarOperand(Variable* var, Register scratch);
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void VisitForEffect(Expression* expr) {
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EffectContext context(this);
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Visit(expr);
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PrepareForBailout(expr, NO_REGISTERS);
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}
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void VisitForAccumulatorValue(Expression* expr) {
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AccumulatorValueContext context(this);
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Visit(expr);
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PrepareForBailout(expr, TOS_REG);
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}
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void VisitForStackValue(Expression* expr) {
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StackValueContext context(this);
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Visit(expr);
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PrepareForBailout(expr, NO_REGISTERS);
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}
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void VisitForControl(Expression* expr,
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Label* if_true,
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Label* if_false,
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Label* fall_through) {
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TestContext context(this, expr, if_true, if_false, fall_through);
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Visit(expr);
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// For test contexts, we prepare for bailout before branching, not at
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// the end of the entire expression. This happens as part of visiting
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// the expression.
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}
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void VisitInDuplicateContext(Expression* expr);
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void VisitDeclarations(ZoneList<Declaration*>* declarations);
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void DeclareGlobals(Handle<FixedArray> pairs);
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int DeclareGlobalsFlags();
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// Try to perform a comparison as a fast inlined literal compare if
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// the operands allow it. Returns true if the compare operations
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// has been matched and all code generated; false otherwise.
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bool TryLiteralCompare(CompareOperation* compare);
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// Platform-specific code for comparing the type of a value with
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// a given literal string.
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void EmitLiteralCompareTypeof(Expression* expr,
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Expression* sub_expr,
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Handle<String> check);
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// Platform-specific code for equality comparison with a nil-like value.
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void EmitLiteralCompareNil(CompareOperation* expr,
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Expression* sub_expr,
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NilValue nil);
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// Bailout support.
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void PrepareForBailout(Expression* node, State state);
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void PrepareForBailoutForId(unsigned id, State state);
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// Cache cell support. This associates AST ids with global property cells
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// that will be cleared during GC and collected by the type-feedback oracle.
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void RecordTypeFeedbackCell(unsigned id, Handle<JSGlobalPropertyCell> cell);
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// Record a call's return site offset, used to rebuild the frame if the
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// called function was inlined at the site.
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void RecordJSReturnSite(Call* call);
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// Prepare for bailout before a test (or compare) and branch. If
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// should_normalize, then the following comparison will not handle the
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// canonical JS true value so we will insert a (dead) test against true at
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// the actual bailout target from the optimized code. If not
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// should_normalize, the true and false labels are ignored.
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void PrepareForBailoutBeforeSplit(Expression* expr,
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bool should_normalize,
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Label* if_true,
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Label* if_false);
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// If enabled, emit debug code for checking that the current context is
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// neither a with nor a catch context.
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void EmitDebugCheckDeclarationContext(Variable* variable);
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// Platform-specific code for checking the stack limit at the back edge of
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// a loop.
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// This is meant to be called at loop back edges, |back_edge_target| is
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// the jump target of the back edge and is used to approximate the amount
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// of code inside the loop.
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void EmitStackCheck(IterationStatement* stmt, Label* back_edge_target);
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// Record the OSR AST id corresponding to a stack check in the code.
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void RecordStackCheck(unsigned osr_ast_id);
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// Emit a table of stack check ids and pcs into the code stream. Return
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// the offset of the start of the table.
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unsigned EmitStackCheckTable();
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void EmitProfilingCounterDecrement(int delta);
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void EmitProfilingCounterReset();
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// Platform-specific return sequence
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void EmitReturnSequence();
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// Platform-specific code sequences for calls
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void EmitCallWithStub(Call* expr, CallFunctionFlags flags);
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void EmitCallWithIC(Call* expr, Handle<Object> name, RelocInfo::Mode mode);
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void EmitKeyedCallWithIC(Call* expr, Expression* key);
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// Platform-specific code for inline runtime calls.
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InlineFunctionGenerator FindInlineFunctionGenerator(Runtime::FunctionId id);
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void EmitInlineRuntimeCall(CallRuntime* expr);
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#define EMIT_INLINE_RUNTIME_CALL(name, x, y) \
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void Emit##name(CallRuntime* expr);
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INLINE_FUNCTION_LIST(EMIT_INLINE_RUNTIME_CALL)
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INLINE_RUNTIME_FUNCTION_LIST(EMIT_INLINE_RUNTIME_CALL)
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#undef EMIT_INLINE_RUNTIME_CALL
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// Platform-specific code for loading variables.
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void EmitLoadGlobalCheckExtensions(Variable* var,
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TypeofState typeof_state,
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Label* slow);
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MemOperand ContextSlotOperandCheckExtensions(Variable* var, Label* slow);
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void EmitDynamicLookupFastCase(Variable* var,
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TypeofState typeof_state,
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Label* slow,
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Label* done);
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void EmitVariableLoad(VariableProxy* proxy);
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void EmitAccessor(Expression* expression);
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// Expects the arguments and the function already pushed.
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void EmitResolvePossiblyDirectEval(int arg_count);
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// Platform-specific support for allocating a new closure based on
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// the given function info.
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void EmitNewClosure(Handle<SharedFunctionInfo> info, bool pretenure);
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// Platform-specific support for compiling assignments.
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// Load a value from a named property.
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// The receiver is left on the stack by the IC.
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void EmitNamedPropertyLoad(Property* expr);
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// Load a value from a keyed property.
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// The receiver and the key is left on the stack by the IC.
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void EmitKeyedPropertyLoad(Property* expr);
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// Apply the compound assignment operator. Expects the left operand on top
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// of the stack and the right one in the accumulator.
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void EmitBinaryOp(BinaryOperation* expr,
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Token::Value op,
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OverwriteMode mode);
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// Helper functions for generating inlined smi code for certain
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// binary operations.
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void EmitInlineSmiBinaryOp(BinaryOperation* expr,
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Token::Value op,
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OverwriteMode mode,
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Expression* left,
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Expression* right);
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// Assign to the given expression as if via '='. The right-hand-side value
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// is expected in the accumulator.
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void EmitAssignment(Expression* expr);
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// Complete a variable assignment. The right-hand-side value is expected
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// in the accumulator.
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void EmitVariableAssignment(Variable* var,
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Token::Value op);
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|
// Complete a named property assignment. The receiver is expected on top
|
|
// of the stack and the right-hand-side value in the accumulator.
|
|
void EmitNamedPropertyAssignment(Assignment* expr);
|
|
|
|
// Complete a keyed property assignment. The receiver and key are
|
|
// expected on top of the stack and the right-hand-side value in the
|
|
// accumulator.
|
|
void EmitKeyedPropertyAssignment(Assignment* expr);
|
|
|
|
void CallIC(Handle<Code> code,
|
|
RelocInfo::Mode rmode = RelocInfo::CODE_TARGET,
|
|
unsigned ast_id = kNoASTId);
|
|
|
|
void SetFunctionPosition(FunctionLiteral* fun);
|
|
void SetReturnPosition(FunctionLiteral* fun);
|
|
void SetStatementPosition(Statement* stmt);
|
|
void SetExpressionPosition(Expression* expr, int pos);
|
|
void SetStatementPosition(int pos);
|
|
void SetSourcePosition(int pos);
|
|
|
|
// Non-local control flow support.
|
|
void EnterFinallyBlock();
|
|
void ExitFinallyBlock();
|
|
|
|
// Loop nesting counter.
|
|
int loop_depth() { return loop_depth_; }
|
|
void increment_loop_depth() { loop_depth_++; }
|
|
void decrement_loop_depth() {
|
|
ASSERT(loop_depth_ > 0);
|
|
loop_depth_--;
|
|
}
|
|
|
|
MacroAssembler* masm() { return masm_; }
|
|
|
|
class ExpressionContext;
|
|
const ExpressionContext* context() { return context_; }
|
|
void set_new_context(const ExpressionContext* context) { context_ = context; }
|
|
|
|
Handle<Script> script() { return info_->script(); }
|
|
bool is_eval() { return info_->is_eval(); }
|
|
bool is_native() { return info_->is_native(); }
|
|
bool is_classic_mode() { return language_mode() == CLASSIC_MODE; }
|
|
LanguageMode language_mode() { return function()->language_mode(); }
|
|
FunctionLiteral* function() { return info_->function(); }
|
|
Scope* scope() { return scope_; }
|
|
|
|
static Register result_register();
|
|
static Register context_register();
|
|
|
|
// Set fields in the stack frame. Offsets are the frame pointer relative
|
|
// offsets defined in, e.g., StandardFrameConstants.
|
|
void StoreToFrameField(int frame_offset, Register value);
|
|
|
|
// Load a value from the current context. Indices are defined as an enum
|
|
// in v8::internal::Context.
|
|
void LoadContextField(Register dst, int context_index);
|
|
|
|
// Push the function argument for the runtime functions PushWithContext
|
|
// and PushCatchContext.
|
|
void PushFunctionArgumentForContextAllocation();
|
|
|
|
// AST node visit functions.
|
|
#define DECLARE_VISIT(type) virtual void Visit##type(type* node);
|
|
AST_NODE_LIST(DECLARE_VISIT)
|
|
#undef DECLARE_VISIT
|
|
|
|
void EmitUnaryOperation(UnaryOperation* expr, const char* comment);
|
|
|
|
void VisitComma(BinaryOperation* expr);
|
|
void VisitLogicalExpression(BinaryOperation* expr);
|
|
void VisitArithmeticExpression(BinaryOperation* expr);
|
|
|
|
void VisitForTypeofValue(Expression* expr);
|
|
|
|
void Generate();
|
|
void PopulateDeoptimizationData(Handle<Code> code);
|
|
void PopulateTypeFeedbackInfo(Handle<Code> code);
|
|
void PopulateTypeFeedbackCells(Handle<Code> code);
|
|
|
|
Handle<FixedArray> handler_table() { return handler_table_; }
|
|
|
|
struct BailoutEntry {
|
|
unsigned id;
|
|
unsigned pc_and_state;
|
|
};
|
|
|
|
struct TypeFeedbackCellEntry {
|
|
unsigned ast_id;
|
|
Handle<JSGlobalPropertyCell> cell;
|
|
};
|
|
|
|
|
|
class ExpressionContext BASE_EMBEDDED {
|
|
public:
|
|
explicit ExpressionContext(FullCodeGenerator* codegen)
|
|
: masm_(codegen->masm()), old_(codegen->context()), codegen_(codegen) {
|
|
codegen->set_new_context(this);
|
|
}
|
|
|
|
virtual ~ExpressionContext() {
|
|
codegen_->set_new_context(old_);
|
|
}
|
|
|
|
Isolate* isolate() const { return codegen_->isolate(); }
|
|
|
|
// Convert constant control flow (true or false) to the result expected for
|
|
// this expression context.
|
|
virtual void Plug(bool flag) const = 0;
|
|
|
|
// Emit code to convert a pure value (in a register, known variable
|
|
// location, as a literal, or on top of the stack) into the result
|
|
// expected according to this expression context.
|
|
virtual void Plug(Register reg) const = 0;
|
|
virtual void Plug(Variable* var) const = 0;
|
|
virtual void Plug(Handle<Object> lit) const = 0;
|
|
virtual void Plug(Heap::RootListIndex index) const = 0;
|
|
virtual void PlugTOS() const = 0;
|
|
|
|
// Emit code to convert pure control flow to a pair of unbound labels into
|
|
// the result expected according to this expression context. The
|
|
// implementation will bind both labels unless it's a TestContext, which
|
|
// won't bind them at this point.
|
|
virtual void Plug(Label* materialize_true,
|
|
Label* materialize_false) const = 0;
|
|
|
|
// Emit code to discard count elements from the top of stack, then convert
|
|
// a pure value into the result expected according to this expression
|
|
// context.
|
|
virtual void DropAndPlug(int count, Register reg) const = 0;
|
|
|
|
// Set up branch labels for a test expression. The three Label** parameters
|
|
// are output parameters.
|
|
virtual void PrepareTest(Label* materialize_true,
|
|
Label* materialize_false,
|
|
Label** if_true,
|
|
Label** if_false,
|
|
Label** fall_through) const = 0;
|
|
|
|
// Returns true if we are evaluating only for side effects (i.e. if the
|
|
// result will be discarded).
|
|
virtual bool IsEffect() const { return false; }
|
|
|
|
// Returns true if we are evaluating for the value (in accu/on stack).
|
|
virtual bool IsAccumulatorValue() const { return false; }
|
|
virtual bool IsStackValue() const { return false; }
|
|
|
|
// Returns true if we are branching on the value rather than materializing
|
|
// it. Only used for asserts.
|
|
virtual bool IsTest() const { return false; }
|
|
|
|
protected:
|
|
FullCodeGenerator* codegen() const { return codegen_; }
|
|
MacroAssembler* masm() const { return masm_; }
|
|
MacroAssembler* masm_;
|
|
|
|
private:
|
|
const ExpressionContext* old_;
|
|
FullCodeGenerator* codegen_;
|
|
};
|
|
|
|
class AccumulatorValueContext : public ExpressionContext {
|
|
public:
|
|
explicit AccumulatorValueContext(FullCodeGenerator* codegen)
|
|
: ExpressionContext(codegen) { }
|
|
|
|
virtual void Plug(bool flag) const;
|
|
virtual void Plug(Register reg) const;
|
|
virtual void Plug(Label* materialize_true, Label* materialize_false) const;
|
|
virtual void Plug(Variable* var) const;
|
|
virtual void Plug(Handle<Object> lit) const;
|
|
virtual void Plug(Heap::RootListIndex) const;
|
|
virtual void PlugTOS() const;
|
|
virtual void DropAndPlug(int count, Register reg) const;
|
|
virtual void PrepareTest(Label* materialize_true,
|
|
Label* materialize_false,
|
|
Label** if_true,
|
|
Label** if_false,
|
|
Label** fall_through) const;
|
|
virtual bool IsAccumulatorValue() const { return true; }
|
|
};
|
|
|
|
class StackValueContext : public ExpressionContext {
|
|
public:
|
|
explicit StackValueContext(FullCodeGenerator* codegen)
|
|
: ExpressionContext(codegen) { }
|
|
|
|
virtual void Plug(bool flag) const;
|
|
virtual void Plug(Register reg) const;
|
|
virtual void Plug(Label* materialize_true, Label* materialize_false) const;
|
|
virtual void Plug(Variable* var) const;
|
|
virtual void Plug(Handle<Object> lit) const;
|
|
virtual void Plug(Heap::RootListIndex) const;
|
|
virtual void PlugTOS() const;
|
|
virtual void DropAndPlug(int count, Register reg) const;
|
|
virtual void PrepareTest(Label* materialize_true,
|
|
Label* materialize_false,
|
|
Label** if_true,
|
|
Label** if_false,
|
|
Label** fall_through) const;
|
|
virtual bool IsStackValue() const { return true; }
|
|
};
|
|
|
|
class TestContext : public ExpressionContext {
|
|
public:
|
|
TestContext(FullCodeGenerator* codegen,
|
|
Expression* condition,
|
|
Label* true_label,
|
|
Label* false_label,
|
|
Label* fall_through)
|
|
: ExpressionContext(codegen),
|
|
condition_(condition),
|
|
true_label_(true_label),
|
|
false_label_(false_label),
|
|
fall_through_(fall_through) { }
|
|
|
|
static const TestContext* cast(const ExpressionContext* context) {
|
|
ASSERT(context->IsTest());
|
|
return reinterpret_cast<const TestContext*>(context);
|
|
}
|
|
|
|
Expression* condition() const { return condition_; }
|
|
Label* true_label() const { return true_label_; }
|
|
Label* false_label() const { return false_label_; }
|
|
Label* fall_through() const { return fall_through_; }
|
|
|
|
virtual void Plug(bool flag) const;
|
|
virtual void Plug(Register reg) const;
|
|
virtual void Plug(Label* materialize_true, Label* materialize_false) const;
|
|
virtual void Plug(Variable* var) const;
|
|
virtual void Plug(Handle<Object> lit) const;
|
|
virtual void Plug(Heap::RootListIndex) const;
|
|
virtual void PlugTOS() const;
|
|
virtual void DropAndPlug(int count, Register reg) const;
|
|
virtual void PrepareTest(Label* materialize_true,
|
|
Label* materialize_false,
|
|
Label** if_true,
|
|
Label** if_false,
|
|
Label** fall_through) const;
|
|
virtual bool IsTest() const { return true; }
|
|
|
|
private:
|
|
Expression* condition_;
|
|
Label* true_label_;
|
|
Label* false_label_;
|
|
Label* fall_through_;
|
|
};
|
|
|
|
class EffectContext : public ExpressionContext {
|
|
public:
|
|
explicit EffectContext(FullCodeGenerator* codegen)
|
|
: ExpressionContext(codegen) { }
|
|
|
|
virtual void Plug(bool flag) const;
|
|
virtual void Plug(Register reg) const;
|
|
virtual void Plug(Label* materialize_true, Label* materialize_false) const;
|
|
virtual void Plug(Variable* var) const;
|
|
virtual void Plug(Handle<Object> lit) const;
|
|
virtual void Plug(Heap::RootListIndex) const;
|
|
virtual void PlugTOS() const;
|
|
virtual void DropAndPlug(int count, Register reg) const;
|
|
virtual void PrepareTest(Label* materialize_true,
|
|
Label* materialize_false,
|
|
Label** if_true,
|
|
Label** if_false,
|
|
Label** fall_through) const;
|
|
virtual bool IsEffect() const { return true; }
|
|
};
|
|
|
|
MacroAssembler* masm_;
|
|
CompilationInfo* info_;
|
|
Scope* scope_;
|
|
Label return_label_;
|
|
NestedStatement* nesting_stack_;
|
|
int loop_depth_;
|
|
ZoneList<Handle<Object> >* globals_;
|
|
const ExpressionContext* context_;
|
|
ZoneList<BailoutEntry> bailout_entries_;
|
|
ZoneList<BailoutEntry> stack_checks_;
|
|
ZoneList<TypeFeedbackCellEntry> type_feedback_cells_;
|
|
int ic_total_count_;
|
|
Handle<FixedArray> handler_table_;
|
|
Handle<JSGlobalPropertyCell> profiling_counter_;
|
|
|
|
friend class NestedStatement;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(FullCodeGenerator);
|
|
};
|
|
|
|
|
|
// A map from property names to getter/setter pairs allocated in the zone.
|
|
class AccessorTable: public TemplateHashMap<Literal,
|
|
ObjectLiteral::Accessors,
|
|
ZoneListAllocationPolicy> {
|
|
public:
|
|
explicit AccessorTable(Zone* zone) :
|
|
TemplateHashMap<Literal,
|
|
ObjectLiteral::Accessors,
|
|
ZoneListAllocationPolicy>(Literal::Match),
|
|
zone_(zone) { }
|
|
|
|
Iterator lookup(Literal* literal) {
|
|
Iterator it = find(literal, true);
|
|
if (it->second == NULL) it->second = new(zone_) ObjectLiteral::Accessors();
|
|
return it;
|
|
}
|
|
|
|
private:
|
|
Zone* zone_;
|
|
};
|
|
|
|
|
|
} } // namespace v8::internal
|
|
|
|
#endif // V8_FULL_CODEGEN_H_
|