f9bb65eb9f
Avoid the deprecated FLAG_* syntax, access flag values via the {v8_flags} struct instead. R=mliedtke@chromium.org Bug: v8:12887 Change-Id: I06e12314495c2d89135e58e5d3a01310f108e865 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3899303 Reviewed-by: Matthias Liedtke <mliedtke@chromium.org> Commit-Queue: Matthias Liedtke <mliedtke@chromium.org> Cr-Commit-Position: refs/heads/main@{#83233}
300 lines
11 KiB
C++
300 lines
11 KiB
C++
// Copyright 2011 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "src/builtins/builtins-constructor.h"
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#include "src/debug/debug.h"
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#include "src/execution/execution.h"
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#include "src/handles/global-handles.h"
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#include "src/heap/factory.h"
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#include "src/heap/spaces.h"
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#include "src/init/v8.h"
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#include "src/objects/hash-table-inl.h"
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#include "src/objects/objects-inl.h"
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#include "src/roots/roots.h"
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#include "test/unittests/heap/heap-utils.h"
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namespace v8 {
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namespace internal {
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class DictionaryTest : public TestWithHeapInternalsAndContext {
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public:
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template <typename HashMap>
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void TestHashMap(Handle<HashMap> table) {
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Factory* factory = isolate()->factory();
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Handle<JSObject> a = factory->NewJSArray(7);
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Handle<JSObject> b = factory->NewJSArray(11);
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table = HashMap::Put(table, a, b);
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CHECK_EQ(1, table->NumberOfElements());
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CHECK_EQ(table->Lookup(a), *b);
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// When the key does not exist in the map, Lookup returns the hole.
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ReadOnlyRoots roots(heap());
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CHECK_EQ(table->Lookup(b), roots.the_hole_value());
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// Keys still have to be valid after objects were moved.
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CollectGarbage(NEW_SPACE);
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CHECK_EQ(1, table->NumberOfElements());
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CHECK_EQ(table->Lookup(a), *b);
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CHECK_EQ(table->Lookup(b), roots.the_hole_value());
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// Keys that are overwritten should not change number of elements.
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table = HashMap::Put(table, a, factory->NewJSArray(13));
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CHECK_EQ(1, table->NumberOfElements());
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CHECK_NE(table->Lookup(a), *b);
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// Keys that have been removed are mapped to the hole.
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bool was_present = false;
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table = HashMap::Remove(isolate(), table, a, &was_present);
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CHECK(was_present);
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CHECK_EQ(0, table->NumberOfElements());
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CHECK_EQ(table->Lookup(a), roots.the_hole_value());
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// Keys should map back to their respective values and also should get
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// an identity hash code generated.
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for (int i = 0; i < 100; i++) {
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Handle<JSReceiver> key = factory->NewJSArray(7);
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Handle<JSObject> value = factory->NewJSArray(11);
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table = HashMap::Put(table, key, value);
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CHECK_EQ(table->NumberOfElements(), i + 1);
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CHECK(table->FindEntry(isolate(), key).is_found());
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CHECK_EQ(table->Lookup(key), *value);
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CHECK(key->GetIdentityHash().IsSmi());
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}
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// Keys never added to the map which already have an identity hash
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// code should not be found.
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for (int i = 0; i < 100; i++) {
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Handle<JSReceiver> key = factory->NewJSArray(7);
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CHECK(key->GetOrCreateIdentityHash(isolate()).IsSmi());
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CHECK(table->FindEntry(isolate(), key).is_not_found());
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CHECK_EQ(table->Lookup(key), roots.the_hole_value());
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CHECK(key->GetIdentityHash().IsSmi());
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}
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// Keys that don't have an identity hash should not be found and also
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// should not get an identity hash code generated.
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for (int i = 0; i < 100; i++) {
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Handle<JSReceiver> key = factory->NewJSArray(7);
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CHECK_EQ(table->Lookup(key), roots.the_hole_value());
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Object identity_hash = key->GetIdentityHash();
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CHECK_EQ(roots.undefined_value(), identity_hash);
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}
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}
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template <typename HashSet>
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void TestHashSet(Handle<HashSet> table) {
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Factory* factory = isolate()->factory();
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Handle<JSObject> a = factory->NewJSArray(7);
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Handle<JSObject> b = factory->NewJSArray(11);
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table = HashSet::Add(isolate(), table, a);
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CHECK_EQ(1, table->NumberOfElements());
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CHECK(table->Has(isolate(), a));
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CHECK(!table->Has(isolate(), b));
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// Keys still have to be valid after objects were moved.
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CollectGarbage(NEW_SPACE);
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CHECK_EQ(1, table->NumberOfElements());
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CHECK(table->Has(isolate(), a));
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CHECK(!table->Has(isolate(), b));
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// Keys that are overwritten should not change number of elements.
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table = HashSet::Add(isolate(), table, a);
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CHECK_EQ(1, table->NumberOfElements());
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CHECK(table->Has(isolate(), a));
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CHECK(!table->Has(isolate(), b));
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// Keys that have been removed are mapped to the hole.
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// TODO(cbruni): not implemented yet.
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// bool was_present = false;
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// table = HashSet::Remove(table, a, &was_present);
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// CHECK(was_present);
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// CHECK_EQ(0, table->NumberOfElements());
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// CHECK(!table->Has(a));
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// CHECK(!table->Has(b));
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// Keys should map back to their respective values and also should get
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// an identity hash code generated.
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for (int i = 0; i < 100; i++) {
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Handle<JSReceiver> key = factory->NewJSArray(7);
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table = HashSet::Add(isolate(), table, key);
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CHECK_EQ(table->NumberOfElements(), i + 2);
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CHECK(table->Has(isolate(), key));
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CHECK(key->GetIdentityHash().IsSmi());
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}
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// Keys never added to the map which already have an identity hash
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// code should not be found.
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for (int i = 0; i < 100; i++) {
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Handle<JSReceiver> key = factory->NewJSArray(7);
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CHECK(key->GetOrCreateIdentityHash(isolate()).IsSmi());
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CHECK(!table->Has(isolate(), key));
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CHECK(key->GetIdentityHash().IsSmi());
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}
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// Keys that don't have an identity hash should not be found and also
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// should not get an identity hash code generated.
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for (int i = 0; i < 100; i++) {
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Handle<JSReceiver> key = factory->NewJSArray(7);
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CHECK(!table->Has(isolate(), key));
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Object identity_hash = key->GetIdentityHash();
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CHECK_EQ(ReadOnlyRoots(heap()).undefined_value(), identity_hash);
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}
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}
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#ifdef DEBUG
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template <class HashSet>
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void TestHashSetCausesGC(Handle<HashSet> table) {
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Factory* factory = isolate()->factory();
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Handle<JSObject> key = factory->NewJSArray(0);
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// Simulate a full heap so that generating an identity hash code
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// in subsequent calls will request GC.
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SimulateFullSpace(heap()->new_space());
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SimulateFullSpace(heap()->old_space());
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// Calling Contains() should not cause GC ever.
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int gc_count = heap()->gc_count();
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CHECK(!table->Contains(key));
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CHECK(gc_count == heap()->gc_count());
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// Calling Remove() will not cause GC in this case.
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bool was_present = false;
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table = HashSet::Remove(table, key, &was_present);
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CHECK(!was_present);
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CHECK(gc_count == heap()->gc_count());
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// Calling Add() should cause GC.
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table = HashSet::Add(table, key);
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CHECK(gc_count < heap()->gc_count());
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}
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#endif
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#ifdef DEBUG
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template <class HashMap>
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void TestHashMapDoesNotCauseGC(Handle<HashMap> table) {
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Factory* factory = isolate()->factory();
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Handle<JSObject> key = factory->NewJSArray(0);
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// Even though we simulate a full heap, generating an identity hash
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// code in subsequent calls will not request GC.
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if (!v8_flags.single_generation) {
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SimulateFullSpace(heap()->new_space());
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}
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SimulateFullSpace(heap()->old_space());
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// Calling Lookup() should not cause GC ever.
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CHECK(table->Lookup(key).IsTheHole(isolate()));
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// Calling Put() should request GC by returning a failure.
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int gc_count = heap()->gc_count();
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HashMap::Put(table, key, key);
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CHECK(gc_count == heap()->gc_count());
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}
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#endif
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};
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TEST_F(DictionaryTest, HashMap) {
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TestHashMap(ObjectHashTable::New(isolate(), 23));
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}
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TEST_F(DictionaryTest, HashSet) {
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TestHashSet(ObjectHashSet::New(isolate(), 23));
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}
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class ObjectHashTableTest : public ObjectHashTable {
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public:
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explicit ObjectHashTableTest(ObjectHashTable o) : ObjectHashTable(o) {}
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void insert(InternalIndex entry, int key, int value) {
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set(EntryToIndex(entry), Smi::FromInt(key));
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set(EntryToIndex(entry) + 1, Smi::FromInt(value));
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}
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int lookup(int key, Isolate* isolate) {
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Handle<Object> key_obj(Smi::FromInt(key), isolate);
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return Smi::ToInt(Lookup(key_obj));
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}
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int capacity() { return Capacity(); }
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};
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TEST_F(DictionaryTest, HashTableRehash) {
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// Test almost filled table.
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{
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Handle<ObjectHashTable> table = ObjectHashTable::New(isolate(), 100);
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ObjectHashTableTest t(*table);
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int capacity = t.capacity();
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for (int i = 0; i < capacity - 1; i++) {
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t.insert(InternalIndex(i), i * i, i);
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}
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t.Rehash(isolate());
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for (int i = 0; i < capacity - 1; i++) {
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CHECK_EQ(i, t.lookup(i * i, isolate()));
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}
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}
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// Test half-filled table.
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{
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Handle<ObjectHashTable> table = ObjectHashTable::New(isolate(), 100);
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ObjectHashTableTest t(*table);
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int capacity = t.capacity();
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for (int i = 0; i < capacity / 2; i++) {
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t.insert(InternalIndex(i), i * i, i);
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}
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t.Rehash(isolate());
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for (int i = 0; i < capacity / 2; i++) {
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CHECK_EQ(i, t.lookup(i * i, isolate()));
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}
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}
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}
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#ifdef DEBUG
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TEST_F(DictionaryTest, ObjectHashTableCausesGC) {
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i::v8_flags.stress_compaction = false;
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// For SimulateFullSpace in TestHashMapDoesNotCauseGC.
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i::v8_flags.stress_concurrent_allocation = false;
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TestHashMapDoesNotCauseGC(ObjectHashTable::New(isolate(), 1));
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}
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#endif
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TEST_F(DictionaryTest, MaximumClonedShallowObjectProperties) {
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// Assert that a NameDictionary with kMaximumClonedShallowObjectProperties is
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// not in large-object space.
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const int max_capacity = NameDictionary::ComputeCapacity(
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ConstructorBuiltins::kMaximumClonedShallowObjectProperties);
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const InternalIndex max_literal_entry(max_capacity /
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NameDictionary::kEntrySize);
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const int max_literal_index = NameDictionary::EntryToIndex(max_literal_entry);
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CHECK_LE(NameDictionary::OffsetOfElementAt(max_literal_index),
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kMaxRegularHeapObjectSize);
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}
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} // namespace internal
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} // namespace v8
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