v8/src/interpreter/bytecode-array-random-iterator.cc
Marja Hölttä d953b2ab72 [objects.h splitting] Move Code & related classes.
BUG=v8:5402,v8:6921

Change-Id: I96a8a7cdded6f7c37b6f1da659d63df9e3a5de2b
Reviewed-on: https://chromium-review.googlesource.com/718342
Commit-Queue: Marja Hölttä <marja@chromium.org>
Reviewed-by: Michael Starzinger <mstarzinger@chromium.org>
Cr-Commit-Position: refs/heads/master@{#48552}
2017-10-13 14:22:11 +00:00

39 lines
1.1 KiB
C++

// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/interpreter/bytecode-array-random-iterator.h"
#include "src/objects-inl.h"
#include "src/objects/code-inl.h"
namespace v8 {
namespace internal {
namespace interpreter {
BytecodeArrayRandomIterator::BytecodeArrayRandomIterator(
Handle<BytecodeArray> bytecode_array, Zone* zone)
: BytecodeArrayAccessor(bytecode_array, 0), offsets_(zone) {
// Run forwards through the bytecode array to determine the offset of each
// bytecode.
while (current_offset() < bytecode_array->length()) {
offsets_.push_back(current_offset());
SetOffset(current_offset() + current_bytecode_size());
}
GoToStart();
}
bool BytecodeArrayRandomIterator::IsValid() const {
return current_index_ >= 0 &&
static_cast<size_t>(current_index_) < offsets_.size();
}
void BytecodeArrayRandomIterator::UpdateOffsetFromIndex() {
if (IsValid()) {
SetOffset(offsets_[current_index_]);
}
}
} // namespace interpreter
} // namespace internal
} // namespace v8