4465836c8a
Review URL: https://codereview.chromium.org/924453002 Cr-Commit-Position: refs/heads/master@{#26609}
576 lines
18 KiB
C++
576 lines
18 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_LITHIUM_ALLOCATOR_H_
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#define V8_LITHIUM_ALLOCATOR_H_
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#include "src/v8.h"
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#include "src/allocation.h"
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#include "src/lithium.h"
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#include "src/zone.h"
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namespace v8 {
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namespace internal {
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// Forward declarations.
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class HBasicBlock;
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class HGraph;
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class HPhi;
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class HTracer;
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class HValue;
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class BitVector;
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class StringStream;
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class LPlatformChunk;
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class LOperand;
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class LUnallocated;
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class LGap;
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class LParallelMove;
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class LPointerMap;
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// This class represents a single point of a LOperand's lifetime.
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// For each lithium instruction there are exactly two lifetime positions:
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// the beginning and the end of the instruction. Lifetime positions for
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// different lithium instructions are disjoint.
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class LifetimePosition {
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public:
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// Return the lifetime position that corresponds to the beginning of
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// the instruction with the given index.
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static LifetimePosition FromInstructionIndex(int index) {
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return LifetimePosition(index * kStep);
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}
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// Returns a numeric representation of this lifetime position.
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int Value() const {
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return value_;
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}
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// Returns the index of the instruction to which this lifetime position
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// corresponds.
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int InstructionIndex() const {
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DCHECK(IsValid());
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return value_ / kStep;
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}
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// Returns true if this lifetime position corresponds to the instruction
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// start.
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bool IsInstructionStart() const {
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return (value_ & (kStep - 1)) == 0;
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}
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// Returns the lifetime position for the start of the instruction which
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// corresponds to this lifetime position.
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LifetimePosition InstructionStart() const {
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DCHECK(IsValid());
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return LifetimePosition(value_ & ~(kStep - 1));
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}
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// Returns the lifetime position for the end of the instruction which
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// corresponds to this lifetime position.
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LifetimePosition InstructionEnd() const {
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DCHECK(IsValid());
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return LifetimePosition(InstructionStart().Value() + kStep/2);
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}
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// Returns the lifetime position for the beginning of the next instruction.
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LifetimePosition NextInstruction() const {
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DCHECK(IsValid());
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return LifetimePosition(InstructionStart().Value() + kStep);
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}
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// Returns the lifetime position for the beginning of the previous
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// instruction.
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LifetimePosition PrevInstruction() const {
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DCHECK(IsValid());
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DCHECK(value_ > 1);
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return LifetimePosition(InstructionStart().Value() - kStep);
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}
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// Constructs the lifetime position which does not correspond to any
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// instruction.
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LifetimePosition() : value_(-1) {}
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// Returns true if this lifetime positions corrensponds to some
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// instruction.
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bool IsValid() const { return value_ != -1; }
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static inline LifetimePosition Invalid() { return LifetimePosition(); }
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static inline LifetimePosition MaxPosition() {
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// We have to use this kind of getter instead of static member due to
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// crash bug in GDB.
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return LifetimePosition(kMaxInt);
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}
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private:
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static const int kStep = 2;
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// Code relies on kStep being a power of two.
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STATIC_ASSERT(IS_POWER_OF_TWO(kStep));
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explicit LifetimePosition(int value) : value_(value) { }
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int value_;
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};
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// Representation of the non-empty interval [start,end[.
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class UseInterval: public ZoneObject {
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public:
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UseInterval(LifetimePosition start, LifetimePosition end)
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: start_(start), end_(end), next_(NULL) {
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DCHECK(start.Value() < end.Value());
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}
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LifetimePosition start() const { return start_; }
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LifetimePosition end() const { return end_; }
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UseInterval* next() const { return next_; }
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// Split this interval at the given position without effecting the
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// live range that owns it. The interval must contain the position.
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void SplitAt(LifetimePosition pos, Zone* zone);
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// If this interval intersects with other return smallest position
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// that belongs to both of them.
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LifetimePosition Intersect(const UseInterval* other) const {
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if (other->start().Value() < start_.Value()) return other->Intersect(this);
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if (other->start().Value() < end_.Value()) return other->start();
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return LifetimePosition::Invalid();
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}
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bool Contains(LifetimePosition point) const {
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return start_.Value() <= point.Value() && point.Value() < end_.Value();
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}
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private:
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void set_start(LifetimePosition start) { start_ = start; }
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void set_next(UseInterval* next) { next_ = next; }
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LifetimePosition start_;
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LifetimePosition end_;
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UseInterval* next_;
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friend class LiveRange; // Assigns to start_.
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};
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// Representation of a use position.
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class UsePosition: public ZoneObject {
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public:
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UsePosition(LifetimePosition pos, LOperand* operand, LOperand* hint);
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LOperand* operand() const { return operand_; }
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bool HasOperand() const { return operand_ != NULL; }
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LOperand* hint() const { return hint_; }
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bool HasHint() const;
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bool RequiresRegister() const;
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bool RegisterIsBeneficial() const;
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LifetimePosition pos() const { return pos_; }
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UsePosition* next() const { return next_; }
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private:
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void set_next(UsePosition* next) { next_ = next; }
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LOperand* const operand_;
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LOperand* const hint_;
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LifetimePosition const pos_;
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UsePosition* next_;
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bool requires_reg_;
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bool register_beneficial_;
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friend class LiveRange;
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};
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// Representation of SSA values' live ranges as a collection of (continuous)
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// intervals over the instruction ordering.
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class LiveRange: public ZoneObject {
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public:
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static const int kInvalidAssignment = 0x7fffffff;
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LiveRange(int id, Zone* zone);
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UseInterval* first_interval() const { return first_interval_; }
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UsePosition* first_pos() const { return first_pos_; }
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LiveRange* parent() const { return parent_; }
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LiveRange* TopLevel() { return (parent_ == NULL) ? this : parent_; }
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LiveRange* next() const { return next_; }
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bool IsChild() const { return parent() != NULL; }
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int id() const { return id_; }
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bool IsFixed() const { return id_ < 0; }
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bool IsEmpty() const { return first_interval() == NULL; }
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LOperand* CreateAssignedOperand(Zone* zone);
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int assigned_register() const { return assigned_register_; }
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int spill_start_index() const { return spill_start_index_; }
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void set_assigned_register(int reg, Zone* zone);
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void MakeSpilled(Zone* zone);
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// Returns use position in this live range that follows both start
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// and last processed use position.
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// Modifies internal state of live range!
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UsePosition* NextUsePosition(LifetimePosition start);
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// Returns use position for which register is required in this live
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// range and which follows both start and last processed use position
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// Modifies internal state of live range!
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UsePosition* NextRegisterPosition(LifetimePosition start);
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// Returns use position for which register is beneficial in this live
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// range and which follows both start and last processed use position
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// Modifies internal state of live range!
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UsePosition* NextUsePositionRegisterIsBeneficial(LifetimePosition start);
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// Returns use position for which register is beneficial in this live
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// range and which precedes start.
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UsePosition* PreviousUsePositionRegisterIsBeneficial(LifetimePosition start);
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// Can this live range be spilled at this position.
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bool CanBeSpilled(LifetimePosition pos);
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// Split this live range at the given position which must follow the start of
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// the range.
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// All uses following the given position will be moved from this
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// live range to the result live range.
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void SplitAt(LifetimePosition position, LiveRange* result, Zone* zone);
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RegisterKind Kind() const { return kind_; }
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bool HasRegisterAssigned() const {
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return assigned_register_ != kInvalidAssignment;
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}
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bool IsSpilled() const { return spilled_; }
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LOperand* current_hint_operand() const {
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DCHECK(current_hint_operand_ == FirstHint());
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return current_hint_operand_;
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}
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LOperand* FirstHint() const {
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UsePosition* pos = first_pos_;
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while (pos != NULL && !pos->HasHint()) pos = pos->next();
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if (pos != NULL) return pos->hint();
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return NULL;
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}
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LifetimePosition Start() const {
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DCHECK(!IsEmpty());
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return first_interval()->start();
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}
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LifetimePosition End() const {
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DCHECK(!IsEmpty());
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return last_interval_->end();
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}
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bool HasAllocatedSpillOperand() const;
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LOperand* GetSpillOperand() const { return spill_operand_; }
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void SetSpillOperand(LOperand* operand);
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void SetSpillStartIndex(int start) {
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spill_start_index_ = Min(start, spill_start_index_);
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}
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bool ShouldBeAllocatedBefore(const LiveRange* other) const;
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bool CanCover(LifetimePosition position) const;
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bool Covers(LifetimePosition position);
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LifetimePosition FirstIntersection(LiveRange* other);
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// Add a new interval or a new use position to this live range.
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void EnsureInterval(LifetimePosition start,
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LifetimePosition end,
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Zone* zone);
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void AddUseInterval(LifetimePosition start,
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LifetimePosition end,
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Zone* zone);
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void AddUsePosition(LifetimePosition pos,
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LOperand* operand,
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LOperand* hint,
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Zone* zone);
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// Shorten the most recently added interval by setting a new start.
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void ShortenTo(LifetimePosition start);
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#ifdef DEBUG
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// True if target overlaps an existing interval.
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bool HasOverlap(UseInterval* target) const;
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void Verify() const;
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#endif
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private:
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void ConvertOperands(Zone* zone);
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UseInterval* FirstSearchIntervalForPosition(LifetimePosition position) const;
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void AdvanceLastProcessedMarker(UseInterval* to_start_of,
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LifetimePosition but_not_past) const;
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int id_;
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bool spilled_;
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RegisterKind kind_;
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int assigned_register_;
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UseInterval* last_interval_;
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UseInterval* first_interval_;
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UsePosition* first_pos_;
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LiveRange* parent_;
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LiveRange* next_;
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// This is used as a cache, it doesn't affect correctness.
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mutable UseInterval* current_interval_;
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UsePosition* last_processed_use_;
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// This is used as a cache, it's invalid outside of BuildLiveRanges.
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LOperand* current_hint_operand_;
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LOperand* spill_operand_;
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int spill_start_index_;
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friend class LAllocator; // Assigns to kind_.
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};
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class LAllocator BASE_EMBEDDED {
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public:
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LAllocator(int first_virtual_register, HGraph* graph);
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static void TraceAlloc(const char* msg, ...);
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// Checks whether the value of a given virtual register is tagged.
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bool HasTaggedValue(int virtual_register) const;
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// Returns the register kind required by the given virtual register.
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RegisterKind RequiredRegisterKind(int virtual_register) const;
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bool Allocate(LChunk* chunk);
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const ZoneList<LiveRange*>* live_ranges() const { return &live_ranges_; }
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const Vector<LiveRange*>* fixed_live_ranges() const {
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return &fixed_live_ranges_;
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}
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const Vector<LiveRange*>* fixed_double_live_ranges() const {
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return &fixed_double_live_ranges_;
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}
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LPlatformChunk* chunk() const { return chunk_; }
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HGraph* graph() const { return graph_; }
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Isolate* isolate() const { return graph_->isolate(); }
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Zone* zone() { return &zone_; }
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int GetVirtualRegister() {
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if (next_virtual_register_ >= LUnallocated::kMaxVirtualRegisters) {
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allocation_ok_ = false;
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// Maintain the invariant that we return something below the maximum.
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return 0;
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}
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return next_virtual_register_++;
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}
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bool AllocationOk() { return allocation_ok_; }
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void MarkAsOsrEntry() {
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// There can be only one.
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DCHECK(!has_osr_entry_);
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// Simply set a flag to find and process instruction later.
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has_osr_entry_ = true;
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}
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#ifdef DEBUG
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void Verify() const;
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#endif
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BitVector* assigned_registers() {
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return assigned_registers_;
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}
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BitVector* assigned_double_registers() {
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return assigned_double_registers_;
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}
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private:
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void MeetRegisterConstraints();
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void ResolvePhis();
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void BuildLiveRanges();
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void AllocateGeneralRegisters();
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void AllocateDoubleRegisters();
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void ConnectRanges();
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void ResolveControlFlow();
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void PopulatePointerMaps();
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void AllocateRegisters();
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bool CanEagerlyResolveControlFlow(HBasicBlock* block) const;
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inline bool SafePointsAreInOrder() const;
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// Liveness analysis support.
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void InitializeLivenessAnalysis();
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BitVector* ComputeLiveOut(HBasicBlock* block);
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void AddInitialIntervals(HBasicBlock* block, BitVector* live_out);
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void ProcessInstructions(HBasicBlock* block, BitVector* live);
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void MeetRegisterConstraints(HBasicBlock* block);
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void MeetConstraintsBetween(LInstruction* first,
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LInstruction* second,
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int gap_index);
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void ResolvePhis(HBasicBlock* block);
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// Helper methods for building intervals.
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LOperand* AllocateFixed(LUnallocated* operand, int pos, bool is_tagged);
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LiveRange* LiveRangeFor(LOperand* operand);
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void Define(LifetimePosition position, LOperand* operand, LOperand* hint);
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void Use(LifetimePosition block_start,
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LifetimePosition position,
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LOperand* operand,
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LOperand* hint);
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void AddConstraintsGapMove(int index, LOperand* from, LOperand* to);
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// Helper methods for updating the life range lists.
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void AddToActive(LiveRange* range);
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void AddToInactive(LiveRange* range);
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void AddToUnhandledSorted(LiveRange* range);
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void AddToUnhandledUnsorted(LiveRange* range);
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void SortUnhandled();
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bool UnhandledIsSorted();
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void ActiveToHandled(LiveRange* range);
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void ActiveToInactive(LiveRange* range);
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void InactiveToHandled(LiveRange* range);
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void InactiveToActive(LiveRange* range);
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void FreeSpillSlot(LiveRange* range);
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LOperand* TryReuseSpillSlot(LiveRange* range);
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// Helper methods for allocating registers.
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bool TryAllocateFreeReg(LiveRange* range);
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void AllocateBlockedReg(LiveRange* range);
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// Live range splitting helpers.
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// Split the given range at the given position.
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// If range starts at or after the given position then the
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// original range is returned.
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// Otherwise returns the live range that starts at pos and contains
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// all uses from the original range that follow pos. Uses at pos will
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// still be owned by the original range after splitting.
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LiveRange* SplitRangeAt(LiveRange* range, LifetimePosition pos);
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// Split the given range in a position from the interval [start, end].
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LiveRange* SplitBetween(LiveRange* range,
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LifetimePosition start,
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LifetimePosition end);
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// Find a lifetime position in the interval [start, end] which
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// is optimal for splitting: it is either header of the outermost
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// loop covered by this interval or the latest possible position.
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LifetimePosition FindOptimalSplitPos(LifetimePosition start,
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LifetimePosition end);
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// Spill the given life range after position pos.
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void SpillAfter(LiveRange* range, LifetimePosition pos);
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// Spill the given life range after position [start] and up to position [end].
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void SpillBetween(LiveRange* range,
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LifetimePosition start,
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LifetimePosition end);
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// Spill the given life range after position [start] and up to position [end].
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// Range is guaranteed to be spilled at least until position [until].
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void SpillBetweenUntil(LiveRange* range,
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LifetimePosition start,
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LifetimePosition until,
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LifetimePosition end);
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void SplitAndSpillIntersecting(LiveRange* range);
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// If we are trying to spill a range inside the loop try to
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// hoist spill position out to the point just before the loop.
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LifetimePosition FindOptimalSpillingPos(LiveRange* range,
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LifetimePosition pos);
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void Spill(LiveRange* range);
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bool IsBlockBoundary(LifetimePosition pos);
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// Helper methods for resolving control flow.
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void ResolveControlFlow(LiveRange* range,
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HBasicBlock* block,
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HBasicBlock* pred);
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inline void SetLiveRangeAssignedRegister(LiveRange* range, int reg);
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// Return parallel move that should be used to connect ranges split at the
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// given position.
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LParallelMove* GetConnectingParallelMove(LifetimePosition pos);
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// Return the block which contains give lifetime position.
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HBasicBlock* GetBlock(LifetimePosition pos);
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// Helper methods for the fixed registers.
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int RegisterCount() const;
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static int FixedLiveRangeID(int index) { return -index - 1; }
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static int FixedDoubleLiveRangeID(int index);
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LiveRange* FixedLiveRangeFor(int index);
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LiveRange* FixedDoubleLiveRangeFor(int index);
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LiveRange* LiveRangeFor(int index);
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HPhi* LookupPhi(LOperand* operand) const;
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LGap* GetLastGap(HBasicBlock* block);
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const char* RegisterName(int allocation_index);
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inline bool IsGapAt(int index);
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inline LInstruction* InstructionAt(int index);
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inline LGap* GapAt(int index);
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Zone zone_;
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LPlatformChunk* chunk_;
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// During liveness analysis keep a mapping from block id to live_in sets
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// for blocks already analyzed.
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ZoneList<BitVector*> live_in_sets_;
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// Liveness analysis results.
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ZoneList<LiveRange*> live_ranges_;
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// Lists of live ranges
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EmbeddedVector<LiveRange*, Register::kMaxNumAllocatableRegisters>
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fixed_live_ranges_;
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EmbeddedVector<LiveRange*, DoubleRegister::kMaxNumAllocatableRegisters>
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fixed_double_live_ranges_;
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ZoneList<LiveRange*> unhandled_live_ranges_;
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ZoneList<LiveRange*> active_live_ranges_;
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ZoneList<LiveRange*> inactive_live_ranges_;
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ZoneList<LiveRange*> reusable_slots_;
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// Next virtual register number to be assigned to temporaries.
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int next_virtual_register_;
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int first_artificial_register_;
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GrowableBitVector double_artificial_registers_;
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RegisterKind mode_;
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int num_registers_;
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BitVector* assigned_registers_;
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BitVector* assigned_double_registers_;
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HGraph* graph_;
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bool has_osr_entry_;
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// Indicates success or failure during register allocation.
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|
bool allocation_ok_;
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#ifdef DEBUG
|
|
LifetimePosition allocation_finger_;
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|
#endif
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DISALLOW_COPY_AND_ASSIGN(LAllocator);
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|
};
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class LAllocatorPhase : public CompilationPhase {
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public:
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LAllocatorPhase(const char* name, LAllocator* allocator);
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~LAllocatorPhase();
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private:
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LAllocator* allocator_;
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size_t allocator_zone_start_allocation_size_;
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|
|
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DISALLOW_COPY_AND_ASSIGN(LAllocatorPhase);
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|
};
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|
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} } // namespace v8::internal
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#endif // V8_LITHIUM_ALLOCATOR_H_
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