v8/src/frames.cc
mikhail.naganov@gmail.com 187d249d92 Enhance SafeStackFrameIterator to avoid triggering assertions in debug mode.
When running profiling in debug mode, several assertions in frame
iterators that are undoubtedly useful when iterator is started from a
VM thread in a known "good" state, may fail when running over a stack
of a suspended VM thread. This patch makes SafeStackFrameIterator
to proactively check addresses and bail out from iteration early,
before an assertion will be triggered.

BUG=crbug/55565

Review URL: http://codereview.chromium.org/3436006

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5467 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2010-09-16 08:23:34 +00:00

942 lines
30 KiB
C++

// Copyright 2006-2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "frames-inl.h"
#include "mark-compact.h"
#include "scopeinfo.h"
#include "string-stream.h"
#include "top.h"
namespace v8 {
namespace internal {
PcToCodeCache::PcToCodeCacheEntry
PcToCodeCache::cache_[PcToCodeCache::kPcToCodeCacheSize];
int SafeStackFrameIterator::active_count_ = 0;
// Iterator that supports traversing the stack handlers of a
// particular frame. Needs to know the top of the handler chain.
class StackHandlerIterator BASE_EMBEDDED {
public:
StackHandlerIterator(const StackFrame* frame, StackHandler* handler)
: limit_(frame->fp()), handler_(handler) {
// Make sure the handler has already been unwound to this frame.
ASSERT(frame->sp() <= handler->address());
}
StackHandler* handler() const { return handler_; }
bool done() {
return handler_ == NULL || handler_->address() > limit_;
}
void Advance() {
ASSERT(!done());
handler_ = handler_->next();
}
private:
const Address limit_;
StackHandler* handler_;
};
// -------------------------------------------------------------------------
#define INITIALIZE_SINGLETON(type, field) field##_(this),
StackFrameIterator::StackFrameIterator()
: STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON)
frame_(NULL), handler_(NULL), thread_(Top::GetCurrentThread()),
fp_(NULL), sp_(NULL), advance_(&StackFrameIterator::AdvanceWithHandler) {
Reset();
}
StackFrameIterator::StackFrameIterator(ThreadLocalTop* t)
: STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON)
frame_(NULL), handler_(NULL), thread_(t),
fp_(NULL), sp_(NULL), advance_(&StackFrameIterator::AdvanceWithHandler) {
Reset();
}
StackFrameIterator::StackFrameIterator(bool use_top, Address fp, Address sp)
: STACK_FRAME_TYPE_LIST(INITIALIZE_SINGLETON)
frame_(NULL), handler_(NULL),
thread_(use_top ? Top::GetCurrentThread() : NULL),
fp_(use_top ? NULL : fp), sp_(sp),
advance_(use_top ? &StackFrameIterator::AdvanceWithHandler :
&StackFrameIterator::AdvanceWithoutHandler) {
if (use_top || fp != NULL) {
Reset();
}
}
#undef INITIALIZE_SINGLETON
void StackFrameIterator::AdvanceWithHandler() {
ASSERT(!done());
// Compute the state of the calling frame before restoring
// callee-saved registers and unwinding handlers. This allows the
// frame code that computes the caller state to access the top
// handler and the value of any callee-saved register if needed.
StackFrame::State state;
StackFrame::Type type = frame_->GetCallerState(&state);
// Unwind handlers corresponding to the current frame.
StackHandlerIterator it(frame_, handler_);
while (!it.done()) it.Advance();
handler_ = it.handler();
// Advance to the calling frame.
frame_ = SingletonFor(type, &state);
// When we're done iterating over the stack frames, the handler
// chain must have been completely unwound.
ASSERT(!done() || handler_ == NULL);
}
void StackFrameIterator::AdvanceWithoutHandler() {
// A simpler version of Advance which doesn't care about handler.
ASSERT(!done());
StackFrame::State state;
StackFrame::Type type = frame_->GetCallerState(&state);
frame_ = SingletonFor(type, &state);
}
void StackFrameIterator::Reset() {
StackFrame::State state;
StackFrame::Type type;
if (thread_ != NULL) {
type = ExitFrame::GetStateForFramePointer(Top::c_entry_fp(thread_), &state);
handler_ = StackHandler::FromAddress(Top::handler(thread_));
} else {
ASSERT(fp_ != NULL);
state.fp = fp_;
state.sp = sp_;
state.pc_address =
reinterpret_cast<Address*>(StandardFrame::ComputePCAddress(fp_));
type = StackFrame::ComputeType(&state);
}
if (SingletonFor(type) == NULL) return;
frame_ = SingletonFor(type, &state);
}
StackFrame* StackFrameIterator::SingletonFor(StackFrame::Type type,
StackFrame::State* state) {
if (type == StackFrame::NONE) return NULL;
StackFrame* result = SingletonFor(type);
ASSERT(result != NULL);
result->state_ = *state;
return result;
}
StackFrame* StackFrameIterator::SingletonFor(StackFrame::Type type) {
#define FRAME_TYPE_CASE(type, field) \
case StackFrame::type: result = &field##_; break;
StackFrame* result = NULL;
switch (type) {
case StackFrame::NONE: return NULL;
STACK_FRAME_TYPE_LIST(FRAME_TYPE_CASE)
default: break;
}
return result;
#undef FRAME_TYPE_CASE
}
// -------------------------------------------------------------------------
StackTraceFrameIterator::StackTraceFrameIterator() {
if (!done() && !IsValidFrame()) Advance();
}
void StackTraceFrameIterator::Advance() {
while (true) {
JavaScriptFrameIterator::Advance();
if (done()) return;
if (IsValidFrame()) return;
}
}
bool StackTraceFrameIterator::IsValidFrame() {
if (!frame()->function()->IsJSFunction()) return false;
Object* script = JSFunction::cast(frame()->function())->shared()->script();
// Don't show functions from native scripts to user.
return (script->IsScript() &&
Script::TYPE_NATIVE != Script::cast(script)->type()->value());
}
// -------------------------------------------------------------------------
bool SafeStackFrameIterator::ExitFrameValidator::IsValidFP(Address fp) {
if (!validator_.IsValid(fp)) return false;
Address sp = ExitFrame::ComputeStackPointer(fp);
if (!validator_.IsValid(sp)) return false;
StackFrame::State state;
ExitFrame::FillState(fp, sp, &state);
if (!validator_.IsValid(reinterpret_cast<Address>(state.pc_address))) {
return false;
}
return *state.pc_address != NULL;
}
SafeStackFrameIterator::SafeStackFrameIterator(
Address fp, Address sp, Address low_bound, Address high_bound) :
maintainer_(),
stack_validator_(low_bound, high_bound),
is_valid_top_(IsValidTop(low_bound, high_bound)),
is_valid_fp_(IsWithinBounds(low_bound, high_bound, fp)),
is_working_iterator_(is_valid_top_ || is_valid_fp_),
iteration_done_(!is_working_iterator_),
iterator_(is_valid_top_, is_valid_fp_ ? fp : NULL, sp) {
}
bool SafeStackFrameIterator::IsValidTop(Address low_bound, Address high_bound) {
Address fp = Top::c_entry_fp(Top::GetCurrentThread());
ExitFrameValidator validator(low_bound, high_bound);
if (!validator.IsValidFP(fp)) return false;
return Top::handler(Top::GetCurrentThread()) != NULL;
}
void SafeStackFrameIterator::Advance() {
ASSERT(is_working_iterator_);
ASSERT(!done());
StackFrame* last_frame = iterator_.frame();
Address last_sp = last_frame->sp(), last_fp = last_frame->fp();
// Before advancing to the next stack frame, perform pointer validity tests
iteration_done_ = !IsValidFrame(last_frame) ||
!CanIterateHandles(last_frame, iterator_.handler()) ||
!IsValidCaller(last_frame);
if (iteration_done_) return;
iterator_.Advance();
if (iterator_.done()) return;
// Check that we have actually moved to the previous frame in the stack
StackFrame* prev_frame = iterator_.frame();
iteration_done_ = prev_frame->sp() < last_sp || prev_frame->fp() < last_fp;
}
bool SafeStackFrameIterator::CanIterateHandles(StackFrame* frame,
StackHandler* handler) {
// If StackIterator iterates over StackHandles, verify that
// StackHandlerIterator can be instantiated (see StackHandlerIterator
// constructor.)
return !is_valid_top_ || (frame->sp() <= handler->address());
}
bool SafeStackFrameIterator::IsValidFrame(StackFrame* frame) const {
return IsValidStackAddress(frame->sp()) && IsValidStackAddress(frame->fp());
}
bool SafeStackFrameIterator::IsValidCaller(StackFrame* frame) {
StackFrame::State state;
if (frame->is_entry() || frame->is_entry_construct()) {
// See EntryFrame::GetCallerState. It computes the caller FP address
// and calls ExitFrame::GetStateForFramePointer on it. We need to be
// sure that caller FP address is valid.
Address caller_fp = Memory::Address_at(
frame->fp() + EntryFrameConstants::kCallerFPOffset);
ExitFrameValidator validator(stack_validator_);
if (!validator.IsValidFP(caller_fp)) return false;
} else if (frame->is_arguments_adaptor()) {
// See ArgumentsAdaptorFrame::GetCallerStackPointer. It assumes that
// the number of arguments is stored on stack as Smi. We need to check
// that it really an Smi.
Object* number_of_args = reinterpret_cast<ArgumentsAdaptorFrame*>(frame)->
GetExpression(0);
if (!number_of_args->IsSmi()) {
return false;
}
}
frame->ComputeCallerState(&state);
return IsValidStackAddress(state.sp) && IsValidStackAddress(state.fp) &&
iterator_.SingletonFor(frame->GetCallerState(&state)) != NULL;
}
void SafeStackFrameIterator::Reset() {
if (is_working_iterator_) {
iterator_.Reset();
iteration_done_ = false;
}
}
// -------------------------------------------------------------------------
#ifdef ENABLE_LOGGING_AND_PROFILING
SafeStackTraceFrameIterator::SafeStackTraceFrameIterator(
Address fp, Address sp, Address low_bound, Address high_bound) :
SafeJavaScriptFrameIterator(fp, sp, low_bound, high_bound) {
if (!done() && !frame()->is_java_script()) Advance();
}
void SafeStackTraceFrameIterator::Advance() {
while (true) {
SafeJavaScriptFrameIterator::Advance();
if (done()) return;
if (frame()->is_java_script()) return;
}
}
#endif
bool StackFrame::HasHandler() const {
StackHandlerIterator it(this, top_handler());
return !it.done();
}
void StackFrame::IteratePc(ObjectVisitor* v,
Address* pc_address,
Code* holder) {
Address pc = *pc_address;
ASSERT(holder->contains(pc));
unsigned pc_offset = static_cast<unsigned>(pc - holder->instruction_start());
Object* code = holder;
v->VisitPointer(&code);
if (code != holder) {
holder = reinterpret_cast<Code*>(code);
pc = holder->instruction_start() + pc_offset;
*pc_address = pc;
}
}
StackFrame::Type StackFrame::ComputeType(State* state) {
ASSERT(state->fp != NULL);
if (StandardFrame::IsArgumentsAdaptorFrame(state->fp)) {
return ARGUMENTS_ADAPTOR;
}
// The marker and function offsets overlap. If the marker isn't a
// smi then the frame is a JavaScript frame -- and the marker is
// really the function.
const int offset = StandardFrameConstants::kMarkerOffset;
Object* marker = Memory::Object_at(state->fp + offset);
if (!marker->IsSmi()) return JAVA_SCRIPT;
return static_cast<StackFrame::Type>(Smi::cast(marker)->value());
}
StackFrame::Type StackFrame::GetCallerState(State* state) const {
ComputeCallerState(state);
return ComputeType(state);
}
Code* EntryFrame::unchecked_code() const {
return Heap::raw_unchecked_js_entry_code();
}
void EntryFrame::ComputeCallerState(State* state) const {
GetCallerState(state);
}
void EntryFrame::SetCallerFp(Address caller_fp) {
const int offset = EntryFrameConstants::kCallerFPOffset;
Memory::Address_at(this->fp() + offset) = caller_fp;
}
StackFrame::Type EntryFrame::GetCallerState(State* state) const {
const int offset = EntryFrameConstants::kCallerFPOffset;
Address fp = Memory::Address_at(this->fp() + offset);
return ExitFrame::GetStateForFramePointer(fp, state);
}
Code* EntryConstructFrame::unchecked_code() const {
return Heap::raw_unchecked_js_construct_entry_code();
}
Object*& ExitFrame::code_slot() const {
const int offset = ExitFrameConstants::kCodeOffset;
return Memory::Object_at(fp() + offset);
}
Code* ExitFrame::unchecked_code() const {
return reinterpret_cast<Code*>(code_slot());
}
void ExitFrame::ComputeCallerState(State* state) const {
// Setup the caller state.
state->sp = caller_sp();
state->fp = Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset);
state->pc_address
= reinterpret_cast<Address*>(fp() + ExitFrameConstants::kCallerPCOffset);
}
void ExitFrame::SetCallerFp(Address caller_fp) {
Memory::Address_at(fp() + ExitFrameConstants::kCallerFPOffset) = caller_fp;
}
void ExitFrame::Iterate(ObjectVisitor* v) const {
// The arguments are traversed as part of the expression stack of
// the calling frame.
IteratePc(v, pc_address(), code());
v->VisitPointer(&code_slot());
}
Address ExitFrame::GetCallerStackPointer() const {
return fp() + ExitFrameConstants::kCallerSPDisplacement;
}
StackFrame::Type ExitFrame::GetStateForFramePointer(Address fp, State* state) {
if (fp == 0) return NONE;
Address sp = ComputeStackPointer(fp);
FillState(fp, sp, state);
ASSERT(*state->pc_address != NULL);
return EXIT;
}
void ExitFrame::FillState(Address fp, Address sp, State* state) {
state->sp = sp;
state->fp = fp;
state->pc_address = reinterpret_cast<Address*>(sp - 1 * kPointerSize);
}
Address StandardFrame::GetExpressionAddress(int n) const {
const int offset = StandardFrameConstants::kExpressionsOffset;
return fp() + offset - n * kPointerSize;
}
int StandardFrame::ComputeExpressionsCount() const {
const int offset =
StandardFrameConstants::kExpressionsOffset + kPointerSize;
Address base = fp() + offset;
Address limit = sp();
ASSERT(base >= limit); // stack grows downwards
// Include register-allocated locals in number of expressions.
return static_cast<int>((base - limit) / kPointerSize);
}
void StandardFrame::ComputeCallerState(State* state) const {
state->sp = caller_sp();
state->fp = caller_fp();
state->pc_address = reinterpret_cast<Address*>(ComputePCAddress(fp()));
}
void StandardFrame::SetCallerFp(Address caller_fp) {
Memory::Address_at(fp() + StandardFrameConstants::kCallerFPOffset) =
caller_fp;
}
bool StandardFrame::IsExpressionInsideHandler(int n) const {
Address address = GetExpressionAddress(n);
for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) {
if (it.handler()->includes(address)) return true;
}
return false;
}
Object* JavaScriptFrame::GetParameter(int index) const {
ASSERT(index >= 0 && index < ComputeParametersCount());
const int offset = JavaScriptFrameConstants::kParam0Offset;
return Memory::Object_at(caller_sp() + offset - (index * kPointerSize));
}
int JavaScriptFrame::ComputeParametersCount() const {
Address base = caller_sp() + JavaScriptFrameConstants::kReceiverOffset;
Address limit = fp() + JavaScriptFrameConstants::kSavedRegistersOffset;
return static_cast<int>((base - limit) / kPointerSize);
}
bool JavaScriptFrame::IsConstructor() const {
Address fp = caller_fp();
if (has_adapted_arguments()) {
// Skip the arguments adaptor frame and look at the real caller.
fp = Memory::Address_at(fp + StandardFrameConstants::kCallerFPOffset);
}
return IsConstructFrame(fp);
}
Code* JavaScriptFrame::unchecked_code() const {
JSFunction* function = JSFunction::cast(this->function());
return function->unchecked_code();
}
int JavaScriptFrame::GetProvidedParametersCount() const {
return ComputeParametersCount();
}
Address JavaScriptFrame::GetCallerStackPointer() const {
int arguments;
if (Heap::gc_state() != Heap::NOT_IN_GC ||
SafeStackFrameIterator::is_active()) {
// If the we are currently iterating the safe stack the
// arguments for frames are traversed as if they were
// expression stack elements of the calling frame. The reason for
// this rather strange decision is that we cannot access the
// function during mark-compact GCs when objects may have been marked.
// In fact accessing heap objects (like function->shared() below)
// at all during GC is problematic.
arguments = 0;
} else {
// Compute the number of arguments by getting the number of formal
// parameters of the function. We must remember to take the
// receiver into account (+1).
JSFunction* function = JSFunction::cast(this->function());
arguments = function->shared()->formal_parameter_count() + 1;
}
const int offset = StandardFrameConstants::kCallerSPOffset;
return fp() + offset + (arguments * kPointerSize);
}
Address ArgumentsAdaptorFrame::GetCallerStackPointer() const {
const int arguments = Smi::cast(GetExpression(0))->value();
const int offset = StandardFrameConstants::kCallerSPOffset;
return fp() + offset + (arguments + 1) * kPointerSize;
}
Address InternalFrame::GetCallerStackPointer() const {
// Internal frames have no arguments. The stack pointer of the
// caller is at a fixed offset from the frame pointer.
return fp() + StandardFrameConstants::kCallerSPOffset;
}
Code* ArgumentsAdaptorFrame::unchecked_code() const {
return Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline);
}
Code* InternalFrame::unchecked_code() const {
const int offset = InternalFrameConstants::kCodeOffset;
Object* code = Memory::Object_at(fp() + offset);
ASSERT(code != NULL);
return reinterpret_cast<Code*>(code);
}
void StackFrame::PrintIndex(StringStream* accumulator,
PrintMode mode,
int index) {
accumulator->Add((mode == OVERVIEW) ? "%5d: " : "[%d]: ", index);
}
void JavaScriptFrame::Print(StringStream* accumulator,
PrintMode mode,
int index) const {
HandleScope scope;
Object* receiver = this->receiver();
Object* function = this->function();
accumulator->PrintSecurityTokenIfChanged(function);
PrintIndex(accumulator, mode, index);
Code* code = NULL;
if (IsConstructor()) accumulator->Add("new ");
accumulator->PrintFunction(function, receiver, &code);
Handle<SerializedScopeInfo> scope_info(SerializedScopeInfo::Empty());
if (function->IsJSFunction()) {
Handle<SharedFunctionInfo> shared(JSFunction::cast(function)->shared());
scope_info = Handle<SerializedScopeInfo>(shared->scope_info());
Object* script_obj = shared->script();
if (script_obj->IsScript()) {
Handle<Script> script(Script::cast(script_obj));
accumulator->Add(" [");
accumulator->PrintName(script->name());
Address pc = this->pc();
if (code != NULL && code->kind() == Code::FUNCTION &&
pc >= code->instruction_start() && pc < code->instruction_end()) {
int source_pos = code->SourcePosition(pc);
int line = GetScriptLineNumberSafe(script, source_pos) + 1;
accumulator->Add(":%d", line);
} else {
int function_start_pos = shared->start_position();
int line = GetScriptLineNumberSafe(script, function_start_pos) + 1;
accumulator->Add(":~%d", line);
}
accumulator->Add("] ");
}
}
accumulator->Add("(this=%o", receiver);
// Get scope information for nicer output, if possible. If code is
// NULL, or doesn't contain scope info, info will return 0 for the
// number of parameters, stack slots, or context slots.
ScopeInfo<PreallocatedStorage> info(*scope_info);
// Print the parameters.
int parameters_count = ComputeParametersCount();
for (int i = 0; i < parameters_count; i++) {
accumulator->Add(",");
// If we have a name for the parameter we print it. Nameless
// parameters are either because we have more actual parameters
// than formal parameters or because we have no scope information.
if (i < info.number_of_parameters()) {
accumulator->PrintName(*info.parameter_name(i));
accumulator->Add("=");
}
accumulator->Add("%o", GetParameter(i));
}
accumulator->Add(")");
if (mode == OVERVIEW) {
accumulator->Add("\n");
return;
}
accumulator->Add(" {\n");
// Compute the number of locals and expression stack elements.
int stack_locals_count = info.number_of_stack_slots();
int heap_locals_count = info.number_of_context_slots();
int expressions_count = ComputeExpressionsCount();
// Print stack-allocated local variables.
if (stack_locals_count > 0) {
accumulator->Add(" // stack-allocated locals\n");
}
for (int i = 0; i < stack_locals_count; i++) {
accumulator->Add(" var ");
accumulator->PrintName(*info.stack_slot_name(i));
accumulator->Add(" = ");
if (i < expressions_count) {
accumulator->Add("%o", GetExpression(i));
} else {
accumulator->Add("// no expression found - inconsistent frame?");
}
accumulator->Add("\n");
}
// Try to get hold of the context of this frame.
Context* context = NULL;
if (this->context() != NULL && this->context()->IsContext()) {
context = Context::cast(this->context());
}
// Print heap-allocated local variables.
if (heap_locals_count > Context::MIN_CONTEXT_SLOTS) {
accumulator->Add(" // heap-allocated locals\n");
}
for (int i = Context::MIN_CONTEXT_SLOTS; i < heap_locals_count; i++) {
accumulator->Add(" var ");
accumulator->PrintName(*info.context_slot_name(i));
accumulator->Add(" = ");
if (context != NULL) {
if (i < context->length()) {
accumulator->Add("%o", context->get(i));
} else {
accumulator->Add(
"// warning: missing context slot - inconsistent frame?");
}
} else {
accumulator->Add("// warning: no context found - inconsistent frame?");
}
accumulator->Add("\n");
}
// Print the expression stack.
int expressions_start = stack_locals_count;
if (expressions_start < expressions_count) {
accumulator->Add(" // expression stack (top to bottom)\n");
}
for (int i = expressions_count - 1; i >= expressions_start; i--) {
if (IsExpressionInsideHandler(i)) continue;
accumulator->Add(" [%02d] : %o\n", i, GetExpression(i));
}
// Print details about the function.
if (FLAG_max_stack_trace_source_length != 0 && code != NULL) {
SharedFunctionInfo* shared = JSFunction::cast(function)->shared();
accumulator->Add("--------- s o u r c e c o d e ---------\n");
shared->SourceCodePrint(accumulator, FLAG_max_stack_trace_source_length);
accumulator->Add("\n-----------------------------------------\n");
}
accumulator->Add("}\n\n");
}
void ArgumentsAdaptorFrame::Print(StringStream* accumulator,
PrintMode mode,
int index) const {
int actual = ComputeParametersCount();
int expected = -1;
Object* function = this->function();
if (function->IsJSFunction()) {
expected = JSFunction::cast(function)->shared()->formal_parameter_count();
}
PrintIndex(accumulator, mode, index);
accumulator->Add("arguments adaptor frame: %d->%d", actual, expected);
if (mode == OVERVIEW) {
accumulator->Add("\n");
return;
}
accumulator->Add(" {\n");
// Print actual arguments.
if (actual > 0) accumulator->Add(" // actual arguments\n");
for (int i = 0; i < actual; i++) {
accumulator->Add(" [%02d] : %o", i, GetParameter(i));
if (expected != -1 && i >= expected) {
accumulator->Add(" // not passed to callee");
}
accumulator->Add("\n");
}
accumulator->Add("}\n\n");
}
void EntryFrame::Iterate(ObjectVisitor* v) const {
StackHandlerIterator it(this, top_handler());
ASSERT(!it.done());
StackHandler* handler = it.handler();
ASSERT(handler->is_entry());
handler->Iterate(v, code());
#ifdef DEBUG
// Make sure that the entry frame does not contain more than one
// stack handler.
it.Advance();
ASSERT(it.done());
#endif
IteratePc(v, pc_address(), code());
}
void StandardFrame::IterateExpressions(ObjectVisitor* v) const {
const int offset = StandardFrameConstants::kContextOffset;
Object** base = &Memory::Object_at(sp());
Object** limit = &Memory::Object_at(fp() + offset) + 1;
for (StackHandlerIterator it(this, top_handler()); !it.done(); it.Advance()) {
StackHandler* handler = it.handler();
// Traverse pointers down to - but not including - the next
// handler in the handler chain. Update the base to skip the
// handler and allow the handler to traverse its own pointers.
const Address address = handler->address();
v->VisitPointers(base, reinterpret_cast<Object**>(address));
base = reinterpret_cast<Object**>(address + StackHandlerConstants::kSize);
// Traverse the pointers in the handler itself.
handler->Iterate(v, code());
}
v->VisitPointers(base, limit);
}
void JavaScriptFrame::Iterate(ObjectVisitor* v) const {
IterateExpressions(v);
IteratePc(v, pc_address(), code());
// Traverse callee-saved registers, receiver, and parameters.
const int kBaseOffset = JavaScriptFrameConstants::kSavedRegistersOffset;
const int kLimitOffset = JavaScriptFrameConstants::kReceiverOffset;
Object** base = &Memory::Object_at(fp() + kBaseOffset);
Object** limit = &Memory::Object_at(caller_sp() + kLimitOffset) + 1;
v->VisitPointers(base, limit);
}
void InternalFrame::Iterate(ObjectVisitor* v) const {
// Internal frames only have object pointers on the expression stack
// as they never have any arguments.
IterateExpressions(v);
IteratePc(v, pc_address(), code());
}
// -------------------------------------------------------------------------
JavaScriptFrame* StackFrameLocator::FindJavaScriptFrame(int n) {
ASSERT(n >= 0);
for (int i = 0; i <= n; i++) {
while (!iterator_.frame()->is_java_script()) iterator_.Advance();
if (i == n) return JavaScriptFrame::cast(iterator_.frame());
iterator_.Advance();
}
UNREACHABLE();
return NULL;
}
// -------------------------------------------------------------------------
Code* PcToCodeCache::GcSafeCastToCode(HeapObject* object, Address pc) {
Code* code = reinterpret_cast<Code*>(object);
ASSERT(code != NULL && code->contains(pc));
return code;
}
Code* PcToCodeCache::GcSafeFindCodeForPc(Address pc) {
// Check if the pc points into a large object chunk.
LargeObjectChunk* chunk = Heap::lo_space()->FindChunkContainingPc(pc);
if (chunk != NULL) return GcSafeCastToCode(chunk->GetObject(), pc);
// Iterate through the 8K page until we reach the end or find an
// object starting after the pc.
Page* page = Page::FromAddress(pc);
HeapObjectIterator iterator(page, Heap::GcSafeSizeOfOldObjectFunction());
HeapObject* previous = NULL;
while (true) {
HeapObject* next = iterator.next();
if (next == NULL || next->address() >= pc) {
return GcSafeCastToCode(previous, pc);
}
previous = next;
}
}
PcToCodeCache::PcToCodeCacheEntry* PcToCodeCache::GetCacheEntry(Address pc) {
Counters::pc_to_code.Increment();
ASSERT(IsPowerOf2(kPcToCodeCacheSize));
uint32_t hash = ComputeIntegerHash(
static_cast<uint32_t>(reinterpret_cast<uintptr_t>(pc)));
uint32_t index = hash & (kPcToCodeCacheSize - 1);
PcToCodeCacheEntry* entry = cache(index);
if (entry->pc == pc) {
Counters::pc_to_code_cached.Increment();
ASSERT(entry->code == GcSafeFindCodeForPc(pc));
} else {
// Because this code may be interrupted by a profiling signal that
// also queries the cache, we cannot update pc before the code has
// been set. Otherwise, we risk trying to use a cache entry before
// the code has been computed.
entry->code = GcSafeFindCodeForPc(pc);
entry->pc = pc;
}
return entry;
}
// -------------------------------------------------------------------------
int NumRegs(RegList reglist) {
int n = 0;
while (reglist != 0) {
n++;
reglist &= reglist - 1; // clear one bit
}
return n;
}
int JSCallerSavedCode(int n) {
static int reg_code[kNumJSCallerSaved];
static bool initialized = false;
if (!initialized) {
initialized = true;
int i = 0;
for (int r = 0; r < kNumRegs; r++)
if ((kJSCallerSaved & (1 << r)) != 0)
reg_code[i++] = r;
ASSERT(i == kNumJSCallerSaved);
}
ASSERT(0 <= n && n < kNumJSCallerSaved);
return reg_code[n];
}
#define DEFINE_WRAPPER(type, field) \
class field##_Wrapper : public ZoneObject { \
public: /* NOLINT */ \
field##_Wrapper(const field& original) : frame_(original) { \
} \
field frame_; \
};
STACK_FRAME_TYPE_LIST(DEFINE_WRAPPER)
#undef DEFINE_WRAPPER
static StackFrame* AllocateFrameCopy(StackFrame* frame) {
#define FRAME_TYPE_CASE(type, field) \
case StackFrame::type: { \
field##_Wrapper* wrapper = \
new field##_Wrapper(*(reinterpret_cast<field*>(frame))); \
return &wrapper->frame_; \
}
switch (frame->type()) {
STACK_FRAME_TYPE_LIST(FRAME_TYPE_CASE)
default: UNREACHABLE();
}
#undef FRAME_TYPE_CASE
return NULL;
}
Vector<StackFrame*> CreateStackMap() {
ZoneList<StackFrame*> list(10);
for (StackFrameIterator it; !it.done(); it.Advance()) {
StackFrame* frame = AllocateFrameCopy(it.frame());
list.Add(frame);
}
return list.ToVector();
}
} } // namespace v8::internal