v8/src/objects/elements.h
Sigurd Schneider 4477097489 [runtime] Throw range error on too many properties
This change allows the KeyAccumulator to throw a range error if there
are too many properties to be enumerated.

This CL introduces extensive checks during key enumeration in the run-time,
and might introduce regressions. If so, feel free to revert.

Bug: chromium:918301
Change-Id: I6166c0b15f1a05eac7116a979f12ba4833d1d1b1
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1545902
Auto-Submit: Sigurd Schneider <sigurds@chromium.org>
Reviewed-by: Ulan Degenbaev <ulan@chromium.org>
Reviewed-by: Toon Verwaest <verwaest@chromium.org>
Commit-Queue: Sigurd Schneider <sigurds@chromium.org>
Cr-Commit-Position: refs/heads/master@{#63430}
2019-08-28 15:58:04 +00:00

233 lines
10 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_ELEMENTS_H_
#define V8_OBJECTS_ELEMENTS_H_
#include "src/objects/elements-kind.h"
#include "src/objects/keys.h"
#include "src/objects/objects.h"
namespace v8 {
namespace internal {
class JSTypedArray;
// Abstract base class for handles that can operate on objects with differing
// ElementsKinds.
class ElementsAccessor {
public:
ElementsAccessor() = default;
virtual ~ElementsAccessor() = default;
// Returns a shared ElementsAccessor for the specified ElementsKind.
static ElementsAccessor* ForKind(ElementsKind elements_kind) {
DCHECK_LT(static_cast<int>(elements_kind), kElementsKindCount);
return elements_accessors_[elements_kind];
}
// Checks the elements of an object for consistency, asserting when a problem
// is found.
virtual void Validate(JSObject obj) = 0;
// Returns true if a holder contains an element with the specified index
// without iterating up the prototype chain. The caller can optionally pass
// in the backing store to use for the check, which must be compatible with
// the ElementsKind of the ElementsAccessor. If backing_store is nullptr, the
// holder->elements() is used as the backing store. If a |filter| is
// specified the PropertyAttributes of the element at the given index
// are compared to the given |filter|. If they match/overlap the given
// index is ignored. Note that only Dictionary elements have custom
// PropertyAttributes associated, hence the |filter| argument is ignored for
// all but DICTIONARY_ELEMENTS and SLOW_SLOPPY_ARGUMENTS_ELEMENTS.
virtual bool HasElement(JSObject holder, uint32_t index,
FixedArrayBase backing_store,
PropertyFilter filter = ALL_PROPERTIES) = 0;
inline bool HasElement(JSObject holder, uint32_t index,
PropertyFilter filter = ALL_PROPERTIES);
// Note: this is currently not implemented for string wrapper and
// typed array elements.
virtual bool HasEntry(JSObject holder, uint32_t entry) = 0;
// TODO(cbruni): HasEntry and Get should not be exposed publicly with the
// entry parameter.
virtual Handle<Object> Get(Handle<JSObject> holder, uint32_t entry) = 0;
virtual bool HasAccessors(JSObject holder) = 0;
virtual uint32_t NumberOfElements(JSObject holder) = 0;
// Modifies the length data property as specified for JSArrays and resizes the
// underlying backing store accordingly. The method honors the semantics of
// changing array sizes as defined in EcmaScript 5.1 15.4.5.2, i.e. array that
// have non-deletable elements can only be shrunk to the size of highest
// element that is non-deletable.
virtual void SetLength(Handle<JSArray> holder, uint32_t new_length) = 0;
// Copy all indices that have elements from |object| into the given
// KeyAccumulator. For Dictionary-based element-kinds we filter out elements
// whose PropertyAttribute match |filter|.
V8_WARN_UNUSED_RESULT virtual ExceptionStatus CollectElementIndices(
Handle<JSObject> object, Handle<FixedArrayBase> backing_store,
KeyAccumulator* keys) = 0;
V8_WARN_UNUSED_RESULT inline ExceptionStatus CollectElementIndices(
Handle<JSObject> object, KeyAccumulator* keys);
virtual Maybe<bool> CollectValuesOrEntries(
Isolate* isolate, Handle<JSObject> object,
Handle<FixedArray> values_or_entries, bool get_entries, int* nof_items,
PropertyFilter filter = ALL_PROPERTIES) = 0;
virtual MaybeHandle<FixedArray> PrependElementIndices(
Handle<JSObject> object, Handle<FixedArrayBase> backing_store,
Handle<FixedArray> keys, GetKeysConversion convert,
PropertyFilter filter = ALL_PROPERTIES) = 0;
inline MaybeHandle<FixedArray> PrependElementIndices(
Handle<JSObject> object, Handle<FixedArray> keys,
GetKeysConversion convert, PropertyFilter filter = ALL_PROPERTIES);
V8_WARN_UNUSED_RESULT virtual ExceptionStatus AddElementsToKeyAccumulator(
Handle<JSObject> receiver, KeyAccumulator* accumulator,
AddKeyConversion convert) = 0;
virtual void TransitionElementsKind(Handle<JSObject> object,
Handle<Map> map) = 0;
virtual void GrowCapacityAndConvert(Handle<JSObject> object,
uint32_t capacity) = 0;
// Unlike GrowCapacityAndConvert do not attempt to convert the backing store
// and simply return false in this case.
virtual bool GrowCapacity(Handle<JSObject> object, uint32_t index) = 0;
static void InitializeOncePerProcess();
static void TearDown();
virtual void Set(Handle<JSObject> holder, uint32_t entry, Object value) = 0;
virtual void Add(Handle<JSObject> object, uint32_t index,
Handle<Object> value, PropertyAttributes attributes,
uint32_t new_capacity) = 0;
static Handle<JSArray> Concat(Isolate* isolate, Arguments* args,
uint32_t concat_size, uint32_t result_length);
virtual uint32_t Push(Handle<JSArray> receiver, Arguments* args,
uint32_t push_size) = 0;
virtual uint32_t Unshift(Handle<JSArray> receiver, Arguments* args,
uint32_t unshift_size) = 0;
virtual Handle<Object> Pop(Handle<JSArray> receiver) = 0;
virtual Handle<Object> Shift(Handle<JSArray> receiver) = 0;
virtual Handle<NumberDictionary> Normalize(Handle<JSObject> object) = 0;
virtual uint32_t GetCapacity(JSObject holder,
FixedArrayBase backing_store) = 0;
virtual Object Fill(Handle<JSObject> receiver, Handle<Object> obj_value,
uint32_t start, uint32_t end) = 0;
// Check an Object's own elements for an element (using SameValueZero
// semantics)
virtual Maybe<bool> IncludesValue(Isolate* isolate, Handle<JSObject> receiver,
Handle<Object> value, uint32_t start,
uint32_t length) = 0;
// Check an Object's own elements for the index of an element (using SameValue
// semantics)
virtual Maybe<int64_t> IndexOfValue(Isolate* isolate,
Handle<JSObject> receiver,
Handle<Object> value, uint32_t start,
uint32_t length) = 0;
virtual Maybe<int64_t> LastIndexOfValue(Handle<JSObject> receiver,
Handle<Object> value,
uint32_t start) = 0;
virtual void Reverse(JSObject receiver) = 0;
virtual void CopyElements(Isolate* isolate, Handle<FixedArrayBase> source,
ElementsKind source_kind,
Handle<FixedArrayBase> destination, int size) = 0;
virtual Object CopyElements(Handle<Object> source,
Handle<JSObject> destination, size_t length,
uint32_t offset = 0) = 0;
virtual Handle<FixedArray> CreateListFromArrayLike(Isolate* isolate,
Handle<JSObject> object,
uint32_t length) = 0;
virtual void CopyTypedArrayElementsSlice(JSTypedArray source,
JSTypedArray destination,
size_t start, size_t end) = 0;
protected:
friend class LookupIterator;
// Element handlers distinguish between entries and indices when they
// manipulate elements. Entries refer to elements in terms of their location
// in the underlying storage's backing store representation, and are between 0
// and GetCapacity. Indices refer to elements in terms of the value that would
// be specified in JavaScript to access the element. In most implementations,
// indices are equivalent to entries. In the NumberDictionary
// ElementsAccessor, entries are mapped to an index using the KeyAt method on
// the NumberDictionary.
virtual uint32_t GetEntryForIndex(Isolate* isolate, JSObject holder,
FixedArrayBase backing_store,
uint32_t index) = 0;
virtual PropertyDetails GetDetails(JSObject holder, uint32_t entry) = 0;
virtual void Reconfigure(Handle<JSObject> object,
Handle<FixedArrayBase> backing_store, uint32_t entry,
Handle<Object> value,
PropertyAttributes attributes) = 0;
// Deletes an element in an object.
virtual void Delete(Handle<JSObject> holder, uint32_t entry) = 0;
// NOTE: this method violates the handlified function signature convention:
// raw pointer parameter |source_holder| in the function that allocates.
// This is done intentionally to avoid ArrayConcat() builtin performance
// degradation.
virtual void CopyElements(JSObject source_holder, uint32_t source_start,
ElementsKind source_kind,
Handle<FixedArrayBase> destination,
uint32_t destination_start, int copy_size) = 0;
private:
V8_EXPORT_PRIVATE static ElementsAccessor** elements_accessors_;
DISALLOW_COPY_AND_ASSIGN(ElementsAccessor);
};
V8_WARN_UNUSED_RESULT MaybeHandle<Object> ArrayConstructInitializeElements(
Handle<JSArray> array, Arguments* args);
// Called directly from CSA.
// {raw_context}: Context pointer.
// {raw_source}: JSArray pointer.
// {raw_destination}: JSTypedArray pointer.
void CopyFastNumberJSArrayElementsToTypedArray(Address raw_context,
Address raw_source,
Address raw_destination,
uintptr_t length,
uintptr_t offset);
// {raw_source}, {raw_destination}: JSTypedArray pointers.
void CopyTypedArrayElementsToTypedArray(Address raw_source,
Address raw_destination,
uintptr_t length, uintptr_t offset);
// {raw_source}, {raw_destination}: JSTypedArray pointers.
void CopyTypedArrayElementsSlice(Address raw_source, Address raw_destination,
uintptr_t start, uintptr_t end);
} // namespace internal
} // namespace v8
#endif // V8_OBJECTS_ELEMENTS_H_