winpty/DebugServer.py

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#!/usr/bin/env python
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# Run with native CPython. Needs pywin32 extensions.
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import win32pipe
import win32api
import win32file
import time
import threading
# A message may not be larger than this size.
MSG_SIZE=4096
serverPipe = win32pipe.CreateNamedPipe(
"\\\\.\\pipe\\DebugServer",
win32pipe.PIPE_ACCESS_DUPLEX,
win32pipe.PIPE_TYPE_MESSAGE | win32pipe.PIPE_READMODE_MESSAGE,
win32pipe.PIPE_UNLIMITED_INSTANCES,
MSG_SIZE,
MSG_SIZE,
10 * 1000,
None)
while True:
win32pipe.ConnectNamedPipe(serverPipe, None)
(ret, data) = win32file.ReadFile(serverPipe, MSG_SIZE)
print(data.decode())
# The client uses CallNamedPipe to send its message. CallNamedPipe waits
# for a reply message. If I send a reply, however, using WriteFile, then
# sometimes WriteFile fails with:
# pywintypes.error: (232, 'WriteFile', 'The pipe is being closed.')
# I can't figure out how to write a strictly correct pipe server, but if
# I comment out the WriteFile line, then everything seems to work. I
# think the DisconnectNamedPipe call aborts the client's CallNamedPipe
# call normally.
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try:
win32file.WriteFile(serverPipe, b'OK')
except:
pass
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win32pipe.DisconnectNamedPipe(serverPipe)