Fix the Console Popup line-art in Japanese and Korean locales.

This commit is contained in:
Ryan Prichard 2015-10-13 01:04:18 -05:00
parent 208d084c81
commit 9cf6972860

View File

@ -156,10 +156,34 @@ void Terminal::sendLine(int line, CHAR_INFO *lineData, int width)
}
// TODO: Is it inefficient to call WideCharToMultiByte once per
// character?
wchar_t ch = lineData[i].Char.UnicodeChar;
// The Windows Console has a popup window (e.g. that appears with F7)
// that is sometimes bordered with box-drawing characters. With the
// Japanese and Korean system locales (CP932 and CP949), the
// UnicodeChar values for the box-drawing characters are 1..6. Detect
// this and map the values to the correct Unicode values.
//
// N.B. In the English locale, the UnicodeChar values are correct, and
// they identify single-line characters rather than double-line. In
// the Chinese Simplified and Traditional locales, the popups use ASCII
// characters instead.
if (ch <= 6) {
switch (ch) {
case 1: ch = 0x2554; break; // BOX DRAWINGS DOUBLE DOWN AND RIGHT
case 2: ch = 0x2557; break; // BOX DRAWINGS DOUBLE DOWN AND LEFT
case 3: ch = 0x255A; break; // BOX DRAWINGS DOUBLE UP AND RIGHT
case 4: ch = 0x255D; break; // BOX DRAWINGS DOUBLE UP AND LEFT
case 5: ch = 0x2551; break; // BOX DRAWINGS DOUBLE VERTICAL
case 6: ch = 0x2550; break; // BOX DRAWINGS DOUBLE HORIZONTAL
}
}
char mbstr[16];
int mblen = WideCharToMultiByte(CP_UTF8,
0,
&lineData[i].Char.UnicodeChar,
&ch,
1,
mbstr,
sizeof(mbstr),