Expand the agent's input dumping; change --showkey to --show-input
Details: * Rename --showkey to --show-input and dump everything *except* mouse input. * Add a mode, --show-input --with-mouse, that also dumps the mouse input.
This commit is contained in:
parent
c857ae1dea
commit
d4b4cb6bcc
203
src/agent/DebugShowInput.cc
Executable file
203
src/agent/DebugShowInput.cc
Executable file
@ -0,0 +1,203 @@
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// Copyright (c) 2015 Ryan Prichard
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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#include "DebugShowInput.h"
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#include <windows.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <iostream>
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#include <string>
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#include <sstream>
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#include "InputMap.h"
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namespace {
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struct Flag {
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DWORD value;
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const char *text;
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};
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static const Flag kButtonStates[] = {
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{ FROM_LEFT_1ST_BUTTON_PRESSED, "1" },
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{ FROM_LEFT_2ND_BUTTON_PRESSED, "2" },
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{ FROM_LEFT_3RD_BUTTON_PRESSED, "3" },
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{ FROM_LEFT_4TH_BUTTON_PRESSED, "4" },
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{ RIGHTMOST_BUTTON_PRESSED, "R" },
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};
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static const Flag kControlKeyStates[] = {
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{ CAPSLOCK_ON, "CapsLock" },
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{ ENHANCED_KEY, "Enhanced" },
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{ LEFT_ALT_PRESSED, "LAlt" },
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{ LEFT_CTRL_PRESSED, "LCtrl" },
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{ NUMLOCK_ON, "NumLock" },
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{ RIGHT_ALT_PRESSED, "RAlt" },
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{ RIGHT_CTRL_PRESSED, "RCtrl" },
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{ SCROLLLOCK_ON, "ScrollLock" },
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{ SHIFT_PRESSED, "Shift" },
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};
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static const Flag kMouseEventFlags[] = {
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{ DOUBLE_CLICK, "Double" },
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{ 8/*MOUSE_HWHEELED*/, "HWheel" },
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{ MOUSE_MOVED, "Move" },
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{ MOUSE_WHEELED, "Wheel" },
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};
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static void writeFlags(std::ostream &out, DWORD flags,
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const char *remainderName,
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const Flag *table, size_t tableSize,
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char pre, char sep, char post) {
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DWORD remaining = flags;
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bool wroteSomething = false;
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for (size_t i = 0; i < tableSize; ++i) {
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const Flag &f = table[i];
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if ((f.value & flags) == f.value) {
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if (!wroteSomething && pre != '\0') {
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out.put(pre);
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} else if (wroteSomething && sep != '\0') {
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out.put(sep);
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}
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out << f.text;
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wroteSomething = true;
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remaining &= ~f.value;
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}
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}
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if (remaining != 0) {
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if (!wroteSomething && pre != '\0') {
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out.put(pre);
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} else if (wroteSomething && sep != '\0') {
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out.put(sep);
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}
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std::ios oldState(NULL);
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oldState.copyfmt(out);
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out << std::hex << remainderName << "(0x" << remaining << ")";
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out.copyfmt(oldState);
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wroteSomething = true;
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}
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if (wroteSomething && post != '\0') {
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out.put(post);
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}
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}
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template <size_t n>
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static void writeFlags(std::ostream &out, DWORD flags,
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const char *remainderName,
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const Flag (&table)[n],
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char pre, char sep, char post) {
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writeFlags(out, flags, remainderName, table, n, pre, sep, post);
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}
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} // anonymous namespace
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std::string controlKeyStatePrefix(DWORD controlKeyState) {
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std::stringstream ss;
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writeFlags(ss, controlKeyState,
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"keyState", kControlKeyStates, '\0', '-', '-');
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return ss.str();
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}
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std::string mouseEventToString(const MOUSE_EVENT_RECORD &mer) {
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const uint16_t buttons = mer.dwButtonState & 0xFFFF;
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const int16_t wheel = mer.dwButtonState >> 16;
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std::stringstream ss;
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ss << std::dec << "pos=" << mer.dwMousePosition.X << ','
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<< mer.dwMousePosition.Y;
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writeFlags(ss, mer.dwControlKeyState, "keyState", kControlKeyStates, ' ', ' ', '\0');
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writeFlags(ss, mer.dwEventFlags, "flags", kMouseEventFlags, ' ', ' ', '\0');
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writeFlags(ss, buttons, "buttons", kButtonStates, ' ', ' ', '\0');
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if (wheel != 0) {
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ss << " wheel=" << std::dec << wheel;
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}
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return ss.str();
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}
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void debugShowInput(bool enableMouse) {
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HANDLE conin = GetStdHandle(STD_INPUT_HANDLE);
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DWORD origConsoleMode = 0;
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if (!GetConsoleMode(conin, &origConsoleMode)) {
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fprintf(stderr, "Error: could not read console mode -- "
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"is STDIN a console handle?\n");
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exit(1);
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}
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DWORD newConsoleMode = origConsoleMode;
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newConsoleMode &= ~ENABLE_PROCESSED_INPUT;
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newConsoleMode &= ~ENABLE_LINE_INPUT;
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newConsoleMode &= ~ENABLE_ECHO_INPUT;
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if (enableMouse) {
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newConsoleMode |= ENABLE_MOUSE_INPUT;
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} else {
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newConsoleMode &= ~ENABLE_MOUSE_INPUT;
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}
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if (!SetConsoleMode(conin, newConsoleMode)) {
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fprintf(stderr, "Error: could not set console mode\n");
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exit(1);
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}
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printf("\nPress any keys -- Ctrl-D exits\n\n");
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INPUT_RECORD records[32];
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DWORD actual = 0;
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bool finished = false;
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while (!finished &&
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ReadConsoleInputW(conin, records, 32, &actual) && actual >= 1) {
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std::stringstream ss;
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for (DWORD i = 0; i < actual; ++i) {
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const INPUT_RECORD &record = records[i];
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if (record.EventType == KEY_EVENT) {
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const KEY_EVENT_RECORD &ker = record.Event.KeyEvent;
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InputMap::Key key = {
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ker.wVirtualKeyCode,
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ker.uChar.UnicodeChar,
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static_cast<uint16_t>(ker.dwControlKeyState),
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};
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ss << "key: " << (ker.bKeyDown ? "dn" : "up")
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<< " rpt=" << std::dec << ker.wRepeatCount
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<< " scn=" << std::dec << ker.wVirtualScanCode
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<< ' ' << key.toString() << '\n';
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if ((ker.dwControlKeyState & LEFT_CTRL_PRESSED) &&
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ker.wVirtualKeyCode == 'D') {
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finished = true;
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break;
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}
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} else if (record.EventType == MOUSE_EVENT) {
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const MOUSE_EVENT_RECORD &mer = record.Event.MouseEvent;
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ss << "mouse: " << mouseEventToString(mer).c_str() << '\n';
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} else if (record.EventType == WINDOW_BUFFER_SIZE_EVENT) {
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const WINDOW_BUFFER_SIZE_RECORD &wbsr =
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record.Event.WindowBufferSizeEvent;
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ss << "buffer-resized: dwSize=("
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<< std::dec << wbsr.dwSize.X << ','
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<< wbsr.dwSize.Y << ")\n";
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} else if (record.EventType == MENU_EVENT) {
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const MENU_EVENT_RECORD &mer = record.Event.MenuEvent;
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ss << "menu-event: commandId=0x"
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<< std::hex << mer.dwCommandId << '\n';
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} else if (record.EventType == FOCUS_EVENT) {
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const FOCUS_EVENT_RECORD &fer = record.Event.FocusEvent;
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ss << "focus: " << (fer.bSetFocus ? "gained" : "lost") << '\n';
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}
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}
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std::cout << ss.str();
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}
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SetConsoleMode(conin, origConsoleMode);
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}
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32
src/agent/DebugShowInput.h
Executable file
32
src/agent/DebugShowInput.h
Executable file
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// Copyright (c) 2015 Ryan Prichard
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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#ifndef AGENT_DEBUG_SHOW_INPUT_H
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#define AGENT_DEBUG_SHOW_INPUT_H
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#include <windows.h>
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#include <string>
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std::string controlKeyStatePrefix(DWORD controlKeyState);
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std::string mouseEventToString(const MOUSE_EVENT_RECORD &mer);
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void debugShowInput(bool enableMouse);
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#endif // AGENT_DEBUG_SHOW_INPUT_H
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@ -25,6 +25,7 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include "DebugShowInput.h"
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#include "SimplePool.h"
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#include "SimplePool.h"
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#include "../shared/DebugClient.h"
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#include "../shared/DebugClient.h"
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#include "../shared/UnixCtrlChars.h"
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#include "../shared/UnixCtrlChars.h"
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@ -112,15 +113,7 @@ static const char *getVirtualKeyString(int virtualKey)
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std::string InputMap::Key::toString() const {
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std::string InputMap::Key::toString() const {
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std::string ret;
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std::string ret;
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if (keyState & CAPSLOCK_ON) { ret += "CapsLock-"; }
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ret += controlKeyStatePrefix(keyState);
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if (keyState & ENHANCED_KEY) { ret += "Enhanced-"; }
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if (keyState & LEFT_ALT_PRESSED) { ret += "LAlt-"; }
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if (keyState & LEFT_CTRL_PRESSED) { ret += "LCtrl-"; }
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if (keyState & NUMLOCK_ON) { ret += "NumLock-"; }
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if (keyState & RIGHT_ALT_PRESSED) { ret += "RAlt-"; }
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if (keyState & RIGHT_CTRL_PRESSED) { ret += "RCtrl-"; }
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if (keyState & SCROLLLOCK_ON) { ret += "ScrollLock-"; }
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if (keyState & SHIFT_PRESSED) { ret += "Shift-"; }
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char buf[256];
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char buf[256];
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const char *vkString = getVirtualKeyString(virtualKey);
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const char *vkString = getVirtualKeyString(virtualKey);
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if (vkString != NULL) {
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if (vkString != NULL) {
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@ -22,7 +22,7 @@
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#include <stdlib.h>
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#include <stdlib.h>
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#include "Agent.h"
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#include "Agent.h"
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#include "InputMap.h"
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#include "DebugShowInput.h"
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#include "../shared/WinptyAssert.h"
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#include "../shared/WinptyAssert.h"
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#include "../shared/WinptyVersion.h"
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#include "../shared/WinptyVersion.h"
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@ -36,8 +36,10 @@ const char USAGE[] =
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"Usage: %s [options]\n"
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"Usage: %s [options]\n"
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"\n"
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"\n"
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"Options:\n"
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"Options:\n"
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" --showkey Dump KEY_EVENT records read from the console input buffer\n"
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" --show-input Dump INPUT_RECORDs from the console input buffer\n"
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" --version Print the winpty version\n";
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" --show-input --with-mouse\n"
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" Include MOUSE_INPUT_RECORDs in the dump output\n"
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" --version Print the winpty version\n";
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static wchar_t *heapMbsToWcs(const char *text)
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static wchar_t *heapMbsToWcs(const char *text)
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{
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{
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@ -49,45 +51,6 @@ static wchar_t *heapMbsToWcs(const char *text)
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return ret;
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return ret;
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}
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}
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static void debugShowKey()
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{
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HANDLE conin = GetStdHandle(STD_INPUT_HANDLE);
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DWORD consoleMode = 0;
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if (!GetConsoleMode(conin, &consoleMode) ||
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!SetConsoleMode(conin, consoleMode &
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~(ENABLE_PROCESSED_INPUT |
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ENABLE_LINE_INPUT |
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ENABLE_ECHO_INPUT))) {
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printf("Error: could not set console mode -- "
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"is STDIN a console handle?\n");
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exit(1);
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}
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printf("\nPress any keys -- Ctrl-D exits\n\n");
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INPUT_RECORD record;
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DWORD actual = 0;
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while (ReadConsoleInputW(conin, &record, 1, &actual) && actual == 1) {
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if (record.EventType != KEY_EVENT) {
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continue;
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}
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KEY_EVENT_RECORD &ker = record.Event.KeyEvent;
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InputMap::Key key = {
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ker.wVirtualKeyCode,
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ker.uChar.UnicodeChar,
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static_cast<uint16_t>(ker.dwControlKeyState),
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};
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printf("%s rpt=%d scn=%d %s\n",
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ker.bKeyDown ? "dn" : "up",
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ker.wRepeatCount,
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ker.wVirtualScanCode,
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key.toString().c_str());
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if ((ker.dwControlKeyState & LEFT_CTRL_PRESSED) &&
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ker.wVirtualKeyCode == 'D') {
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break;
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}
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}
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SetConsoleMode(conin, consoleMode);
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}
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int main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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{
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if (argc == 2 && !strcmp(argv[1], "--version")) {
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if (argc == 2 && !strcmp(argv[1], "--version")) {
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@ -95,8 +58,11 @@ int main(int argc, char *argv[])
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return 0;
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return 0;
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}
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}
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if (argc == 2 && !strcmp(argv[1], "--showkey")) {
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if (argc == 2 && !strcmp(argv[1], "--show-input")) {
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debugShowKey();
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debugShowInput(false);
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return 0;
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} else if (argc == 3 && !strcmp(argv[1], "--show-input") && !strcmp(argv[2], "--with-mouse")) {
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debugShowInput(true);
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return 0;
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return 0;
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}
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}
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@ -26,6 +26,7 @@ AGENT_OBJECTS = \
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build/mingw/agent/ConsoleInput.o \
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build/mingw/agent/ConsoleInput.o \
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build/mingw/agent/ConsoleLine.o \
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build/mingw/agent/ConsoleLine.o \
|
||||||
build/mingw/agent/Coord.o \
|
build/mingw/agent/Coord.o \
|
||||||
|
build/mingw/agent/DebugShowInput.o \
|
||||||
build/mingw/agent/DefaultInputMap.o \
|
build/mingw/agent/DefaultInputMap.o \
|
||||||
build/mingw/agent/EventLoop.o \
|
build/mingw/agent/EventLoop.o \
|
||||||
build/mingw/agent/InputMap.o \
|
build/mingw/agent/InputMap.o \
|
||||||
|
@ -38,6 +38,8 @@
|
|||||||
'agent/ConsoleLine.h',
|
'agent/ConsoleLine.h',
|
||||||
'agent/Coord.h',
|
'agent/Coord.h',
|
||||||
'agent/Coord.cc',
|
'agent/Coord.cc',
|
||||||
|
'agent/DebugShowInput.h',
|
||||||
|
'agent/DebugShowInput.cc',
|
||||||
'agent/DefaultInputMap.h',
|
'agent/DefaultInputMap.h',
|
||||||
'agent/DefaultInputMap.cc',
|
'agent/DefaultInputMap.cc',
|
||||||
'agent/DsrSender.h',
|
'agent/DsrSender.h',
|
||||||
|
Loading…
Reference in New Issue
Block a user