If a process is running under control of winpty, the output of the process is decorated with ESC sequences to control a terminal to print the process output nicely. In some environments however, the client showing the output to the user is not a full terminal emulation, the Eclipse CDT debug console view in example, and the ESC sequences are printed as output additional to the real process output. This commit is adding an API function to switch into a mode where winpty is not decorating the process output with ESC sequences. The console mode is designated to pass on the process output to the client as is.
Added new agent message "GetProcessId" and a API "winpty_get_process_id"
to allow access to the process id of the started process. The process id
is needed to integrate "winpty" with Eclipse CDT to launch native Windows
console applications inside the Eclipse UI.
* This avoids a name conflict with an existing unrelated project.
* I think winpty is a better name anyway. (i) It's more obviously
Windows-related. (ii) I think it more accurately describes what it
does. A "pseudo-console" ought to mirror the console API and allow
replacing the implementation built-in to Windows. This project is only
trying to provide functionality similar to using the master interface of
a Unix pty, but for native console programs.
- Update the Agent to use separate control and data pipes and to receive
arbitrary-sized packets. Handle child process creation in the agent.
- Fix bugs in libpconsole:
- Insert a space between the pipe names on the agent command line.
- Don't close the desktop and window station until after connecting
to the agent's pipes.
- Change the format of the pconsole_start_process env parameter from an
array of wide-character-string pointers to a single contiguous block of
memory, like that accepted by CreateProcess.
* Remove obsolete comments and APIs.
* In pconsole.exe, use two threads to handle pconsole<->pty communication.
I use blocking I/O for the pty. For the Win32 pipe to the pconsole
agent, I use overlapped I/O and emulate blocking I/O.
I'm not sure I *have* to open the pipe in overlapped mode. When I last
tried using non-overlapped I/O, I had a problem where a pending read
would block writes (or vice versa). Maybe setting the overlapped
parameter to {Read,Write}File would be sufficient.
My plan now is to integrate the PseudoConsole with Cygwin and MSYS ptys,
with initial focus on Cygwin. I think I'll keep the separate Agent and DLL
binaries, and they'll continue to be native Win32 binaries. I don't want
to have two build systems (qmake vs whatever MSYS/Cygwin uses), and since
I'd like to remove the Qt dependency anyway, I'm trying to switch to
makefiles.