winpty/libpconsole/pconsole.cc
Ryan Prichard 27f0c4d156 Get pconsole.exe and pconsole.dll building simultaneously.
* Remove obsolete comments and APIs.

 * In pconsole.exe, use two threads to handle pconsole<->pty communication.
   I use blocking I/O for the pty.  For the Win32 pipe to the pconsole
   agent, I use overlapped I/O and emulate blocking I/O.

   I'm not sure I *have* to open the pipe in overlapped mode.  When I last
   tried using non-overlapped I/O, I had a problem where a pending read
   would block writes (or vice versa).  Maybe setting the overlapped
   parameter to {Read,Write}File would be sufficient.
2012-02-16 03:49:17 -08:00

275 lines
8.6 KiB
C++

#include <pconsole.h>
#include <windows.h>
#include <assert.h>
#include <string.h>
#include <string>
#include <vector>
#include <sstream>
#include "../Shared/DebugClient.h"
#include "../Shared/AgentMsg.h"
#include "../Shared/Buffer.h"
// TODO: Error handling, handle out-of-memory.
#define AGENT_EXE L"pconsole-agent.exe"
static volatile LONG consoleCounter;
struct pconsole_s {
pconsole_s();
HANDLE controlPipe;
HANDLE dataPipe;
};
pconsole_s::pconsole_s() : controlPipe(NULL), dataPipe(NULL)
{
}
static HMODULE getCurrentModule()
{
HMODULE module;
if (!GetModuleHandleEx(
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
(LPCTSTR)getCurrentModule,
&module)) {
assert(false);
}
return module;
}
static std::wstring getModuleFileName(HMODULE module)
{
const int bufsize = 4096;
wchar_t path[bufsize];
int size = GetModuleFileName(module, path, bufsize);
assert(size != 0 && size != bufsize);
return std::wstring(path);
}
static std::wstring dirname(const std::wstring &path)
{
std::wstring::size_type pos = path.find_last_of(L"\\/");
if (pos == std::wstring::npos)
return L"";
else
return path.substr(0, pos);
}
static std::wstring basename(const std::wstring &path)
{
std::wstring::size_type pos = path.find_last_of(L"\\/");
if (pos == std::wstring::npos)
return path;
else
return path.substr(pos + 1);
}
static bool pathExists(const std::wstring &path)
{
return GetFileAttributes(path.c_str()) != 0xFFFFFFFF;
}
static std::wstring findAgentProgram()
{
std::wstring progDir = dirname(getModuleFileName(getCurrentModule()));
if (pathExists(progDir + L"\\"AGENT_EXE)) {
return progDir + L"\\"AGENT_EXE;
} else {
// The development directory structure looks like this:
// root/
// agent/
// pconsole-agent.exe
// libpconsole/
// pconsole.dll
std::wstring agentProgram = dirname(progDir) + L"\\agent\\"AGENT_EXE;
if (!pathExists(agentProgram)) {
assert(false);
}
return agentProgram;
}
}
// Call ConnectNamedPipe and block, even for an overlapped pipe. If the
// pipe is overlapped, create a temporary event for use connecting.
static bool connectNamedPipe(HANDLE handle, bool overlapped)
{
OVERLAPPED over, *pover = NULL;
if (overlapped) {
pover = &over;
memset(&over, 0, sizeof(over));
over.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
assert(over.hEvent != NULL);
}
bool success = ConnectNamedPipe(handle, pover);
if (overlapped && !success && GetLastError() == ERROR_IO_PENDING) {
DWORD actual;
success = GetOverlappedResult(handle, pover, &actual, TRUE);
}
if (!success && GetLastError() == ERROR_PIPE_CONNECTED)
success = TRUE;
if (overlapped)
CloseHandle(over.hEvent);
return success;
}
static HANDLE createNamedPipe(const std::wstring &name, bool overlapped)
{
return CreateNamedPipe(name.c_str(),
/*dwOpenMode=*/
PIPE_ACCESS_DUPLEX |
FILE_FLAG_FIRST_PIPE_INSTANCE |
(overlapped ? FILE_FLAG_OVERLAPPED : 0),
/*dwPipeMode=*/0,
/*nMaxInstances=*/1,
/*nOutBufferSize=*/0,
/*nInBufferSize=*/0,
/*nDefaultTimeOut=*/3000,
NULL);
}
static void startAgentProcess(std::wstring &controlPipeName,
std::wstring &dataPipeName,
int cols, int rows)
{
bool success;
std::wstring agentProgram = findAgentProgram();
std::wstringstream agentCmdLineStream;
agentCmdLineStream << L"\"" << agentProgram << L"\" "
<< controlPipeName << dataPipeName << " "
<< cols << " " << rows;
std::wstring agentCmdLine = agentCmdLineStream.str();
// Get a non-interactive window station for the agent.
// TODO: review security w.r.t. windowstation and desktop.
HWINSTA originalStation = GetProcessWindowStation();
HWINSTA station = CreateWindowStation(NULL, 0, WINSTA_ALL_ACCESS, NULL);
success = SetProcessWindowStation(station);
assert(success);
HDESK desktop = CreateDesktop(L"Default", NULL, NULL, 0, GENERIC_ALL, NULL);
assert(originalStation != NULL);
assert(station != NULL);
assert(desktop != NULL);
wchar_t stationNameWStr[256];
success = GetUserObjectInformation(station, UOI_NAME,
stationNameWStr, sizeof(stationNameWStr),
NULL);
assert(success);
std::wstring startupDesktop = std::wstring(stationNameWStr) + L"\\Default";
// Start the agent.
STARTUPINFO sui;
memset(&sui, 0, sizeof(sui));
sui.cb = sizeof(sui);
sui.lpDesktop = (LPWSTR)startupDesktop.c_str();
PROCESS_INFORMATION pi;
memset(&pi, 0, sizeof(pi));
std::vector<wchar_t> cmdline(agentCmdLine.size() + 1);
agentCmdLine.copy(&cmdline[0], agentCmdLine.size());
cmdline[agentCmdLine.size()] = L'\0';
success = CreateProcess(agentProgram.c_str(),
&cmdline[0],
NULL, NULL,
/*bInheritHandles=*/FALSE,
/*dwCreationFlags=*/CREATE_NEW_CONSOLE,
NULL, NULL,
&sui, &pi);
if (!success) {
assert(false);
}
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
SetProcessWindowStation(originalStation);
CloseDesktop(desktop);
CloseWindowStation(station);
}
PCONSOLE_API pconsole_t *pconsole_open(int cols, int rows)
{
pconsole_t *pc = new pconsole_t;
// Start pipes.
std::wstringstream pipeName;
pipeName << L"\\\\.\\pipe\\pconsole-" << GetCurrentProcessId()
<< L"-" << InterlockedIncrement(&consoleCounter);
std::wstring controlPipeName = pipeName.str() + L"-control";
std::wstring dataPipeName = pipeName.str() + L"-data";
pc->controlPipe = createNamedPipe(controlPipeName, false);
pc->dataPipe = createNamedPipe(dataPipeName, true);
// Start the agent.
startAgentProcess(controlPipeName, dataPipeName, cols, rows);
// Connect the pipes.
bool success;
success = connectNamedPipe(pc->controlPipe, false);
assert(success);
success = connectNamedPipe(pc->dataPipe, true);
assert(success);
// TODO: Review security w.r.t. the named pipe. Ensure that we're really
// connected to the agent we just started. (e.g. Block network
// connections, set an ACL, call GetNamedPipeClientProcessId, etc.
// Alternatively, connect the client end of the named pipe and pass an
// inheritable handle to the agent instead.) It might be a good idea to
// run the agent (and therefore the Win7 conhost) under the logged in user
// for an SSH connection.
return pc;
}
static void writePacket(pconsole_t *pc, const WriteBuffer &packet)
{
std::string payload = packet.str();
int payloadSize = payload.size();
DWORD actual;
BOOL success = WriteFile(pc->controlPipe, &payloadSize, sizeof(int), &actual, NULL);
assert(success && actual == sizeof(int));
success = WriteFile(pc->controlPipe, payload.c_str(), payloadSize, &actual, NULL);
assert(success && actual == payloadSize);
}
PCONSOLE_API int pconsole_start_process(pconsole_t *pc,
const wchar_t *program,
const wchar_t *cmdline,
const wchar_t *cwd,
const wchar_t *const *env)
{
WriteBuffer packet;
packet.putInt(AgentMsg::StartProcess);
packet.putWString(program ? program : L"");
packet.putWString(cmdline ? cmdline : L"");
packet.putWString(cwd ? cwd : L"");
int envCount = 0;
if (env != NULL) {
while (env[envCount] != NULL)
envCount++;
}
packet.putInt(envCount);
for (int envIndex = 0; envIndex < envCount; ++envIndex)
packet.putWString(env[envIndex]);
writePacket(pc, packet);
}
PCONSOLE_API HANDLE pconsole_get_data_pipe(pconsole_t *pc)
{
return pc->dataPipe;
}
PCONSOLE_API int pconsole_set_size(pconsole_t *pc, int cols, int rows)
{
WriteBuffer packet;
packet.putInt(AgentMsg::SetSize);
packet.putInt(cols);
packet.putInt(rows);
writePacket(pc, packet);
}
PCONSOLE_API void pconsole_close(pconsole_t *pc)
{
CloseHandle(pc->controlPipe);
CloseHandle(pc->dataPipe);
delete pc;
}