winpty/agent/Win32Console.h
Ryan Prichard a998bcf207 Rewrite the color translation heuristic.
* Use the Bold(1) SGR parameter in only one case -- White-on-Black.

 * Use the 0x9X and 0x10X SGR parameters to set intense/bright colors for
   both foreground and background.

Detailed changes:

 * DkGray background:
    - Previously, this background was handled identically to the Black
      background.
    - Now it is treated like the non-grayscale colors, and the
      foreground/background are set exactly.

 * Black background:
    - LtGray foreground is unchanged: default text colors
    - White foreground is unchanged: text is bolded
    - DkGray is fixed: instead of concealing the text, set the foreground
      to DkGray, falling back to LtGray.

 * LtGray background:
    - Previously, this background was handled exactly the same way as the
      White background.
    - Now it is treated like any other non-grayscale color.

 * White background:
    - Black foreground is unchanged: only an Invert is output.
    - LtGray: previously, the text was concealed.  Now it is handled like
      Black, and only an Invert is output.
    - DkGray: previously only Invert was output.  Now DkGray is also
      output.
    - White is effectively unchanged; it is still concealed if possible.

Also: set the console colors to LtGray-on-Black on startup.  The
heuristic makes little sense with other colors.

Fixes https://github.com/rprichard/winpty/issues/39
2015-10-13 02:12:59 -05:00

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C++

// Copyright (c) 2011-2012 Ryan Prichard
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
#ifndef WIN32CONSOLE_H
#define WIN32CONSOLE_H
#include <vector>
#include <string>
#include <wchar.h>
#include <windows.h>
#include "Coord.h"
#include "SmallRect.h"
struct ConsoleScreenBufferInfo : CONSOLE_SCREEN_BUFFER_INFO
{
ConsoleScreenBufferInfo()
{
memset(this, 0, sizeof(*this));
}
Coord bufferSize() const { return dwSize; }
SmallRect windowRect() const { return srWindow; }
Coord cursorPosition() const { return dwCursorPosition; }
};
class Win32Console
{
public:
Win32Console();
~Win32Console();
HANDLE conin();
HANDLE conout();
HWND hwnd();
void postCloseMessage();
void clearLines(int row, int count, const ConsoleScreenBufferInfo &info);
void clearAllLines(const ConsoleScreenBufferInfo &info);
// Buffer and window sizes.
ConsoleScreenBufferInfo bufferInfo();
Coord bufferSize();
SmallRect windowRect();
void resizeBuffer(const Coord &size);
void moveWindow(const SmallRect &rect);
// Cursor.
Coord cursorPosition();
void setCursorPosition(const Coord &point);
// Input stream.
void writeInput(const INPUT_RECORD *ir, int count=1);
bool processedInputMode();
// Screen content.
void read(const SmallRect &rect, CHAR_INFO *data);
void write(const SmallRect &rect, const CHAR_INFO *data);
// Title.
std::wstring title();
void setTitle(const std::wstring &title);
void setTextAttribute(WORD attributes);
private:
HANDLE m_conin;
HANDLE m_conout;
std::vector<wchar_t> m_titleWorkBuf;
};
#endif // WIN32CONSOLE_H