36 lines
1.6 KiB
C++
36 lines
1.6 KiB
C++
// Copyright (c) 2011-2012 Ryan Prichard
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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#include "AgentAssert.h"
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#include "../shared/DebugClient.h"
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#include <stdlib.h>
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// Calling the standard assert() function does not work in the agent because
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// the error message would be printed to the console, and the only way the
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// user can see the console is via a working agent! This custom assert
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// function instead sends the message to the DebugServer.
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void assertFail(const char *file, int line, const char *cond)
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{
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trace("Assertion failed: %s, file %s, line %d",
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cond, file, line);
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abort();
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}
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