wxWidgets/utils/wxMMedia/sndmulaw.h

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#ifndef __MEDIA_SNDMULAW_H__
#define __MEDIA_SNDMULAW_H__
#ifdef __GNUG__
#pragma interface
#endif
#include "sndfrmt.h"
class wxSoundMulawCodec : public wxSoundCodec {
DECLARE_DYNAMIC_CLASS(wxSoundMulawCodec)
public:
wxSoundMulawCodec();
virtual ~wxSoundMulawCodec();
void SetSampleRate(int srate) { m_srate = srate; }
size_t GetByteRate() const;
wxSoundDataFormat GetPreferredFormat(int codec = 0) const;
void Decode();
void Encode();
protected:
int m_srate;
};
#endif