2003-07-15 18:52:32 +00:00
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/////////////////////////////////////////////////////////////////////////////
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2004-02-12 01:02:41 +00:00
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// Name: msw/wrapwin.h
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2003-07-15 18:52:32 +00:00
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// Purpose: Wrapper around <windows.h>, to be included instead of it
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2003-07-17 09:46:49 +00:00
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// Author: Vaclav Slavik
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2003-07-15 18:52:32 +00:00
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// Created: 2003/07/22
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// RCS-ID: $Id$
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2003-07-17 09:46:49 +00:00
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// Copyright: (c) 2003 Vaclav Slavik
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2003-07-15 18:52:32 +00:00
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WRAPWIN_H_
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#define _WX_WRAPWIN_H_
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#include "wx/platform.h"
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#ifndef STRICT
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#define STRICT 1
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#endif
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#include <windows.h>
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#include "wx/msw/winundef.h"
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2004-02-12 01:02:41 +00:00
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// types DWORD_PTR, ULONG_PTR and so on might be not defined in old headers but
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// unfortunately I don't know of any standard way to test for this (as they're
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// typedefs and not #defines), so simply overwrite them in any case in Win32
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// mode -- and if compiling for Win64 they'd better have new headers anyhow
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//
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// this is ugly but what else can we do? even testing for compiler version
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// wouldn't help as you can perfectly well be using an older compiler (VC6)
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// with newer SDK headers
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2004-02-17 10:06:26 +00:00
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#if !defined(__WIN64__) && !defined(__WXWINCE__)
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2004-02-12 01:02:41 +00:00
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#define UINT_PTR unsigned int
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#define ULONG_PTR unsigned long
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#define DWORD_PTR unsigned long
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#endif // !__WIN64__
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2003-07-17 09:46:49 +00:00
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#endif // _WX_WRAPWIN_H_
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