wxWidgets/include/wx/dc.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/dc.h
// Purpose: wxDC class
// Author: Vadim Zeitlin
// Modified by:
// Created: 05/25/99
// RCS-ID: $Id$
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DC_H_BASE_
#define _WX_DC_H_BASE_
// ----------------------------------------------------------------------------
// headers which we must include here
// ----------------------------------------------------------------------------
#include "wx/object.h" // the base class
#include "wx/intl.h" // for wxLayoutDirection
#include "wx/cursor.h" // we have member variables of these classes
#include "wx/font.h" // so we can't do without them
#include "wx/colour.h"
#include "wx/bitmap.h" // for wxNullBitmap
#include "wx/brush.h"
#include "wx/pen.h"
#include "wx/palette.h"
#include "wx/list.h" // we use wxList in inline functions
#include "wx/dynarray.h"
#include "wx/math.h"
class WXDLLEXPORT wxDC;
class WXDLLEXPORT wxDCBase;
class WXDLLEXPORT wxDrawObject
{
public:
wxDrawObject()
: m_isBBoxValid(false)
, m_minX(0), m_minY(0), m_maxX(0), m_maxY(0)
{ }
virtual ~wxDrawObject() { }
virtual void Draw(wxDCBase&) const { }
virtual void CalcBoundingBox(wxCoord x, wxCoord y)
{
if ( m_isBBoxValid )
{
if ( x < m_minX ) m_minX = x;
if ( y < m_minY ) m_minY = y;
if ( x > m_maxX ) m_maxX = x;
if ( y > m_maxY ) m_maxY = y;
}
else
{
m_isBBoxValid = true;
m_minX = x;
m_minY = y;
m_maxX = x;
m_maxY = y;
}
}
void ResetBoundingBox()
{
m_isBBoxValid = false;
m_minX = m_maxX = m_minY = m_maxY = 0;
}
// Get the final bounding box of the PostScript or Metafile picture.
wxCoord MinX() const { return m_minX; }
wxCoord MaxX() const { return m_maxX; }
wxCoord MinY() const { return m_minY; }
wxCoord MaxY() const { return m_maxY; }
//to define the type of object for derived objects
virtual int GetType()=0;
protected:
//for boundingbox calculation
bool m_isBBoxValid:1;
//for boundingbox calculation
wxCoord m_minX, m_minY, m_maxX, m_maxY;
};
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// wxDC is the device context - object on which any drawing is done
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxDCBase : public wxObject
{
public:
wxDCBase();
virtual ~wxDCBase();
// graphic primitives
// ------------------
virtual void DrawObject(wxDrawObject* drawobject)
{
drawobject->Draw(*this);
CalcBoundingBox(drawobject->MinX(),drawobject->MinY());
CalcBoundingBox(drawobject->MaxX(),drawobject->MaxY());
}
bool FloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE)
{ return DoFloodFill(x, y, col, style); }
bool FloodFill(const wxPoint& pt, const wxColour& col,
int style = wxFLOOD_SURFACE)
{ return DoFloodFill(pt.x, pt.y, col, style); }
// fill the area specified by rect with a radial gradient, starting from
// initialColour in the centre of the cercle and fading to destColour.
void GradientFillConcentric(const wxRect& rect,
const wxColour& initialColour,
const wxColour& destColour)
{ GradientFillConcentric(rect, initialColour, destColour,
wxPoint(rect.GetWidth() / 2,
rect.GetHeight() / 2)); }
void GradientFillConcentric(const wxRect& rect,
const wxColour& initialColour,
const wxColour& destColour,
const wxPoint& circleCenter)
{ DoGradientFillConcentric(rect, initialColour, destColour, circleCenter); }
// fill the area specified by rect with a linear gradient
void GradientFillLinear(const wxRect& rect,
const wxColour& initialColour,
const wxColour& destColour,
wxDirection nDirection = wxEAST)
{ DoGradientFillLinear(rect, initialColour, destColour, nDirection); }
bool GetPixel(wxCoord x, wxCoord y, wxColour *col) const
{ return DoGetPixel(x, y, col); }
bool GetPixel(const wxPoint& pt, wxColour *col) const
{ return DoGetPixel(pt.x, pt.y, col); }
void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
{ DoDrawLine(x1, y1, x2, y2); }
void DrawLine(const wxPoint& pt1, const wxPoint& pt2)
{ DoDrawLine(pt1.x, pt1.y, pt2.x, pt2.y); }
void CrossHair(wxCoord x, wxCoord y)
{ DoCrossHair(x, y); }
void CrossHair(const wxPoint& pt)
{ DoCrossHair(pt.x, pt.y); }
void DrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc)
{ DoDrawArc(x1, y1, x2, y2, xc, yc); }
void DrawArc(const wxPoint& pt1, const wxPoint& pt2, const wxPoint& centre)
{ DoDrawArc(pt1.x, pt1.y, pt2.x, pt2.y, centre.x, centre.y); }
void DrawCheckMark(wxCoord x, wxCoord y,
wxCoord width, wxCoord height)
{ DoDrawCheckMark(x, y, width, height); }
void DrawCheckMark(const wxRect& rect)
{ DoDrawCheckMark(rect.x, rect.y, rect.width, rect.height); }
void DrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea)
{ DoDrawEllipticArc(x, y, w, h, sa, ea); }
void DrawEllipticArc(const wxPoint& pt, const wxSize& sz,
double sa, double ea)
{ DoDrawEllipticArc(pt.x, pt.y, sz.x, sz.y, sa, ea); }
void DrawPoint(wxCoord x, wxCoord y)
{ DoDrawPoint(x, y); }
void DrawPoint(const wxPoint& pt)
{ DoDrawPoint(pt.x, pt.y); }
void DrawLines(int n, wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0)
{ DoDrawLines(n, points, xoffset, yoffset); }
void DrawLines(const wxList *list,
wxCoord xoffset = 0, wxCoord yoffset = 0);
void DrawPolygon(int n, wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE)
{ DoDrawPolygon(n, points, xoffset, yoffset, fillStyle); }
void DrawPolygon(const wxList *list,
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE);
void DrawPolyPolygon(int n, int count[], wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE)
{ DoDrawPolyPolygon(n, count, points, xoffset, yoffset, fillStyle); }
void DrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{ DoDrawRectangle(x, y, width, height); }
void DrawRectangle(const wxPoint& pt, const wxSize& sz)
{ DoDrawRectangle(pt.x, pt.y, sz.x, sz.y); }
void DrawRectangle(const wxRect& rect)
{ DoDrawRectangle(rect.x, rect.y, rect.width, rect.height); }
void DrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height,
double radius)
{ DoDrawRoundedRectangle(x, y, width, height, radius); }
void DrawRoundedRectangle(const wxPoint& pt, const wxSize& sz,
double radius)
{ DoDrawRoundedRectangle(pt.x, pt.y, sz.x, sz.y, radius); }
void DrawRoundedRectangle(const wxRect& r, double radius)
{ DoDrawRoundedRectangle(r.x, r.y, r.width, r.height, radius); }
void DrawCircle(wxCoord x, wxCoord y, wxCoord radius)
{ DoDrawEllipse(x - radius, y - radius, 2*radius, 2*radius); }
void DrawCircle(const wxPoint& pt, wxCoord radius)
{ DrawCircle(pt.x, pt.y, radius); }
void DrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{ DoDrawEllipse(x, y, width, height); }
void DrawEllipse(const wxPoint& pt, const wxSize& sz)
{ DoDrawEllipse(pt.x, pt.y, sz.x, sz.y); }
void DrawEllipse(const wxRect& rect)
{ DoDrawEllipse(rect.x, rect.y, rect.width, rect.height); }
void DrawIcon(const wxIcon& icon, wxCoord x, wxCoord y)
{ DoDrawIcon(icon, x, y); }
void DrawIcon(const wxIcon& icon, const wxPoint& pt)
{ DoDrawIcon(icon, pt.x, pt.y); }
void DrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = false)
{ DoDrawBitmap(bmp, x, y, useMask); }
void DrawBitmap(const wxBitmap &bmp, const wxPoint& pt,
bool useMask = false)
{ DoDrawBitmap(bmp, pt.x, pt.y, useMask); }
void DrawText(const wxString& text, wxCoord x, wxCoord y)
{ DoDrawText(text, x, y); }
void DrawText(const wxString& text, const wxPoint& pt)
{ DoDrawText(text, pt.x, pt.y); }
void DrawRotatedText(const wxString& text, wxCoord x, wxCoord y, double angle)
{ DoDrawRotatedText(text, x, y, angle); }
void DrawRotatedText(const wxString& text, const wxPoint& pt, double angle)
{ DoDrawRotatedText(text, pt.x, pt.y, angle); }
// this version puts both optional bitmap and the text into the given
// rectangle and aligns is as specified by alignment parameter; it also
// will emphasize the character with the given index if it is != -1 and
// return the bounding rectangle if required
virtual void DrawLabel(const wxString& text,
const wxBitmap& image,
const wxRect& rect,
int alignment = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1,
wxRect *rectBounding = NULL);
void DrawLabel(const wxString& text, const wxRect& rect,
int alignment = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1)
{ DrawLabel(text, wxNullBitmap, rect, alignment, indexAccel); }
bool Blit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord)
{
return DoBlit(xdest, ydest, width, height,
source, xsrc, ysrc, rop, useMask, xsrcMask, ysrcMask);
}
bool Blit(const wxPoint& destPt, const wxSize& sz,
wxDC *source, const wxPoint& srcPt,
int rop = wxCOPY, bool useMask = false, const wxPoint& srcPtMask = wxDefaultPosition)
{
return DoBlit(destPt.x, destPt.y, sz.x, sz.y,
source, srcPt.x, srcPt.y, rop, useMask, srcPtMask.x, srcPtMask.y);
}
bool StretchBlit(wxCoord dstX, wxCoord dstY,
wxCoord dstWidth, wxCoord dstHeight,
wxDC *source,
wxCoord srcX, wxCoord srcY,
wxCoord srcWidth, wxCoord srcHeight,
int rop = wxCOPY, bool useMask = false,
wxCoord srcMaskX = wxDefaultCoord, wxCoord srcMaskY = wxDefaultCoord)
{
return DoStretchBlit(dstX, dstY, dstWidth, dstHeight,
source, srcX, srcY, srcWidth, srcHeight, rop, useMask, srcMaskX, srcMaskY);
}
bool StretchBlit(const wxPoint& dstPt, const wxSize& dstSize,
wxDC *source, const wxPoint& srcPt, const wxSize& srcSize,
int rop = wxCOPY, bool useMask = false, const wxPoint& srcMaskPt = wxDefaultPosition)
{
return DoStretchBlit(dstPt.x, dstPt.y, dstSize.x, dstSize.y,
source, srcPt.x, srcPt.y, srcSize.x, srcSize.y, rop, useMask, srcMaskPt.x, srcMaskPt.y);
}
wxBitmap GetAsBitmap(const wxRect *subrect = (const wxRect *) NULL) const
{
return DoGetAsBitmap(subrect);
}
#if wxUSE_SPLINES
// TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
void DrawSpline(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord x3, wxCoord y3);
void DrawSpline(int n, wxPoint points[]);
void DrawSpline(wxList *points) { DoDrawSpline(points); }
#endif // wxUSE_SPLINES
// Eventually we will have wxUSE_GENERIC_DRAWELLIPSE
#ifdef __WXWINCE__
//! Generic method to draw ellipses, circles and arcs with current pen and brush.
/*! \param x Upper left corner of bounding box.
* \param y Upper left corner of bounding box.
* \param w Width of bounding box.
* \param h Height of bounding box.
* \param sa Starting angle of arc
* (counterclockwise, start at 3 o'clock, 360 is full circle).
* \param ea Ending angle of arc.
* \param angle Rotation angle, the Arc will be rotated after
* calculating begin and end.
*/
void DrawEllipticArcRot( wxCoord x, wxCoord y,
wxCoord width, wxCoord height,
double sa = 0, double ea = 0, double angle = 0 )
{ DoDrawEllipticArcRot( x, y, width, height, sa, ea, angle ); }
void DrawEllipticArcRot( const wxPoint& pt,
const wxSize& sz,
double sa = 0, double ea = 0, double angle = 0 )
{ DoDrawEllipticArcRot( pt.x, pt.y, sz.x, sz.y, sa, ea, angle ); }
void DrawEllipticArcRot( const wxRect& rect,
double sa = 0, double ea = 0, double angle = 0 )
{ DoDrawEllipticArcRot( rect.x, rect.y, rect.width, rect.height, sa, ea, angle ); }
virtual void DoDrawEllipticArcRot( wxCoord x, wxCoord y,
wxCoord w, wxCoord h,
double sa = 0, double ea = 0, double angle = 0 );
//! Rotates points around center.
/*! This is a quite straight method, it calculates in pixels
* and so it produces rounding errors.
* \param points The points inside will be rotated.
* \param angle Rotating angle (counterclockwise, start at 3 o'clock, 360 is full circle).
* \param center Center of rotation.
*/
void Rotate( wxList* points, double angle, wxPoint center = wxPoint(0,0) );
// used by DrawEllipticArcRot
// Careful: wxList gets filled with points you have to delete later.
void CalculateEllipticPoints( wxList* points,
wxCoord xStart, wxCoord yStart,
wxCoord w, wxCoord h,
double sa, double ea );
#endif
// global DC operations
// --------------------
virtual void Clear() = 0;
virtual bool StartDoc(const wxString& WXUNUSED(message)) { return true; }
virtual void EndDoc() { }
virtual void StartPage() { }
virtual void EndPage() { }
#if WXWIN_COMPATIBILITY_2_6
wxDEPRECATED( void BeginDrawing() );
wxDEPRECATED( void EndDrawing() );
#endif // WXWIN_COMPATIBILITY_2_6
// set objects to use for drawing
// ------------------------------
virtual void SetFont(const wxFont& font) = 0;
virtual void SetPen(const wxPen& pen) = 0;
virtual void SetBrush(const wxBrush& brush) = 0;
virtual void SetBackground(const wxBrush& brush) = 0;
virtual void SetBackgroundMode(int mode) = 0;
#if wxUSE_PALETTE
virtual void SetPalette(const wxPalette& palette) = 0;
#endif // wxUSE_PALETTE
// clipping region
// ---------------
void SetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{ DoSetClippingRegion(x, y, width, height); }
void SetClippingRegion(const wxPoint& pt, const wxSize& sz)
{ DoSetClippingRegion(pt.x, pt.y, sz.x, sz.y); }
void SetClippingRegion(const wxRect& rect)
{ DoSetClippingRegion(rect.x, rect.y, rect.width, rect.height); }
void SetClippingRegion(const wxRegion& region)
{ DoSetClippingRegionAsRegion(region); }
virtual void DestroyClippingRegion() { ResetClipping(); }
void GetClippingBox(wxCoord *x, wxCoord *y, wxCoord *w, wxCoord *h) const
{ DoGetClippingBox(x, y, w, h); }
void GetClippingBox(wxRect& rect) const
{
DoGetClippingBox(&rect.x, &rect.y, &rect.width, &rect.height);
}
// text extent
// -----------
virtual wxCoord GetCharHeight() const = 0;
virtual wxCoord GetCharWidth() const = 0;
// only works for single line strings
void GetTextExtent(const wxString& string,
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
const wxFont *theFont = NULL) const
{ DoGetTextExtent(string, x, y, descent, externalLeading, theFont); }
wxSize GetTextExtent(const wxString& string) const
{
wxCoord w, h;
DoGetTextExtent(string, &w, &h);
return wxSize(w, h);
}
// works for single as well as multi-line strings
virtual void GetMultiLineTextExtent(const wxString& string,
wxCoord *width,
wxCoord *height,
wxCoord *heightLine = NULL,
const wxFont *font = NULL) const;
wxSize GetMultiLineTextExtent(const wxString& string) const
{
wxCoord w, h;
GetMultiLineTextExtent(string, &w, &h);
return wxSize(w, h);
}
// Measure cumulative width of text after each character
bool GetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
{ return DoGetPartialTextExtents(text, widths); }
// size and resolution
// -------------------
// in device units
void GetSize(int *width, int *height) const
{ DoGetSize(width, height); }
wxSize GetSize() const
{
int w, h;
DoGetSize(&w, &h);
return wxSize(w, h);
}
// in mm
void GetSizeMM(int* width, int* height) const
{ DoGetSizeMM(width, height); }
wxSize GetSizeMM() const
{
int w, h;
DoGetSizeMM(&w, &h);
return wxSize(w, h);
}
// query DC capabilities
// ---------------------
virtual bool CanDrawBitmap() const = 0;
virtual bool CanGetTextExtent() const = 0;
// colour depth
virtual int GetDepth() const = 0;
// Resolution in Pixels per inch
virtual wxSize GetPPI() const = 0;
virtual bool Ok() const { return IsOk(); }
virtual bool IsOk() const { return m_ok; }
// accessors and setters
// ---------------------
virtual int GetBackgroundMode() const { return m_backgroundMode; }
virtual const wxBrush& GetBackground() const { return m_backgroundBrush; }
virtual const wxBrush& GetBrush() const { return m_brush; }
virtual const wxFont& GetFont() const { return m_font; }
virtual const wxPen& GetPen() const { return m_pen; }
virtual const wxColour& GetTextForeground() const { return m_textForegroundColour; }
virtual const wxColour& GetTextBackground() const { return m_textBackgroundColour; }
virtual void SetTextForeground(const wxColour& colour)
{ m_textForegroundColour = colour; }
virtual void SetTextBackground(const wxColour& colour)
{ m_textBackgroundColour = colour; }
// coordinates conversions and transforms
// --------------------------------------
virtual wxCoord DeviceToLogicalX(wxCoord x) const;
virtual wxCoord DeviceToLogicalY(wxCoord y) const;
virtual wxCoord DeviceToLogicalXRel(wxCoord x) const;
virtual wxCoord DeviceToLogicalYRel(wxCoord y) const;
virtual wxCoord LogicalToDeviceX(wxCoord x) const;
virtual wxCoord LogicalToDeviceY(wxCoord y) const;
virtual wxCoord LogicalToDeviceXRel(wxCoord x) const;
virtual wxCoord LogicalToDeviceYRel(wxCoord y) const;
virtual void SetMapMode(int mode);
virtual int GetMapMode() const { return m_mappingMode; }
virtual void SetUserScale(double x, double y);
virtual void GetUserScale(double *x, double *y) const
{
if ( x ) *x = m_userScaleX;
if ( y ) *y = m_userScaleY;
}
virtual void SetLogicalScale(double x, double y);
virtual void GetLogicalScale(double *x, double *y)
{
if ( x ) *x = m_logicalScaleX;
if ( y ) *y = m_logicalScaleY;
}
virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
void GetLogicalOrigin(wxCoord *x, wxCoord *y) const
{ DoGetLogicalOrigin(x, y); }
wxPoint GetLogicalOrigin() const
{ wxCoord x, y; DoGetLogicalOrigin(&x, &y); return wxPoint(x, y); }
virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
void GetDeviceOrigin(wxCoord *x, wxCoord *y) const
{ DoGetDeviceOrigin(x, y); }
wxPoint GetDeviceOrigin() const
{ wxCoord x, y; DoGetDeviceOrigin(&x, &y); return wxPoint(x, y); }
virtual void SetDeviceLocalOrigin( wxCoord x, wxCoord y );
virtual void ComputeScaleAndOrigin();
// this needs to overidden if the axis is inverted (such
// as when using Postscript, where 0,0 is the lower left
// corner, not the upper left).
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
// logical functions
// ---------------------------
virtual int GetLogicalFunction() const { return m_logicalFunction; }
virtual void SetLogicalFunction(int function) = 0;
// bounding box
// ------------
virtual void CalcBoundingBox(wxCoord x, wxCoord y)
{
if ( m_isBBoxValid )
{
if ( x < m_minX ) m_minX = x;
if ( y < m_minY ) m_minY = y;
if ( x > m_maxX ) m_maxX = x;
if ( y > m_maxY ) m_maxY = y;
}
else
{
m_isBBoxValid = true;
m_minX = x;
m_minY = y;
m_maxX = x;
m_maxY = y;
}
}
void ResetBoundingBox()
{
m_isBBoxValid = false;
m_minX = m_maxX = m_minY = m_maxY = 0;
}
// Get the final bounding box of the PostScript or Metafile picture.
wxCoord MinX() const { return m_minX; }
wxCoord MaxX() const { return m_maxX; }
wxCoord MinY() const { return m_minY; }
wxCoord MaxY() const { return m_maxY; }
// misc old functions
// ------------------
#if WXWIN_COMPATIBILITY_2_8
// for compatibility with the old code when wxCoord was long everywhere
wxDEPRECATED( void GetTextExtent(const wxString& string,
long *x, long *y,
long *descent = NULL,
long *externalLeading = NULL,
const wxFont *theFont = NULL) const )
{
wxCoord x2, y2, descent2, externalLeading2;
DoGetTextExtent(string, &x2, &y2,
&descent2, &externalLeading2,
theFont);
if ( x )
*x = x2;
if ( y )
*y = y2;
if ( descent )
*descent = descent2;
if ( externalLeading )
*externalLeading = externalLeading2;
}
wxDEPRECATED( void GetLogicalOrigin(long *x, long *y) const )
{
wxCoord x2, y2;
DoGetLogicalOrigin(&x2, &y2);
if ( x )
*x = x2;
if ( y )
*y = y2;
}
wxDEPRECATED( void GetDeviceOrigin(long *x, long *y) const )
{
wxCoord x2, y2;
DoGetDeviceOrigin(&x2, &y2);
if ( x )
*x = x2;
if ( y )
*y = y2;
}
wxDEPRECATED( void GetClippingBox(long *x, long *y, long *w, long *h) const )
{
wxCoord xx,yy,ww,hh;
DoGetClippingBox(&xx, &yy, &ww, &hh);
if (x) *x = xx;
if (y) *y = yy;
if (w) *w = ww;
if (h) *h = hh;
}
#endif // WXWIN_COMPATIBILITY_2_8
// RTL related functions
// ---------------------
// get or change the layout direction (LTR or RTL) for this dc,
// wxLayout_Default is returned if layout direction is not supported
virtual wxLayoutDirection GetLayoutDirection() const
{ return wxLayout_Default; }
virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
{ }
protected:
// the pure virtual functions which should be implemented by wxDC
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE) = 0;
virtual void DoGradientFillLinear(const wxRect& rect,
const wxColour& initialColour,
const wxColour& destColour,
wxDirection nDirection = wxEAST);
virtual void DoGradientFillConcentric(const wxRect& rect,
const wxColour& initialColour,
const wxColour& destColour,
const wxPoint& circleCenter);
virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const = 0;
virtual void DoDrawPoint(wxCoord x, wxCoord y) = 0;
virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2) = 0;
virtual void DoDrawArc(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc) = 0;
virtual void DoDrawCheckMark(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea) = 0;
virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height) = 0;
virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
wxCoord width, wxCoord height,
double radius) = 0;
virtual void DoDrawEllipse(wxCoord x, wxCoord y,
wxCoord width, wxCoord height) = 0;
virtual void DoCrossHair(wxCoord x, wxCoord y) = 0;
virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y) = 0;
virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = false) = 0;
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y) = 0;
virtual void DoDrawRotatedText(const wxString& text,
wxCoord x, wxCoord y, double angle) = 0;
virtual bool DoBlit(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height,
wxDC *source,
wxCoord xsrc, wxCoord ysrc,
int rop = wxCOPY,
bool useMask = false,
wxCoord xsrcMask = wxDefaultCoord,
wxCoord ysrcMask = wxDefaultCoord) = 0;
virtual bool DoStretchBlit(wxCoord xdest, wxCoord ydest,
wxCoord dstWidth, wxCoord dstHeight,
wxDC *source,
wxCoord xsrc, wxCoord ysrc,
wxCoord srcWidth, wxCoord srcHeight,
int rop = wxCOPY,
bool useMask = false,
wxCoord xsrcMask = wxDefaultCoord,
wxCoord ysrcMask = wxDefaultCoord);
virtual wxBitmap DoGetAsBitmap(const wxRect *WXUNUSED(subrect)) const
{ return wxNullBitmap; }
virtual void DoGetSize(int *width, int *height) const = 0;
virtual void DoGetSizeMM(int* width, int* height) const = 0;
virtual void DoDrawLines(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset) = 0;
virtual void DoDrawPolygon(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
int fillStyle = wxODDEVEN_RULE) = 0;
virtual void DoDrawPolyPolygon(int n, int count[], wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
int fillStyle);
virtual void DoSetClippingRegionAsRegion(const wxRegion& region) = 0;
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height) = 0;
virtual void DoGetClippingBox(wxCoord *x, wxCoord *y,
wxCoord *w, wxCoord *h) const
{
if ( x )
*x = m_clipX1;
if ( y )
*y = m_clipY1;
if ( w )
*w = m_clipX2 - m_clipX1;
if ( h )
*h = m_clipY2 - m_clipY1;
}
virtual void DoGetLogicalOrigin(wxCoord *x, wxCoord *y) const
{
if ( x ) *x = m_logicalOriginX;
if ( y ) *y = m_logicalOriginY;
}
virtual void DoGetDeviceOrigin(wxCoord *x, wxCoord *y) const
{
if ( x ) *x = m_deviceOriginX;
if ( y ) *y = m_deviceOriginY;
}
virtual void DoGetTextExtent(const wxString& string,
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
const wxFont *theFont = NULL) const = 0;
virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const;
#if wxUSE_SPLINES
virtual void DoDrawSpline(wxList *points);
#endif
protected:
// unset clipping variables (after clipping region was destroyed)
void ResetClipping()
{
m_clipping = false;
m_clipX1 = m_clipX2 = m_clipY1 = m_clipY2 = 0;
}
// flags
bool m_colour:1;
bool m_ok:1;
bool m_clipping:1;
bool m_isInteractive:1;
bool m_isBBoxValid:1;
// coordinate system variables
// TODO short descriptions of what exactly they are would be nice...
wxCoord m_logicalOriginX, m_logicalOriginY;
wxCoord m_deviceOriginX, m_deviceOriginY; // Usually 0,0, can be change by user
wxCoord m_deviceLocalOriginX, m_deviceLocalOriginY; // non-zero if native top-left corner
// is not at 0,0. This was the case under
// Mac's GrafPorts (coordinate system
// used toplevel window's origin) and
// e.g. for Postscript, where the native
// origin in the bottom left corner.
double m_logicalScaleX, m_logicalScaleY;
double m_userScaleX, m_userScaleY;
double m_scaleX, m_scaleY; // calculated from logical scale and user scale
// Used by SetAxisOrientation() to invert the axes
int m_signX, m_signY;
// what is a mm on a screen you don't know the size of?
double m_mm_to_pix_x,
m_mm_to_pix_y;
// bounding and clipping boxes
wxCoord m_minX, m_minY, m_maxX, m_maxY;
wxCoord m_clipX1, m_clipY1, m_clipX2, m_clipY2;
int m_logicalFunction;
int m_backgroundMode;
int m_mappingMode;
// GDI objects
wxPen m_pen;
wxBrush m_brush;
wxBrush m_backgroundBrush;
wxColour m_textForegroundColour;
wxColour m_textBackgroundColour;
wxFont m_font;
#if wxUSE_PALETTE
wxPalette m_palette;
bool m_hasCustomPalette;
#endif // wxUSE_PALETTE
private:
DECLARE_NO_COPY_CLASS(wxDCBase)
DECLARE_ABSTRACT_CLASS(wxDCBase)
};
// ----------------------------------------------------------------------------
// now include the declaration of wxDC class
// ----------------------------------------------------------------------------
#if defined(__WXPALMOS__)
#include "wx/palmos/dc.h"
#elif defined(__WXMSW__)
#include "wx/msw/dc.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dc.h"
#elif defined(__WXGTK20__)
#include "wx/gtk/dc.h"
#elif defined(__WXGTK__)
#include "wx/gtk1/dc.h"
#elif defined(__WXX11__)
#include "wx/x11/dc.h"
#elif defined(__WXMGL__)
#include "wx/mgl/dc.h"
#elif defined(__WXDFB__)
#include "wx/dfb/dc.h"
#elif defined(__WXMAC__)
#include "wx/mac/dc.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/dc.h"
#elif defined(__WXPM__)
#include "wx/os2/dc.h"
#endif
#if wxUSE_GRAPHICS_CONTEXT
#include "wx/dcgraph.h"
#endif
// ----------------------------------------------------------------------------
// helper class: you can use it to temporarily change the DC text colour and
// restore it automatically when the object goes out of scope
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDCTextColourChanger
{
public:
wxDCTextColourChanger(wxDC& dc) : m_dc(dc), m_colFgOld() { }
wxDCTextColourChanger(wxDC& dc, const wxColour& col) : m_dc(dc)
{
Set(col);
}
~wxDCTextColourChanger()
{
if ( m_colFgOld.Ok() )
m_dc.SetTextForeground(m_colFgOld);
}
void Set(const wxColour& col)
{
if ( !m_colFgOld.Ok() )
m_colFgOld = m_dc.GetTextForeground();
m_dc.SetTextForeground(col);
}
private:
wxDC& m_dc;
wxColour m_colFgOld;
DECLARE_NO_COPY_CLASS(wxDCTextColourChanger)
};
// ----------------------------------------------------------------------------
// helper class: you can use it to temporarily change the DC pen and
// restore it automatically when the object goes out of scope
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDCPenChanger
{
public:
wxDCPenChanger(wxDC& dc, const wxPen& pen) : m_dc(dc), m_penOld(dc.GetPen())
{
m_dc.SetPen(pen);
}
~wxDCPenChanger()
{
if ( m_penOld.Ok() )
m_dc.SetPen(m_penOld);
}
private:
wxDC& m_dc;
wxPen m_penOld;
DECLARE_NO_COPY_CLASS(wxDCPenChanger)
};
// ----------------------------------------------------------------------------
// helper class: you can use it to temporarily change the DC brush and
// restore it automatically when the object goes out of scope
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDCBrushChanger
{
public:
wxDCBrushChanger(wxDC& dc, const wxBrush& brush) : m_dc(dc), m_brushOld(dc.GetBrush())
{
m_dc.SetBrush(brush);
}
~wxDCBrushChanger()
{
if ( m_brushOld.Ok() )
m_dc.SetBrush(m_brushOld);
}
private:
wxDC& m_dc;
wxBrush m_brushOld;
DECLARE_NO_COPY_CLASS(wxDCBrushChanger)
};
// ----------------------------------------------------------------------------
// another small helper class: sets the clipping region in its ctor and
// destroys it in the dtor
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDCClipper
{
public:
wxDCClipper(wxDC& dc, const wxRegion& r) : m_dc(dc)
{ dc.SetClippingRegion(r); }
wxDCClipper(wxDC& dc, const wxRect& r) : m_dc(dc)
{ dc.SetClippingRegion(r.x, r.y, r.width, r.height); }
wxDCClipper(wxDC& dc, wxCoord x, wxCoord y, wxCoord w, wxCoord h) : m_dc(dc)
{ dc.SetClippingRegion(x, y, w, h); }
~wxDCClipper() { m_dc.DestroyClippingRegion(); }
private:
wxDC& m_dc;
DECLARE_NO_COPY_CLASS(wxDCClipper)
};
#endif // _WX_DC_H_BASE_