wxWidgets/include/wx/osx/font.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/font.h
// Purpose: wxFont class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FONT_H_
#define _WX_FONT_H_
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
// font styles
enum wxOSXSystemFont
{
wxOSX_SYSTEM_FONT_NONE = 0,
wxOSX_SYSTEM_FONT_NORMAL,
wxOSX_SYSTEM_FONT_BOLD,
wxOSX_SYSTEM_FONT_SMALL,
wxOSX_SYSTEM_FONT_SMALL_BOLD,
wxOSX_SYSTEM_FONT_MINI,
wxOSX_SYSTEM_FONT_MINI_BOLD,
wxOSX_SYSTEM_FONT_LABELS,
wxOSX_SYSTEM_FONT_VIEWS
};
class WXDLLIMPEXP_CORE wxFont : public wxFontBase
{
public:
// ctors and such
wxFont() { }
wxFont(const wxFontInfo& info)
{
Create(info.GetFractionalPointSize(),
info.GetFamily(),
info.GetStyle(),
info.GetWeight(),
info.IsUnderlined(),
info.GetFaceName(),
info.GetEncoding());
if ( info.IsUsingSizeInPixels() )
SetPixelSize(info.GetPixelSize());
}
wxFont( wxOSXSystemFont systemFont );
wxFont(CTFontRef font);
#if wxOSX_USE_COCOA
wxFont(WX_NSFont nsfont);
#endif
wxFont(int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
Create(size, family, style, weight, underlined, face, encoding);
}
wxFont(float size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
Create(size, family, style, weight, underlined, face, encoding);
}
wxFont(const wxSize& pixelSize,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
Create(10, family, style, weight, underlined, face, encoding);
SetPixelSize(pixelSize);
}
bool Create(int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
bool Create(float size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
wxFont(const wxNativeFontInfo& info)
{
(void)Create(info);
}
wxFont(const wxString& fontDesc);
bool Create(const wxNativeFontInfo& info);
virtual ~wxFont();
// implement base class pure virtuals
virtual float GetFractionalPointSize() const wxOVERRIDE;
virtual wxSize GetPixelSize() const wxOVERRIDE;
virtual wxFontStyle GetStyle() const wxOVERRIDE;
virtual int GetNumericWeight() const wxOVERRIDE;
virtual bool GetUnderlined() const wxOVERRIDE;
virtual bool GetStrikethrough() const wxOVERRIDE;
virtual wxString GetFaceName() const wxOVERRIDE;
virtual wxFontEncoding GetEncoding() const wxOVERRIDE;
virtual const wxNativeFontInfo *GetNativeFontInfo() const wxOVERRIDE;
virtual bool IsFixedWidth() const wxOVERRIDE;
virtual void SetFractionalPointSize(float pointSize) wxOVERRIDE;
virtual void SetFamily(wxFontFamily family) wxOVERRIDE;
virtual void SetStyle(wxFontStyle style) wxOVERRIDE;
virtual void SetNumericWeight(int weight) wxOVERRIDE;
virtual bool SetFaceName(const wxString& faceName) wxOVERRIDE;
virtual void SetUnderlined(bool underlined) wxOVERRIDE;
virtual void SetStrikethrough(bool strikethrough) wxOVERRIDE;
virtual void SetEncoding(wxFontEncoding encoding) wxOVERRIDE;
wxDECLARE_COMMON_FONT_METHODS();
wxDEPRECATED_MSG("use wxFONT{FAMILY,STYLE,WEIGHT}_XXX constants")
wxFont(int size,
int family,
int style,
int weight,
bool underlined = false,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
// implementation only from now on
// -------------------------------
virtual bool RealizeResource();
// Mac-specific, risks to change, don't use in portable code
#if wxOSX_USE_COCOA_OR_CARBON
CGFontRef OSXGetCGFont() const;
#endif
CTFontRef OSXGetCTFont() const;
CFDictionaryRef OSXGetCTFontAttributes() const;
#if wxOSX_USE_COCOA
WX_NSFont OSXGetNSFont() const;
#endif
#if wxOSX_USE_IPHONE
WX_UIFont OSXGetUIFont() const;
#endif
protected:
virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info) wxOVERRIDE;
virtual wxFontFamily DoGetFamily() const wxOVERRIDE;
virtual wxGDIRefData *CreateGDIRefData() const wxOVERRIDE;
virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const wxOVERRIDE;
private:
wxDECLARE_DYNAMIC_CLASS(wxFont);
};
#endif // _WX_FONT_H_