wxWidgets/samples/png/pngdemo.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: pngdemo.cpp
// Purpose: Demos PNG reading
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "pngdemo.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifdef __WXMSW__
#include <wx/pnghand.h>
#endif
#include "pngdemo.h"
MyFrame *frame = (MyFrame *) NULL;
wxBitmap *g_TestBitmap = (wxBitmap *) NULL;
IMPLEMENT_APP(MyApp)
MyApp::MyApp()
{
}
bool MyApp::OnInit(void)
{
#ifdef __WXMSW__
wxBitmap::AddHandler(new wxPNGFileHandler);
#endif
// Create the main frame window
frame = new MyFrame((wxFrame *) NULL, "wxPNGBitmap Demo", wxPoint(0, 0), wxSize(300, 300));
// Give it a status line
frame->CreateStatusBar(2);
// Make a menubar
wxMenu *file_menu = new wxMenu;
wxMenu *help_menu = new wxMenu;
file_menu->Append(PNGDEMO_LOAD_FILE, "&Load file", "Load file");
file_menu->Append(PNGDEMO_QUIT, "E&xit", "Quit program");
help_menu->Append(PNGDEMO_ABOUT, "&About", "About PNG demo");
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, "&File");
menu_bar->Append(help_menu, "&Help");
// Associate the menu bar with the frame
frame->SetMenuBar(menu_bar);
MyCanvas *canvas = new MyCanvas(frame, wxPoint(0, 0), wxSize(100, 100));
// Give it scrollbars: the virtual canvas is 20 * 50 = 1000 pixels in each direction
// canvas->SetScrollbars(20, 20, 50, 50, 4, 4);
frame->canvas = canvas;
frame->Show(TRUE);
frame->SetStatusText("Hello, wxWindows");
return TRUE;
}
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(PNGDEMO_QUIT, MyFrame::OnQuit)
EVT_MENU(PNGDEMO_ABOUT, MyFrame::OnAbout)
EVT_MENU(PNGDEMO_LOAD_FILE, MyFrame::OnLoadFile)
END_EVENT_TABLE()
// Define my frame constructor
MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size):
wxFrame(frame, -1, title, pos, size)
{
canvas = (MyCanvas *) NULL;
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
Close(TRUE);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
(void)wxMessageBox("PNG demo\nJulian Smart (c) 1998",
"About PNG Demo", wxOK);
}
void MyFrame::OnLoadFile(wxCommandEvent& WXUNUSED(event))
{
// Show file selector.
char *f = wxFileSelector("Open Image", (const char *) NULL, (const char *) NULL,"png",
"PNG files (*.png)|*.png");
if (!f)
return;
if ( g_TestBitmap )
delete g_TestBitmap;
g_TestBitmap = new wxBitmap(f, wxBITMAP_TYPE_PNG);
if (!g_TestBitmap->Ok())
{
delete g_TestBitmap;
g_TestBitmap = (wxBitmap *) NULL;
}
canvas->Refresh();
}
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_PAINT(MyCanvas::OnPaint)
END_EVENT_TABLE()
// Define a constructor for my canvas
MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size):
wxScrolledWindow(parent, -1, pos, size)
{
}
MyCanvas::~MyCanvas(void)
{
}
// Define the repainting behaviour
void MyCanvas::OnPaint(wxPaintEvent& WXUNUSED(event))
{
wxPaintDC dc(this);
dc.SetPen(wxRED_PEN);
int i;
for ( i = 0; i < 500; i += 10)
{
dc.DrawLine(0, i, 800, i);
}
if ( g_TestBitmap && g_TestBitmap->Ok() )
{
wxMemoryDC memDC;
if ( g_TestBitmap->GetColourMap() )
{
memDC.SetColourMap(g_TestBitmap->GetColourMap());
dc.SetColourMap(g_TestBitmap->GetColourMap());
}
memDC.SelectObject(g_TestBitmap);
// Normal, non-transparent blitting
dc.Blit(20, 20, g_TestBitmap->GetWidth(), g_TestBitmap->GetHeight(), & memDC, 0, 0, wxCOPY, FALSE);
memDC.SelectObject(wxNullBitmap);
}
if ( g_TestBitmap && g_TestBitmap->Ok() )
{
wxMemoryDC memDC;
memDC.SelectObject(g_TestBitmap);
// Transparent blitting if there's a mask in the bitmap
dc.Blit(20 + g_TestBitmap->GetWidth() + 20, 20, g_TestBitmap->GetWidth(), g_TestBitmap->GetHeight(), & memDC,
0, 0, wxCOPY, TRUE);
memDC.SelectObject(wxNullBitmap);
}
}
// Define the behaviour for the frame closing
// - must delete all frames except for the main one.
bool MyFrame::OnClose(void)
{
Show(FALSE);
return TRUE;
}