wxWidgets/include/wx/toolbar.h

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#ifndef _TOOLBAR_H_BASE_
#define _TOOLBAR_H_BASE_
// the application code should use only wxToolBar which is #define'd to be the
// native implementation for each platform
#if defined(__WXMSW__) && defined(__WIN95__)
# include "wx/msw/tbar95.h"
# define wxToolBar wxToolBar95
# define sm_classwxToolBar sm_classwxToolBar95
#elif defined(__WXMSW__)
# include "wx/msw/tbarmsw.h"
# define wxToolBar wxToolBarMSW
# define sm_classwxToolBar sm_classwxToolBarMSW
#elif defined(__WXMOTIF__)
# include "wx/motif/toolbar.h"
#elif defined(__WXGTK__)
# include "wx/gtk/tbargtk.h"
#elif defined(__WXQT__)
# include "wx/qt/tbarqt.h"
#elif defined(__WXMAC__)
# include "wx/mac/toolbar.h"
#elif defined(__WXPM__)
# include "wx/os2/toolbar.h"
#elif defined(__WXSTUBS__)
# include "wx/stubs/toolbar.h"
#endif
#endif
// _TOOLBAR_H_BASE_