wxWidgets/interface/string.h

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/////////////////////////////////////////////////////////////////////////////
// Name: string.h
// Purpose: interface of wxStringBuffer
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxStringBuffer
@wxheader{string.h}
This tiny class allows to conveniently access the wxString
internal buffer as a writable pointer without any risk of forgetting to restore
the string to the usable state later.
For example, assuming you have a low-level OS function called
@c GetMeaningOfLifeAsString(char *) returning the value in the provided
buffer (which must be writable, of course) you might call it like this:
@code
wxString theAnswer;
GetMeaningOfLifeAsString(wxStringBuffer(theAnswer, 1024));
if ( theAnswer != "42" )
{
wxLogError("Something is very wrong!");
}
@endcode
Note that the exact usage of this depends on whether on not wxUSE_STL is
enabled. If
wxUSE_STL is enabled, wxStringBuffer creates a separate empty character buffer,
and
if wxUSE_STL is disabled, it uses GetWriteBuf() from wxString, keeping the same
buffer
wxString uses intact. In other words, relying on wxStringBuffer containing the
old
wxString data is probably not a good idea if you want to build your program in
both
with and without wxUSE_STL.
@library{wxbase}
@category{FIXME}
*/
class wxStringBuffer
{
public:
/**
Constructs a writable string buffer object associated with the given string
and containing enough space for at least @a len characters. Basically, this
is equivalent to calling wxString::GetWriteBuf and
saving the result.
*/
wxStringBuffer(const wxString& str, size_t len);
/**
Restores the string passed to the constructor to the usable state by calling
wxString::UngetWriteBuf on it.
*/
~wxStringBuffer();
/**
Returns the writable pointer to a buffer of the size at least equal to the
length specified in the constructor.
*/
wxChar* operator wxChar *();
};
/**
@class wxString
@wxheader{string.h}
wxString is a class representing a character string. Please see the
@ref overview_wxstringoverview "wxString overview" for more information about
it.
As explained there, wxString implements most of the methods of the std::string
class.
These standard functions are not documented in this manual, please see the
STL documentation).
The behaviour of all these functions is identical to the behaviour described
there.
You may notice that wxString sometimes has many functions which do the same
thing like, for example, wxString::Length,
wxString::Len and @c length() which all return the string
length. In all cases of such duplication the @c std::string-compatible
method (@c length() in this case, always the lowercase version) should be
used as it will ensure smoother transition to @c std::string when wxWidgets
starts using it instead of wxString.
@library{wxbase}
@category{data}
@stdobjects
::Objects:, ::wxEmptyString,
@see @ref overview_wxstringoverview "wxString overview", @ref overview_unicode
"Unicode overview"
*/
class wxString
{
public:
//@{
/**
Initializes the string from first @a nLength characters of C string.
The default value of @c wxSTRING_MAXLEN means take all the string.
In Unicode build, @e conv's
wxMBConv::MB2WC method is called to
convert @a psz to wide string (the default converter uses current locale's
charset). It is ignored in ANSI build.
@see @ref overview_mbconvclasses "wxMBConv classes", @ref mbstr()
mb_str, @ref wcstr() wc_str
*/
wxString();
wxString(const wxString& x);
wxString(wxChar ch, size_t n = 1);
wxString(const wxChar* psz, size_t nLength = wxSTRING_MAXLEN);
wxString(const unsigned char* psz,
size_t nLength = wxSTRING_MAXLEN);
wxString(const wchar_t* psz, const wxMBConv& conv,
size_t nLength = wxSTRING_MAXLEN);
wxString(const char* psz, const wxMBConv& conv = wxConvLibc,
size_t nLength = wxSTRING_MAXLEN);
//@}
/**
String destructor. Note that this is not virtual, so wxString must not be
inherited from.
*/
~wxString();
/**
Gets all the characters after the first occurrence of @e ch.
Returns the empty string if @a ch is not found.
*/
wxString AfterFirst(wxChar ch) const;
/**
Gets all the characters after the last occurrence of @e ch.
Returns the whole string if @a ch is not found.
*/
wxString AfterLast(wxChar ch) const;
/**
Preallocate enough space for wxString to store @a nLen characters.
Please note that this method does the same thing as the standard
reserve() one and shouldn't be used in new code.
This function may be used to increase speed when the string is
constructed by repeated concatenation as in
@code
// delete all vowels from the string
wxString DeleteAllVowels(const wxString& original)
{
wxString result;
size_t len = original.length();
result.Alloc(len);
for ( size_t n = 0; n < len; n++ )
{
if ( strchr("aeuio", tolower(original[n])) == NULL )
result += original[n];
}
return result;
}
@endcode
because it will avoid the need to reallocate string memory many times
(in case of long strings). Note that it does not set the maximal length
of a string -- it will still expand if more than @a nLen characters are
stored in it. Also, it does not truncate the existing string (use
Truncate() for this) even if its current length is greater than @a nLen.
@return @true if memory was successfully allocated, @false otherwise.
*/
bool Alloc(size_t nLen);
//@{
/**
Concatenates character @a ch to this string, @a count times, returning a
reference
to it.
*/
wxString Append(const wxChar* psz);
wxString Append(wxChar ch, int count = 1);
//@}
/**
Gets all characters before the first occurrence of @e ch.
Returns the whole string if @a ch is not found.
*/
wxString BeforeFirst(wxChar ch) const;
/**
Gets all characters before the last occurrence of @e ch.
Returns the empty string if @a ch is not found.
*/
wxString BeforeLast(wxChar ch) const;
/**
The MakeXXX() variants modify the string in place, while the other functions
return a new string which contains the original text converted to the upper or
lower case and leave the original string unchanged.
MakeUpper()
Upper()
MakeLower()
Lower()
*/
/**
Many functions in this section take a character index in the string. As with C
strings and/or arrays, the indices start from 0, so the first character of a
string is string[0]. Attempt to access a character beyond the end of the
string (which may be even 0 if the string is empty) will provoke an assert
failure in @ref overview_debuggingoverview "debug build", but no checks are
done in
release builds.
This section also contains both implicit and explicit conversions to C style
strings. Although implicit conversion is quite convenient, it is advised to use
explicit @ref cstr() c_str method for the sake of clarity. Also
see overview() for the cases where it is necessary to
use it.
GetChar()
GetWritableChar()
SetChar()
Last()
@ref operatorbracket() "operator []"
@ref cstr() c_str
@ref mbstr() mb_str
@ref wcstr() wc_str
@ref fnstr() fn_str
@ref operatorconstcharpt() "operator const char*"
*/
/**
Empties the string and frees memory occupied by it.
See also: Empty()
*/
void Clear();
/**
Returns a deep copy of the string.
That is, the returned string is guaranteed to not share data with this
string when using reference-counted wxString implementation.
This method is primarily useful for passing strings between threads
(because wxString is not thread-safe). Unlike creating a copy using
@c wxString(c_str()), Clone() handles embedded NULs correctly.
@since 2.9.0
*/
wxString Clone() const;
//@{
/**
Case-sensitive comparison.
Returns a positive value if the string is greater than the argument, zero if
it is equal to it or a negative value if it is less than the argument (same
semantics
as the standard @e strcmp() function).
See also CmpNoCase(), IsSameAs().
*/
int Cmp(const wxString& s) const;
const int Cmp(const wxChar* psz) const;
//@}
//@{
/**
Case-insensitive comparison.
Returns a positive value if the string is greater than the argument, zero if
it is equal to it or a negative value if it is less than the argument (same
semantics
as the standard @e strcmp() function).
See also Cmp(), IsSameAs().
*/
int CmpNoCase(const wxString& s) const;
const int CmpNoCase(const wxChar* psz) const;
//@}
/**
Case-sensitive comparison. Returns 0 if equal, 1 if greater or -1 if less.
This is a wxWidgets 1.xx compatibility function; use Cmp() instead.
*/
int CompareTo(const wxChar* psz, caseCompare cmp = exact) const;
/**
The default comparison function Cmp() is case-sensitive and
so is the default version of IsSameAs(). For case
insensitive comparisons you should use CmpNoCase() or
give a second parameter to IsSameAs. This last function is may be more
convenient if only equality of the strings matters because it returns a boolean
@true value if the strings are the same and not 0 (which is usually @false in
C)
as @c Cmp() does.
Matches() is a poor man's regular expression matcher:
it only understands '*' and '?' metacharacters in the sense of DOS command line
interpreter.
StartsWith() is helpful when parsing a line of
text which should start with some predefined prefix and is more efficient than
doing direct string comparison as you would also have to precalculate the
length of the prefix then.
Cmp()
CmpNoCase()
IsSameAs()
Matches()
StartsWith()
EndsWith()
*/
//@{
/**
*/
bool operator ==(const wxString& x, const wxString& y);
bool operator ==(const wxString& x, const wxChar* t);
bool operator !=(const wxString& x, const wxString& y);
bool operator !=(const wxString& x, const wxChar* t);
bool operator(const wxString& x, const wxString& y);
bool operator(const wxString& x, const wxChar* t);
bool operator =(const wxString& x, const wxString& y);
bool operator =(const wxString& x, const wxChar* t);
bool operator(const wxString& x, const wxString& y);
bool operator(const wxString& x, const wxChar* t);
bool operator =(const wxString& x, const wxString& y);
bool operator =(const wxString& x, const wxChar* t);
//@}
/**
Anything may be concatenated (appended to) with a string. However, you can't
append something to a C string (including literal constants), so to do this it
should be converted to a wxString first.
@ref operatorout() "operator "
@ref plusequal() "operator +="
@ref operatorplus() "operator +"
Append()
Prepend()
*/
/**
A string may be constructed either from a C string, (some number of copies of)
a single character or a wide (UNICODE) string. For all constructors (except the
default which creates an empty string) there is also a corresponding assignment
operator.
@ref construct() wxString
@ref operatorassign() "operator ="
@ref destruct() ~wxString
*/
/**
Returns @true if target appears anywhere in wxString; else @false.
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
bool Contains(const wxString& str) const;
/**
The string provides functions for conversion to signed and unsigned integer and
floating point numbers. All three functions take a pointer to the variable to
put the numeric value in and return @true if the @b entire string could be
converted to a number.
ToLong()
ToLongLong()
ToULong()
ToULongLong()
ToDouble()
*/
/**
Makes the string empty, but doesn't free memory occupied by the string.
See also: Clear().
*/
void Empty();
/**
This function can be used to test if the string ends with the specified
@e suffix. If it does, the function will return @true and put the
beginning of the string before the suffix into @a rest string if it is not
@NULL. Otherwise, the function returns @false and doesn't
modify the @e rest.
*/
bool EndsWith(const wxString& suffix, wxString rest = NULL) const;
//@{
/**
Searches for the given string. Returns the starting index, or @c wxNOT_FOUND if
not found.
*/
int Find(wxUniChar ch, bool fromEnd = false) const;
const int Find(const wxString& sub) const;
//@}
//@{
/**
Same as Find().
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
int First(wxChar c) const;
int First(const wxChar* psz) const;
const int First(const wxString& str) const;
//@}
/**
This static function returns the string containing the result of calling
Printf() with the passed parameters on it.
@see FormatV(), Printf()
*/
static wxString Format(const wxChar format, ...);
/**
This static function returns the string containing the result of calling
PrintfV() with the passed parameters on it.
@see Format(), PrintfV()
*/
static wxString FormatV(const wxChar format, va_list argptr);
/**
Returns the number of occurrences of @a ch in the string.
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
int Freq(wxChar ch) const;
//@{
/**
Converts given buffer of binary data from 8-bit string to wxString. In Unicode
build, the string is interpreted as being in ISO-8859-1 encoding. The version
without @a len parameter takes NUL-terminated data.
This is a convenience method useful when storing binary data in wxString.
@since 2.8.4
@see wxString::To8BitData
*/
static wxString From8BitData(const char* buf, size_t len);
static wxString From8BitData(const char* buf);
//@}
//@{
/**
Converts the string or character from an ASCII, 7-bit form
to the native wxString representation. Most useful when using
a Unicode build of wxWidgets (note the use of @c char instead of @c wxChar).
Use @ref construct() "wxString constructors" if you
need to convert from another charset.
*/
static wxString FromAscii(const char* s);
static wxString FromAscii(const unsigned char* s);
static wxString FromAscii(const char* s, size_t len);
static wxString FromAscii(const unsigned char* s, size_t len);
static wxString FromAscii(char c);
//@}
//@{
/**
Converts C string encoded in UTF-8 to wxString.
Note that this method assumes that @a s is a valid UTF-8 sequence and
doesn't do any validation in release builds, it's validity is only checked in
debug builds.
*/
static wxString FromUTF8(const char* s);
static wxString FromUTF8(const char* s, size_t len);
//@}
/**
Returns the character at position @a n (read-only).
*/
wxChar GetChar(size_t n) const;
/**
wxWidgets compatibility conversion. Returns a constant pointer to the data in
the string.
*/
const wxChar* GetData() const;
/**
Returns a reference to the character at position @e n.
*/
wxChar GetWritableChar(size_t n);
/**
Returns a writable buffer of at least @a len bytes.
It returns a pointer to a new memory block, and the
existing data will not be copied.
Call UngetWriteBuf() as soon as
possible to put the string back into a reasonable state.
This method is deprecated, please use
wxStringBuffer or
wxStringBufferLength instead.
*/
wxChar* GetWriteBuf(size_t len);
//@{
/**
Same as Find().
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
size_t Index(wxChar ch) const;
const size_t Index(const wxChar* sz) const;
//@}
/**
Returns @true if the string contains only ASCII characters.
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
bool IsAscii() const;
/**
Returns @true if the string is empty.
*/
bool IsEmpty() const;
/**
Returns @true if the string is empty (same as wxString::IsEmpty).
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
bool IsNull() const;
/**
Returns @true if the string is an integer (with possible sign).
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
bool IsNumber() const;
//@{
/**
Test whether the string is equal to the single character @e c. The test is
case-sensitive if @a caseSensitive is @true (default) or not if it is @c
@false.
Returns @true if the string is equal to the character, @false otherwise.
See also Cmp(), CmpNoCase()
*/
bool IsSameAs(const wxChar* psz, bool caseSensitive = true) const;
const bool IsSameAs(wxChar c, bool caseSensitive = true) const;
//@}
/**
Returns @true if the string is a word.
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
bool IsWord() const;
//@{
/**
Returns a reference to the last character (writable).
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
wxChar Last();
const wxChar Last();
//@}
/**
Returns the first @a count characters of the string.
*/
wxString Left(size_t count) const;
/**
Returns the length of the string.
*/
size_t Len() const;
/**
Returns the length of the string (same as Len).
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
size_t Length() const;
/**
Returns this string converted to the lower case.
*/
wxString Lower() const;
/**
Same as MakeLower.
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
void LowerCase();
/**
Converts all characters to lower case and returns the result.
*/
wxString MakeLower();
/**
Converts all characters to upper case and returns the result.
*/
wxString MakeUpper();
/**
Returns @true if the string contents matches a mask containing '*' and '?'.
*/
bool Matches(const wxString& mask) const;
/**
These are "advanced" functions and they will be needed quite rarely.
Alloc() and Shrink() are only
interesting for optimization purposes.
wxStringBuffer
and wxStringBufferLength classes may be very
useful when working with some external API which requires the caller to provide
a writable buffer.
Alloc()
Shrink()
wxStringBuffer
wxStringBufferLength
*/
/**
Returns a substring starting at @e first, with length @e count, or the rest of
the string if @a count is the default value.
*/
wxString Mid(size_t first, size_t count = wxSTRING_MAXLEN) const;
/**
Other string functions.
Trim()
Truncate()
Pad()
*/
/**
Adds @a count copies of @a pad to the beginning, or to the end of the string
(the default).
Removes spaces from the left or from the right (default).
*/
wxString Pad(size_t count, wxChar pad = ' ',
bool fromRight = true);
/**
Prepends @a str to this string, returning a reference to this string.
*/
wxString Prepend(const wxString& str);
/**
Similar to the standard function @e sprintf(). Returns the number of
characters written, or an integer less than zero on error.
Note that if @c wxUSE_PRINTF_POS_PARAMS is set to 1, then this function supports
Unix98-style positional parameters:
@note This function will use a safe version of @e vsprintf() (usually called
@e vsnprintf()) whenever available to always allocate the buffer of correct
size. Unfortunately, this function is not available on all platforms and the
dangerous @e vsprintf() will be used then which may lead to buffer overflows.
*/
int Printf(const wxChar* pszFormat, ...);
/**
Similar to vprintf. Returns the number of characters written, or an integer
less than zero
on error.
*/
int PrintfV(const wxChar* pszFormat, va_list argPtr);
//@{
/**
Removes @a len characters from the string, starting at @e pos.
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
wxString Remove(size_t pos);
wxString Remove(size_t pos, size_t len);
//@}
/**
Removes the last character.
*/
wxString RemoveLast();
/**
Replace first (or all) occurrences of substring with another one.
@e replaceAll: global replace (default), or only the first occurrence.
Returns the number of replacements made.
*/
size_t Replace(const wxString& strOld, const wxString& strNew,
bool replaceAll = true);
/**
Returns the last @a count characters.
*/
wxString Right(size_t count) const;
/**
These functions replace the standard @e strchr() and @e strstr()
functions.
Find()
Replace()
*/
/**
Sets the character at position @e n.
*/
void SetChar(size_t n, wxChar ch);
/**
Minimizes the string's memory. This can be useful after a call to
Alloc() if too much memory were preallocated.
*/
void Shrink();
/**
This function can be used to test if the string starts with the specified
@e prefix. If it does, the function will return @true and put the rest
of the string (i.e. after the prefix) into @a rest string if it is not
@NULL. Otherwise, the function returns @false and doesn't modify the
@e rest.
*/
bool StartsWith(const wxString& prefix, wxString rest = NULL) const;
/**
These functions return the string length and check whether the string is empty
or empty it.
Len()
IsEmpty()
@ref operatornot() operator!
Empty()
Clear()
*/
/**
Strip characters at the front and/or end. The same as Trim except that it
doesn't change this string.
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
wxString Strip(stripType s = trailing) const;
/**
Returns the part of the string between the indices @a from and @e to
inclusive.
This is a wxWidgets 1.xx compatibility function, use Mid()
instead (but note that parameters have different meaning).
*/
wxString SubString(size_t from, size_t to) const;
/**
These functions allow to extract substring from this string. All of them don't
modify the original string and return a new string containing the extracted
substring.
Mid()
@ref operatorparenth() operator
Left()
Right()
BeforeFirst()
BeforeLast()
AfterFirst()
AfterLast()
StartsWith()
EndsWith()
*/
//@{
/**
Converts the string to an 8-bit string in ISO-8859-1 encoding in the form of
a wxCharBuffer (Unicode builds only).
This is a convenience method useful when storing binary data in wxString.
@since 2.8.4
@see wxString::From8BitData
*/
const char* To8BitData() const;
const const wxCharBuffer To8BitData() const;
//@}
//@{
/**
Converts the string to an ASCII, 7-bit string in the form of
a wxCharBuffer (Unicode builds only) or a C string (ANSI builds).
Note that this conversion only works if the string contains only ASCII
characters. The @ref mbstr() mb_str method provides more
powerful means of converting wxString to C string.
*/
const char* ToAscii() const;
const const wxCharBuffer ToAscii() const;
//@}
/**
Attempts to convert the string to a floating point number. Returns @true on
success (the number is stored in the location pointed to by @e val) or @false
if the string does not represent such number (the value of @a val is not
modified in this case).
@see ToLong(), ToULong()
*/
bool ToDouble(double val) const;
/**
Attempts to convert the string to a signed integer in base @e base. Returns
@true on success in which case the number is stored in the location
pointed to by @a val or @false if the string does not represent a
valid number in the given base (the value of @a val is not modified
in this case).
The value of @a base must be comprised between 2 and 36, inclusive, or
be a special value 0 which means that the usual rules of @c C numbers are
applied: if the number starts with @c 0x it is considered to be in base
16, if it starts with @c 0 - in base 8 and in base 10 otherwise. Note
that you may not want to specify the base 0 if you are parsing the numbers
which may have leading zeroes as they can yield unexpected (to the user not
familiar with C) results.
@see ToDouble(), ToULong()
*/
bool ToLong(long val, int base = 10) const;
/**
This is exactly the same as ToLong() but works with 64
bit integer numbers.
Notice that currently it doesn't work (always returns @false) if parsing of 64
bit numbers is not supported by the underlying C run-time library. Compilers
with C99 support and Microsoft Visual C++ version 7 and higher do support this.
@see ToLong(), ToULongLong()
*/
bool ToLongLong(wxLongLong_t val, int base = 10) const;
/**
Attempts to convert the string to an unsigned integer in base @e base.
Returns @true on success in which case the number is stored in the
location pointed to by @a val or @false if the string does not
represent a valid number in the given base (the value of @a val is not
modified in this case). Please notice that this function
behaves in the same way as the standard @c strtoul() and so it simply
converts negative numbers to unsigned representation instead of rejecting them
(e.g. -1 is returned as @c ULONG_MAX).
See ToLong() for the more detailed
description of the @a base parameter.
@see ToDouble(), ToLong()
*/
bool ToULong(unsigned long val, int base = 10) const;
/**
This is exactly the same as ToULong() but works with 64
bit integer numbers.
Please see ToLongLong() for additional remarks.
*/
bool ToULongLong(wxULongLong_t val, int base = 10) const;
//@{
/**
Same as @ref wxString::utf8str utf8_str.
*/
const char* ToUTF8() const;
const const wxCharBuffer ToUF8() const;
//@}
/**
Removes white-space (space, tabs, form feed, newline and carriage return) from
the left or from the right end of the string (right is default).
*/
wxString Trim(bool fromRight = true);
/**
Truncate the string to the given length.
*/
wxString Truncate(size_t len);
//@{
/**
Puts the string back into a reasonable state (in which it can be used
normally), after
GetWriteBuf() was called.
The version of the function without the @a len parameter will calculate the
new string length itself assuming that the string is terminated by the first
@c NUL character in it while the second one will use the specified length
and thus is the only version which should be used with the strings with
embedded @c NULs (it is also slightly more efficient as @c strlen()
doesn't have to be called).
This method is deprecated, please use
wxStringBuffer or
wxStringBufferLength instead.
*/
void UngetWriteBuf();
void UngetWriteBuf(size_t len);
//@}
/**
Returns this string converted to upper case.
*/
wxString Upper() const;
/**
The same as MakeUpper.
This is a wxWidgets 1.xx compatibility function; you should not use it in new
code.
*/
void UpperCase();
/**
Both formatted versions (wxString::Printf) and stream-like
insertion operators exist (for basic types only). Additionally, the
Format() function allows to use simply append
formatted value to a string:
Format()
FormatV()
Printf()
PrintfV()
@ref operatorout() "operator "
*/
/**
Returns a pointer to the string data (@c const char* in ANSI build,
@c const wchar_t* in Unicode build).
Note that the returned value is not convertible to @c char* or
@c wchar_t*, use @ref charstr() char_str or
@ref wcharstr() wchar_string if you need to pass string value
to a function expecting non-const pointer.
@see @ref mbstr() mb_str, @ref wcstr() wc_str, @ref
fnstr() fn_str, @ref charstr() char_str, @ref
wcharstr() wchar_string
*/
const wxChar* c_str() const;
/**
Returns an object with string data that is implicitly convertible to
@c char* pointer. Note that any change to the returned buffer is lost and so
this function is only usable for passing strings to legacy libraries that
don't have const-correct API. Use wxStringBuffer if
you want to modify the string.
@see @ref mbstr() mb_str, @ref wcstr() wc_str, @ref
fnstr() fn_str, @ref cstr() c_str, @ref
wcharstr() wchar_str
*/
wxWritableCharBuffer char_str(const wxMBConv& conv = wxConvLibc) const;
//@{
/**
Returns string representation suitable for passing to OS' functions for
file handling. In ANSI build, this is same as @ref cstr() c_str.
In Unicode build, returned value can be either wide character string
or C string in charset matching the @c wxConvFileName object, depending on
the OS.
@see wxMBConv, @ref wcstr() wc_str, @ref wcstr() mb_str
*/
const wchar_t* fn_str() const;
const const char* fn_str() const;
const const wxCharBuffer fn_str() const;
//@}
//@{
/**
Returns multibyte (C string) representation of the string.
In Unicode build, converts using @e conv's wxMBConv::cWC2MB
method and returns wxCharBuffer. In ANSI build, this function is same
as @ref cstr() c_str.
The macro wxWX2MBbuf is defined as the correct return type (without const).
@see wxMBConv, @ref cstr() c_str, @ref wcstr() wc_str, @ref
fnstr() fn_str, @ref charstr() char_str
*/
const char* mb_str(const wxMBConv& conv = wxConvLibc) const;
const const wxCharBuffer mb_str(const wxMBConv& conv = wxConvLibc) const;
//@}
/**
Extraction from a stream.
*/
friend istream operator(istream& is, wxString& str);
//@{
/**
These functions work as C++ stream insertion operators: they insert the given
value into the string. Precision or format cannot be set using them, you can
use
Printf() for this.
*/
wxString operator(const wxString& str);
wxString operator(const wxChar* psz);
wxString operator(wxChar ch);
wxString operator(int i);
wxString operator(float f);
wxString operator(double d);
//@}
/**
Same as Mid (substring extraction).
*/
wxString operator ()(size_t start, size_t len);
//@{
/**
Concatenation: all these operators return a new string equal to the
concatenation of the operands.
*/
wxString operator +(const wxString& x, const wxString& y);
wxString operator +(const wxString& x, const wxChar* y);
wxString operator +(const wxString& x, wxChar y);
wxString operator +(const wxChar* x, const wxString& y);
//@}
//@{
/**
Concatenation in place: the argument is appended to the string.
*/
void operator +=(const wxString& str);
void operator +=(const wxChar* psz);
void operator +=(wxChar c);
//@}
//@{
/**
Assignment: the effect of each operation is the same as for the corresponding
constructor (see @ref construct() "wxString constructors").
*/
wxString operator =(const wxString& str);
wxString operator =(const wxChar* psz);
wxString operator =(wxChar c);
//@}
//@{
/**
Element extraction.
*/
wxChar operator [](size_t i) const;
wxChar operator [](size_t i) const;
const wxChar operator [](int i) const;
wxChar operator [](int i) const;
//@}
/**
Implicit conversion to a C string.
*/
operator const wxChar*() const;
/**
Empty string is @false, so !string will only return @true if the string is
empty.
This allows the tests for @NULLness of a @e const wxChar * pointer and emptiness
of the string to look the same in the code and makes it easier to port old code
to wxString.
See also IsEmpty().
*/
bool operator!() const;
/**
The supported functions are only listed here, please see any STL reference for
their documentation.
*/
//@{
/**
Converts the strings contents to UTF-8 and returns it either as a temporary
wxCharBuffer object or as a pointer to the internal string contents in
UTF-8 build.
*/
const char* utf8_str() const;
const const wxCharBuffer utf8_str() const;
//@}
//@{
/**
Returns wide character representation of the string.
In ANSI build, converts using @e conv's wxMBConv::cMB2WC
method and returns wxWCharBuffer. In Unicode build, this function is same
as @ref cstr() c_str.
The macro wxWX2WCbuf is defined as the correct return type (without const).
@see wxMBConv, @ref cstr() c_str, @ref wcstr() mb_str, @ref
fnstr() fn_str, @ref wcharstr() wchar_str
*/
const wchar_t* wc_str(const wxMBConv& conv) const;
const const wxWCharBuffer wc_str(const wxMBConv& conv) const;
//@}
/**
Returns an object with string data that is implicitly convertible to
@c char* pointer. Note that changes to the returned buffer may or may
not be lost (depending on the build) and so this function is only usable for
passing strings to legacy libraries that don't have const-correct API. Use
wxStringBuffer if you want to modify the string.
@see @ref mbstr() mb_str, @ref wcstr() wc_str, @ref
fnstr() fn_str, @ref cstr() c_str, @ref
charstr() char_str
*/
wxWritableWCharBuffer wchar_str() const;
/**
These functions are deprecated, please consider using new wxWidgets 2.0
functions instead of them (or, even better, std::string compatible variants).
CompareTo()
Contains()
First()
Freq()
Index()
IsAscii()
IsNull()
IsNumber()
IsWord()
Last()
Length()
LowerCase()
Remove()
Strip()
SubString()
UpperCase()
*/
};
/**
FIXME
*/
wxString Objects:
;
/**
FIXME
*/
wxString wxEmptyString;
/**
@class wxStringBufferLength
@wxheader{string.h}
This tiny class allows to conveniently access the wxString
internal buffer as a writable pointer without any risk of forgetting to restore
the string to the usable state later, and allows the user to set the internal
length of the string.
For example, assuming you have a low-level OS function called
@c int GetMeaningOfLifeAsString(char *) copying the value in the provided
buffer (which must be writable, of course), and returning the actual length
of the string, you might call it like this:
@code
wxString theAnswer;
wxStringBuffer theAnswerBuffer(theAnswer, 1024);
int nLength = GetMeaningOfLifeAsString(theAnswerBuffer);
theAnswerBuffer.SetLength(nLength);
if ( theAnswer != "42" )
{
wxLogError("Something is very wrong!");
}
@endcode
Note that the exact usage of this depends on whether on not wxUSE_STL is
enabled. If
wxUSE_STL is enabled, wxStringBuffer creates a separate empty character buffer,
and
if wxUSE_STL is disabled, it uses GetWriteBuf() from wxString, keeping the same
buffer
wxString uses intact. In other words, relying on wxStringBuffer containing the
old
wxString data is probably not a good idea if you want to build your program in
both
with and without wxUSE_STL.
Note that SetLength @c must be called before wxStringBufferLength destructs.
@library{wxbase}
@category{FIXME}
*/
class wxStringBufferLength
{
public:
/**
Constructs a writable string buffer object associated with the given string
and containing enough space for at least @a len characters. Basically, this
is equivalent to calling wxString::GetWriteBuf and
saving the result.
*/
wxStringBufferLength(const wxString& str, size_t len);
/**
Restores the string passed to the constructor to the usable state by calling
wxString::UngetWriteBuf on it.
*/
~wxStringBufferLength();
/**
Sets the internal length of the string referred to by wxStringBufferLength to
@a nLength characters.
Must be called before wxStringBufferLength destructs.
*/
void SetLength(size_t nLength);
/**
Returns the writable pointer to a buffer of the size at least equal to the
length specified in the constructor.
*/
wxChar* operator wxChar *();
};