wxWidgets/include/wx/ownerdrw.h

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///////////////////////////////////////////////////////////////////////////////
// Name: ownerdrw.h
// Purpose: interface for owner-drawn GUI elements
// Author: Vadim Zeitlin
// Modified by:
// Created: 11.11.97
// RCS-ID: $Id$
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _OWNERDRW_H
#define _OWNERDRW_H
#if wxUSE_OWNER_DRAWN
#ifdef __GNUG__
#pragma interface "ownerdrw.h"
#endif
#include "wx/bitmap.h"
#include "wx/colour.h"
#include "wx/font.h"
// ----------------------------------------------------------------------------
// wxOwnerDrawn - a mix-in base class, derive from it to implement owner-drawn
// behaviour
//
// wxOwnerDrawn supports drawing of an item with non standard font, color and
// also supports 3 bitmaps: either a checked/unchecked bitmap for a checkable
// element or one unchangeable bitmap otherwise.
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxOwnerDrawn
{
public:
// ctor & dtor
wxOwnerDrawn(const wxString& str = wxEmptyString,
bool bCheckable = FALSE,
bool bMenuItem = FALSE); // FIXME kludge for colors
virtual ~wxOwnerDrawn() { }
// fix appearance
void SetFont(const wxFont& font)
{ m_font = font; m_bOwnerDrawn = TRUE; }
wxFont& GetFont() const { return (wxFont &)m_font; }
void SetTextColour(const wxColour& colText)
{ m_colText = colText; m_bOwnerDrawn = TRUE; }
wxColour& GetTextColour() const { return (wxColour&) m_colText; }
void SetBackgroundColour(const wxColour& colBack)
{ m_colBack = colBack; m_bOwnerDrawn = TRUE; }
wxColour& GetBackgroundColour() const
{ return (wxColour&) m_colBack ; }
void SetBitmaps(const wxBitmap& bmpChecked,
const wxBitmap& bmpUnchecked = wxNullBitmap)
{ m_bmpChecked = bmpChecked;
m_bmpUnchecked = bmpUnchecked;
m_bOwnerDrawn = TRUE; }
void SetBitmap(const wxBitmap& bmpChecked)
{ m_bmpChecked = bmpChecked;
m_bOwnerDrawn = TRUE; }
const wxBitmap& GetBitmap(bool bChecked = TRUE) const
{ return (bChecked ? m_bmpChecked : m_bmpUnchecked); }
// the height of the menu checkmark (or bitmap) is determined by the font
// for the current item, but the width should be always the same (for the
// items to be aligned), so by default it's taken to be the same as for
// the last item (and default width for the first one).
//
// NB: default is too small for bitmaps, but ok for checkmarks.
void SetMarginWidth(int nWidth)
{
ms_nLastMarginWidth = m_nMarginWidth = (size_t) nWidth;
if ( ((size_t) nWidth) != ms_nDefaultMarginWidth )
m_bOwnerDrawn = TRUE;
}
int GetMarginWidth() const { return (int) m_nMarginWidth; }
static int GetDefaultMarginWidth() { return (int) ms_nDefaultMarginWidth; }
// accessors
void SetName(const wxString& strName) { m_strName = strName; }
const wxString& GetName() const { return m_strName; }
void SetCheckable(bool checkable) { m_bCheckable = checkable; }
bool IsCheckable() const { return m_bCheckable; }
// this function might seem strange, but if it returns FALSE it means that
// no non-standard attribute are set, so there is no need for this control
// to be owner-drawn. Moreover, you can force owner-drawn to FALSE if you
// want to change, say, the color for the item but only if it is owner-drawn
// (see wxMenuItem::wxMenuItem for example)
bool IsOwnerDrawn() const { return m_bOwnerDrawn; }
void ResetOwnerDrawn() { m_bOwnerDrawn = FALSE; }
public:
// constants used in OnDrawItem
// (they have the same values as corresponding Win32 constants)
enum wxODAction
{
wxODDrawAll = 0x0001, // redraw entire control
wxODSelectChanged = 0x0002, // selection changed (see Status.Select)
wxODFocusChanged = 0x0004 // keyboard focus changed (see Status.Focus)
};
enum wxODStatus
{
wxODSelected = 0x0001, // control is currently selected
wxODGrayed = 0x0002, // item is to be grayed
wxODDisabled = 0x0004, // item is to be drawn as disabled
wxODChecked = 0x0008, // item is to be checked
wxODHasFocus = 0x0010, // item has the keyboard focus
wxODDefault = 0x0020 // item is the default item
};
// virtual functions to implement drawing (return TRUE if processed)
virtual bool OnMeasureItem(size_t *pwidth, size_t *pheight);
virtual bool OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat);
protected:
wxString m_strName; // label for a manu item
private:
static size_t ms_nDefaultMarginWidth; // menu check mark width
static size_t ms_nLastMarginWidth; // handy for aligning all items
bool m_bCheckable, // used only for menu or check listbox items
m_bOwnerDrawn; // true if something is non standard
wxFont m_font; // font to use for drawing
wxColour m_colText, // color ----"---"---"----
m_colBack; // background color
wxBitmap m_bmpChecked, // bitmap to put near the item
m_bmpUnchecked; // (checked is used also for 'uncheckable' items)
size_t m_nHeight, // font height
m_nMarginWidth; // space occupied by bitmap to the left of the item
};
#endif // wxUSE_OWNER_DRAWN
#endif
// _OWNERDRW_H