wxWidgets/samples/mdi/mdi.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: mdi.cpp
// Purpose: MDI sample
// Author: Julian Smart
// Modified by: 2008-10-31 Vadim Zeitlin: big clean up
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) 1997 Julian Smart
// (c) 2008 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ===========================================================================
// declarations
// ===========================================================================
// ---------------------------------------------------------------------------
// headers
// ---------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#include "wx/mdi.h"
#endif
#include "wx/toolbar.h"
#if !defined(__WXMSW__)
#include "../sample.xpm"
#include "chart.xpm"
#endif
#include "bitmaps/new.xpm"
#include "bitmaps/open.xpm"
#include "bitmaps/save.xpm"
#include "bitmaps/copy.xpm"
#include "bitmaps/cut.xpm"
#include "bitmaps/paste.xpm"
#include "bitmaps/print.xpm"
#include "bitmaps/help.xpm"
// replace this 0 with 1 to build the sample using the generic MDI classes (you
// may also need to add src/generic/mdig.cpp to the build)
#if 0
#include "wx/generic/mdig.h"
#define wxMDIParentFrame wxGenericMDIParentFrame
#define wxMDIChildFrame wxGenericMDIChildFrame
#define wxMDIClientWindow wxGenericMDIClientWindow
#endif
#include "mdi.h"
IMPLEMENT_APP(MyApp)
// ---------------------------------------------------------------------------
// event tables
// ---------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxMDIParentFrame)
EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
EVT_MENU(wxID_NEW, MyFrame::OnNewWindow)
EVT_MENU(MDI_FULLSCREEN, MyFrame::OnFullScreen)
EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
EVT_MENU(wxID_CLOSE_ALL, MyFrame::OnCloseAll)
EVT_CLOSE(MyFrame::OnClose)
END_EVENT_TABLE()
// Note that wxID_NEW and wxID_ABOUT commands get passed
// to the parent window for processing, so no need to
// duplicate event handlers here.
BEGIN_EVENT_TABLE(MyChild, wxMDIChildFrame)
EVT_MENU(wxID_CLOSE, MyChild::OnClose)
EVT_MENU(MDI_REFRESH, MyChild::OnRefresh)
EVT_MENU(MDI_CHANGE_TITLE, MyChild::OnChangeTitle)
EVT_MENU(MDI_CHANGE_POSITION, MyChild::OnChangePosition)
EVT_MENU(MDI_CHANGE_SIZE, MyChild::OnChangeSize)
#if wxUSE_CLIPBOARD
EVT_MENU(wxID_PASTE, MyChild::OnPaste)
EVT_UPDATE_UI(wxID_PASTE, MyChild::OnUpdatePaste)
#endif // wxUSE_CLIPBOARD
EVT_SIZE(MyChild::OnSize)
EVT_MOVE(MyChild::OnMove)
EVT_CLOSE(MyChild::OnCloseWindow)
END_EVENT_TABLE()
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
EVT_MOUSE_EVENTS(MyCanvas::OnEvent)
END_EVENT_TABLE()
BEGIN_EVENT_TABLE(MyChild::EventHandler, wxEvtHandler)
EVT_MENU(MDI_REFRESH, MyChild::EventHandler::OnRefresh)
END_EVENT_TABLE()
// ===========================================================================
// implementation
// ===========================================================================
// ---------------------------------------------------------------------------
// MyApp
// ---------------------------------------------------------------------------
// Initialise this in OnInit, not statically
bool MyApp::OnInit()
{
if ( !wxApp::OnInit() )
return false;
// Create the main frame window
MyFrame *frame = new MyFrame;
frame->Show(true);
return true;
}
// ---------------------------------------------------------------------------
// MyFrame
// ---------------------------------------------------------------------------
// Define my frame constructor
MyFrame::MyFrame()
: wxMDIParentFrame(NULL, wxID_ANY, "wxWidgets MDI Sample",
wxDefaultPosition, wxSize(500, 400))
{
SetIcon(wxICON(sample));
// Make a menubar
#if wxUSE_MENUS
// Associate the menu bar with the frame
SetMenuBar(CreateMainMenubar());
// This shows that the standard window menu may be customized:
wxMenu * const windowMenu = GetWindowMenu();
if ( windowMenu )
{
// we can change the labels of standard items (which also means we can
// set up accelerators for them as they're part of the label)
windowMenu->SetLabel(wxID_MDI_WINDOW_TILE_HORZ,
"&Tile horizontally\tCtrl-Shift-H");
windowMenu->SetLabel(wxID_MDI_WINDOW_TILE_VERT,
"&Tile vertically\tCtrl-Shift-V");
// we can also change the help string
windowMenu->SetHelpString(wxID_MDI_WINDOW_CASCADE,
"Arrange windows in cascade");
// we can remove some items
windowMenu->Delete(wxID_MDI_WINDOW_ARRANGE_ICONS);
// and we can add completely custom commands -- but then we must handle
// them ourselves, see OnCloseAll()
windowMenu->AppendSeparator();
windowMenu->Append(wxID_CLOSE_ALL, "&Close all windows\tCtrl-Shift-C",
"Close all open windows");
SetWindowMenu(windowMenu);
}
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
CreateStatusBar();
#endif // wxUSE_STATUSBAR
m_textWindow = new wxTextCtrl(this, wxID_ANY, "A help window",
wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE | wxSUNKEN_BORDER);
#if wxUSE_TOOLBAR
CreateToolBar(wxNO_BORDER | wxTB_FLAT | wxTB_HORIZONTAL);
InitToolBar(GetToolBar());
#endif // wxUSE_TOOLBAR
#if wxUSE_ACCEL
// Accelerators
wxAcceleratorEntry entries[3];
entries[0].Set(wxACCEL_CTRL, (int) 'N', wxID_NEW);
entries[1].Set(wxACCEL_CTRL, (int) 'X', wxID_EXIT);
entries[2].Set(wxACCEL_CTRL, (int) 'A', wxID_ABOUT);
wxAcceleratorTable accel(3, entries);
SetAcceleratorTable(accel);
#endif // wxUSE_ACCEL
// connect it only now, after creating m_textWindow
Connect(wxEVT_SIZE, wxSizeEventHandler(MyFrame::OnSize));
}
MyFrame::~MyFrame()
{
// and disconnect it to prevent accessing already deleted m_textWindow in
// the size event handler if it's called during destruction
Disconnect(wxEVT_SIZE, wxSizeEventHandler(MyFrame::OnSize));
}
#if wxUSE_MENUS
/* static */
wxMenuBar *MyFrame::CreateMainMenubar()
{
wxMenu *menuFile = new wxMenu;
menuFile->Append(wxID_NEW, "&New window\tCtrl-N", "Create a new child window");
menuFile->AppendCheckItem(MDI_FULLSCREEN, "Show &full screen\tCtrl-F");
menuFile->Append(wxID_EXIT, "&Exit\tAlt-X", "Quit the program");
wxMenu *menuHelp = new wxMenu;
menuHelp->Append(wxID_ABOUT, "&About\tF1");
wxMenuBar *mbar = new wxMenuBar;
mbar->Append(menuFile, "&File");
mbar->Append(menuHelp, "&Help");
return mbar;
}
#endif // wxUSE_MENUS
void MyFrame::OnClose(wxCloseEvent& event)
{
unsigned numChildren = MyChild::GetChildrenCount();
if ( event.CanVeto() && (numChildren > 0) )
{
wxString msg;
msg.Printf("%d windows still open, close anyhow?", numChildren);
if ( wxMessageBox(msg, "Please confirm",
wxICON_QUESTION | wxYES_NO) != wxYES )
{
event.Veto();
return;
}
}
event.Skip();
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
Close();
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
{
(void)wxMessageBox("wxWidgets 2.0 MDI Demo\n"
"Author: Julian Smart (c) 1997\n"
"Usage: mdi.exe", "About MDI Demo");
}
void MyFrame::OnNewWindow(wxCommandEvent& WXUNUSED(event) )
{
// create and show another child frame
MyChild *subframe = new MyChild(this);
subframe->Show(true);
}
void MyFrame::OnFullScreen(wxCommandEvent& event)
{
ShowFullScreen(event.IsChecked());
}
void MyFrame::OnCloseAll(wxCommandEvent& WXUNUSED(event))
{
for ( wxWindowList::const_iterator i = GetChildren().begin();
i != GetChildren().end();
++i )
{
if ( wxDynamicCast(*i, wxMDIChildFrame) )
(*i)->Close();
}
}
void MyFrame::OnSize(wxSizeEvent& event)
{
int w, h;
GetClientSize(&w, &h);
m_textWindow->SetSize(0, 0, 200, h);
GetClientWindow()->SetSize(200, 0, w - 200, h);
// FIXME: On wxX11, we need the MDI frame to process this
// event, but on other platforms this should not
// be done.
#ifdef __WXUNIVERSAL__
Applied patch [ 597398 ] Generic MDI, wxNotebook based. By Hans Van Leemputten (hansvl) - This patch implements a generic notebook based mdi, due to that wxMDIChildFrame could not derive from wxFrame some things in the samples and in the docmdi classes needed to be adjusted... basically this comes down to not do (wxFrame *) but instead do (wxMDIChildFrame *), or store a pointer to the frame in a wxWindow* instead of a wxFrame variable... - The main reason wxMDIChildFrame cannot derive from wxFrame is that it would take to much platform specific functions to be overwritten (= lot of ifdef's). This then couldn't be called generic anymore, so that's why we need to derive from wxPanel... - Tested on/with: 1. wxMSW (I disabled the MSW MDI implementation to be able to test it), tested it with the MDI sample, docvwmdi sample and docview sample and also tested it with wxWorkshop. (test = compile and run) 2. wxX11, tested with the same set wxWin samples as the wxMSW test. I also compiled wxWorkshop with it, but could not run wxWorkshop due to some issue not related to the MDI implementation. - How to apply: * Apply the patch * move mdig.cpp into wxWindows/src/generic/ * move mdig.h into wxWindows/include/wx/generic/ - Some extra things that still need to be done: * File lists, project files should be updated to include mdig.cpp (the patch only change this on wxX11) * The configuration script should be updated. * Maybe wxUSE_GENERIC_MDI_ARCHITECTURE also should be added so it is only included when wanted... git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16610 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-08-20 09:09:55 +00:00
event.Skip();
#else
wxUnusedVar(event);
#endif
}
#if wxUSE_TOOLBAR
void MyFrame::InitToolBar(wxToolBar* toolBar)
{
wxBitmap bitmaps[8];
bitmaps[0] = wxBitmap( new_xpm );
bitmaps[1] = wxBitmap( open_xpm );
bitmaps[2] = wxBitmap( save_xpm );
bitmaps[3] = wxBitmap( copy_xpm );
bitmaps[4] = wxBitmap( cut_xpm );
bitmaps[5] = wxBitmap( paste_xpm );
bitmaps[6] = wxBitmap( print_xpm );
bitmaps[7] = wxBitmap( help_xpm );
toolBar->AddTool(wxID_NEW, "New", bitmaps[0], "New file");
toolBar->AddTool(1, "Open", bitmaps[1], "Open file");
toolBar->AddTool(2, "Save", bitmaps[2], "Save file");
toolBar->AddSeparator();
toolBar->AddTool(3, "Copy", bitmaps[3], "Copy");
toolBar->AddTool(4, "Cut", bitmaps[4], "Cut");
toolBar->AddTool(5, "Paste", bitmaps[5], "Paste");
toolBar->AddSeparator();
toolBar->AddTool(6, "Print", bitmaps[6], "Print");
toolBar->AddSeparator();
toolBar->AddTool(wxID_ABOUT, "About", bitmaps[7], "Help");
toolBar->Realize();
}
#endif // wxUSE_TOOLBAR
// ---------------------------------------------------------------------------
// MyCanvas
// ---------------------------------------------------------------------------
// Define a constructor for my canvas
MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size)
: wxScrolledWindow(parent, wxID_ANY, pos, size,
wxSUNKEN_BORDER |
wxNO_FULL_REPAINT_ON_RESIZE |
wxVSCROLL | wxHSCROLL)
{
SetBackgroundColour(wxColour("WHITE"));
SetCursor(wxCursor(wxCURSOR_PENCIL));
SetScrollbars(20, 20, 50, 50);
m_dirty = false;
}
// Define the repainting behaviour
void MyCanvas::OnDraw(wxDC& dc)
{
if ( !m_text.empty() )
dc.DrawText(m_text, 10, 10);
dc.SetFont(*wxSWISS_FONT);
dc.SetPen(*wxGREEN_PEN);
dc.DrawLine(0, 0, 200, 200);
dc.DrawLine(200, 0, 0, 200);
dc.SetBrush(*wxCYAN_BRUSH);
dc.SetPen(*wxRED_PEN);
dc.DrawRectangle(100, 100, 100, 50);
dc.DrawRoundedRectangle(150, 150, 100, 50, 20);
dc.DrawEllipse(250, 250, 100, 50);
#if wxUSE_SPLINES
dc.DrawSpline(50, 200, 50, 100, 200, 10);
#endif // wxUSE_SPLINES
dc.DrawLine(50, 230, 200, 230);
dc.DrawText("This is a test string", 50, 230);
wxPoint points[3];
points[0].x = 200; points[0].y = 300;
points[1].x = 100; points[1].y = 400;
points[2].x = 300; points[2].y = 400;
dc.DrawPolygon(3, points);
}
// This implements a tiny doodling program! Drag the mouse using the left
// button.
void MyCanvas::OnEvent(wxMouseEvent& event)
{
wxClientDC dc(this);
PrepareDC(dc);
wxPoint pt(event.GetLogicalPosition(dc));
static long xpos = -1;
static long ypos = -1;
if (xpos > -1 && ypos > -1 && event.Dragging())
{
dc.SetPen(*wxBLACK_PEN);
dc.DrawLine(xpos, ypos, pt.x, pt.y);
m_dirty = true;
}
xpos = pt.x;
ypos = pt.y;
}
// ---------------------------------------------------------------------------
// MyChild
// ---------------------------------------------------------------------------
unsigned MyChild::ms_numChildren = 0;
MyChild::MyChild(wxMDIParentFrame *parent)
: wxMDIChildFrame
(
parent,
wxID_ANY,
wxString::Format("Child %u", ++ms_numChildren)
)
{
m_canvas = new MyCanvas(this, wxPoint(0, 0), GetClientSize());
SetIcon(wxICON(chart));
const bool canBeResized = !IsAlwaysMaximized();
// create our menu bar: it will be shown instead of the main frame one when
// we're active
#if wxUSE_MENUS
wxMenuBar *mbar = MyFrame::CreateMainMenubar();
mbar->GetMenu(0)->Insert(1, wxID_CLOSE, "&Close child\tCtrl-W",
"Close this window");
wxMenu *menuChild = new wxMenu;
menuChild->Append(MDI_REFRESH, "&Refresh picture");
menuChild->Append(MDI_CHANGE_TITLE, "Change &title...\tCtrl-T");
if ( canBeResized )
{
menuChild->AppendSeparator();
menuChild->Append(MDI_CHANGE_POSITION, "Move frame\tCtrl-M");
menuChild->Append(MDI_CHANGE_SIZE, "Resize frame\tCtrl-S");
}
#if wxUSE_CLIPBOARD
menuChild->AppendSeparator();
menuChild->Append(wxID_PASTE, "Copy text from clipboard\tCtrl-V");
#endif // wxUSE_CLIPBOARD
mbar->Insert(1, menuChild, "&Child");
// Associate the menu bar with the frame
SetMenuBar(mbar);
#endif // wxUSE_MENUS
// this should work for MDI frames as well as for normal ones, provided
// they can be resized at all
if ( canBeResized )
SetSizeHints(100, 100);
// test that event handlers pushed on top of MDI children do work (this
// used to be broken, see #11225)
PushEventHandler(new EventHandler(ms_numChildren));
}
MyChild::~MyChild()
{
PopEventHandler(true);
ms_numChildren--;
}
void MyChild::OnClose(wxCommandEvent& WXUNUSED(event))
{
Close(true);
}
void MyChild::OnRefresh(wxCommandEvent& WXUNUSED(event))
{
if ( m_canvas )
m_canvas->Refresh();
}
void MyChild::OnChangePosition(wxCommandEvent& WXUNUSED(event))
{
Move(10, 10);
}
void MyChild::OnChangeSize(wxCommandEvent& WXUNUSED(event))
{
SetClientSize(100, 100);
}
void MyChild::OnChangeTitle(wxCommandEvent& WXUNUSED(event))
{
#if wxUSE_TEXTDLG
static wxString s_title = "Canvas Frame";
wxString title = wxGetTextFromUser("Enter the new title for MDI child",
"MDI sample question",
s_title,
GetParent()->GetParent());
if ( !title )
return;
s_title = title;
SetTitle(s_title);
#endif // wxUSE_TEXTDLG
}
void MyChild::OnActivate(wxActivateEvent& event)
{
if ( event.GetActive() && m_canvas )
m_canvas->SetFocus();
}
void MyChild::OnMove(wxMoveEvent& event)
{
// VZ: here everything is totally wrong under MSW, the positions are
// different and both wrong (pos2 is off by 2 pixels for me which seems
// to be the width of the MDI canvas border)
wxPoint pos1 = event.GetPosition(),
pos2 = GetPosition();
wxLogStatus("position from event: (%d, %d), from frame (%d, %d)",
pos1.x, pos1.y, pos2.x, pos2.y);
event.Skip();
}
void MyChild::OnSize(wxSizeEvent& event)
{
// VZ: under MSW the size event carries the client size (quite
// unexpectedly) *except* for the very first one which has the full
// size... what should it really be? TODO: check under wxGTK
wxSize size1 = event.GetSize(),
size2 = GetSize(),
size3 = GetClientSize();
wxLogStatus("size from event: %dx%d, from frame %dx%d, client %dx%d",
size1.x, size1.y, size2.x, size2.y, size3.x, size3.y);
event.Skip();
}
void MyChild::OnCloseWindow(wxCloseEvent& event)
{
if ( m_canvas && m_canvas->IsDirty() )
{
if ( wxMessageBox("Really close?", "Please confirm",
wxICON_QUESTION | wxYES_NO) != wxYES )
{
event.Veto();
return;
}
}
event.Skip();
}
#if wxUSE_CLIPBOARD
#include "wx/clipbrd.h"
void MyChild::OnPaste(wxCommandEvent& WXUNUSED(event))
{
wxClipboardLocker lock;
wxTextDataObject data;
m_canvas->SetText(wxTheClipboard->GetData(data)
? data.GetText()
: wxString("No text on clipboard"));
}
void MyChild::OnUpdatePaste(wxUpdateUIEvent& event)
{
wxClipboardLocker lock;
event.Enable( wxTheClipboard->IsSupported(wxDF_TEXT) );
}
#endif // wxUSE_CLIPBOARD