wxWidgets/include/wx/motif/app.h

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/////////////////////////////////////////////////////////////////////////////
// Name: app.h
// Purpose: wxApp class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_APP_H_
#define _WX_APP_H_
#ifdef __GNUG__
#pragma interface "app.h"
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/gdicmn.h"
#include "wx/event.h"
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxApp ;
class WXDLLEXPORT wxKeyEvent;
class WXDLLEXPORT wxLog;
#define wxPRINT_WINDOWS 1
#define wxPRINT_POSTSCRIPT 2
WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
// Force an exit from main loop
void WXDLLEXPORT wxExit();
// Yield to other apps/messages
bool WXDLLEXPORT wxYield();
// Represents the application. Derive OnInit and declare
// a new App object to start application
class WXDLLEXPORT wxApp: public wxEvtHandler
{
DECLARE_DYNAMIC_CLASS(wxApp)
wxApp();
inline ~wxApp() {}
static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
static wxAppInitializerFunction GetInitializerFunction() { return m_appInitFn; }
virtual int MainLoop();
void ExitMainLoop();
bool Initialized();
virtual bool Pending() ;
virtual void Dispatch() ;
void OnIdle(wxIdleEvent& event);
// Generic
virtual bool OnInit() { return FALSE; };
// Create an application context
virtual bool OnInitGui();
// Called to set off the main loop
virtual int OnRun() { return MainLoop(); };
virtual int OnExit() { return 0; }
inline void SetPrintMode(int mode) { m_printMode = mode; }
inline int GetPrintMode() const { return m_printMode; }
inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
inline bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
inline wxString GetAppName() const {
if (m_appName != "")
return m_appName;
else return m_className;
}
inline void SetAppName(const wxString& name) { m_appName = name; };
inline wxString GetClassName() const { return m_className; }
inline void SetClassName(const wxString& name) { m_className = name; }
void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; }
const wxString& GetVendorName() const { return m_vendorName; }
wxWindow *GetTopWindow() const ;
inline void SetTopWindow(wxWindow *win) { m_topWindow = win; }
inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
inline bool GetWantDebugOutput() { return m_wantDebugOutput; }
// Send idle event to all top-level windows.
// Returns TRUE if more idle time is requested.
bool SendIdleEvents();
// Send idle event to window and all subwindows
// Returns TRUE if more idle time is requested.
bool SendIdleEvents(wxWindow* win);
// Windows only, but for compatibility...
inline void SetAuto3D(bool flag) { m_auto3D = flag; }
inline bool GetAuto3D() const { return m_auto3D; }
// Creates a log object
virtual wxLog* CreateLogTarget();
// Motif implementation.
// Processes an X event.
virtual void ProcessXEvent(WXEvent* event);
// Returns TRUE if an accelerator has been processed
virtual bool CheckForAccelerator(WXEvent* event);
public:
// Will always be set to the appropriate, main-style values.
int argc;
char ** argv;
protected:
bool m_wantDebugOutput ;
wxString m_className;
wxString m_appName,
m_vendorName;
wxWindow * m_topWindow;
bool m_exitOnFrameDelete;
bool m_showOnInit;
int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
bool m_auto3D ; // Always use 3D controls, except
// where overriden
static wxAppInitializerFunction m_appInitFn;
public:
// Implementation
static bool Initialize();
static void CleanUp();
void DeletePendingObjects();
bool ProcessIdle();
// Motif-specific
inline WXAppContext GetAppContext() const { return m_appContext; }
inline WXWidget GetTopLevelWidget() const { return m_topLevelWidget; }
WXColormap GetMainColormap(WXDisplay* display) ;
WXDisplay* GetInitialDisplay() const { return m_initialDisplay; }
inline long GetMaxRequestSize() const { return m_maxRequestSize; }
// This handler is called when a property change event occurs
virtual void HandlePropertyChange(WXEvent *event);
public:
static long sm_lastMessageTime;
int m_nCmdShow;
protected:
bool m_keepGoing ;
// Motif-specific
WXAppContext m_appContext;
WXWidget m_topLevelWidget;
WXColormap m_mainColormap;
WXDisplay* m_initialDisplay;
long m_maxRequestSize;
DECLARE_EVENT_TABLE()
};
int WXDLLEXPORT wxEntry( int argc, char *argv[] );
#endif
// _WX_APP_H_