1999-01-25 18:33:08 +00:00
|
|
|
\section{\class{wxTCPServer}}\label{wxtcpserver}
|
|
|
|
|
|
|
|
A wxTCPServer object represents the server part of a client-server conversation.
|
|
|
|
It emulates a DDE-style protocol, but uses TCP/IP which is available on most platforms.
|
|
|
|
|
|
|
|
A DDE-based implementation for Windows is available using \helpref{wxDDEServer}{wxddeserver}.
|
|
|
|
|
|
|
|
\wxheading{Derived from}
|
|
|
|
|
|
|
|
wxServerBase\\
|
|
|
|
\helpref{wxObject}{wxobject}
|
|
|
|
|
1999-02-15 20:41:29 +00:00
|
|
|
\wxheading{Include files}
|
|
|
|
|
|
|
|
<wx/sckipc.h>
|
|
|
|
|
1999-01-25 18:33:08 +00:00
|
|
|
\wxheading{See also}
|
|
|
|
|
|
|
|
\helpref{wxTCPClient}{wxtcpclient}, \helpref{wxTCPConnection}{wxtcpconnection}, \helpref{IPC overview}{ipcoverview}
|
|
|
|
|
|
|
|
\latexignore{\rtfignore{\wxheading{Members}}}
|
|
|
|
|
|
|
|
\membersection{wxTCPServer::wxTCPServer}
|
|
|
|
|
|
|
|
\func{}{wxTCPServer}{\void}
|
|
|
|
|
|
|
|
Constructs a server object.
|
|
|
|
|
|
|
|
\membersection{wxTCPServer::Create}
|
|
|
|
|
|
|
|
\func{bool}{Create}{\param{const wxString\& }{service}}
|
|
|
|
|
|
|
|
Registers the server using the given service name. Under Unix, the
|
|
|
|
string must contain an integer id which is used as an Internet port
|
|
|
|
number. FALSE is returned if the call failed (for example, the port
|
|
|
|
number is already in use).
|
|
|
|
|
|
|
|
\membersection{wxTCPServer::OnAcceptConnection}\label{wxtcpserveronacceptconnection}
|
|
|
|
|
|
|
|
\func{virtual wxConnectionBase *}{OnAcceptConnection}{\param{const wxString\& }{topic}}
|
|
|
|
|
|
|
|
When a client calls {\bf MakeConnection}, the server receives the
|
|
|
|
message and this member is called. The application should derive a
|
|
|
|
member to intercept this message and return a connection object of
|
|
|
|
either the standard wxTCPConnection type, or of a user-derived type. If the
|
|
|
|
topic is ``STDIO'', the application may wish to refuse the connection.
|
|
|
|
Under Unix, when a server is created the OnAcceptConnection message is
|
|
|
|
always sent for standard input and output.
|
|
|
|
|