wxWidgets/docs/latex/wx/gupdlock.tex

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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%% Name: gupdlock.tex
%% Purpose: wxGridUpdateLocker documentation
%% Author: Evgeniy Tarassov
%% Created: 2007-03-15
%% RCS-ID: $Id$
%% Copyright: (c) 2007 TT-Solutions SARL
%% License: wxWindows license
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\section{\class{wxGridUpdateLocker}}\label{wxgridupdatelocker}
This small class can be used to prevent \helpref{wxGrid}{wxgrid} from redrawing
during its lifetime by calling \helpref{wxGrid::BeginBatch}{wxgridbeginbatch}
in its constructor and \helpref{wxGrid::EndBatch}{wxgridendbatch} in its
destructor. It is typically used in a function performing several operations
with a grid which would otherwise result in flicker. For example:
{\small
\begin{verbatim}
void MyFrame::Foo()
{
m_grid = new wxGrid(this, ...);
wxGridUpdateLocker noUpdates(m_grid);
m_grid->AppendColumn();
... many other operations with m_grid...
m_grid->AppendRow();
// destructor called, grid refreshed
}
\end{verbatim}
}
Using this class is easier and safer than calling
\helpref{BeginBatch}{wxgridbeginbatch} and \helpref{EndBatch}{wxgridendbatch}
because you don't risk not to call the latter (due to an exception for example).
\wxheading{Derived from}
None.
\wxheading{Include files}
<wx/grid.h>
\wxheading{Library}
\helpref{wxAdv}{librarieslist}
\latexignore{\rtfignore{\wxheading{Members}}}
\membersection{wxGridUpdateLocker::wxGridUpdateLocker}\label{wxgridupdatelockerctor}
\func{}{wxGridUpdateLocker}{\param{wxGrid *}{grid = \NULL}}
Creates an object preventing the updates of the specified \arg{grid}. The
parameter could be \NULL in which case nothing is done. If \arg{grid} is
non-\NULL then the grid must exist for longer than wxGridUpdateLocker object
itself.
The default constructor could be followed by a call to
\helpref{wxGridUpdateLocker::Create}{wxgridupdatelockercreate} to set the
grid object later.
\membersection{wxGridUpdateLocker::\destruct{wxGridUpdateLocker}}\label{wxgridupdatelockerdtor}
\func{}{\destruct{wxGridUpdateLocker}}{\void}
Destructor reenables updates for the grid this object is associated with.
\membersection{wxGridUpdateLocker::Create}\label{wxgridupdatelockercreate}
\func{void}{Create}{\param{wxGrid* }{grid}}
This method can be called if the object had been constructed using the default
constructor. It must not be called more than once.