wxWidgets/interface/defs.h

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/////////////////////////////////////////////////////////////////////////////
// Name: defs.h
// Purpose: interface of global functions
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/** @ingroup group_funcmacro_byteorder */
//@{
/**
This macro will swap the bytes of the @a value variable from little endian
to big endian or vice versa unconditionally, i.e. independently of the
current platform.
@header{wx/defs.h}
*/
#define wxINT32_SWAP_ALWAYS( wxInt32 value )
#define wxUINT32_SWAP_ALWAYS( wxUint32 value )
#define wxINT16_SWAP_ALWAYS( wxInt16 value )
#define wxUINT16_SWAP_ALWAYS( wxUint16 value )
//@}
/** @ingroup group_funcmacro_byteorder */
//@{
/**
This macro will swap the bytes of the @a value variable from little endian
to big endian or vice versa if the program is compiled on a big-endian
architecture (such as Sun work stations). If the program has been compiled
on a little-endian architecture, the value will be unchanged.
Use these macros to read data from and write data to a file that stores
data in little-endian (for example Intel i386) format.
@header{wx/defs.h}
*/
#define wxINT32_SWAP_ON_BE( wxInt32 value )
#define wxUINT32_SWAP_ON_BE( wxUint32 value )
#define wxINT16_SWAP_ON_BE( wxInt16 value )
#define wxUINT16_SWAP_ON_BE( wxUint16 value )
//@}
/** @ingroup group_funcmacro_byteorder */
//@{
/**
This macro will swap the bytes of the @a value variable from little endian
to big endian or vice versa if the program is compiled on a little-endian
architecture (such as Intel PCs). If the program has been compiled on a
big-endian architecture, the value will be unchanged.
Use these macros to read data from and write data to a file that stores
data in big-endian format.
@header{wx/defs.h}
*/
#define wxINT32_SWAP_ON_LE( wxInt32 value )
#define wxUINT32_SWAP_ON_LE( wxUint32 value )
#define wxINT16_SWAP_ON_LE( wxInt16 value )
#define wxUINT16_SWAP_ON_LE( wxUint16 value )
//@}
/**
This macro is similar to wxDEPRECATED() but can be used
to not only declare the function @a func as deprecated but to also provide
its (inline) implementation @e body.
It can be used as following:
@code
class wxFoo
{
public:
// OldMethod() is deprecated, use NewMethod() instead
void NewMethod();
wxDEPRECATED_INLINE( void OldMethod(), NewMethod() );
};
@endcode
*/
#define wxDEPRECATED_INLINE(func, body) /* implementation is private */
/**
@c wxEXPLICIT is a macro which expands to the C++ @c explicit keyword if
the compiler supports it or nothing otherwise. Thus, it can be used even in the
code which might have to be compiled with an old compiler without support for
this language feature but still take advantage of it when it is available.
*/
/**
GNU C++ compiler gives a warning for any class whose destructor is private
unless it has a friend. This warning may sometimes be useful but it doesn't
make sense for reference counted class which always delete themselves (hence
destructor should be private) but don't necessarily have any friends, so this
macro is provided to disable the warning in such case. The @a name parameter
should be the name of the class but is only used to construct a unique friend
class name internally. Example of using the macro:
@code
class RefCounted
{
public:
RefCounted() { m_nRef = 1; }
void IncRef() { m_nRef++ ; }
void DecRef() { if ( !--m_nRef ) delete this; }
private:
~RefCounted() { }
wxSUPPRESS_GCC_PRIVATE_DTOR(RefCounted)
};
@endcode
Notice that there should be no semicolon after this macro.
*/
#define wxSUPPRESS_GCC_PRIVATE_DTOR_WARNING(name) /* implementation is private */
/**
This macro can be used around a function declaration to generate warnings
indicating that this function is deprecated (i.e. obsolete and planned to be
removed in the future) when it is used. Only Visual C++ 7 and higher and g++
compilers currently support this functionality.
Example of use:
@code
// old function, use wxString version instead
wxDEPRECATED( void wxGetSomething(char *buf, size_t len) );
// ...
wxString wxGetSomething();
@endcode
*/
/**
This macro is the same as the standard C99 @c va_copy for the compilers
which support it or its replacement for those that don't. It must be used to
preserve the value of a @c va_list object if you need to use it after
passing it to another function because it can be modified by the latter.
As with @c va_start, each call to @c wxVaCopy must have a matching
@c va_end.
*/
void wxVaCopy(va_list argptrDst, va_list argptrSrc);
/**
This is a special version of wxDEPRECATED() macro which
only does something when the deprecated function is used from the code outside
wxWidgets itself but doesn't generate warnings when it is used from wxWidgets.
It is used with the virtual functions which are called by the library itself --
even if such function is deprecated the library still has to call it to ensure
that the existing code overriding it continues to work, but the use of this
macro ensures that a deprecation warning will be generated if this function is
used from the user code or, in case of Visual C++, even when it is simply
overridden.
*/