wxWidgets/include/wx/brush.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/brush.h
// Purpose: Includes platform-specific wxBrush file
// Author: Julian Smart
// Modified by:
// Created:
// RCS-ID: $Id$
// Copyright: Julian Smart
// Licence: wxWindows Licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BRUSH_H_BASE_
#define _WX_BRUSH_H_BASE_
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/gdiobj.h"
// NOTE: these values cannot be combined together!
enum wxBrushStyle
{
#ifdef WXWIN_COMPATIBILITY_2_8
/* start of deprecated values */
wxSOLID = 100,
wxDOT,
wxLONG_DASH,
wxSHORT_DASH,
wxDOT_DASH,
wxUSER_DASH,
wxTRANSPARENT,
wxSTIPPLE_MASK_OPAQUE,
wxSTIPPLE_MASK,
wxSTIPPLE,
wxBDIAGONAL_HATCH,
wxCROSSDIAG_HATCH,
wxFDIAGONAL_HATCH,
wxCROSS_HATCH,
wxHORIZONTAL_HATCH,
wxVERTICAL_HATCH,
wxFIRST_HATCH = wxBDIAGONAL_HATCH,
wxLAST_HATCH = wxVERTICAL_HATCH,
/* end of deprecated values */
wxBRUSHSTYLE_SOLID = wxSOLID,
wxBRUSHSTYLE_DOT = wxDOT,
wxBRUSHSTYLE_LONG_DASH = wxLONG_DASH,
wxBRUSHSTYLE_SHORT_DASH = wxSHORT_DASH,
wxBRUSHSTYLE_DOT_DASH = wxDOT_DASH,
wxBRUSHSTYLE_USER_DOT = wxUSER_DASH,
wxBRUSHSTYLE_TRANSPARENT = wxTRANSPARENT,
/* Brush Stippling. */
wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE = wxSTIPPLE_MASK_OPAQUE,
/* mask is used for blitting monochrome using text fore and back ground colors */
wxBRUSHSTYLE_STIPPLE_MASK = wxSTIPPLE_MASK,
/* mask is used for masking areas in the stipple bitmap (TO DO) */
wxBRUSHSTYLE_STIPPLE = wxSTIPPLE,
/* drawn with a Pen, and without any Brush -- and it can be stippled. */
/* In wxWidgets < 2.6 use WX_HATCH macro */
/* to verify these wx*_HATCH are in style */
/* of wxBrush. In wxWidgets >= 2.6 use */
/* wxBrush::IsHatch() instead. */
wxBRUSHSTYLE_BDIAGONAL_HATCH = wxBDIAGONAL_HATCH,
wxBRUSHSTYLE_CROSSDIAG_HATCH = wxCROSSDIAG_HATCH,
wxBRUSHSTYLE_FDIAGONAL_HATCH = wxFDIAGONAL_HATCH,
wxBRUSHSTYLE_CROSS_HATCH = wxCROSS_HATCH,
wxBRUSHSTYLE_HORIZONTAL_HATCH = wxHORIZONTAL_HATCH,
wxBRUSHSTYLE_VERTICAL_HATCH = wxVERTICAL_HATCH,
wxBRUSHSTYLE_FIRST_HATCH = wxFIRST_HATCH,
wxBRUSHSTYLE_LAST_HATCH = wxLAST_HATCH,
wxBRUSHSTYLE_MAX
#else
wxBRUSHSTYLE_SOLID,
wxBRUSHSTYLE_DOT,
wxBRUSHSTYLE_LONG_DASH,
wxBRUSHSTYLE_SHORT_DASH,
wxBRUSHSTYLE_DOT_DASH,
wxBRUSHSTYLE_USER_DOT,
wxBRUSHSTYLE_TRANSPARENT,
/* Brush Stippling. */
wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE,
/* mask is used for blitting monochrome using text fore and back ground colors */
wxBRUSHSTYLE_STIPPLE_MASK,
/* mask is used for masking areas in the stipple bitmap (TO DO) */
wxBRUSHSTYLE_STIPPLE,
/* drawn with a Pen, and without any Brush -- and it can be stippled. */
/* In wxWidgets < 2.6 use WX_HATCH macro */
/* to verify these wx*_HATCH are in style */
/* of wxBrush. In wxWidgets >= 2.6 use */
/* wxBrush::IsHatch() instead. */
wxBRUSHSTYLE_BDIAGONAL_HATCH,
wxBRUSHSTYLE_CROSSDIAG_HATCH,
wxBRUSHSTYLE_FDIAGONAL_HATCH,
wxBRUSHSTYLE_CROSS_HATCH,
wxBRUSHSTYLE_HORIZONTAL_HATCH,
wxBRUSHSTYLE_VERTICAL_HATCH,
wxBRUSHSTYLE_FIRST_HATCH = wxBRUSHSTYLE_BDIAGONAL_HATCH,
wxBRUSHSTYLE_LAST_HATCH = wxBRUSHSTYLE_VERTICAL_HATCH,
wxBRUSHSTYLE_MAX
#endif
};
// wxBrushBase
class WXDLLEXPORT wxBrushBase: public wxGDIObject
{
public:
virtual ~wxBrushBase() { }
virtual wxBrushStyle GetStyle() const = 0;
virtual bool IsHatch() const
{ return (GetStyle()>=wxBRUSHSTYLE_FIRST_HATCH) && (GetStyle()<=wxBRUSHSTYLE_LAST_HATCH); }
};
#if defined(__WXPALMOS__)
#include "wx/palmos/brush.h"
#elif defined(__WXMSW__)
#include "wx/msw/brush.h"
#elif defined(__WXMOTIF__) || defined(__WXX11__)
#include "wx/x11/brush.h"
#elif defined(__WXGTK20__)
#include "wx/gtk/brush.h"
#elif defined(__WXGTK__)
#include "wx/gtk1/brush.h"
#elif defined(__WXMGL__)
#include "wx/mgl/brush.h"
#elif defined(__WXDFB__)
#include "wx/dfb/brush.h"
#elif defined(__WXMAC__)
#include "wx/mac/brush.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/brush.h"
#elif defined(__WXPM__)
#include "wx/os2/brush.h"
#endif
#endif
// _WX_BRUSH_H_BASE_