wxWidgets/include/wx/log.h

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/////////////////////////////////////////////////////////////////////////////
// Name: log.h
// Purpose: Assorted wxLogXXX functions, and wxLog (sink for logs)
// Author: Vadim Zeitlin
// Modified by:
// Created: 29/01/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_LOG_H_
#define _WX_LOG_H_
#ifdef __GNUG__
#pragma interface "log.h"
#endif
#include "wx/setup.h"
#include "wx/string.h"
// ----------------------------------------------------------------------------
// forward declarations
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTextCtrl;
class WXDLLEXPORT wxLogFrame;
class WXDLLEXPORT wxFrame;
// ----------------------------------------------------------------------------
// types
// ----------------------------------------------------------------------------
typedef unsigned long wxTraceMask;
typedef unsigned long wxLogLevel;
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#if wxUSE_LOG
#include <time.h> // for time_t
#include "wx/dynarray.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// different standard log levels (you may also define your own)
enum
{
wxLOG_FatalError, // program can't continue, abort immediately
wxLOG_Error, // a serious error, user must be informed about it
wxLOG_Warning, // user is normally informed about it but may be ignored
wxLOG_Message, // normal message (i.e. normal output of a non GUI app)
wxLOG_Info, // informational message (a.k.a. 'Verbose')
wxLOG_Status, // informational: might go to the status line of GUI app
wxLOG_Debug, // never shown to the user, disabled in release mode
wxLOG_Trace, // trace messages are also only enabled in debug mode
wxLOG_Progress, // used for progress indicator (not yet)
wxLOG_User = 100 // user defined levels start here
};
// symbolic trace masks - wxLogTrace("foo", "some trace message...") will be
// discarded unless the string "foo" has been added to the list of allowed
// ones with AddTraceMask()
#define wxTRACE_MemAlloc wxT("memalloc") // trace memory allocation (new/delete)
#define wxTRACE_Messages wxT("messages") // trace window messages/X callbacks
#define wxTRACE_ResAlloc wxT("resalloc") // trace GDI resource allocation
#define wxTRACE_RefCount wxT("refcount") // trace various ref counting operations
#ifdef __WXMSW__
#define wxTRACE_OleCalls wxT("ole") // OLE interface calls
#endif
// the trace masks have been superceded by symbolic trace constants, they're
// for compatibility only andwill be removed soon - do NOT use them
// meaning of different bits of the trace mask (which allows selectively
// enable/disable some trace messages)
#define wxTraceMemAlloc 0x0001 // trace memory allocation (new/delete)
#define wxTraceMessages 0x0002 // trace window messages/X callbacks
#define wxTraceResAlloc 0x0004 // trace GDI resource allocation
#define wxTraceRefCount 0x0008 // trace various ref counting operations
#ifdef __WXMSW__
#define wxTraceOleCalls 0x0100 // OLE interface calls
#endif
#include "wx/ioswrap.h"
// ----------------------------------------------------------------------------
// derive from this class to redirect (or suppress, or ...) log messages
// normally, only a single instance of this class exists but it's not enforced
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxLog
{
public:
// ctor
wxLog();
// these functions allow to completely disable all log messages
// is logging disabled now?
static bool IsEnabled() { return ms_doLog; }
// change the flag state, return the previous one
static bool EnableLogging(bool doIt = TRUE)
{ bool doLogOld = ms_doLog; ms_doLog = doIt; return doLogOld; }
// static sink function - see DoLog() for function to overload in the
// derived classes
static void OnLog(wxLogLevel level, const wxChar *szString, time_t t)
{
if ( IsEnabled() ) {
wxLog *pLogger = GetActiveTarget();
if ( pLogger )
pLogger->DoLog(level, szString, t);
}
}
// message buffering
// flush shows all messages if they're not logged immediately (FILE
// and iostream logs don't need it, but wxGuiLog does to avoid showing
// 17 modal dialogs one after another)
virtual void Flush();
// call to Flush() may be optimized: call it only if this function
// returns true (although Flush() also returns immediately if there is
// no messages, this functions is more efficient because inline)
bool HasPendingMessages() const { return m_bHasMessages; }
// only one sink is active at each moment
// flush the active target if any
static void FlushActive()
{
if ( !ms_suspendCount )
{
wxLog *log = GetActiveTarget();
if ( log && log->HasPendingMessages() )
log->Flush();
}
}
// get current log target, will call wxApp::CreateLogTarget() to
// create one if none exists
static wxLog *GetActiveTarget();
// change log target, pLogger may be NULL
static wxLog *SetActiveTarget(wxLog *pLogger);
// suspend the message flushing of the main target until the next call
// to Resume() - this is mainly for internal use (to prevent wxYield()
// from flashing the messages)
static void Suspend() { ms_suspendCount++; }
// must be called for each Suspend()!
static void Resume() { ms_suspendCount--; }
// functions controlling the default wxLog behaviour
// verbose mode is activated by standard command-line '-verbose'
// option
void SetVerbose(bool bVerbose = TRUE) { m_bVerbose = bVerbose; }
// should GetActiveTarget() try to create a new log object if the
// current is NULL?
static void DontCreateOnDemand();
// trace mask (see wxTraceXXX constants for details)
static void SetTraceMask(wxTraceMask ulMask) { ms_ulTraceMask = ulMask; }
// add string trace mask
static void AddTraceMask(const wxString& str) { ms_aTraceMasks.Add(str); }
// add string trace mask
static void RemoveTraceMask(const wxString& str);
// remove all string trace masks
static void ClearTraceMasks();
// sets the timestamp string: this is used as strftime() format string
// for the log targets which add time stamps to the messages - set it
// to NULL to disable time stamping completely.
static void SetTimestamp(const wxChar *ts) { ms_timestamp = ts; }
// accessors
// gets the verbose status
bool GetVerbose() const { return m_bVerbose; }
// get trace mask
static wxTraceMask GetTraceMask() { return ms_ulTraceMask; }
// is this trace mask in the list?
static bool IsAllowedTraceMask(const wxChar *mask)
{ return ms_aTraceMasks.Index(mask) != wxNOT_FOUND; }
// get the current timestamp format string (may be NULL)
static const wxChar *GetTimestamp() { return ms_timestamp; }
// helpers
// put the time stamp into the string if ms_timestamp != NULL (don't
// change it otherwise)
static void TimeStamp(wxString *str);
// make dtor virtual for all derived classes
virtual ~wxLog() { }
protected:
bool m_bHasMessages; // any messages in the queue?
bool m_bVerbose; // FALSE => ignore LogInfo messages
// the logging functions that can be overriden
// default DoLog() prepends the time stamp and a prefix corresponding
// to the message to szString and then passes it to DoLogString()
virtual void DoLog(wxLogLevel level, const wxChar *szString, time_t t);
// default DoLogString does nothing but is not pure virtual because if
// you override DoLog() you might not need it at all
virtual void DoLogString(const wxChar *szString, time_t t);
private:
// static variables
// ----------------
static wxLog *ms_pLogger; // currently active log sink
static bool ms_doLog; // FALSE => all logging disabled
static bool ms_bAutoCreate; // create new log targets on demand?
static size_t ms_suspendCount; // if positive, logs are not flushed
// format string for strftime(), if NULL, time stamping log messages is
// disabled
static const wxChar *ms_timestamp;
static wxTraceMask ms_ulTraceMask; // controls wxLogTrace behaviour
static wxArrayString ms_aTraceMasks; // more powerful filter for wxLogTrace
};
// ----------------------------------------------------------------------------
// "trivial" derivations of wxLog
// ----------------------------------------------------------------------------
// log everything to a "FILE *", stderr by default
class WXDLLEXPORT wxLogStderr : public wxLog
{
public:
// redirect log output to a FILE
wxLogStderr(FILE *fp = (FILE *) NULL);
private:
// implement sink function
virtual void DoLogString(const wxChar *szString, time_t t);
FILE *m_fp;
};
#if wxUSE_STD_IOSTREAM
// log everything to an "ostream", cerr by default
class WXDLLEXPORT wxLogStream : public wxLog
{
public:
// redirect log output to an ostream
wxLogStream(wxSTD ostream *ostr = (wxSTD ostream *) NULL);
protected:
// implement sink function
virtual void DoLogString(const wxChar *szString, time_t t);
// using ptr here to avoid including <iostream.h> from this file
wxSTD ostream *m_ostr;
};
#endif
// the following log targets are only compiled in if the we're compiling the
// GUI part (andnot just the base one) of the library, they're implemented in
// src/generic/logg.cpp *and not src/common/log.cpp unlike all the rest)
#if wxUSE_GUI
#if wxUSE_TEXTCTRL
// log everything to a text window (GUI only of course)
class WXDLLEXPORT wxLogTextCtrl : public wxLog
{
public:
wxLogTextCtrl(wxTextCtrl *pTextCtrl);
private:
// implement sink function
virtual void DoLogString(const wxChar *szString, time_t t);
// the control we use
wxTextCtrl *m_pTextCtrl;
};
#endif // wxUSE_TEXTCTRL
// ----------------------------------------------------------------------------
// GUI log target, the default one for wxWindows programs
// ----------------------------------------------------------------------------
#if wxUSE_LOGGUI
class WXDLLEXPORT wxLogGui : public wxLog
{
public:
// ctor
wxLogGui();
// show all messages that were logged since the last Flush()
virtual void Flush();
protected:
virtual void DoLog(wxLogLevel level, const wxChar *szString, time_t t);
// empty everything
void Clear();
wxArrayString m_aMessages; // the log message texts
wxArrayInt m_aSeverity; // one of wxLOG_XXX values
wxArrayLong m_aTimes; // the time of each message
bool m_bErrors, // do we have any errors?
m_bWarnings; // any warnings?
};
#endif // wxUSE_LOGGUI
// ----------------------------------------------------------------------------
// (background) log window: this class forwards all log messages to the log
// target which was active when it was instantiated, but also collects them
// to the log window. This window has it's own menu which allows the user to
// close it, clear the log contents or save it to the file.
// ----------------------------------------------------------------------------
#if wxUSE_LOGWINDOW
class WXDLLEXPORT wxLogWindow : public wxLog
{
public:
wxLogWindow(wxFrame *pParent, // the parent frame (can be NULL)
const wxChar *szTitle, // the title of the frame
bool bShow = TRUE, // show window immediately?
bool bPassToOld = TRUE); // pass log messages to the old target?
~wxLogWindow();
// window operations
// show/hide the log window
void Show(bool bShow = TRUE);
// retrieve the pointer to the frame
wxFrame *GetFrame() const;
// accessors
// the previous log target (may be NULL)
wxLog *GetOldLog() const { return m_pOldLog; }
// are we passing the messages to the previous log target?
bool IsPassingMessages() const { return m_bPassMessages; }
// we can pass the messages to the previous log target (we're in this mode by
// default: we collect all messages in the window, but also let the default
// processing take place)
void PassMessages(bool bDoPass) { m_bPassMessages = bDoPass; }
// base class virtuals
// we don't need it ourselves, but we pass it to the previous logger
virtual void Flush();
// overridables
// called immediately after the log frame creation allowing for
// any extra initializations
virtual void OnFrameCreate(wxFrame *frame);
// called if the user closes the window interactively, will not be
// called if it is destroyed for another reason (such as when program
// exits) - return TRUE from here to allow the frame to close, FALSE
// to prevent this from happening
virtual bool OnFrameClose(wxFrame *frame);
// called right before the log frame is going to be deleted: will
// always be called unlike OnFrameClose()
virtual void OnFrameDelete(wxFrame *frame);
protected:
virtual void DoLog(wxLogLevel level, const wxChar *szString, time_t t);
virtual void DoLogString(const wxChar *szString, time_t t);
private:
bool m_bPassMessages; // pass messages to m_pOldLog?
wxLog *m_pOldLog; // previous log target
wxLogFrame *m_pLogFrame; // the log frame
};
#endif // wxUSE_LOGWINDOW
#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// /dev/null log target: suppress logging until this object goes out of scope
// ----------------------------------------------------------------------------
// example of usage:
/*
void Foo() {
wxFile file;
// wxFile.Open() normally complains if file can't be opened, we don't want it
wxLogNull logNo;
if ( !file.Open("bar") )
... process error ourselves ...
// ~wxLogNull called, old log sink restored
}
*/
class WXDLLEXPORT wxLogNull
{
public:
wxLogNull() { m_flagOld = wxLog::EnableLogging(FALSE); }
~wxLogNull() { (void)wxLog::EnableLogging(m_flagOld); }
private:
bool m_flagOld; // the previous value of the wxLog::ms_doLog
};
// ============================================================================
// global functions
// ============================================================================
// ----------------------------------------------------------------------------
// Log functions should be used by application instead of stdio, iostream &c
// for log messages for easy redirection
// ----------------------------------------------------------------------------
// are we in 'verbose' mode?
// (note that it's often handy to change this var manually from the
// debugger, thus enabling/disabling verbose reporting for some
// parts of the program only)
WXDLLEXPORT_DATA(extern bool) g_bVerbose;
// ----------------------------------------------------------------------------
// get error code/error message from system in a portable way
// ----------------------------------------------------------------------------
// return the last system error code
WXDLLEXPORT unsigned long wxSysErrorCode();
// return the error message for given (or last if 0) error code
WXDLLEXPORT const wxChar* wxSysErrorMsg(unsigned long nErrCode = 0);
// define wxLog<level>
// -------------------
#define DECLARE_LOG_FUNCTION(level) \
extern void WXDLLEXPORT wxLog##level(const wxChar *szFormat, ...)
#define DECLARE_LOG_FUNCTION2(level, arg1) \
extern void WXDLLEXPORT wxLog##level(arg1, const wxChar *szFormat, ...)
#else // !wxUSE_LOG
// log functions do nothing at all
#define DECLARE_LOG_FUNCTION(level) \
inline void WXDLLEXPORT wxLog##level(const wxChar *szFormat, ...) {}
#define DECLARE_LOG_FUNCTION2(level, arg1) \
inline void WXDLLEXPORT wxLog##level(arg1, const wxChar *szFormat, ...) {}
#endif // wxUSE_LOG/!wxUSE_LOG
// a generic function for all levels (level is passes as parameter)
DECLARE_LOG_FUNCTION2(Generic, wxLogLevel level);
// one function per each level
DECLARE_LOG_FUNCTION(FatalError);
DECLARE_LOG_FUNCTION(Error);
DECLARE_LOG_FUNCTION(Warning);
DECLARE_LOG_FUNCTION(Message);
DECLARE_LOG_FUNCTION(Info);
DECLARE_LOG_FUNCTION(Verbose);
// this function sends the log message to the status line of the top level
// application frame, if any
DECLARE_LOG_FUNCTION(Status);
// this one is the same as previous except that it allows to explicitly
// specify the frame to which the output should go
DECLARE_LOG_FUNCTION2(Status, wxFrame *pFrame);
// additional one: as wxLogError, but also logs last system call error code
// and the corresponding error message if available
DECLARE_LOG_FUNCTION(SysError);
// and another one which also takes the error code (for those broken APIs
// that don't set the errno (like registry APIs in Win32))
DECLARE_LOG_FUNCTION2(SysError, long lErrCode);
// debug functions do nothing in release mode
#ifdef __WXDEBUG__
DECLARE_LOG_FUNCTION(Debug);
// first king of LogTrace is uncoditional: it doesn't check the level,
DECLARE_LOG_FUNCTION(Trace);
// this second version will only log the message if the mask had been
// added to the list of masks with AddTraceMask()
DECLARE_LOG_FUNCTION2(Trace, const wxChar *mask);
// the last one does nothing if all of level bits are not set
// in wxLog::GetActive()->GetTraceMask() - it's deprecated in favour of
// string identifiers
DECLARE_LOG_FUNCTION2(Trace, wxTraceMask mask);
#else //!debug
// these functions do nothing in release builds
inline void wxLogDebug(const wxChar *, ...) { }
inline void wxLogTrace(const wxChar *, ...) { }
inline void wxLogTrace(wxTraceMask, const wxChar *, ...) { }
inline void wxLogTrace(const wxChar *, const wxChar *, ...) { }
#endif // debug/!debug
// ----------------------------------------------------------------------------
// debug only logging functions: use them with API name and error code
// ----------------------------------------------------------------------------
#ifndef __TFILE__
#define __XFILE__(x) Tx)
#define __TFILE__ __XFILE__(__FILE__)
#endif
#ifdef __WXDEBUG__
// make life easier for people using VC++ IDE: clicking on the message
// will take us immediately to the place of the failed API
#ifdef __VISUALC__
#define wxLogApiError(api, rc) \
wxLogDebug(wxT("%s(%d): '%s' failed with error 0x%08lx (%s)."), \
__TFILE__, __LINE__, api, \
rc, wxSysErrorMsg(rc))
#else // !VC++
#define wxLogApiError(api, rc) \
wxLogDebug(wxT("In file %s at line %d: '%s' failed with " \
"error 0x%08lx (%s)."), \
__TFILE__, __LINE__, api, \
rc, wxSysErrorMsg(rc))
#endif // VC++/!VC++
#define wxLogLastError(api) wxLogApiError(api, wxSysErrorCode())
#else //!debug
inline void wxLogApiError(const wxChar *, long) { }
inline void wxLogLastError(const wxChar *) { }
#endif //debug/!debug
#endif // _WX_LOG_H_