2008-03-08 13:52:38 +00:00
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/////////////////////////////////////////////////////////////////////////////
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// Name: power.h
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2008-03-10 15:24:38 +00:00
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// Purpose: interface of wxPowerEvent
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2008-03-08 13:52:38 +00:00
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxPowerEvent
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2008-03-08 13:52:38 +00:00
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The power events are generated when the system power state changes, e.g. the
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system is suspended, hibernated, plugged into or unplugged from the wall socket
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and so on.
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2008-03-08 14:43:31 +00:00
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2008-03-08 13:52:38 +00:00
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Notice that currently only suspend and resume events are generated and only
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under MS Windows platform. To avoid the need to change the code using this
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2008-04-10 21:16:38 +00:00
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event later when these events are implemented on the other platforms please
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use the test <tt>ifdef wxHAS_POWER_EVENTS</tt> instead of directly testing for
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the platform in your code: this symbol will be defined for all platforms
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supporting the power events.
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2008-04-10 21:16:38 +00:00
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@beginEventTable{wxPowerEvent}
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@event{EVT_POWER_SUSPENDING(func)}:
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System is about to be suspended, this event can be vetoed to prevent
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suspend from taking place.
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@event{EVT_POWER_SUSPENDED(func)}:
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System is about to suspend: normally the application should quickly
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(i.e. without user intervention) close all the open files and network
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connections here, possibly remembering them to reopen them later when
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the system is resumed.
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@event{EVT_POWER_SUSPEND_CANCEL(func)}:
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System suspension was cancelled because some application vetoed it.
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@event{EVT_POWER_RESUME(func)}:
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System resumed from suspend: normally the application should restore
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the state in which it had been before the suspension.
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@endEventTable
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@library{wxbase}
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@category{events}
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@see ::wxGetPowerType(), ::wxGetBatteryState()
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*/
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class wxPowerEvent : public wxEvent
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{
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public:
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/**
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Call this to prevent suspend from taking place in @c wxEVT_POWER_SUSPENDING
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handler (it is ignored for all the others).
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*/
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void Veto();
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};
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