1998-07-12 09:21:16 +00:00
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///////////////////////////////////////////////////////////////////////////////
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2000-03-14 19:55:34 +00:00
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// Name: treelay.cpp
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1998-07-12 09:21:16 +00:00
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// Purpose: wxTreeLayout sample
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// Author: Julian Smart
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// Modified by:
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// Created: 7/4/98
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// RCS-ID: $Id$
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// Copyright: (c) 1998 Julian Smart
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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2000-03-14 19:55:34 +00:00
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#include "wx/wxprec.h"
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1998-07-12 09:21:16 +00:00
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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2000-03-14 19:55:34 +00:00
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#include "wx/wx.h"
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1998-07-12 09:21:16 +00:00
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#endif
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2000-03-14 19:55:34 +00:00
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#include "wx/treelay.h"
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2000-02-28 13:42:59 +00:00
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2000-03-14 19:55:34 +00:00
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#include "treelay.h"
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1998-07-12 09:21:16 +00:00
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2000-02-28 15:57:06 +00:00
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wxTreeLayoutStored *myTree = NULL;
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1998-07-12 09:21:16 +00:00
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// A macro needed for some compilers (AIX) that need 'main' to be defined
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// in the application itself.
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IMPLEMENT_APP(MyApp)
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// The `main program' equivalent, creating the windows and returning the
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// main frame
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bool MyApp::OnInit()
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{
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// Create the main frame window
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MyFrame* frame = new MyFrame(NULL, "Tree Test", wxPoint(-1, -1), wxSize(400, 550));
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// Give it a status line
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frame->CreateStatusBar(2);
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// Give it an icon
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#ifdef __WINDOWS__
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wxIcon icon("tree_icn");
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frame->SetIcon(icon);
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#endif
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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file_menu->Append(TEST_LEFT_RIGHT, "&Left to right", "Redraw left to right");
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file_menu->Append(TEST_TOP_BOTTOM, "&Top to bottom", "Redraw top to bottom");
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file_menu->AppendSeparator();
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file_menu->Append(TEST_QUIT, "E&xit", "Quit program");
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wxMenu *help_menu = new wxMenu;
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help_menu->Append(TEST_ABOUT, "&About", "About Tree Test");
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wxMenuBar* menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, "&File");
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menu_bar->Append(help_menu, "&Help");
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// Associate the menu bar with the frame
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frame->SetMenuBar(menu_bar);
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MyCanvas *canvas = new MyCanvas(frame);
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// Give it scrollbars: the virtual canvas is 20 * 50 = 1000 pixels in each direction
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canvas->SetScrollbars(20, 20, 50, 50);
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frame->canvas = canvas;
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2000-02-28 15:57:06 +00:00
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myTree = new wxTreeLayoutStored();
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1998-07-12 09:21:16 +00:00
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wxClientDC dc(canvas);
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wxFont font(10, wxROMAN, wxNORMAL, wxBOLD);
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dc.SetFont(font);
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TreeTest(*myTree, dc);
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frame->Show(TRUE);
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frame->SetStatusText("Hello, tree!");
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// Return the main frame window
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return TRUE;
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}
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2000-02-28 15:57:06 +00:00
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void MyApp::TreeTest(wxTreeLayoutStored& tree, wxDC& dc)
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1998-07-12 09:21:16 +00:00
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{
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tree.Initialize(200);
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tree.AddChild("animal");
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tree.AddChild("mammal", "animal");
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tree.AddChild("insect", "animal");
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tree.AddChild("bird", "animal");
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tree.AddChild("man", "mammal");
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tree.AddChild("cat", "mammal");
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tree.AddChild("dog", "mammal");
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tree.AddChild("giraffe", "mammal");
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tree.AddChild("elephant", "mammal");
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tree.AddChild("donkey", "mammal");
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tree.AddChild("horse", "mammal");
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tree.AddChild("fido", "dog");
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tree.AddChild("domestic cat", "cat");
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tree.AddChild("lion", "cat");
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tree.AddChild("tiger", "cat");
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tree.AddChild("felix", "domestic cat");
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tree.AddChild("socks", "domestic cat");
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tree.AddChild("beetle", "insect");
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tree.AddChild("earwig", "insect");
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tree.AddChild("eagle", "bird");
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tree.AddChild("bluetit", "bird");
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tree.AddChild("sparrow", "bird");
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tree.AddChild("blackbird", "bird");
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tree.AddChild("emu", "bird");
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tree.AddChild("crow", "bird");
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tree.DoLayout(dc);
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}
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(TEST_QUIT, MyFrame::OnQuit)
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EVT_MENU(TEST_ABOUT, MyFrame::OnAbout)
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EVT_MENU(TEST_LEFT_RIGHT, MyFrame::OnLeftRight)
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EVT_MENU(TEST_TOP_BOTTOM, MyFrame::OnTopBottom)
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EVT_CLOSE(MyFrame::OnCloseWindow)
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END_EVENT_TABLE()
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// Define my frame constructor
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MyFrame::MyFrame(wxWindow *parent, const wxString& title, const wxPoint& pos, const wxSize& size):
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wxFrame(parent, -1, title, pos, size)
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{
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}
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void MyFrame::OnQuit(wxCommandEvent& event)
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{
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Close(TRUE);
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}
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void MyFrame::OnLeftRight(wxCommandEvent& event)
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{
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if (myTree)
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{
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myTree->SetOrientation(FALSE);
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wxClientDC dc(canvas);
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wxFont font(10, wxROMAN, wxNORMAL, wxBOLD);
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dc.SetFont(font);
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wxGetApp().TreeTest(*myTree, dc);
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canvas->Refresh();
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}
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}
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void MyFrame::OnTopBottom(wxCommandEvent& event)
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{
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if (myTree)
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{
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myTree->SetOrientation(TRUE);
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wxClientDC dc(canvas);
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wxFont font(10, wxROMAN, wxNORMAL, wxBOLD);
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dc.SetFont(font);
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wxGetApp().TreeTest(*myTree, dc);
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canvas->Refresh();
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}
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}
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void MyFrame::OnAbout(wxCommandEvent& event)
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{
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(void)wxMessageBox("wxWindows tree library demo Vsn 2.0\nAuthor: Julian Smart (c) 1998", "About tree test");
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}
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void MyFrame::OnCloseWindow(wxCloseEvent& event)
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{
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Destroy();
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}
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BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
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EVT_PAINT(MyCanvas::OnPaint)
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END_EVENT_TABLE()
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// Define a constructor for my canvas
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MyCanvas::MyCanvas(wxWindow *parent):
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wxScrolledWindow(parent, -1)
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{
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1999-01-08 14:30:22 +00:00
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SetBackgroundColour(*wxWHITE);
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1998-07-12 09:21:16 +00:00
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}
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// Define the repainting behaviour
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void MyCanvas::OnPaint(wxPaintEvent& event)
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{
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wxPaintDC dc(this);
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PrepareDC(dc);
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if (myTree)
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{
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wxFont font(10, wxROMAN, wxNORMAL, wxBOLD);
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dc.SetFont(font);
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myTree->Draw(dc);
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}
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}
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