1998-06-14 20:48:39 +00:00
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\section{\class{wxJoystickEvent}}\label{wxjoystickevent}
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This event class contains information about mouse events, particularly
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events received by windows.
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\wxheading{Derived from}
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\helpref{wxEvent}{wxevent}
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1999-02-15 20:41:29 +00:00
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\wxheading{Include files}
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<wx/event.h>
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1998-06-14 20:48:39 +00:00
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\wxheading{Event table macros}
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To process a mouse event, use these event handler macros to direct input to member
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functions that take a wxJoystickEvent argument.
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\twocolwidtha{7cm}
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\begin{twocollist}\itemsep=0pt
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\twocolitem{{\bf EVT\_JOY\_BUTTON\_DOWN(func)}}{Process a wxEVT\_JOY\_BUTTON\_DOWN event.}
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\twocolitem{{\bf EVT\_JOY\_BUTTON\_UP(func)}}{Process a wxEVT\_JOY\_BUTTON\_UP event.}
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\twocolitem{{\bf EVT\_JOY\_MOVE(func)}}{Process a wxEVT\_JOY\_MOVE event.}
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\twocolitem{{\bf EVT\_JOY\_ZMOVE(func)}}{Process a wxEVT\_JOY\_ZMOVE event.}
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\end{twocollist}%
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\wxheading{See also}
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\helpref{wxJoystick}{wxjoystick}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxJoystickEvent::wxJoystickEvent}
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\func{}{wxJoystickEvent}{\param{WXTYPE}{ eventType = 0}, \param{int}{ state = 0},
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\param{int}{ joystick = wxJOYSTICK1}, \param{int }{change = 0}}
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Constructor.
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\membersection{wxJoystickEvent::ButtonDown}\label{wxjoystickeventbuttondown}
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\constfunc{bool}{ButtonDown}{\param{int}{ button = wxJOY\_BUTTON\_ANY}}
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Returns TRUE if the event was a down event from the specified button (or any button).
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\wxheading{Parameters}
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\docparam{button}{Can be wxJOY\_BUTTONn where n is 1, 2, 3 or 4; or wxJOY\_BUTTON\_ANY to
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indicate any button down event.}
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\membersection{wxJoystickEvent::ButtonIsDown}\label{wxjoystickeventbuttonisdown}
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\constfunc{bool}{ButtonIsDown}{\param{int}{ button = wxJOY\_BUTTON\_ANY}}
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Returns TRUE if the specified button (or any button) was in a down state.
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\wxheading{Parameters}
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\docparam{button}{Can be wxJOY\_BUTTONn where n is 1, 2, 3 or 4; or wxJOY\_BUTTON\_ANY to
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indicate any button down event.}
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\membersection{wxJoystickEvent::ButtonUp}\label{wxjoystickeventbuttonup}
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\constfunc{bool}{ButtonUp}{\param{int}{ button = wxJOY\_BUTTON\_ANY}}
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Returns TRUE if the event was an up event from the specified button (or any button).
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\wxheading{Parameters}
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\docparam{button}{Can be wxJOY\_BUTTONn where n is 1, 2, 3 or 4; or wxJOY\_BUTTON\_ANY to
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indicate any button down event.}
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\membersection{wxJoystickEvent::GetButtonChange}\label{wxjoystickeventgetbuttonchange}
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\constfunc{int}{GetButtonChange}{\void}
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Returns the identifier of the button changing state. This is a wxJOY\_BUTTONn identifier, where
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n is one of 1, 2, 3, 4.
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\membersection{wxJoystickEvent::GetButtonState}\label{wxjoystickeventgetbuttonstate}
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\constfunc{int}{GetButtonState}{\void}
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Returns the down state of the buttons. This is a bitlist of wxJOY\_BUTTONn identifiers, where
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n is one of 1, 2, 3, 4.
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\membersection{wxJoystickEvent::GetJoystick}\label{wxjoystickeventgetjoystick}
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\constfunc{int}{GetJoystick}{\void}
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Returns the identifier of the joystick generating the event - one of wxJOYSTICK1 and wxJOYSTICK2.
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\membersection{wxJoystickEvent::GetPosition}\label{wxjoystickeventgetposition}
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\constfunc{wxPoint}{GetPosition}{\void}
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Returns the x, y position of the joystick event.
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\membersection{wxJoystickEvent::GetZPosition}\label{wxjoystickeventgetzposition}
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\constfunc{int}{GetZPosition}{\void}
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Returns the z position of the joystick event.
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\membersection{wxJoystickEvent::IsButton}\label{wxjoystickeventisbutton}
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\constfunc{bool}{IsButton}{\void}
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Returns TRUE if this was a button up or down event ({\it not} 'is any button down?').
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\membersection{wxJoystickEvent::IsMove}\label{wxjoystickeventismove}
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\constfunc{bool}{IsMove}{\void}
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Returns TRUE if this was an x, y move event.
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\membersection{wxJoystickEvent::IsZMove}\label{wxjoystickeventiszmove}
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\constfunc{bool}{IsZMove}{\void}
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Returns TRUE if this was a z move event.
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