wxWidgets/include/wx/msw/gaugemsw.h

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/////////////////////////////////////////////////////////////////////////////
// Name: gaugemsw.h
// Purpose: wxGauge class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _GAUGEMSW_H_
#define _GAUGEMSW_H_
#ifdef __GNUG__
#pragma interface "gaugemsw.h"
#endif
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxGaugeNameStr;
// Group box
class WXDLLEXPORT wxGaugeMSW: public wxControl
{
DECLARE_DYNAMIC_CLASS(wxGaugeMSW)
public:
wxGaugeMSW(void) { m_rangeMax = 0; m_gaugePos = 0; }
wxGaugeMSW(wxWindow *parent, wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr)
{
Create(parent, id, range, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr);
void SetShadowWidth(int w);
void SetBezelFace(int w);
void SetRange(int r);
void SetValue(int pos);
int GetShadowWidth(void) const ;
int GetBezelFace(void) const ;
int GetRange(void) const ;
int GetValue(void) const ;
bool SetForegroundColour(const wxColour& col);
bool SetBackgroundColour(const wxColour& col);
// overriden base class virtuals
virtual bool AcceptsFocus() const { return FALSE; }
// Backward compatibility
#if WXWIN_COMPATIBILITY
void SetButtonColour(const wxColour& col) { SetForegroundColour(col); }
#endif
virtual void Command(wxCommandEvent& WXUNUSED(event)) {} ;
protected:
int m_rangeMax;
int m_gaugePos;
};
#endif
// _GAUGEMSW_H_