wxWidgets/utils/wxPython/lib/mvctree.py

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"""
wxMVCTree is a control which handles hierarchical data. It is constructed
in model-view-controller architecture, so the display of that data, and
the content of the data can be changed greatly without affecting the other parts.
This module contains the wxMVCTree class (the 'controller' of the MVC trio)
and PathfinderNode, which it uses internally to manage its info.
Pathfinder actually is even more configurable than MVC normally implies, because
almost every aspect of it is pluggable:
wxMVCTree - Overall controller, and the window that actually gets placed
in the GUI.
Painter - Paints the control. The 'view' part of MVC.
NodePainter - Paints just the nodes
LinePainter - Paints just the lines between the nodes
TextConverter - Figures out what text to print for each node
Editor - Edits the contents of a node, if the model is editable.
LayoutEngine - Determines initial placement of nodes
Transform - Adjusts positions of nodes for movement or special effects.
TreeModel - Contains the data which the rest of the control acts
on. The 'model' part of MVC.
Author/Maintainer - Bryn Keller <xoltar@starship.python.net>
"""
#------------------------------------------------------------------------
from wxPython.wx import *
import os, sys
#------------------------------------------------------------------------
class MVCTreeNode:
"""
Used internally by wxMVCTree to manage its data. Contains information about
screen placement, the actual data associated with it, and more. These are
the nodes passed to all the other helper parts to do their work with.
"""
def __init__(self, data=None, parent = None, kids = [], x = 0, y = 0):
self.x = 0
self.y = 0
self.projx = 0
self.projy = 0
self.parent = parent
self.kids = kids
self.data = data
self.expanded = false
self.selected = false
self.built = false
self.scale = 0
def GetChildren(self):
return self.kids
def GetParent(self):
return self.parent
def Remove(self, node):
try:
self.kids.remove(node)
except:
pass
def Add(self, node):
self.kids.append(node)
node.SetParent(self)
def SetParent(self, parent):
if self.parent and not (self.parent is parent):
self.parent.Remove(self)
self.parent = parent
def __str__(self):
return "Node: " + str(self.data) + " (" + str(self.x) + ", " + str(self.y) + ")"
def __repr__(self):
return str(self.data)
def GetTreeString(self, tabs=0):
s = tabs * '\t' + str(self) + '\n'
for kid in self.kids:
s = s + kid.GetTreeString(tabs + 1)
return s
class Editor:
def __init__(self, tree):
self.tree = tree
def Edit(self, node):
raise NotImplementedError
def EndEdit(self, node, commit):
raise NotImplementedError
def CanEdit(self, node):
raise NotImplementedError
class LayoutEngine:
"""
Interface for layout engines.
"""
def __init__(self, tree):
self.tree = tree
def layout(self, node):
raise NotImplementedError
class Transform:
"""
Transform interface.
"""
def __init__(self, tree):
self.tree = tree
def transform(self, node, offset, rotation):
"""
This method should only change the projx and projy attributes of
the node. These represent the position of the node as it should
be drawn on screen. Adjusting the x and y attributes can and
should cause havoc.
"""
raise NotImplementedError
class Painter:
"""
This is the interface that wxMVCTree expects from painters. All painters should
be Painter subclasses.
"""
def __init__(self, tree):
self.tree = tree
self.textcolor = wxNamedColour("BLACK")
self.bgcolor = wxNamedColour("WHITE")
self.fgcolor = wxNamedColour("BLUE")
self.linecolor = wxNamedColour("GREY")
self.font = wxFont(9, wxDEFAULT, wxNORMAL, wxNORMAL, false)
self.knobs = []
self.rectangles = []
self.minx = self.maxx = self.miny = self.maxy = 0
def GetFont(self):
return self.font
def SetFont(self, font):
self.font = font
self.tree.Refresh()
def paint(self, dc, node):
raise NotImplementedError
def GetTextColour(self):
return self.textcolor
def SetTextColour(self, color):
self.textcolor = color
self.textbrush = wxBrush(color)
self.textpen = wxPen(color, 1, wxSOLID)
def GetBackgroundColour(self):
return self.bgcolor
def SetBackgroundColour(self, color):
self.bgcolor = color
self.bgbrush = wxBrush(color)
self.bgpen = wxPen(color, 1, wxSOLID)
def GetForegroundColour(self):
return self.fgcolor
def SetForegroundColour(self, color):
self.fgcolor = color
self.fgbrush = wxBrush(color)
self.fgpen = wxPen(color, 1, wxSOLID)
def GetLineColour(self):
return self.linecolor
def SetLineColour(self, color):
self.linecolor = color
self.linebrush = wxBrush(color)
self.linepen = wxPen( color, 1, wxSOLID)
def GetForegroundPen(self):
return self.fgpen
def GetBackgroundPen(self):
return self.bgpen
def GetTextPen(self):
return self.textpen
def GetForegroundBrush(self):
return self.fgbrush
def GetBackgroundBrush(self):
return self.bgbrush
def GetTextBrush(self):
return self.textbrush
def GetLinePen(self):
return self.linepen
def GetLineBrush(self):
return self.linebrush
def OnMouse(self, evt):
if evt.LeftDClick():
for item in self.rectangles:
if item[1].contains((evt.GetX(), evt.GetY())):
self.tree.Edit(item[0].data)
self.tree.OnNodeClick(item[0], evt)
return
elif evt.ButtonDown():
#self.oldpos = (evt.GetX(), evt.GetY())
for item in self.rectangles:
if item[1].contains((evt.GetX(), evt.GetY())):
self.tree.OnNodeClick(item[0], evt)
return
for item in self.knobs:
if item[1].contains((evt.GetX(), evt.GetY())):
self.tree.OnKnobClick(item[0])
return
evt.Skip()
class wxTreeModel:
"""
Interface for tree models
"""
def GetRoot(self):
raise NotImplementedError
def SetRoot(self, root):
raise NotImplementedError
def GetChildCount(self, node):
raise NotImplementedError
def GetChildAt(self, node, index):
raise NotImplementedError
def GetParent(self, node):
raise NotImplementedError
def AddChild(self, parent, child):
if hasattr(self, 'tree') and self.tree:
self.tree.NodeAdded(parent, child)
def RemoveNode(self, child):
if hasattr(self, 'tree') and self.tree:
self.tree.NodeRemoved(child)
def InsertChild(self, parent, child, index):
if hasattr(self, 'tree') and self.tree:
self.tree.NodeInserted(parent, child, index)
def IsLeaf(self, node):
raise NotImplementedError
def IsEditable(self, node):
return false
def SetEditable(self, node):
return false
class NodePainter:
"""
This is the interface expected of a nodepainter.
"""
def __init__(self, painter):
self.painter = painter
def paint(self, node, dc, location = None):
"""
location should be provided only to draw in an unusual position
(not the node's normal position), otherwise the node's projected x and y
coordinates will be used.
"""
raise NotImplementedError
class LinePainter:
"""
The linepainter interface.
"""
def __init__(self, painter):
self.painter = painter
def paint(self, parent, child, dc):
raise NotImplementedError
class TextConverter:
"""
TextConverter interface.
"""
def __init__(self, painter):
self.painter = painter
def convert(node):
"""
Should return a string. The node argument will be an
MVCTreeNode.
"""
raise NotImplementedError
class BasicTreeModel(wxTreeModel):
"""
A very simple treemodel implementation, but flexible enough for many needs.
"""
def __init__(self):
self.children = {}
self.parents = {}
self.root = None
def GetRoot(self):
return self.root
def SetRoot(self, root):
self.root = root
def GetChildCount(self, node):
if self.children.has_key(node):
return len(self.children[node])
else:
return 0
def GetChildAt(self, node, index):
return self.children[node][index]
def GetParent(self, node):
return self.parents[node]
def AddChild(self, parent, child):
self.parents[child]=parent
if not self.children.has_key(parent):
self.children[parent]=[]
self.children[parent].append(child)
wxTreeModel.AddChild(self, parent, child)
return child
def RemoveNode(self, node):
parent = self.parents[node]
del self.parents[node]
self.children[parent].remove(node)
wxTreeModel.RemoveNode(self, node)
def InsertChild(self, parent, child, index):
self.parents[child]=parent
if not self.children.has_key(parent):
self.children[parent]=[]
self.children[parent].insert(child, index)
wxTreeModel.InsertChild(self, parent, child, index)
return child
def IsLeaf(self, node):
return not self.children.has_key(node)
def IsEditable(self, node):
return false
def SetEditable(self, node, bool):
return false
class FileEditor(Editor):
def Edit(self, node):
treenode = self.tree.nodemap[node]
self.editcomp = wxTextCtrl(self.tree, -1)
for rect in self.tree.painter.rectangles:
if rect[0] == treenode:
self.editcomp.SetPosition((rect[1][0], rect[1][1]))
break
self.editcomp.SetValue(node.fileName)
self.editcomp.SetSelection(0, len(node.fileName))
self.editcomp.SetFocus()
self.treenode = treenode
EVT_KEY_DOWN(self.editcomp, self._key)
EVT_LEFT_DOWN(self.editcomp, self._mdown)
self.editcomp.CaptureMouse()
def CanEdit(self, node):
return isinstance(node, FileWrapper)
def EndEdit(self, commit):
if not self.tree._EditEnding(self.treenode.data):
return
if commit:
node = self.treenode.data
try:
os.rename(node.path + os.sep + node.fileName, node.path + os.sep + self.editcomp.GetValue())
node.fileName = self.editcomp.GetValue()
except:
import traceback;traceback.print_exc()
self.editcomp.ReleaseMouse()
self.editcomp.Destroy()
del self.editcomp
def _key(self, evt):
if evt.KeyCode() == WXK_RETURN:
self.EndEdit(true)
elif evt.KeyCode() == WXK_ESCAPE:
self.EndEdit(false)
else:
evt.Skip()
def _mdown(self, evt):
if evt.IsButton():
pos = evt.GetPosition()
print pos.x, pos.y
edsize = self.editcomp.GetSize()
if pos.x < 0 or pos.y < 0 or pos.x > edsize.width or pos.y > edsize.height:
self.EndEdit(false)
class FileWrapper:
"""
Node class for FSTreeModel.
"""
def __init__(self, path, fileName):
self.path = path
self.fileName = fileName
def __str__(self):
return self.fileName
class FSTreeModel(BasicTreeModel):
"""
This treemodel models the filesystem starting from a given path.
"""
def __init__(self, path):
BasicTreeModel.__init__(self)
import string
fw = FileWrapper(path, string.split(path, os.sep)[-1])
self._Build(path, fw)
self.SetRoot(fw)
self._editable = true
def _Build(self, path, fileWrapper):
for name in os.listdir(path):
fw = FileWrapper(path, name)
self.AddChild(fileWrapper, fw)
childName = path + os.sep + name
if os.path.isdir(childName):
self._Build(childName, fw)
def IsEditable(self, node):
return self._editable
def SetEditable(self, node, bool):
self._editable = bool
class LateFSTreeModel(FSTreeModel):
"""
This treemodel models the filesystem starting from a given path.
It retrieves the directory list as requested.
"""
def __init__(self, path):
BasicTreeModel.__init__(self)
import string
name = string.split(path, os.sep)[-1]
pathpart = path[:-len(name)]
print pathpart
fw = FileWrapper(pathpart, name)
self._Build(path, fw)
self.SetRoot(fw)
self._editable = true
self.children = {}
self.parents = {}
def _Build(self, path, parent):
ppath = parent.path + os.sep + parent.fileName
if not os.path.isdir(ppath):
return
for name in os.listdir(ppath):
fw = FileWrapper(ppath, name)
self.AddChild(parent, fw)
def GetChildCount(self, node):
if self.children.has_key(node):
return FSTreeModel.GetChildCount(self, node)
else:
self._Build(node.path, node)
return FSTreeModel.GetChildCount(self, node)
def IsLeaf(self, node):
return not os.path.isdir(node.path + os.sep + node.fileName)
class StrTextConverter(TextConverter):
def convert(self, node):
return str(node.data)
class NullTransform(Transform):
def transform(self, node, offset, rotation):
node.projx = node.x + offset[0]
node.projy = node.y + offset[1]
for kid in node.kids:
self.transform(kid, offset, rotation)
class Rect:
def __init__(self, x, y, width, height):
self.x = x
self.y = y
self.width = width
self.height = height
def __getitem__(self, index):
return (self.x, self.y, self.width, self.height)[index]
def __setitem__(self, index, value):
name = ['x', 'y', 'width', 'height'][index]
setattr(self, name, value)
def contains(self, other):
if type(other) == type(()):
other = Rect(other[0], other[1], 0, 0)
if other.x >= self.x:
if other.y >= self.y:
if other.width + other.x <= self.width + self.x:
if other.height + other.y <= self.height + self.y:
return true
return false
def __str__(self):
return "Rect: " + str([self.x, self.y, self.width, self.height])
class TreeLayout(LayoutEngine):
def SetHeight(self, num):
self.NODE_HEIGHT = num
def __init__(self, tree):
LayoutEngine.__init__(self, tree)
self.NODE_STEP = 20
self.NODE_HEIGHT = 20
def layout(self, node):
if node == self.tree.currentRoot:
node.level = 1
self.lastY = (-self.NODE_HEIGHT)
node.x = self.NODE_STEP * node.level
node.y = self.lastY + self.NODE_HEIGHT
self.lastY = node.y
if node.expanded:
for kid in node.kids:
kid.level = node.level + 1
self.layout(kid)
class TreePainter(Painter):
"""
The default painter class. Uses double-buffering, delegates the painting of nodes and
lines to helper classes deriving from NodePainter and LinePainter.
"""
def __init__(self, tree, nodePainter = None, linePainter = None, textConverter = None):
Painter.__init__(self, tree)
if not nodePainter:
nodePainter = TreeNodePainter(self)
self.nodePainter = nodePainter
if not linePainter:
linePainter = TreeLinePainter(self)
self.linePainter = linePainter
if not textConverter:
textConverter = StrTextConverter(self)
self.textConverter = textConverter
self.charWidths = []
def paint(self, dc, node):
if not self.charWidths:
self.charWidths = []
for i in range(25):
self.charWidths.append(dc.GetTextExtent("D")[0] * i)
self.charHeight = dc.GetTextExtent("D")[1]
self.textpen = wxPen(self.GetTextColour(), 1, wxSOLID)
self.fgpen = wxPen(self.GetForegroundColour(), 1, wxSOLID)
self.bgpen = wxPen(self.GetBackgroundColour(), 1, wxSOLID)
self.linepen = wxPen(self.GetLineColour(), 1, wxSOLID)
self.dashpen = wxPen(self.GetLineColour(), 1, wxDOT)
self.textbrush = wxBrush(self.GetTextColour(), wxSOLID)
self.fgbrush = wxBrush(self.GetForegroundColour(), wxSOLID)
self.bgbrush = wxBrush(self.GetBackgroundColour(), wxSOLID)
self.linebrush = wxPen(self.GetLineColour(), 1, wxSOLID)
self.rectangles = []
self.knobs = []
dc.BeginDrawing()
dc.SetPen(self.GetBackgroundPen())
dc.SetBrush(self.GetBackgroundBrush())
size = self.tree.GetSize()
dc.DrawRectangle(0, 0, size.width, size.height)
if node:
self.paintWalk(node, dc)
dc.EndDrawing()
def GetDashPen(self):
return self.dashpen
def SetLinePen(self, pen):
Painter.SetLinePen(self, pen)
self.dashpen = wxPen(pen.GetColour(), 1, wxDOT)
def drawBox(self, px, py, node, dc):
if self.tree.model.IsLeaf(node.data) or ((node.expanded or not self.tree._assumeChildren) and not len(node.kids)):
return
dc.SetPen(self.linepen)
dc.SetBrush(self.bgbrush)
dc.DrawRectangle(px -4, py-4, 9, 9)
self.knobs.append(node, Rect(px -4, py -4, 9, 9))
dc.SetPen(self.textpen)
if not node.expanded:
dc.DrawLine(px, py -2, px, py + 3)
dc.DrawLine(px -2, py, px + 3, py)
def paintWalk(self, node, dc):
self.linePainter.paint(node.parent, node, dc)
self.nodePainter.paint(node, dc)
if node.expanded:
for kid in node.kids:
if not self.paintWalk(kid, dc):
return false
for kid in node.kids:
px = (kid.projx - self.tree.layout.NODE_STEP) + 5
py = kid.projy + kid.height/2
self.drawBox(px, py, kid, dc)
if node == self.tree.currentRoot:
px = (node.projx - self.tree.layout.NODE_STEP) + 5
py = node.projy + node.height/2
self.drawBox(px, py, node, dc)
return true
def OnMouse(self, evt):
Painter.OnMouse(self, evt)
class TreeNodePainter(NodePainter):
def paint(self, node, dc, location = None):
text = self.painter.textConverter.convert(node)
extent = dc.GetTextExtent(text)
node.width = extent[0]
node.height = extent[1]
if node == self.painter.tree.currentRoot:
self.painter.minx = self.painter.maxx = self.painter.miny = self.painter.maxy = 0
if node.projx < self.painter.minx:
self.painter.minx = node.projx
elif node.projx + node.width > self.painter.maxx:
self.painter.maxx = node.projx + node.width
if node.projy < self.painter.miny:
self.painter.miny = node.projy
elif node.projy + node.height > self.painter.maxy:
self.painter.maxy = node.projy + node.height
if node.selected:
dc.SetPen(self.painter.GetLinePen())
dc.SetBrush(self.painter.GetForegroundBrush())
dc.SetTextForeground(wxNamedColour("WHITE"))
dc.DrawRectangle(node.projx -1, node.projy -1, node.width + 3, node.height + 3)
else:
dc.SetTextForeground(self.painter.GetTextColour())
dc.DrawText(text, node.projx, node.projy)
self.painter.rectangles.append((node, Rect(node.projx, node.projy, node.width, node.height)))
class TreeLinePainter(LinePainter):
def paint(self, parent, child, dc):
dc.SetPen(self.painter.GetDashPen())
px = py = cx = cy = 0
if parent is None or child == self.painter.tree.currentRoot:
px = (child.projx - self.painter.tree.layout.NODE_STEP) + 5
py = child.projy + self.painter.tree.layout.NODE_HEIGHT/2
cx = child.projx
cy = py
dc.DrawLine(px, py, cx, cy)
else:
px = parent.projx + 5
py = parent.projy + parent.height
cx = child.projx -5
cy = child.projy + self.painter.tree.layout.NODE_HEIGHT/2
dc.DrawLine(px, py, px, cy)
dc.DrawLine(px, cy, cx, cy)
wxEVT_MVCTREE_BEGIN_EDIT = 20204 #Start editing. Vetoable.
wxEVT_MVCTREE_END_EDIT = 20205 #Stop editing. Vetoable.
wxEVT_MVCTREE_DELETE_ITEM = 20206 #Item removed from model.
wxEVT_MVCTREE_ITEM_EXPANDED = 20209
wxEVT_MVCTREE_ITEM_EXPANDING = 20210
wxEVT_MVCTREE_ITEM_COLLAPSED = 20211
wxEVT_MVCTREE_ITEM_COLLAPSING = 20212
wxEVT_MVCTREE_SEL_CHANGED = 20213
wxEVT_MVCTREE_SEL_CHANGING = 20214 #Vetoable.
wxEVT_MVCTREE_KEY_DOWN = 20215
wxEVT_MVCTREE_ADD_ITEM = 20216 #Item added to model.
def EVT_MVCTREE_SEL_CHANGED(win, id, func):
win.Connect(id, -1, wxEVT_MVCTREE_SEL_CHANGED, func)
def EVT_MVCTREE_SEL_CHANGING(win, id, func):
win.Connect(id, -1, wxEVT_MVCTREE_SEL_CHANGING, func)
def EVT_MVCTREE_ITEM_EXPANDED(win, id, func):
win.Connect(id, -1, wxEVT_MVCTREE_ITEM_EXPANDED, func)
def EVT_MVCTREE_ITEM_EXPANDING(win, id, func):
win.Connect(id, -1, wxEVT_MVCTREE_ITEM_EXPANDING, func)
def EVT_MVCTREE_ITEM_COLLAPSED(win, id, func):
win.Connect(id, -1, wxEVT_MVCTREE_ITEM_COLLAPSED, func)
def EVT_MVCTREE_ITEM_COLLAPSING(win, id, func):
win.Connect(id, -1, wxEVT_MVCTREE_ITEM_COLLAPSING, func)
def EVT_MVCTREE_ADD_ITEM(win, id, func):
win.Connect(id, -1, wxEVT_MVCTREE_ADD_ITEM, func)
def EVT_MVCTREE_DELETE_ITEM(win, id, func):
win.Connect(id, -1, wxEVT_MVCTREE_DELETE_ITEM, func)
def EVT_MVCTREE_KEY_DOWN(win, id, func):
win.Connect(id, -1, wxEVT_MVCTREE_KEY_DOWN, func)
class wxMVCTreeEvent(wxPyCommandEvent):
def __init__(self, type, id, node = None, nodes = None, keyEvent = None, **kwargs):
apply(wxPyCommandEvent.__init__, (self, type, id), kwargs)
self.node = node
self.nodes = nodes
self.keyEvent = keyEvent
class wxMVCTreeNotifyEvent(wxMVCTreeEvent):
def __init__(self, type, id, node = None, nodes = None, **kwargs):
apply(wxMVCTreeEvent.__init__, (self, type, id), kwargs)
self.notify = wxNotifyEvent(type, id)
class wxMVCTree(wxWindow):
"""
The main mvcTree class.
"""
def __init__(self, parent, id, model = None, layout = None, transform = None,
painter = None, *args, **kwargs):
apply(wxWindow.__init__, (self, parent, id), kwargs)
self.nodemap = {}
self._multiselect = false
self._selections = []
self._assumeChildren = false
self._scrollx = false
self._scrolly = false
self.doubleBuffered = true
self._editors = []
if not model:
model = BasicTreeModel()
model.SetRoot("Root")
self.SetModel(model)
if not layout:
layout = TreeLayout(self)
self.layout = layout
if not transform:
transform = NullTransform(self)
self.transform = transform
if not painter:
painter = TreePainter(self)
self.painter = painter
self.SetFont(wxFont(9, wxDEFAULT, wxNORMAL, wxNORMAL, false))
EVT_MOUSE_EVENTS(self, self.OnMouse)
EVT_SCROLLWIN(self, self.OnScroll)
EVT_KEY_DOWN(self, self.OnKeyDown)
def __repr__(self):
return "<wxMVCTree instance at %s>" % str(hex(id(self)))
def __str__(self):
return self.__repr__()
def NodeAdded(self, parent, child):
e = wxMVCTreeEvent(wxEVT_MVCTREE_ADD_ITEM, self.GetId(), node = child, nodes = [parent, child])
self.GetEventHandler().ProcessEvent(e)
def NodeInserted(self, parent, child, index):
e = wxMVCTreeEvent(wxEVT_MVCTREE_ADD_ITEM, self.GetId(), node = child, nodes = [parent, child])
self.GetEventHandler().ProcessEvent(e)
def NodeRemoved(self, node):
e = wxMVCTreeEvent(wxEVT_MVCTREE_DELETE_ITEM, self.GetId(), node = child, nodes = [parent, child])
self.GetEventHandler().ProcessEvent(e)
def OnKeyDown(self, evt):
e = wxMVCTreeEvent(wxEVT_MVCTREE_KEY_DOWN, self.GetId(), keyEvent = evt)
self.GetEventHandler().ProcessEvent(e)
def SetFont(self, font):
self.painter.SetFont(font)
dc = wxClientDC(self)
dc.SetFont(font)
self.layout.SetHeight(dc.GetTextExtent("")[1] + 18)
def GetFont(self):
return self.painter.GetFont()
def AddEditor(self, editor):
self._editors.append(editor)
def RemoveEditor(self, editor):
self._editors.remove(editor)
def OnMouse(self, evt):
self.painter.OnMouse(evt)
def OnNodeClick(self, node, mouseEvent):
if node.selected:
self.RemoveFromSelection(node.data)
else:
self.AddToSelection(node.data, mouseEvent.ControlDown())
self.Refresh()
def OnKnobClick(self, node):
self.SetExpanded(node.data, not node.expanded)
def GetDisplayText(self, node):
treenode = self.nodemap[node]
return self.painter.textConverter.convert(treenode)
def IsDoubleBuffered(self):
return self.doubleBuffered
def SetDoubleBuffered(self, bool):
"""
By default wxMVCTree is double-buffered.
"""
self.doubleBuffered = bool
def GetModel(self):
return self.model
def SetModel(self, model):
"""
Completely change the data to be displayed.
"""
self.model = model
model.tree = self
self.laidOut = 0
self.transformed = 0
self._selections = []
self.layoutRoot = MVCTreeNode()
self.layoutRoot.data = self.model.GetRoot()
self.layoutRoot.expanded = true
self.LoadChildren(self.layoutRoot)
self.currentRoot = self.layoutRoot
self.offset = [0,0]
self.rotation = 0
self.Refresh()
def GetCurrentRoot(self):
return self.currentRoot
def LoadChildren(self, layoutNode):
if layoutNode.built:
return
else:
self.nodemap[layoutNode.data]=layoutNode
for i in range(self.GetModel().GetChildCount(layoutNode.data)):
p = MVCTreeNode("RAW", layoutNode, [])
layoutNode.Add(p)
p.data = self.GetModel().GetChildAt(layoutNode.data, i)
self.nodemap[p.data]=p
layoutNode.built = true
if not self._assumeChildren:
for kid in layoutNode.kids:
self.LoadChildren(kid)
def OnEraseBackground(self, evt):
pass
def OnSize(self, evt):
try:
size = self.GetSizeTuple()
self.center = (size[0]/2, size[1]/2)
del self.bmp
except:
pass
def GetSelection(self):
"Returns a tuple of selected nodes."
return tuple(self._selections)
def SetSelection(self, nodeTuple):
if type(nodeTuple) != type(()):
nodeTuple = (nodeTuple,)
e = wxMVCTreeNotifyEvent(wxEVT_MVCTREE_SEL_CHANGING, self.GetId(), nodeTuple[0], nodes = nodeTuple)
self.GetEventHandler().ProcessEvent(e)
if not e.notify.IsAllowed():
return
for node in nodeTuple:
treenode = self.nodemap[node]
treenode.selected = true
for node in self._selections:
treenode = self.nodemap[node]
node.selected = false
self._selections = list(nodeTuple)
e = wxMVCTreeEvent(wxEVT_MVCTREE_SEL_CHANGED, self.GetId(), nodeTuple[0], nodes = nodeTuple)
self.GetEventHandler().ProcessEvent(e)
def IsMultiSelect(self):
return self._multiselect
def SetMultiSelect(self, bool):
self._multiselect = bool
def IsSelected(self, node):
return self.nodemap[node].selected
def Edit(self, node):
if not self.model.IsEditable(node):
return
for ed in self._editors:
if ed.CanEdit(node):
e = wxMVCTreeNotifyEvent(wxEVT_MVCTREE_BEGIN_EDIT, self.GetId(), node)
self.GetEventHandler().ProcessEvent(e)
if not e.notify.IsAllowed():
return
ed.Edit(node)
self._currentEditor = ed
break
def EndEdit(self):
if self._currentEditor:
self._currentEditor.EndEdit
self._currentEditor = None
def _EditEnding(self, node):
e = wxMVCTreeNotifyEvent(wxEVT_MVCTREE_END_EDIT, self.GetId(), node)
self.GetEventHandler().ProcessEvent(e)
if not e.notify.IsAllowed():
return false
self._currentEditor = None
return true
def SetExpanded(self, node, bool):
treenode = self.nodemap[node]
if bool:
e = wxMVCTreeNotifyEvent(wxEVT_MVCTREE_ITEM_EXPANDING, self.GetId(), node)
self.GetEventHandler().ProcessEvent(e)
if not e.notify.IsAllowed():
return
if not treenode.built:
self.LoadChildren(treenode)
else:
e = wxMVCTreeNotifyEvent(wxEVT_MVCTREE_ITEM_COLLAPSING, self.GetId(), node)
self.GetEventHandler().ProcessEvent(e)
if not e.notify.IsAllowed():
return
treenode.expanded = bool
e = None
if treenode.expanded:
e = wxMVCTreeEvent(wxEVT_MVCTREE_ITEM_EXPANDED, self.GetId(), node)
else:
e = wxMVCTreeEvent(wxEVT_MVCTREE_ITEM_COLLAPSED, self.GetId(), node)
self.GetEventHandler().ProcessEvent(e)
self.layout.layout(self.currentRoot)
self.transform.transform(self.currentRoot, self.offset, self.rotation)
self.Refresh()
def IsExpanded(self, node):
return self.nodemap[node].expanded
def AddToSelection(self, nodeOrTuple, enableMulti = true):
nodeTuple = nodeOrTuple
if type(nodeOrTuple)!= type(()):
nodeTuple = (nodeOrTuple,)
e = wxMVCTreeNotifyEvent(wxEVT_MVCTREE_SEL_CHANGING, self.GetId(), nodeTuple[0], nodes = nodeTuple)
self.GetEventHandler().ProcessEvent(e)
if not e.notify.IsAllowed():
return
if not self.IsMultiSelect() or not enableMulti:
for node in self._selections:
treenode = self.nodemap[node]
treenode.selected = false
node = nodeTuple[0]
self._selections = [node]
treenode = self.nodemap[node]
treenode.selected = true
else:
for node in nodeTuple:
try:
self._selections.index(node)
except ValueError:
self._selections.append(node)
treenode = self.nodemap[node]
treenode.selected = true
e = wxMVCTreeEvent(wxEVT_MVCTREE_SEL_CHANGED, self.GetId(), nodeTuple[0], nodes = nodeTuple)
self.GetEventHandler().ProcessEvent(e)
def RemoveFromSelection(self, nodeTuple):
if type(nodeTuple) != type(()):
nodeTuple = (nodeTuple,)
for node in nodeTuple:
try:
self._selections.index(node)
except IndexError:
self._selections.remove(node)
treenode = self.nodemap[node]
node.selected = false
e = wxMVCTreeEvent(wxEVT_MVCTREE_SEL_CHANGED, self.GetId(), node, nodes = nodeTuple)
self.GetEventHandler().ProcessEvent(e)
def GetBackgroundColour(self):
if hasattr(self, 'painter') and self.painter:
return self.painter.GetBackgroundColour()
else:
return wxWindow.GetBackgroundColour(self)
def SetBackgroundColour(self, color):
if hasattr(self, 'painter') and self.painter:
self.painter.SetBackgroundColour(color)
else:
wxWindow.SetBackgroundColour(self, color)
def GetForegroundColour(self):
if hasattr(self, 'painter') and self.painter:
return self.painter.GetForegroundColour()
else:
return wxWindow.GetBackgroundColour(self)
def SetForegroundColour(self, color):
if hasattr(self, 'painter') and self.painter:
self.painter.SetForegroundColour(color)
else:
wxWindow.SetBackgroundColour(self, color)
def SetAssumeChildren(self, bool):
self._assumeChildren = bool
def GetAssumeChildren(self):
return self._assumeChildren
def OnScroll(self, evt):
type = evt.GetEventType()
field = [self.painter.maxx - self.painter.minx, self.painter.maxy - self.painter.miny]
size = self.GetSizeTuple()
index = 1
if evt.GetOrientation() == wxHORIZONTAL:
index = 0
self._scrollx = true
else:
self._scrolly = true
index = 1
if type == wxEVT_SCROLLWIN_TOP:
self.offset[index] = 0
elif type == wxEVT_SCROLLWIN_LINEUP:
self.offset[index] = self.offset[index] + 1
elif type == wxEVT_SCROLLWIN_LINEDOWN:
self.offset[index] = self.offset[index] - 1
elif type == wxEVT_SCROLLWIN_PAGEUP:
self.offset[index] = self.offset[index] + int(20 * float(field[index])/float(size[index]))
elif type == wxEVT_SCROLLWIN_PAGEDOWN:
self.offset[index] = self.offset[index] - int(20 * float(field[index])/float(size[index]))
elif type == wxEVT_SCROLLWIN_THUMBTRACK:
self.offset[index] = -(evt.GetPosition())
elif type == wxEVT_SCROLLWIN_BOTTOM:
self.offset[index] = field[index]
self.transformed = false
self.Refresh()
def OnPaint(self, evt):
"""
Ensures that the tree has been laid out and transformed, then calls the painter
to paint the control.
"""
try:
if not self.laidOut:
self.layout.layout(self.currentRoot)
self.laidOut = true
if not self.transformed:
self.transform.transform(self.currentRoot, self.offset, self.rotation)
self.transformed = true
dc = wxPaintDC(self)
dc.SetFont(self.GetFont())
if self.doubleBuffered:
size = self.GetSize()
if not hasattr(self, 'bmp'):
self.bmp = bmp =wxEmptyBitmap(size.width, size.height)
else:
bmp = self.bmp
mem_dc = wxMemoryDC()
mem_dc.SetFont(self.GetFont())
mem_dc.SelectObject(bmp)
self.painter.paint(mem_dc, self.currentRoot)
dc.Blit(0, 0, size.width, size.height, mem_dc, 0, 0);
else:
self.painter.paint(dc, self.currentRoot)
size = self.GetSizeTuple()
if self._scrollx or self.painter.minx < 0 or self.painter.maxx > size[0]:
field = self.painter.maxx - self.painter.minx
self.SetScrollbar(wxHORIZONTAL, -self.offset[0], size[0]/field, field, true)
self._scrollx = false
if self._scrolly or self.painter.miny < 0 or self.painter.maxy > size[1]:
field = self.painter.maxy - self.painter.miny
self.SetScrollbar(wxVERTICAL, -self.offset[1], size[1]/field, field, true)
self._scrolly = false
except:
import traceback;traceback.print_exc()
if __name__ == '__main__':
def exit(evt):
import sys;sys.exit()
block = 0
def selchanging(evt):
print "SelChanging!"
print evt.node
global block
if block:
evt.notify.Veto()
block = not block
def selchanged(evt):
print "SelChange!"
print evt.node
def expanded(evt):
print "Expanded!"
def closed(evt):
print "Closed!"
def key(evt):
print "Key"
def add(evt):
print "Add"
def delitem(evt):
print "Delete"
class MyApp(wxApp):
def OnInit(self):
f = wxFrame(NULL, -1, "wxMVCTree")
p = None
p = wxMVCTree(f, -1)
p.SetAssumeChildren(true)
if len(sys.argv) > 1:
p.SetModel(LateFSTreeModel(sys.argv[1]))
p.AddEditor(FileEditor(p))
p.SetMultiSelect(true)
f.Show(true)
EVT_CLOSE(f, exit)
EVT_MVCTREE_SEL_CHANGED(p, p.GetId(), selchanged)
EVT_MVCTREE_SEL_CHANGING(p, p.GetId(), selchanging)
EVT_MVCTREE_ITEM_EXPANDED(p, p.GetId(), expanded)
EVT_MVCTREE_ITEM_COLLAPSED(p, p.GetId(), closed)
EVT_MVCTREE_ADD_ITEM(p, p.GetId(), add)
EVT_MVCTREE_DELETE_ITEM(p, p.GetId(), delitem)
EVT_MVCTREE_KEY_DOWN(p, p.GetId(), key)
p.SetForegroundColour(wxNamedColour("GREEN"))
self.SetTopWindow(f)
return true
app = MyApp(false)
app.MainLoop()