wxWidgets/include/wx/unix/evtloop.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/unix/evtloop.h
// Purpose: declares wxEventLoop class
// Author: Lukasz Michalski (lm@zork.pl)
// Created: 2007-05-07
// Copyright: (c) 2007 Lukasz Michalski
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIX_EVTLOOP_H_
#define _WX_UNIX_EVTLOOP_H_
#if wxUSE_CONSOLE_EVENTLOOP
// ----------------------------------------------------------------------------
// wxConsoleEventLoop
// ----------------------------------------------------------------------------
class wxEventLoopSource;
class wxFDIODispatcher;
class wxWakeUpPipeMT;
class WXDLLIMPEXP_BASE wxConsoleEventLoop
#ifdef __WXOSX__
: public wxCFEventLoop
#else
: public wxEventLoopManual
#endif
{
public:
// initialize the event loop, use IsOk() to check if we were successful
wxConsoleEventLoop();
virtual ~wxConsoleEventLoop();
// implement base class pure virtuals
virtual bool Pending() const wxOVERRIDE;
virtual bool Dispatch() wxOVERRIDE;
virtual int DispatchTimeout(unsigned long timeout) wxOVERRIDE;
virtual void WakeUp() wxOVERRIDE;
virtual bool IsOk() const wxOVERRIDE { return m_dispatcher != NULL; }
protected:
virtual void OnNextIteration() wxOVERRIDE;
virtual void DoYieldFor(long eventsToProcess) wxOVERRIDE;
private:
// pipe used for wake up messages: when a child thread wants to wake up
// the event loop in the main thread it writes to this pipe
wxWakeUpPipeMT *m_wakeupPipe;
// the event loop source used to monitor this pipe
wxEventLoopSource* m_wakeupSource;
// either wxSelectDispatcher or wxEpollDispatcher
wxFDIODispatcher *m_dispatcher;
wxDECLARE_NO_COPY_CLASS(wxConsoleEventLoop);
};
#endif // wxUSE_CONSOLE_EVENTLOOP
#endif // _WX_UNIX_EVTLOOP_H_