2001-06-26 20:59:19 +00:00
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/univ/theme.h
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// Purpose: wxTheme class manages all configurable aspects of the
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// application including the look (wxRenderer), feel
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// (wxInputHandler) and the colours (wxColourScheme)
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 06.08.00
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// RCS-ID: $Id$
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2001-07-02 19:42:27 +00:00
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// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
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2001-06-26 20:59:19 +00:00
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// Licence: wxWindows license
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIV_THEME_H_
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#define _WX_UNIV_THEME_H_
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#ifdef __GNUG__
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#pragma interface "theme.h"
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#endif
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// ----------------------------------------------------------------------------
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// wxTheme
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxRenderer;
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class WXDLLEXPORT wxColourScheme;
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class WXDLLEXPORT wxInputHandler;
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struct WXDLLEXPORT wxThemeInfo;
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class WXDLLEXPORT wxTheme
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{
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public:
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// static methods
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// --------------
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// create the default theme
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static bool CreateDefault();
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// create the theme by name (will return NULL if not found)
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static wxTheme *Create(const wxString& name);
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// change the current scheme
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static wxTheme *Set(wxTheme *theme);
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// get the current theme (never NULL)
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static wxTheme *Get() { return ms_theme; }
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// the theme methods
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// -----------------
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// get the renderer implementing all the control-drawing operations in
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// this theme
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virtual wxRenderer *GetRenderer() = 0;
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// get the input handler of the given type
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virtual wxInputHandler *GetInputHandler(const wxString& handlerType) = 0;
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// get the colour scheme for the control with this name
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virtual wxColourScheme *GetColourScheme() = 0;
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// implementation only from now on
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// -------------------------------
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virtual ~wxTheme();
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private:
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// the list of descriptions of all known themes
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static wxThemeInfo *ms_allThemes;
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// the current theme
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static wxTheme *ms_theme;
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2001-07-04 20:11:26 +00:00
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friend class wxThemeInfo;
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2001-06-26 20:59:19 +00:00
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};
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// ----------------------------------------------------------------------------
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// dynamic theme creation helpers
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// ----------------------------------------------------------------------------
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struct WXDLLEXPORT wxThemeInfo
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{
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typedef wxTheme *(*Constructor)();
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// theme name and (user readable) description
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wxString name, desc;
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// the function to create a theme object
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Constructor ctor;
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// next node in the linked list or NULL
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wxThemeInfo *next;
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// constructor for the struct itself
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wxThemeInfo(Constructor ctor, const wxChar *name, const wxChar *desc);
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};
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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// to use a standard theme insert this macro into one of the application files:
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// without it, an over optimizing linker may discard the object module
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// containing the theme implementation entirely
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#define WX_USE_THEME(themename) \
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extern bool wxThemeUse##themename; \
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static struct wxThemeUserFor##themename \
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{ \
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wxThemeUserFor##themename() { wxThemeUse##themename = TRUE; } \
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} wxThemeDoUse##themename
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// to declare a new theme, this macro must be used in the class declaration
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#define WX_DECLARE_THEME(themename) \
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private: \
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static wxThemeInfo ms_info##themename; \
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public: \
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const wxThemeInfo *GetThemeInfo() const \
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{ return &ms_info##themename; }
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// and this one must be inserted in the source file
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#define WX_IMPLEMENT_THEME(classname, themename, themedesc) \
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bool wxThemeUse##themename = TRUE; \
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wxTheme *wxCtorFor##themename() { return new classname; } \
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wxThemeInfo classname::ms_info##themename(wxCtorFor##themename, \
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#themename, themedesc)
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#endif // _WX_UNIV_THEME_H_
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