109 lines
2.6 KiB
POVRay
109 lines
2.6 KiB
POVRay
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// Name: splash.pov
|
||
|
// Purpose: POV-Ray scene used to generate splash image for wxWidgets
|
||
|
// Author: Wlodzimierz ABX Skiba
|
||
|
// Modified by:
|
||
|
// Created: 04/08/2004
|
||
|
// RCS-ID: $Id$
|
||
|
// Copyright: (c) Wlodzimierz Skiba
|
||
|
// Licence: wxWindows licence
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#version 3.6;
|
||
|
|
||
|
// Rendering options : +FN +W638 +H478 +AM1 +A0.05 +R5
|
||
|
|
||
|
#include "colors.inc"
|
||
|
#include "rad_def.inc"
|
||
|
#include "screen.inc"
|
||
|
#include "shapes.inc"
|
||
|
|
||
|
global_settings {
|
||
|
assumed_gamma 1.0
|
||
|
radiosity {}
|
||
|
}
|
||
|
|
||
|
#local Location = <0,5,-100> ;
|
||
|
Set_Camera_Location(Location)
|
||
|
Set_Camera_Look_At(<0,0,0>)
|
||
|
|
||
|
background { rgb White }
|
||
|
|
||
|
light_source { 1000*y color White }
|
||
|
light_source { Location color White }
|
||
|
|
||
|
union{
|
||
|
Center_Object( text {
|
||
|
ttf
|
||
|
"crystal.ttf",
|
||
|
". wxWidgets ."
|
||
|
.01, 0
|
||
|
scale 20 translate 22*y
|
||
|
pigment { color Black }
|
||
|
} , x )
|
||
|
Center_Object( text {
|
||
|
ttf
|
||
|
"crystal.ttf",
|
||
|
". Cross-Platform GUI Library ."
|
||
|
.01, 0
|
||
|
scale 10 translate 10*y
|
||
|
pigment { color Black }
|
||
|
} , x )
|
||
|
Center_Object( text {
|
||
|
ttf
|
||
|
"crystal.ttf",
|
||
|
". wxSplashScreen sample ."
|
||
|
.01, 0
|
||
|
scale 2 translate 3 * y translate -z*84
|
||
|
pigment { color Gray }
|
||
|
} , x )
|
||
|
plane { y 0 pigment { checker Black White } }
|
||
|
rotate z*25
|
||
|
}
|
||
|
|
||
|
#local Square = mesh {
|
||
|
triangle { <0,0,0> <0,1,0> <1,0,0> }
|
||
|
triangle { <1,1,0> <0,1,0> <1,0,0> }
|
||
|
}
|
||
|
|
||
|
#macro Round_Cone3(PtA, RadiusA, PtB, RadiusB, UseMerge)
|
||
|
#local Axis = vnormalize(PtB - PtA);
|
||
|
#local Len = VDist(PtA, PtB);
|
||
|
#local SA = atan2(RadiusB - RadiusA, Len);
|
||
|
|
||
|
#local Pt_A = PtA + Axis*RadiusA;
|
||
|
#local Pt_B = PtB - Axis*RadiusB;
|
||
|
|
||
|
#if(UseMerge)
|
||
|
merge {
|
||
|
#else
|
||
|
union {
|
||
|
#end
|
||
|
cone {Pt_A, RadiusA, Pt_B, RadiusB}
|
||
|
sphere {Pt_A + Axis*tan(SA)*RadiusA, RadiusA/cos(SA)}
|
||
|
sphere {Pt_B + Axis*tan(SA)*RadiusB, RadiusB/cos(SA)}
|
||
|
}
|
||
|
#end
|
||
|
|
||
|
#local Line = object {
|
||
|
Round_Cone3_Union( <.15,.15,0>, .05, <.15,.9,0>, .05)
|
||
|
pigment { color White }
|
||
|
finish { ambient 1 diffuse 0 }
|
||
|
scale <1,1,.01>
|
||
|
}
|
||
|
|
||
|
#macro Put_Square ( With_Pigment , At_Location , Order )
|
||
|
#local Next_Square = union{
|
||
|
object{ Square pigment { With_Pigment } }
|
||
|
object{ Line }
|
||
|
scale .15
|
||
|
};
|
||
|
Screen_Object (Next_Square, At_Location, 0, false, .1 + Order / 100 )
|
||
|
#end
|
||
|
|
||
|
Put_Square( pigment {color Red} , <0.65,0.1> , 3 )
|
||
|
Put_Square( pigment {color Blue} , <0.72,0.2> , 2 )
|
||
|
Put_Square( pigment {color Yellow} , <0.81,0.13> , 1 )
|
||
|
|
||
|
|