wxWidgets/include/wx/imagbmp.h

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/////////////////////////////////////////////////////////////////////////////
// Name: imagbmp.h
// Purpose: wxImage BMP handler
// Author: Robert Roebling
// RCS-ID: $Id$
// Copyright: (c) Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGBMP_H_
#define _WX_IMAGBMP_H_
#ifdef __GNUG__
#pragma interface "imagbmp.h"
#endif
#include "wx/image.h"
// ----------------------------------------------------------------------------
// wxBMPHandler
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxBMPHandler : public wxImageHandler
{
public:
wxBMPHandler()
{
m_name = _T("BMP file");
m_extension = _T("bmp");
m_type = wxBITMAP_TYPE_BMP;
m_mime = _T("image/bmp");
};
#if wxUSE_STREAMS
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
virtual bool DoCanRead( wxInputStream& stream );
#endif // wxUSE_STREAMS
DECLARE_DYNAMIC_CLASS(wxBMPHandler)
};
#endif
// _WX_IMAGBMP_H_