wxWidgets/interface/wx/hashmap.h

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/////////////////////////////////////////////////////////////////////////////
// Name: hashmap.h
// Purpose: interface of wxHashMap
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxHashMap
This is a simple, type-safe, and reasonably efficient hash map class,
whose interface is a subset of the interface of STL containers. In
particular, the interface is modeled after std::map, and the various,
non-standard, std::hash_map.
@library{wxbase}
@category{FIXME}
*/
class wxHashMap
{
public:
//@{
/**
Copy constructor.
*/
wxHashMap(size_type size = 10);
wxHashMap(const wxHashMap& map);
//@}
//@{
/**
Returns an iterator pointing at the first element of the hash map.
Please remember that hash maps do not guarantee ordering.
*/
const_iterator begin();
const iterator begin();
//@}
/**
Removes all elements from the hash map.
*/
void clear();
/**
Counts the number of elements with the given key present in the map.
This function returns only 0 or 1.
*/
size_type count(const key_type& key) const;
/**
Returns @true if the hash map does not contain any elements, @false otherwise.
*/
bool empty() const;
//@{
/**
Returns an iterator pointing at the one-after-the-last element of the hash map.
Please remember that hash maps do not guarantee ordering.
*/
const_iterator end();
const iterator end();
//@}
//@{
/**
Erases the element pointed to by the iterator. After the deletion
the iterator is no longer valid and must not be used.
*/
size_type erase(const key_type& key);
void erase(iterator it);
void erase(const_iterator it);
//@}
//@{
/**
If an element with the given key is present, the functions returns
an iterator pointing at that element, otherwise an invalid iterator
is returned (i.e. hashmap.find( non_existent_key ) == hashmap.end()).
*/
iterator find(const key_type& key) const;
const_iterator find(const key_type& key) const;
//@}
/**
Inserts the given value in the hash map. The return value is
equivalent to a @c std::pairiterator(), bool;
the iterator points to the inserted element, the boolean value
is @true if @c v was actually inserted.
*/
Insert_Result insert(const value_type& v);
/**
Use the key as an array subscript. The only difference is that if the
given key is not present in the hash map, an element with the
default @c value_type() is inserted in the table.
*/
mapped_type operator[](const key_type& key);
/**
Returns the number of elements in the map.
*/
size_type size() const;
};