wxWidgets/include/wx/txtstrm.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/txtstrm.h
// Purpose: Text stream classes
// Author: Guilhem Lavaux
// Modified by:
// Created: 28/06/1998
// Copyright: (c) Guilhem Lavaux
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TXTSTREAM_H_
#define _WX_TXTSTREAM_H_
#include "wx/stream.h"
#include "wx/convauto.h"
#if wxUSE_STREAMS
class WXDLLIMPEXP_FWD_BASE wxTextInputStream;
class WXDLLIMPEXP_FWD_BASE wxTextOutputStream;
typedef wxTextInputStream& (*__wxTextInputManip)(wxTextInputStream&);
typedef wxTextOutputStream& (*__wxTextOutputManip)(wxTextOutputStream&);
WXDLLIMPEXP_BASE wxTextOutputStream &endl( wxTextOutputStream &stream );
#define wxEOT wxT('\4') // the End-Of-Text control code (used only inside wxTextInputStream)
// If you're scanning through a file using wxTextInputStream, you should check for EOF _before_
// reading the next item (word / number), because otherwise the last item may get lost.
// You should however be prepared to receive an empty item (empty string / zero number) at the
// end of file, especially on Windows systems. This is unavoidable because most (but not all) files end
// with whitespace (i.e. usually a newline).
class WXDLLIMPEXP_BASE wxTextInputStream
{
public:
#if wxUSE_UNICODE
wxTextInputStream(wxInputStream& s,
const wxString &sep=wxT(" \t"),
const wxMBConv& conv = wxConvAuto());
#else
wxTextInputStream(wxInputStream& s, const wxString &sep=wxT(" \t"));
#endif
~wxTextInputStream();
const wxInputStream& GetInputStream() const { return m_input; }
// base may be between 2 and 36, inclusive, or the special 0 (= C format)
wxUint64 Read64(int base = 10);
wxUint32 Read32(int base = 10);
wxUint16 Read16(int base = 10);
wxUint8 Read8(int base = 10);
wxInt64 Read64S(int base = 10);
wxInt32 Read32S(int base = 10);
wxInt16 Read16S(int base = 10);
wxInt8 Read8S(int base = 10);
double ReadDouble();
wxString ReadLine();
wxString ReadWord();
wxChar GetChar() { wxChar c = NextChar(); return (wxChar)(c != wxEOT ? c : 0); }
wxString GetStringSeparators() const { return m_separators; }
void SetStringSeparators(const wxString &c) { m_separators = c; }
// Operators
wxTextInputStream& operator>>(wxString& word);
wxTextInputStream& operator>>(char& c);
#if wxUSE_UNICODE && wxWCHAR_T_IS_REAL_TYPE
wxTextInputStream& operator>>(wchar_t& wc);
#endif // wxUSE_UNICODE
wxTextInputStream& operator>>(wxInt16& i);
wxTextInputStream& operator>>(wxInt32& i);
wxTextInputStream& operator>>(wxInt64& i);
wxTextInputStream& operator>>(wxUint16& i);
wxTextInputStream& operator>>(wxUint32& i);
wxTextInputStream& operator>>(wxUint64& i);
wxTextInputStream& operator>>(double& i);
wxTextInputStream& operator>>(float& f);
wxTextInputStream& operator>>( __wxTextInputManip func) { return func(*this); }
protected:
wxInputStream &m_input;
wxString m_separators;
char m_lastBytes[10]; // stores the bytes that were read for the last character
#if wxUSE_UNICODE
wxMBConv *m_conv;
// The second half of a surrogate character when using UTF-16 for wchar_t:
// we can't return it immediately from GetChar() when we read a Unicode
// code point outside of the BMP, but we can't keep it in m_lastBytes
// neither because it can't separately decoded, so we have a separate 1
// wchar_t buffer just for this case.
#if SIZEOF_WCHAR_T == 2
wchar_t m_lastWChar;
#endif // SIZEOF_WCHAR_T == 2
#endif // wxUSE_UNICODE
bool EatEOL(const wxChar &c);
void UngetLast(); // should be used instead of wxInputStream::Ungetch() because of Unicode issues
// returns EOT (\4) if there is a stream error, or end of file
wxChar NextChar(); // this should be used instead of GetC() because of Unicode issues
wxChar NextNonSeparators();
wxDECLARE_NO_COPY_CLASS(wxTextInputStream);
};
enum wxEOL
{
wxEOL_NATIVE,
wxEOL_UNIX,
wxEOL_MAC,
wxEOL_DOS
};
class WXDLLIMPEXP_BASE wxTextOutputStream
{
public:
#if wxUSE_UNICODE
wxTextOutputStream(wxOutputStream& s,
wxEOL mode = wxEOL_NATIVE,
const wxMBConv& conv = wxConvAuto());
#else
wxTextOutputStream(wxOutputStream& s, wxEOL mode = wxEOL_NATIVE);
#endif
virtual ~wxTextOutputStream();
const wxOutputStream& GetOutputStream() const { return m_output; }
void SetMode( wxEOL mode = wxEOL_NATIVE );
wxEOL GetMode() { return m_mode; }
template<typename T>
void Write(const T& i)
{
wxString str;
str << i;
WriteString(str);
}
void Write64(wxUint64 i);
void Write32(wxUint32 i);
void Write16(wxUint16 i);
void Write8(wxUint8 i);
virtual void WriteDouble(double d);
virtual void WriteString(const wxString& string);
wxTextOutputStream& PutChar(wxChar c);
void Flush();
wxTextOutputStream& operator<<(const wxString& string);
wxTextOutputStream& operator<<(char c);
#if wxUSE_UNICODE && wxWCHAR_T_IS_REAL_TYPE
wxTextOutputStream& operator<<(wchar_t wc);
#endif // wxUSE_UNICODE
wxTextOutputStream& operator<<(wxInt16 c);
wxTextOutputStream& operator<<(wxInt32 c);
wxTextOutputStream& operator<<(wxInt64 c);
wxTextOutputStream& operator<<(wxUint16 c);
wxTextOutputStream& operator<<(wxUint32 c);
wxTextOutputStream& operator<<(wxUint64 c);
wxTextOutputStream& operator<<(double f);
wxTextOutputStream& operator<<(float f);
wxTextOutputStream& operator<<( __wxTextOutputManip func) { return func(*this); }
protected:
wxOutputStream &m_output;
wxEOL m_mode;
#if wxUSE_UNICODE
wxMBConv *m_conv;
#if SIZEOF_WCHAR_T == 2
// The first half of a surrogate character if one was passed to PutChar()
// and couldn't be output when it was called the last time.
wchar_t m_lastWChar;
#endif // SIZEOF_WCHAR_T == 2
#endif // wxUSE_UNICODE
wxDECLARE_NO_COPY_CLASS(wxTextOutputStream);
};
#endif
// wxUSE_STREAMS
#endif
// _WX_DATSTREAM_H_