wxWidgets/include/wx/msw/icon.h

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/////////////////////////////////////////////////////////////////////////////
// Name: icon.h
// Purpose: wxIcon class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_ICON_H_
#define _WX_ICON_H_
#ifdef __GNUG__
#pragma interface "icon.h"
#endif
#include "wx/bitmap.h"
// ---------------------------------------------------------------------------
// icon data
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxIconRefData: public wxBitmapRefData
{
friend class WXDLLEXPORT wxBitmap;
friend class WXDLLEXPORT wxIcon;
public:
wxIconRefData();
~wxIconRefData();
public:
WXHICON m_hIcon;
};
#define M_ICONDATA ((wxIconRefData *)m_refData)
#define M_ICONHANDLERDATA ((wxIconRefData *)bitmap->GetRefData())
// ---------------------------------------------------------------------------
// Icon
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxIcon : public wxBitmap
{
DECLARE_DYNAMIC_CLASS(wxIcon)
public:
wxIcon();
// Copy constructors
wxIcon(const wxIcon& icon) { Ref(icon); }
wxIcon(const char bits[], int width, int height);
wxIcon(const wxString& name, long flags = wxBITMAP_TYPE_ICO_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
~wxIcon();
bool LoadFile(const wxString& name, long flags = wxBITMAP_TYPE_ICO_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
wxIcon& operator = (const wxIcon& icon)
{ if (*this == icon) return (*this); Ref(icon); return *this; }
bool operator == (const wxIcon& icon) const
{ return m_refData == icon.m_refData; }
bool operator != (const wxIcon& icon) const
{ return m_refData != icon.m_refData; }
void SetHICON(WXHICON ico);
WXHICON GetHICON() const { return (M_ICONDATA ? M_ICONDATA->m_hIcon : 0); }
bool Ok() const { return (m_refData != NULL && M_ICONDATA->m_hIcon != 0) ; }
bool FreeResource(bool force = FALSE);
};
// TODO: Put these in separate, private header
class WXDLLEXPORT wxICOFileHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxICOFileHandler)
public:
wxICOFileHandler()
{
m_name = "ICO icon file";
m_extension = "ico";
m_type = wxBITMAP_TYPE_ICO;
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth = -1, int desiredHeight = -1);
};
class WXDLLEXPORT wxICOResourceHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxICOResourceHandler)
public:
wxICOResourceHandler()
{
m_name = "ICO resource";
m_extension = "ico";
m_type = wxBITMAP_TYPE_ICO_RESOURCE;
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth = -1, int desiredHeight = -1);
};
#endif
// _WX_ICON_H_