1998-08-07 21:32:13 +00:00
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/////////////////////////////////////////////////////////////////////////////
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// Name: pen.h
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1998-08-12 09:16:21 +00:00
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// Purpose: wxPen class
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// Author: AUTHOR
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// Modified by:
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// Created: ??/??/98
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// RCS-ID: $Id$
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// Copyright: (c) AUTHOR
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1998-08-07 21:32:13 +00:00
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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1998-08-12 09:16:21 +00:00
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#ifndef _WX_PEN_H_
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#define _WX_PEN_H_
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1998-08-07 21:32:13 +00:00
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#ifdef __GNUG__
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1998-08-12 09:16:21 +00:00
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#pragma interface "pen.h"
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1998-08-07 21:32:13 +00:00
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#endif
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#include "wx/gdiobj.h"
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1998-08-12 09:16:21 +00:00
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typedef WXDWORD wxDash ;
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class WXDLLEXPORT wxPen;
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1998-08-07 21:32:13 +00:00
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1998-08-12 09:16:21 +00:00
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class WXDLLEXPORT wxPenRefData: public wxGDIRefData
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{
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friend class WXDLLEXPORT wxPen;
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public:
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wxPenRefData();
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wxPenRefData(const wxPenRefData& data);
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~wxPenRefData();
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1998-08-07 21:32:13 +00:00
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1998-08-12 09:16:21 +00:00
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protected:
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int m_width;
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int m_style;
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int m_join ;
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int m_cap ;
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wxBitmap m_stipple ;
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int m_nbDash ;
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wxDash * m_dash ;
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wxColour m_colour;
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/* TODO: implementation
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WXHPEN m_hPen;
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*/
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};
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1998-08-07 21:32:13 +00:00
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1998-08-12 09:16:21 +00:00
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#define M_PENDATA ((wxPenRefData *)m_refData)
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// Pen
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class WXDLLEXPORT wxPen: public wxGDIObject
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1998-08-07 21:32:13 +00:00
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{
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DECLARE_DYNAMIC_CLASS(wxPen)
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1998-08-12 09:16:21 +00:00
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public:
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wxPen();
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wxPen(const wxColour& col, int width, int style);
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wxPen(const wxString& col, int width, int style);
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wxPen(const wxBitmap& stipple, int width);
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inline wxPen(const wxPen& pen) { Ref(pen); }
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inline wxPen(const wxPen* pen) { if (pen) Ref(*pen); }
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~wxPen();
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inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
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inline bool operator == (const wxPen& pen) { return m_refData == pen.m_refData; }
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inline bool operator != (const wxPen& pen) { return m_refData != pen.m_refData; }
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virtual bool Ok() const { return (m_refData != NULL) ; }
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1998-08-07 21:32:13 +00:00
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1998-08-12 09:16:21 +00:00
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// Override in order to recreate the pen
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void SetColour(const wxColour& col) ;
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void SetColour(const wxString& col) ;
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void SetColour(const unsigned char r, const unsigned char g, const unsigned char b) ;
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void SetWidth(int width) ;
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void SetStyle(int style) ;
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void SetStipple(const wxBitmap& stipple) ;
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void SetDashes(int nb_dashes, const wxDash *dash) ;
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void SetJoin(int join) ;
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void SetCap(int cap) ;
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inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
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inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
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inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
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inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
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inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
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inline int GetDashes(wxDash **ptr) const {
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*ptr = (M_PENDATA ? M_PENDATA->m_dash : NULL); return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
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}
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inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : NULL); };
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// Implementation
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// Useful helper: create the brush resource
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void RealizeResource();
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// When setting properties, we must make sure we're not changing
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// another object
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void Unshare();
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1998-08-07 21:32:13 +00:00
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};
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1998-08-12 09:16:21 +00:00
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#endif
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// _WX_PEN_H_
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