wxWidgets/include/wx/hash.h

623 lines
21 KiB
C
Raw Normal View History

/////////////////////////////////////////////////////////////////////////////
// Name: wx/hash.h
// Purpose: wxHashTable class
// Author: Julian Smart
// Modified by: VZ at 25.02.00: type safe hashes with WX_DECLARE_HASH()
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_HASH_H__
#define _WX_HASH_H__
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "hash.h"
#endif
#include "wx/defs.h"
#if !wxUSE_STL
#include "wx/list.h"
#endif
#if WXWIN_COMPATIBILITY_2_4
#include "wx/dynarray.h"
#endif
class WXDLLIMPEXP_BASE wxObject;
// the default size of the hash
#define wxHASH_SIZE_DEFAULT (1000)
/*
* A hash table is an array of user-definable size with lists
* of data items hanging off the array positions. Usually there'll
* be a hit, so no search is required; otherwise we'll have to run down
* the list to find the desired item.
*/
// ----------------------------------------------------------------------------
// this is the base class for object hashes: hash tables which contain
// pointers to objects
// ----------------------------------------------------------------------------
#if !wxUSE_STL
class WXDLLIMPEXP_BASE wxHashTableBase : public wxObject
{
public:
wxHashTableBase();
void Create(wxKeyType keyType = wxKEY_INTEGER,
size_t size = wxHASH_SIZE_DEFAULT);
void Destroy();
size_t GetSize() const { return m_hashSize; }
size_t GetCount() const { return m_count; }
void DeleteContents(bool flag);
protected:
// find the node for (key, value)
wxNodeBase *GetNode(long key, long value) const;
// the array of lists in which we store the values for given key hash
wxListBase **m_hashTable;
// the size of m_lists array
size_t m_hashSize;
// the type of indexing we use
wxKeyType m_keyType;
// the total number of elements in the hash
size_t m_count;
// should we delete our data?
bool m_deleteContents;
private:
// no copy ctor/assignment operator (yet)
DECLARE_NO_COPY_CLASS(wxHashTableBase)
};
#else
#include "wx/hashmap.h"
#if !defined(wxENUM_KEY_TYPE_DEFINED)
#define wxENUM_KEY_TYPE_DEFINED
enum wxKeyType
{
wxKEY_NONE,
wxKEY_INTEGER,
wxKEY_STRING
};
#endif
union wxHashKeyValue
{
long integer;
wxChar *string;
};
struct WXDLLIMPEXP_BASE wxHashTableHash
{
wxHashTableHash() { }
wxHashTableHash( wxKeyType keyType ) : m_keyType( keyType ) { }
wxKeyType m_keyType;
unsigned long operator ()( const wxHashKeyValue& k ) const
{
if( m_keyType == wxKEY_STRING )
return wxStringHash::wxCharStringHash( k.string );
else
return (unsigned long)k.integer;
}
};
struct WXDLLIMPEXP_BASE wxHashTableEqual
{
wxHashTableEqual() { }
wxHashTableEqual( wxKeyType keyType ) : m_keyType( keyType ) { }
wxKeyType m_keyType;
bool operator ()( const wxHashKeyValue& k1, const wxHashKeyValue& k2 ) const
{
if( m_keyType == wxKEY_STRING )
return wxStrcmp( k1.string, k2.string ) == 0;
else
return k1.integer == k2.integer;
}
};
WX_DECLARE_EXPORTED_HASH_MAP( wxHashKeyValue,
void*,
wxHashTableHash,
wxHashTableEqual,
wxHashTableBaseBase );
class WXDLLIMPEXP_BASE wxHashTableBase
{
public:
wxHashTableBase( wxKeyType keyType = wxKEY_INTEGER,
size_t size = wxHASH_SIZE_DEFAULT )
: m_map( size, wxHashTableHash( keyType ),
wxHashTableEqual( keyType ) ),
m_keyType( keyType ) { }
~wxHashTableBase()
{
if( m_keyType == wxKEY_STRING )
{
for( wxHashTableBaseBase::iterator it = m_map.begin(),
en = m_map.end();
it != en; )
{
wxChar* tmp = it->first.string;
++it;
delete[] tmp; // used in operator++
}
}
}
size_t GetCount() const { return m_map.size(); }
protected:
void DoPut( long key, void* data )
{
wxHashKeyValue k; k.integer = key;
m_map[k] = data;
}
void DoPut( const wxChar* key, void* data )
{
wxHashKeyValue k;
k.string = new wxChar[wxStrlen(key) + 1];
wxStrcpy(k.string, key);
m_map[k] = data;
}
void* DoGet( long key ) const
{
wxHashKeyValue k; k.integer = key;
wxHashTableBaseBase::const_iterator it = m_map.find( k );
return it != m_map.end() ? it->second : NULL;
}
void* DoGet( const wxChar* key ) const
{
wxHashKeyValue k; k.string = (wxChar*)key;
wxHashTableBaseBase::const_iterator it = m_map.find( k );
return it != m_map.end() ? it->second : NULL;
}
void* DoDelete( long key )
{
wxHashKeyValue k; k.integer = key;
wxHashTableBaseBase::iterator it = m_map.find( k );
if( it != m_map.end() )
{
void* data = it->second;
m_map.erase( it );
return data;
}
return NULL;
}
void* DoDelete( const wxChar* key )
{
wxHashKeyValue k; k.string = (wxChar*)key;
wxHashTableBaseBase::iterator it = m_map.find( k );
if( it != m_map.end() )
{
void* data = it->second;
wxChar* k = it->first.string;
m_map.erase( it );
delete[] k;
return data;
}
return NULL;
}
wxHashTableBaseBase m_map;
wxKeyType m_keyType;
};
#endif // !wxUSE_STL
#if !wxUSE_STL
#if WXWIN_COMPATIBILITY_2_4
// ----------------------------------------------------------------------------
// a hash table which stores longs
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxHashTableLong : public wxObject
{
public:
wxHashTableLong(size_t size = wxHASH_SIZE_DEFAULT)
{ Init(size); }
virtual ~wxHashTableLong();
void Create(size_t size = wxHASH_SIZE_DEFAULT);
void Destroy();
size_t GetSize() const { return m_hashSize; }
size_t GetCount() const { return m_count; }
void Put(long key, long value);
long Get(long key) const;
long Delete(long key);
protected:
void Init(size_t size);
private:
wxArrayLong **m_values,
**m_keys;
// the size of array above
size_t m_hashSize;
// the total number of elements in the hash
size_t m_count;
// not implemented yet
DECLARE_NO_COPY_CLASS(wxHashTableLong)
};
// ----------------------------------------------------------------------------
// wxStringHashTable: a hash table which indexes strings with longs
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxStringHashTable : public wxObject
{
public:
wxStringHashTable(size_t sizeTable = wxHASH_SIZE_DEFAULT);
virtual ~wxStringHashTable();
// add a string associated with this key to the table
void Put(long key, const wxString& value);
// get the string from the key: if not found, an empty string is returned
// and the wasFound is set to FALSE if not NULL
wxString Get(long key, bool *wasFound = NULL) const;
// remove the item, returning TRUE if the item was found and deleted
bool Delete(long key) const;
// clean up
void Destroy();
private:
wxArrayLong **m_keys;
wxArrayString **m_values;
// the size of array above
size_t m_hashSize;
DECLARE_NO_COPY_CLASS(wxStringHashTable)
};
#endif // WXWIN_COMPATIBILITY_2_4
#endif // !wxUSE_STL
// ----------------------------------------------------------------------------
// for compatibility only
// ----------------------------------------------------------------------------
#if wxUSE_STL
class WXDLLIMPEXP_BASE wxHashTable : protected wxHashTableBase
{
typedef wxHashTableBaseBase hash;
public:
class dummy;
struct compatibility_iterator
{
hash::iterator m_iter;
hash* m_hash;
operator bool() const { return m_iter != m_hash->end(); }
bool operator !() const { return m_iter == m_hash->end(); }
compatibility_iterator( hash* li, hash::iterator it )
: m_iter( it ), m_hash( li ) {}
compatibility_iterator() { }
dummy* operator->() { return (dummy*)this; }
};
typedef compatibility_iterator citer;
class dummy
{
typedef hash::iterator it;
typedef compatibility_iterator citer;
public:
wxObject* GetData() const
{
citer* i = (citer*)this;
return (wxObject*)i->m_iter->second;
}
citer GetNext() const
{
citer* i = (citer*)this;
it lit = i->m_iter;
return citer( i->m_hash, ++lit );
}
citer GetPrevious() const
{
citer* i = (citer*)this;
it lit = i->m_iter;
return citer( i->m_hash, ++lit );
}
void SetData( wxObject* e )
{
citer* i = (citer*)this;
i->m_iter->second = e;
}
private:
dummy();
};
public:
wxHashTable( wxKeyType keyType = wxKEY_INTEGER,
size_t size = wxHASH_SIZE_DEFAULT )
: wxHashTableBase( keyType, size ) { }
void Destroy() { Clear(); }
// key and value are the same
void Put(long value, wxObject *object) { DoPut( value, object ); }
void Put(const wxChar *value, wxObject *object) { DoPut( value, object ); }
// key and value are the same
wxObject *Get(long value) const { return (wxObject*)DoGet( value ); }
wxObject *Get(const wxChar *value) const { return (wxObject*)DoGet( value ); }
// Deletes entry and returns data if found
wxObject *Delete(long key) { return (wxObject*)DoGet( key ); }
wxObject *Delete(const wxChar *key) { return (wxObject*)DoGet( key ); }
#if 0
// Construct your own integer key from a string, e.g. in case
// you need to combine it with something
long MakeKey(const wxChar *string) const;
#endif
// Way of iterating through whole hash table (e.g. to delete everything)
// Not necessary, of course, if you're only storing pointers to
// objects maintained separately
void BeginFind() { m_iter = citer( &this->m_map, this->m_map.begin() ); }
compatibility_iterator Next()
{
compatibility_iterator it = m_iter;
if( m_iter )
m_iter = m_iter->GetNext();
return it;
}
void Clear() { m_map.clear(); }
private:
compatibility_iterator m_iter;
};
#else // if !wxUSE_STL
class WXDLLIMPEXP_BASE wxHashTable : public wxObject
{
public:
int n;
int current_position;
wxNode *current_node;
unsigned int key_type;
wxList **hash_table;
wxHashTable(int the_key_type = wxKEY_INTEGER,
int size = wxHASH_SIZE_DEFAULT);
~wxHashTable();
// copy ctor and assignment operator
wxHashTable(const wxHashTable& table) : wxObject()
{ DoCopy(table); }
wxHashTable& operator=(const wxHashTable& table)
{ Clear(); DoCopy(table); return *this; }
void DoCopy(const wxHashTable& table);
void Destroy();
bool Create(int the_key_type = wxKEY_INTEGER,
int size = wxHASH_SIZE_DEFAULT);
// Note that there are 2 forms of Put, Get.
// With a key and a value, the *value* will be checked
// when a collision is detected. Otherwise, if there are
// 2 items with a different value but the same key,
// we'll retrieve the WRONG ONE. So where possible,
// supply the required value along with the key.
// In fact, the value-only versions make a key, and still store
// the value. The use of an explicit key might be required
// e.g. when combining several values into one key.
// When doing that, it's highly likely we'll get a collision,
// e.g. 1 + 2 = 3, 2 + 1 = 3.
// key and value are NOT necessarily the same
void Put(long key, long value, wxObject *object);
void Put(long key, const wxChar *value, wxObject *object);
// key and value are the same
void Put(long value, wxObject *object);
void Put(const wxChar *value, wxObject *object);
// key and value not the same
wxObject *Get(long key, long value) const;
wxObject *Get(long key, const wxChar *value) const;
// key and value are the same
wxObject *Get(long value) const;
wxObject *Get(const wxChar *value) const;
// Deletes entry and returns data if found
wxObject *Delete(long key);
wxObject *Delete(const wxChar *key);
wxObject *Delete(long key, int value);
wxObject *Delete(long key, const wxChar *value);
// Construct your own integer key from a string, e.g. in case
// you need to combine it with something
long MakeKey(const wxChar *string) const;
// Way of iterating through whole hash table (e.g. to delete everything)
// Not necessary, of course, if you're only storing pointers to
// objects maintained separately
void BeginFind();
wxNode *Next();
void DeleteContents(bool flag);
void Clear();
// Returns number of nodes
size_t GetCount() const { return m_count; }
typedef wxNode* compatibility_iterator;
private:
size_t m_count; // number of elements in the hashtable
bool m_deleteContents;
DECLARE_DYNAMIC_CLASS(wxHashTable)
};
#endif
#if wxUSE_STL
// defines a new type safe hash table which stores the elements of type eltype
// in lists of class listclass
#define _WX_DECLARE_HASH(eltype, dummy, hashclass, classexp) \
classexp hashclass : public wxHashTableBase \
{ \
public: \
hashclass(wxKeyType keyType = wxKEY_INTEGER, \
size_t size = wxHASH_SIZE_DEFAULT) \
: wxHashTableBase(keyType, size) { } \
\
~hashclass() { Destroy(); } \
\
void Destroy() { m_map.clear(); } \
void Put(long key, eltype *data) { DoPut(key, (void*)data); } \
eltype *Get(long key) const { return (eltype*)DoGet(key); } \
eltype *Delete(long key) { return (eltype*)DoDelete(key); } \
}
#else // if !wxUSE_STL
#define _WX_DECLARE_HASH(eltype, listclass, hashclass, classexp) \
classexp hashclass : public wxHashTableBase \
{ \
public: \
hashclass(wxKeyType keyType = wxKEY_INTEGER, \
size_t size = wxHASH_SIZE_DEFAULT) \
{ Create(keyType, size); } \
\
~hashclass() { Destroy(); } \
\
void Put(long key, long val, eltype *data) { DoPut(key, val, data); } \
void Put(long key, eltype *data) { DoPut(key, key, data); } \
\
eltype *Get(long key, long value) const \
{ \
wxNodeBase *node = GetNode(key, value); \
return node ? ((listclass::Node *)node)->GetData() : (eltype *)0; \
} \
eltype *Get(long key) const { return Get(key, key); } \
\
eltype *Delete(long key, long value) \
{ \
eltype *data; \
\
wxNodeBase *node = GetNode(key, value); \
if ( node ) \
{ \
data = ((listclass::Node *)node)->GetData(); \
\
delete node; \
m_count--; \
} \
else \
{ \
data = (eltype *)0; \
} \
\
return data; \
} \
eltype *Delete(long key) { return Delete(key, key); } \
\
protected: \
void DoPut(long key, long value, eltype *data) \
{ \
size_t slot = (size_t)abs((int)(key % (long)m_hashSize)); \
\
if ( !m_hashTable[slot] ) \
{ \
m_hashTable[slot] = new listclass(m_keyType); \
if ( m_deleteContents ) \
m_hashTable[slot]->DeleteContents(TRUE); \
} \
\
((listclass *)m_hashTable[slot])->Append(value, data); \
m_count++; \
} \
}
#endif
// this macro is to be used in the user code
#define WX_DECLARE_HASH(el, list, hash) \
_WX_DECLARE_HASH(el, list, hash, class)
// and this one does exactly the same thing but should be used inside the
// library
#define WX_DECLARE_EXPORTED_HASH(el, list, hash) \
_WX_DECLARE_HASH(el, list, hash, class WXDLLEXPORT)
Added new dynamic loading classes. (which handle proper wxRTTI and wxModule initialisation and unloading) Removed serialisation code from wxObject and elsewhere. Added USER_EXPORTED hash and list macros. Added *_PLUGGABLE_CLASS defines for exporting dynamic wxObjects from dlls. ---------------------------------------------------------------------- Modified Files: Makefile.in configure configure.in setup.h.in debian/changelog distrib/msw/tmake/filelist.txt include/wx/defs.h include/wx/docview.h include/wx/dynlib.h include/wx/fileconf.h include/wx/hash.h include/wx/list.h include/wx/module.h include/wx/object.h include/wx/resource.h include/wx/stream.h include/wx/gtk/setup0.h include/wx/msw/setup0.h src/files.lst src/wxBase.dsp src/wxUniv.dsp src/wxWindows.dsp src/common/dynlib.cpp src/common/filename.cpp src/common/module.cpp src/common/object.cpp src/common/stream.cpp src/gtk/files.lst src/mac/files.lst src/mgl/files.lst src/mgl/makefile.wat src/motif/files.lst src/msw/dialup.cpp src/msw/files.lst src/msw/helpchm.cpp src/msw/makefile.b32 src/msw/makefile.bcc src/msw/makefile.dos src/msw/makefile.g95 src/msw/makefile.sc src/msw/makefile.vc src/msw/makefile.wat src/os2/files.lst src/univ/files.lst Added Files: include/wx/dynload.h src/common/dynload.cpp Removed Files: include/wx/objstrm.h include/wx/serbase.h src/common/objstrm.cpp src/common/serbase.cpp utils/serialize/.cvsignore utils/serialize/makefile.b32 utils/serialize/sercore.cpp utils/serialize/sercore.h utils/serialize/serctrl.cpp utils/serialize/serctrl.h utils/serialize/serext.cpp utils/serialize/serext.h utils/serialize/sergdi.cpp utils/serialize/sergdi.h utils/serialize/sermain.cpp utils/serialize/serwnd.cpp utils/serialize/serwnd.h ---------------------------------------------------------------------- git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13088 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2001-12-19 07:09:58 +00:00
#define WX_DECLARE_USER_EXPORTED_HASH(el, list, hash, usergoo) \
_WX_DECLARE_HASH(el, list, hash, class usergoo)
// delete all hash elements
//
// NB: the class declaration of the hash elements must be visible from the
// place where you use this macro, otherwise the proper destructor may not
// be called (a decent compiler should give a warning about it, but don't
// count on it)!
#define WX_CLEAR_HASH_TABLE(hash) \
{ \
(hash).BeginFind(); \
wxHashTable::compatibility_iterator it = (hash).Next(); \
while( it ) \
{ \
delete it->GetData(); \
it = (hash).Next(); \
} \
(hash).Clear(); \
}
#endif
// _WX_HASH_H__