wxWidgets/utils/wxMMedia/sndau.cpp

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// /////////////////////////////////////////////////////////////////////////////
// Name: sndau.cpp
// Purpose: wxMMedia Sun Audio File Codec
// Author: Guilhem Lavaux
// Created: 1998
// Updated:
// Copyright: (C) 1998, Guilhem Lavaux
// License: wxWindows license
// /////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "sndau.h"
#endif
#include "mmriff.h"
#include "sndfile.h"
#include "sndau.h"
#define AU_ISDN_ULAW 1
#define AU_PCM_8BITS 2
#define AU_PCM_16BITS 3
#define AU_ADPCM 23
wxSndAuCodec::wxSndAuCodec()
: wxSndFileCodec()
{
}
wxSndAuCodec::wxSndAuCodec(wxInputStream& s, bool preload, bool seekable)
: wxSndFileCodec(s, preload, seekable)
{
}
wxSndAuCodec::wxSndAuCodec(wxOutputStream& s, bool seekable)
: wxSndFileCodec(s, seekable)
{
}
wxSndAuCodec::wxSndAuCodec(const wxString& fname)
: wxSndFileCodec(fname)
{
}
wxSndAuCodec::~wxSndAuCodec()
{
}
wxUint32 wxSndAuCodec::PrepareToPlay()
{
wxString id;
char temp_buf[5];
int offset, srate, codec, ch_count;
size_t len;
m_istream->Read(temp_buf, 4);
temp_buf[4] = 0;
id = temp_buf;
if (id != ".snd") {
m_mmerror = wxMMFILE_INVALID;
return 0;
}
#define READ_BE_32(i) \
m_istream->Read(temp_buf, 4); \
i = (unsigned long)temp_buf[0] << 24; \
i |= (unsigned long)temp_buf[1] << 16; \
i |= (unsigned long)temp_buf[2] << 8; \
i |= (unsigned long)temp_buf[3];
READ_BE_32(offset);
READ_BE_32(len);
READ_BE_32(codec);
READ_BE_32(srate);
READ_BE_32(ch_count);
m_sndformat.SetSampleRate(srate);
m_sndformat.SetChannels(ch_count);
switch (codec) {
case AU_ISDN_ULAW:
ChangeCodec(WXSOUND_ULAW);
break;
case AU_PCM_8BITS:
ChangeCodec(WXSOUND_PCM);
m_sndformat.SetByteOrder(wxSND_SAMPLE_LE);
m_sndformat.SetSign(wxSND_SAMPLE_SIGNED);
break;
case AU_PCM_16BITS:
ChangeCodec(WXSOUND_PCM);
m_sndformat.SetByteOrder(wxSND_SAMPLE_LE);
m_sndformat.SetSign(wxSND_SAMPLE_SIGNED);
break;
case AU_ADPCM:
ChangeCodec(WXSOUND_ADPCM);
break;
}
return len;
}
bool wxSndAuCodec::OnNeedData(char *buf, wxUint32 size)
{
return m_istream->Read(buf, size).LastError();
}
bool wxSndAuCodec::OnWriteData(char *buf, wxUint32 size)
{
return m_ostream->Write(buf, size).LastError();
}
bool wxSndAuCodec::PrepareToRecord(wxUint32 file_size)
{
return FALSE;
}