2004-10-19 23:51:04 +00:00
|
|
|
wxPalm README
|
|
|
|
=============
|
|
|
|
|
|
|
|
NB: wxPalm is currently in pre-alpha stage -- but it's already fun!
|
|
|
|
|
|
|
|
I. Building wxPalm under Windows
|
|
|
|
--------------------------------
|
|
|
|
|
|
|
|
First, you need the freely distributable Palm OS Developer Studio available at
|
|
|
|
|
2005-07-19 19:08:59 +00:00
|
|
|
http://www.palmos.com/dev/tools/dev_suite.html
|
2004-10-19 23:51:04 +00:00
|
|
|
|
2005-07-19 19:08:59 +00:00
|
|
|
Beware, its installation takes about 500Mb (+ 150 Mb of cygwin if not installed
|
|
|
|
yet), so make sure you have enough disk space for it and for wxWidgets build
|
2006-08-05 15:24:46 +00:00
|
|
|
tree (another 50Mb). Last tested set: PODS 1.2, SDK 6.1, wxWidgets 2.7.0.
|
2004-10-19 23:51:04 +00:00
|
|
|
|
|
|
|
The Developer Studio is Eclipse-based and so is a GUI environment, however it
|
|
|
|
is also possible to build Palm applications from the command line using the
|
|
|
|
usual GNU tools. Both methods are covered below, choose one which you prefer.
|
|
|
|
|
|
|
|
a) Using command line tools:
|
2005-07-19 19:08:59 +00:00
|
|
|
- If you have installed Developer Studio in a non default location (e.g.
|
2004-10-19 23:51:04 +00:00
|
|
|
d:\PalmOS), you will need to set the environment variables:
|
|
|
|
|
|
|
|
set TOOLS_DIR=D:/PalmOS/PalmOSTools/
|
|
|
|
set SDK_LOCATION=D:/PalmOS/sdk-6/
|
|
|
|
|
|
|
|
Don't use backslashes and don't forget the trailing slash. On the bright
|
|
|
|
side, spaces don't need to be escaped in any way.
|
|
|
|
|
|
|
|
- create a lib/gcc_lib/palmos/wx directory
|
|
|
|
- copy include/wx/palmos/setup0.h to lib/gcc_lib/palmos/wx/setup.h
|
|
|
|
TODO: modify Makefile to do it automatically
|
|
|
|
|
|
|
|
- ensure that the directories d:\PalmOS\PalmOSTools and the one containing
|
|
|
|
GNU tools (i.e. cygwin bin directory) are in your PATH
|
|
|
|
|
|
|
|
- go to build/palmos and run make
|
|
|
|
|
|
|
|
- you should end up with DebugSim/wxWidgets.prc: this is the Palm database
|
|
|
|
which you can load into the emulator
|
|
|
|
|
|
|
|
- to test it, run the emulator (you need PalmOS 6 one!) after seting
|
|
|
|
another env var:
|
|
|
|
|
|
|
|
set PALMSOURCE_SIM_PATH=wxWindows\build\palmos\DebugSim
|
|
|
|
|
|
|
|
wait until the emulator finishes to boot, right click it and choose
|
|
|
|
"Install" in the menu, select wxWindows.prc in the file open dialog.
|
|
|
|
You should see "Minimal App" with a familiar icon appear in the list,
|
|
|
|
click it and it should start.
|
|
|
|
|
|
|
|
|
|
|
|
b) Using IDE:
|
|
|
|
TODO: write this after checking that the instructions below work
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Original note from William Osborne follow:
|
|
|
|
|
2004-10-19 13:40:30 +00:00
|
|
|
wxWidgets 2.5.3 CVS 10-18-2004
|
|
|
|
------------------------------
|
|
|
|
|
|
|
|
This is a Palm OS 6 port of the wxWidgets toolkit. Included in the source
|
|
|
|
package is the complete source necessary to build the Palm OS port using the
|
|
|
|
Palm OS Developer Studio. Also included is the diff showing the changes that
|
|
|
|
need to be incorporated into the wxWidgets 2.5.3 CVS source tree before the
|
|
|
|
Palm OS port can be integrated.
|
|
|
|
|
|
|
|
I am releasing this port to the wxWidgets team under the terms of the wxWindows
|
|
|
|
license. A copy of the wxWindows license is included in the source package.
|
|
|
|
|
|
|
|
No third party libraries or code were used in making this port. The port consists
|
|
|
|
entirely of code I personally wrote combined with code that was included in the
|
|
|
|
wxWidgets 2.5.3 CSV source tree. Whenever possible, I have used the Palm OS 6 API,
|
|
|
|
in places where the API was not practical to use, I wrote my own functions.
|
|
|
|
|
|
|
|
I am submitting this source package as an entry in the wxWidgets Palm OS 6 port
|
|
|
|
challenge. Details on this challenge are available at http://www.wxwindows.org/palmos.htm
|
|
|
|
|
|
|
|
Please note that this port is in a very early state. Currently the port
|
|
|
|
provides limited functionality for the wxFrame, wxMenu, wxStatusBar,
|
|
|
|
wxTopLevelWindow, and wxWindow classes. The other classes in the wxWidgets
|
|
|
|
toolkit still need to be ported. In it's current state, the Palm OS 6 port
|
|
|
|
is capable of running the minimal wxWidgets sample
|
|
|
|
|
|
|
|
The easiest way to see the port in action is to build the source package with
|
|
|
|
the Palm OS Developer Studio available at http://www.palmos.com/dev/dl/dl_tools/dl_pods/
|
|
|
|
Here are the steps that you need to follow to build the package:
|
|
|
|
|
|
|
|
1) Unpack the ZIP file into a directory located within the Palm OS Developer
|
|
|
|
Studio workspace directory. The path to the folder should look something
|
|
|
|
like this: "C:\Program Files\PalmSource\Palm OS Developer Suite\workspace\wxWidgets"
|
|
|
|
|
|
|
|
2) Open Palm OS Developer Studio and click on File->Import.
|
|
|
|
|
|
|
|
3) Select "Existing Project into Workspace" as the import source and click Next.
|
|
|
|
|
|
|
|
4) On the next screen click the Browse button next to Project contents and select
|
|
|
|
the folder you unpacked the source package into. Click on Finish to continue.
|
|
|
|
|
|
|
|
5) You should now see the project listed in the Project pane on the right side of the
|
|
|
|
window. Click on the name of the project. Now click on the Project menu and select
|
|
|
|
"Rebuild Project"
|
|
|
|
|
|
|
|
6) After the build is complete, click on the Run menu and select "" The Palm OS 6 simulator
|
|
|
|
should start. If this is the first time you have used the simulator, you will be prompted
|
|
|
|
to choose a ROM file. You can find the ROM files in a folder like "C:\Program
|
|
|
|
Files\PalmSource\Palm OS Developer Suite\sdk-6\tools\Simulator\6.0.1\ROM" It doesn't
|
|
|
|
really matter whether you choose a Release or a Debug ROM (the debug ROM generates extra
|
|
|
|
reports when an application crashes.)
|
|
|
|
|
|
|
|
7) You should see the Palm logo appear in the simulator window. You may get a dialog box
|
|
|
|
asking you to choose a language. Click OK to continue. You should see the simulator
|
|
|
|
initialize the built-in Palm applications. After a few moments, the wxWidgets minimal
|
|
|
|
sample should start. Have fun!
|
|
|
|
|
|
|
|
Since this source package was based on the wxWidgets 2.5.3 CVS source tree dated October 18,
|
|
|
|
2004 I don't anticipate any problems with merging the sources into the 2.5.3 source tree.
|
|
|
|
|
|
|
|
If you have any questions or comments about the port, please feel free to send an email to
|
|
|
|
the wxWidgets developer list or directly to me at wbo@freeshell.org
|
|
|
|
|
|
|
|
Enjoy!
|
|
|
|
William Osborne
|
2004-10-19 23:51:04 +00:00
|
|
|
wbo@freeshell.org
|