wxWidgets/include/wx/gtk1/control.h

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/////////////////////////////////////////////////////////////////////////////
// Name: control.h
// Purpose:
// Author: Robert Roebling
// Created: 01/02/97
// Id:
// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKCONTROLH__
#define __GTKCONTROLH__
#ifdef __GNUG__
#pragma interface
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/list.h"
#include "wx/window.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxControl;
//-----------------------------------------------------------------------------
// wxControl
//-----------------------------------------------------------------------------
class wxControl: public wxWindow
{
DECLARE_DYNAMIC_CLASS(wxControl)
public:
// construction
wxControl();
wxControl( wxWindow *parent, wxWindowID id,
const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
long style = 0, const wxString &name = wxPanelNameStr );
// overridables
virtual void Command( wxCommandEvent &event );
// accessors
// this function will filter out '&' characters and will put the accelerator
// char (the one immediately after '&') into m_chAccel (@@ not yet)
virtual void SetLabel( const wxString &label );
virtual wxString GetLabel() const;
protected:
wxString m_label;
// when we implement keyboard interface we will make use of this, but not yet
//char m_chAccel;
};
#endif // __GTKCONTROLH__