wxWidgets/include/wx/msw/app.h

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/////////////////////////////////////////////////////////////////////////////
// Name: app.h
// Purpose: wxApp class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_APP_H_
#define _WX_APP_H_
#ifdef __GNUG__
#pragma interface "app.h"
#endif
#include "wx/event.h"
#include "wx/icon.h"
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxApp ;
class WXDLLEXPORT wxKeyEvent;
class WXDLLEXPORT wxLog;
// Represents the application. Derive OnInit and declare
// a new App object to start application
class WXDLLEXPORT wxApp : public wxAppBase
{
DECLARE_DYNAMIC_CLASS(wxApp)
public:
wxApp();
virtual ~wxApp();
// override base class (pure) virtuals
virtual int MainLoop();
virtual void ExitMainLoop();
virtual bool Initialized();
virtual bool Pending();
virtual void Dispatch();
virtual bool Yield(bool onlyIfNeeded = FALSE);
virtual wxIcon GetStdIcon(int which) const;
virtual void SetPrintMode(int mode) { m_printMode = mode; }
virtual int GetPrintMode() const { return m_printMode; }
// implementation only
void OnIdle(wxIdleEvent& event);
void OnEndSession(wxCloseEvent& event);
void OnQueryEndSession(wxCloseEvent& event);
// Send idle event to all top-level windows.
// Returns TRUE if more idle time is requested.
bool SendIdleEvents();
// Send idle event to window and all subwindows
// Returns TRUE if more idle time is requested.
bool SendIdleEvents(wxWindow* win);
void SetAuto3D(bool flag) { m_auto3D = flag; }
bool GetAuto3D() const { return m_auto3D; }
protected:
bool m_showOnInit;
int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
bool m_auto3D ; // Always use 3D controls, except where overriden
/* Windows-specific wxApp definitions */
public:
// Implementation
static bool Initialize();
static void CleanUp();
static bool RegisterWindowClasses();
static bool UnregisterWindowClasses();
// Convert Windows to argc, argv style
void ConvertToStandardCommandArgs(char* p);
// message processing
// ------------------
// process the given message
virtual void DoMessage(WXMSG *pMsg);
// retrieve the next message from the queue and process it
virtual bool DoMessage();
// preprocess the message
virtual bool ProcessMessage(WXMSG* pMsg);
// idle processing
// ---------------
void DeletePendingObjects();
bool ProcessIdle();
#if wxUSE_RICHEDIT
// initialize the richedit DLL of (at least) given version, return TRUE if
// ok (Win95 has version 1, Win98/NT4 has 1 and 2, W2K has 3)
static bool InitRichEdit(int version = 2);
#endif // wxUSE_RICHEDIT
// returns 400, 470, 471 for comctl32.dll 4.00, 4.70, 4.71 or 0 if it
// wasn't found at all
static int GetComCtl32Version();
public:
int m_nCmdShow;
protected:
bool m_keepGoing;
DECLARE_EVENT_TABLE()
};
#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance, WXHINSTANCE hPrevInstance,
char *lpszCmdLine, int nCmdShow, bool enterLoop = TRUE);
#else
int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance);
#endif
#endif
// _WX_APP_H_