698 lines
19 KiB
C
698 lines
19 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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// Name: bitmap.h
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// Purpose: documentation for wxBitmapHandler class
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxBitmapHandler
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@wxheader{bitmap.h}
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Overview
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This is the base class for implementing bitmap file loading/saving, and bitmap
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creation from data.
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It is used within wxBitmap and is not normally seen by the application.
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If you wish to extend the capabilities of wxBitmap, derive a class from
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wxBitmapHandler
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and add the handler using wxBitmap::AddHandler in your
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application initialisation.
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@library{wxcore}
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@category{FIXME}
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@seealso
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wxBitmap, wxIcon, wxCursor
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*/
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class wxBitmapHandler : public wxObject
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{
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public:
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/**
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Default constructor. In your own default constructor, initialise the members
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m_name, m_extension and m_type.
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*/
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wxBitmapHandler();
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/**
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Destroys the wxBitmapHandler object.
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*/
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~wxBitmapHandler();
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/**
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Creates a bitmap from the given data, which can be of arbitrary type. The
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wxBitmap object @e bitmap is
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manipulated by this function.
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@param bitmap
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The wxBitmap object.
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@param width
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The width of the bitmap in pixels.
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@param height
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The height of the bitmap in pixels.
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@param depth
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The depth of the bitmap in pixels. If this is -1, the screen depth is used.
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@param data
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Data whose type depends on the value of type.
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@param type
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A bitmap type identifier - see wxBitmapHandler() for a list
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of possible values.
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@returns @true if the call succeeded, @false otherwise (the default).
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*/
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virtual bool Create(wxBitmap* bitmap, const void* data, int type,
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int width,
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int height,
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int depth = -1);
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/**
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Gets the file extension associated with this handler.
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*/
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const wxString GetExtension();
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/**
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Gets the name of this handler.
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*/
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const wxString GetName();
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/**
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Gets the bitmap type associated with this handler.
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*/
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long GetType();
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/**
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Loads a bitmap from a file or resource, putting the resulting data into @e
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bitmap.
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@param bitmap
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The bitmap object which is to be affected by this operation.
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@param name
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Either a filename or a Windows resource name.
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The meaning of name is determined by the type parameter.
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@param type
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See wxBitmap::wxBitmap for values this can take.
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@returns @true if the operation succeeded, @false otherwise.
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@sa wxBitmap::LoadFile, wxBitmap::SaveFile, SaveFile()
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*/
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bool LoadFile(wxBitmap* bitmap, const wxString& name, long type);
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/**
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Saves a bitmap in the named file.
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@param bitmap
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The bitmap object which is to be affected by this operation.
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@param name
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A filename. The meaning of name is determined by the type parameter.
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@param type
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See wxBitmap::wxBitmap for values this can take.
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@param palette
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An optional palette used for saving the bitmap.
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@returns @true if the operation succeeded, @false otherwise.
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@sa wxBitmap::LoadFile, wxBitmap::SaveFile, LoadFile()
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*/
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bool SaveFile(wxBitmap* bitmap, const wxString& name, int type,
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wxPalette* palette = @NULL);
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/**
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Sets the handler extension.
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@param extension
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Handler extension.
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*/
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void SetExtension(const wxString& extension);
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/**
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Sets the handler name.
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@param name
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Handler name.
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*/
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void SetName(const wxString& name);
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/**
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Sets the handler type.
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@param name
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Handler type.
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*/
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void SetType(long type);
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};
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/**
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@class wxBitmap
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@wxheader{bitmap.h}
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This class encapsulates the concept of a platform-dependent bitmap,
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either monochrome or colour or colour with alpha channel support.
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@library{wxcore}
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@category{gdi}
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@stdobjects
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Objects:
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wxNullBitmap
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@seealso
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@ref overview_wxbitmapoverview "wxBitmap overview", @ref
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overview_supportedbitmapformats "supported bitmap file formats", wxDC::Blit, wxIcon, wxCursor, wxBitmap, wxMemoryDC
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*/
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class wxBitmap : public wxGDIObject
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{
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public:
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//@{
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/**
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Creates bitmap object from the image. This has to be done
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to actually display an image as you cannot draw an image directly on a window.
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The resulting bitmap will use the provided colour depth (or that of the
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current system if depth is -1) which entails that a colour reduction has
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to take place.
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When in 8-bit mode (PseudoColour mode), the GTK port will use a color cube
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created
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on program start-up to look up colors. This ensures a very fast conversion, but
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the image quality won't be perfect (and could be better for photo images using
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more
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sophisticated dithering algorithms).
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On Windows, if there is a palette present (set with SetPalette), it will be
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used when
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creating the wxBitmap (most useful in 8-bit display mode). On other platforms,
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the palette is currently ignored.
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@param bits
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Specifies an array of pixel values.
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@param width
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Specifies the width of the bitmap.
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@param height
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Specifies the height of the bitmap.
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@param depth
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Specifies the depth of the bitmap. If this is omitted, the display depth of the
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screen is used.
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@param name
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This can refer to a resource name under MS Windows, or a filename under MS
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Windows and X.
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Its meaning is determined by the type parameter.
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@param type
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May be one of the following:
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wxBITMAP_TYPE_BMP
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Load a Windows bitmap file.
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wxBITMAP_TYPE_BMP_RESOURCE
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Load a Windows bitmap resource from the executable. Windows only.
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wxBITMAP_TYPE_PICT_RESOURCE
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Load a PICT image resource from the executable. Mac OS only.
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wxBITMAP_TYPE_GIF
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Load a GIF bitmap file.
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wxBITMAP_TYPE_XBM
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Load an X bitmap file.
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wxBITMAP_TYPE_XPM
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Load an XPM bitmap file.
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The validity of these flags depends on the platform and wxWidgets configuration.
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If all possible wxWidgets settings are used, the Windows platform supports BMP
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file, BMP resource,
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XPM data, and XPM. Under wxGTK, the available formats are BMP file, XPM data,
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XPM file, and PNG file.
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Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.
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In addition, wxBitmap can read all formats that wxImage can, which currently
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include
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wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_TIF, wxBITMAP_TYPE_PNG, wxBITMAP_TYPE_GIF,
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wxBITMAP_TYPE_PCX,
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and wxBITMAP_TYPE_PNM. Of course, you must have wxImage handlers loaded.
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@param img
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Platform-independent wxImage object.
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@remarks The first form constructs a bitmap object with no data; an
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assignment or another member function such as Create
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or LoadFile must be called subsequently.
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@sa LoadFile()
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*/
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wxBitmap();
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wxBitmap(const wxBitmap& bitmap);
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wxBitmap(const void* data, int type, int width, int height,
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int depth = -1);
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wxBitmap(const char bits[], int width, int height,
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int depth = 1);
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wxBitmap(int width, int height, int depth = -1);
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wxBitmap(const char* const* bits);
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wxBitmap(const wxString& name, long type);
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wxBitmap(const wxImage& img, int depth = -1);
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//@}
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/**
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Destructor.
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See @ref overview_refcountdestruct "reference-counted object destruction" for
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more info.
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If the application omits to delete the bitmap explicitly, the bitmap will be
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destroyed automatically by wxWidgets when the application exits.
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Do not delete a bitmap that is selected into a memory device context.
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*/
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~wxBitmap();
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/**
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Adds a handler to the end of the static list of format handlers.
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@param handler
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A new bitmap format handler object. There is usually only one instance
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of a given handler class in an application session.
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@sa wxBitmapHandler
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*/
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static void AddHandler(wxBitmapHandler* handler);
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/**
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Deletes all bitmap handlers.
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This function is called by wxWidgets on exit.
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*/
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static void CleanUpHandlers();
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/**
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Creates an image from a platform-dependent bitmap. This preserves
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mask information so that bitmaps and images can be converted back
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and forth without loss in that respect.
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*/
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wxImage ConvertToImage();
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/**
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Creates the bitmap from an icon.
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*/
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bool CopyFromIcon(const wxIcon& icon);
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//@{
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/**
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Creates a bitmap from the given data, which can be of arbitrary type.
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@param width
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The width of the bitmap in pixels.
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@param height
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The height of the bitmap in pixels.
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@param depth
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The depth of the bitmap in pixels. If this is -1, the screen depth is used.
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@param data
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Data whose type depends on the value of type.
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@param type
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A bitmap type identifier - see wxBitmap() for a list
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of possible values.
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@returns @true if the call succeeded, @false otherwise.
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@remarks The first form works on all platforms. The portability of the
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second form depends on the type of data.
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@sa wxBitmap()
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*/
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virtual bool Create(int width, int height, int depth = -1);
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virtual bool Create(const void* data, int type, int width,
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int height,
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int depth = -1);
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//@}
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//@{
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/**
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Finds the handler associated with the given bitmap type.
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@param name
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The handler name.
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@param extension
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The file extension, such as "bmp".
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@param bitmapType
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The bitmap type, such as wxBITMAP_TYPE_BMP.
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@returns A pointer to the handler if found, @NULL otherwise.
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@sa wxBitmapHandler
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*/
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static wxBitmapHandler* FindHandler(const wxString& name);
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static wxBitmapHandler* FindHandler(const wxString& extension,
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wxBitmapType bitmapType);
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static wxBitmapHandler* FindHandler(wxBitmapType bitmapType);
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//@}
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/**
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Gets the colour depth of the bitmap. A value of 1 indicates a
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monochrome bitmap.
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*/
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int GetDepth();
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/**
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Returns the static list of bitmap format handlers.
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@sa wxBitmapHandler
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*/
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static wxList GetHandlers();
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/**
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Gets the height of the bitmap in pixels.
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*/
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int GetHeight();
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/**
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Gets the associated mask (if any) which may have been loaded from a file
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or set for the bitmap.
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@sa SetMask(), wxMask
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*/
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wxMask* GetMask();
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/**
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Gets the associated palette (if any) which may have been loaded from a file
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or set for the bitmap.
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@sa wxPalette
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*/
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wxPalette* GetPalette();
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/**
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Returns a sub bitmap of the current one as long as the rect belongs entirely to
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the bitmap. This function preserves bit depth and mask information.
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*/
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wxBitmap GetSubBitmap(const wxRect& rect);
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/**
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Gets the width of the bitmap in pixels.
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@sa GetHeight()
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*/
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int GetWidth();
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/**
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Adds the standard bitmap format handlers, which, depending on wxWidgets
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configuration, can be handlers for Windows bitmap, Windows bitmap resource, and
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XPM.
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This function is called by wxWidgets on startup.
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@sa wxBitmapHandler
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*/
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static void InitStandardHandlers();
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/**
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Adds a handler at the start of the static list of format handlers.
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@param handler
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A new bitmap format handler object. There is usually only one instance
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of a given handler class in an application session.
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@sa wxBitmapHandler
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*/
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static void InsertHandler(wxBitmapHandler* handler);
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/**
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Returns @true if bitmap data is present.
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*/
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#define bool IsOk() /* implementation is private */
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/**
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Loads a bitmap from a file or resource.
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@param name
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Either a filename or a Windows resource name.
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The meaning of name is determined by the type parameter.
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@param type
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One of the following values:
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wxBITMAP_TYPE_BMP
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Load a Windows bitmap file.
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wxBITMAP_TYPE_BMP_RESOURCE
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Load a Windows bitmap resource from the executable.
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wxBITMAP_TYPE_PICT_RESOURCE
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Load a PICT image resource from the executable. Mac OS only.
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wxBITMAP_TYPE_GIF
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Load a GIF bitmap file.
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wxBITMAP_TYPE_XBM
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Load an X bitmap file.
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wxBITMAP_TYPE_XPM
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Load an XPM bitmap file.
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The validity of these flags depends on the platform and wxWidgets configuration.
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In addition, wxBitmap can read all formats that wxImage can
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(wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_PNG, wxBITMAP_TYPE_GIF, wxBITMAP_TYPE_PCX,
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wxBITMAP_TYPE_PNM).
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(Of course you must have wxImage handlers loaded.)
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@returns @true if the operation succeeded, @false otherwise.
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@remarks A palette may be associated with the bitmap if one exists
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(especially for colour Windows bitmaps), and if the
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code supports it. You can check if one has been
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created by using the GetPalette member.
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@sa SaveFile()
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*/
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bool LoadFile(const wxString& name, wxBitmapType type);
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/**
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Finds the handler with the given name, and removes it. The handler
|
||
|
is not deleted.
|
||
|
|
||
|
@param name
|
||
|
The handler name.
|
||
|
|
||
|
@returns @true if the handler was found and removed, @false otherwise.
|
||
|
|
||
|
@sa wxBitmapHandler
|
||
|
*/
|
||
|
static bool RemoveHandler(const wxString& name);
|
||
|
|
||
|
/**
|
||
|
Saves a bitmap in the named file.
|
||
|
|
||
|
@param name
|
||
|
A filename. The meaning of name is determined by the type parameter.
|
||
|
|
||
|
@param type
|
||
|
One of the following values:
|
||
|
|
||
|
|
||
|
wxBITMAP_TYPE_BMP
|
||
|
|
||
|
|
||
|
Save a Windows bitmap file.
|
||
|
|
||
|
wxBITMAP_TYPE_GIF
|
||
|
|
||
|
|
||
|
Save a GIF bitmap file.
|
||
|
|
||
|
wxBITMAP_TYPE_XBM
|
||
|
|
||
|
|
||
|
Save an X bitmap file.
|
||
|
|
||
|
wxBITMAP_TYPE_XPM
|
||
|
|
||
|
|
||
|
Save an XPM bitmap file.
|
||
|
|
||
|
The validity of these flags depends on the platform and wxWidgets configuration.
|
||
|
|
||
|
In addition, wxBitmap can save all formats that wxImage can
|
||
|
(wxBITMAP_TYPE_JPEG, wxBITMAP_TYPE_PNG).
|
||
|
(Of course you must have wxImage handlers loaded.)
|
||
|
|
||
|
@param palette
|
||
|
An optional palette used for saving the bitmap.
|
||
|
|
||
|
@returns @true if the operation succeeded, @false otherwise.
|
||
|
|
||
|
@remarks Depending on how wxWidgets has been configured, not all formats
|
||
|
may be available.
|
||
|
|
||
|
@sa LoadFile()
|
||
|
*/
|
||
|
bool SaveFile(const wxString& name, wxBitmapType type,
|
||
|
wxPalette* palette = @NULL);
|
||
|
|
||
|
/**
|
||
|
Sets the depth member (does not affect the bitmap data).
|
||
|
|
||
|
@param depth
|
||
|
Bitmap depth.
|
||
|
*/
|
||
|
void SetDepth(int depth);
|
||
|
|
||
|
/**
|
||
|
Sets the height member (does not affect the bitmap data).
|
||
|
|
||
|
@param height
|
||
|
Bitmap height in pixels.
|
||
|
*/
|
||
|
void SetHeight(int height);
|
||
|
|
||
|
/**
|
||
|
Sets the mask for this bitmap.
|
||
|
|
||
|
@remarks The bitmap object owns the mask once this has been called.
|
||
|
|
||
|
@sa GetMask(), wxMask
|
||
|
*/
|
||
|
void SetMask(wxMask* mask);
|
||
|
|
||
|
/**
|
||
|
Sets the associated palette. (Not implemented under GTK+).
|
||
|
|
||
|
@param palette
|
||
|
The palette to set.
|
||
|
|
||
|
@sa wxPalette
|
||
|
*/
|
||
|
void SetPalette(const wxPalette& palette);
|
||
|
|
||
|
/**
|
||
|
Sets the width member (does not affect the bitmap data).
|
||
|
|
||
|
@param width
|
||
|
Bitmap width in pixels.
|
||
|
*/
|
||
|
void SetWidth(int width);
|
||
|
|
||
|
/**
|
||
|
Assignment operator, using @ref overview_trefcount "reference counting".
|
||
|
|
||
|
@param bitmap
|
||
|
Bitmap to assign.
|
||
|
*/
|
||
|
wxBitmap operator =(const wxBitmap& bitmap);
|
||
|
};
|
||
|
|
||
|
|
||
|
/**
|
||
|
@class wxMask
|
||
|
@wxheader{bitmap.h}
|
||
|
|
||
|
This class encapsulates a monochrome mask bitmap, where the masked area is
|
||
|
black and
|
||
|
the unmasked area is white. When associated with a bitmap and drawn in a device
|
||
|
context,
|
||
|
the unmasked area of the bitmap will be drawn, and the masked area will not be
|
||
|
drawn.
|
||
|
|
||
|
@library{wxcore}
|
||
|
@category{gdi}
|
||
|
|
||
|
@seealso
|
||
|
wxBitmap, wxDC::Blit, wxMemoryDC
|
||
|
*/
|
||
|
class wxMask : public wxObject
|
||
|
{
|
||
|
public:
|
||
|
//@{
|
||
|
/**
|
||
|
Constructs a mask from a bitmap and a palette index that indicates the
|
||
|
background. Not
|
||
|
yet implemented for GTK.
|
||
|
|
||
|
@param bitmap
|
||
|
A valid bitmap.
|
||
|
|
||
|
@param colour
|
||
|
A colour specifying the transparency RGB values.
|
||
|
|
||
|
@param index
|
||
|
Index into a palette, specifying the transparency colour.
|
||
|
*/
|
||
|
wxMask();
|
||
|
wxMask(const wxBitmap& bitmap);
|
||
|
wxMask(const wxBitmap& bitmap,
|
||
|
const wxColour& colour);
|
||
|
wxMask(const wxBitmap& bitmap, int index);
|
||
|
//@}
|
||
|
|
||
|
/**
|
||
|
Destroys the wxMask object and the underlying bitmap data.
|
||
|
*/
|
||
|
~wxMask();
|
||
|
|
||
|
//@{
|
||
|
/**
|
||
|
Constructs a mask from a bitmap and a palette index that indicates the
|
||
|
background. Not
|
||
|
yet implemented for GTK.
|
||
|
|
||
|
@param bitmap
|
||
|
A valid bitmap.
|
||
|
|
||
|
@param colour
|
||
|
A colour specifying the transparency RGB values.
|
||
|
|
||
|
@param index
|
||
|
Index into a palette, specifying the transparency colour.
|
||
|
*/
|
||
|
bool Create(const wxBitmap& bitmap);
|
||
|
bool Create(const wxBitmap& bitmap, const wxColour& colour);
|
||
|
bool Create(const wxBitmap& bitmap, int index);
|
||
|
//@}
|
||
|
};
|