89 lines
2.5 KiB
C
89 lines
2.5 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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// Name: splash.h
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// Purpose: documentation for wxSplashScreen class
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxSplashScreen
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@wxheader{splash.h}
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wxSplashScreen shows a window with a thin border, displaying a bitmap
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describing your
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application. Show it in application initialisation, and then either explicitly
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destroy
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it or let it time-out.
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Example usage:
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@code
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wxBitmap bitmap;
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if (bitmap.LoadFile("splash16.png", wxBITMAP_TYPE_PNG))
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{
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wxSplashScreen* splash = new wxSplashScreen(bitmap,
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wxSPLASH_CENTRE_ON_SCREEN|wxSPLASH_TIMEOUT,
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6000, @NULL, -1, wxDefaultPosition, wxDefaultSize,
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wxBORDER_SIMPLE|wxSTAY_ON_TOP);
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}
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wxYield();
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@endcode
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@library{wxadv}
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@category{managedwnd}
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*/
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class wxSplashScreen : public wxFrame
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{
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public:
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/**
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Construct the splash screen passing a bitmap, a style, a timeout, a window id,
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optional position
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and size, and a window style.
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@e splashStyle is a bitlist of some of the following:
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wxSPLASH_CENTRE_ON_PARENT
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wxSPLASH_CENTRE_ON_SCREEN
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wxSPLASH_NO_CENTRE
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wxSPLASH_TIMEOUT
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wxSPLASH_NO_TIMEOUT
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@e milliseconds is the timeout in milliseconds.
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*/
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wxSplashScreen(const wxBitmap& bitmap, long splashStyle,
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int milliseconds,
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wxWindow* parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxBORDER_SIMPLE|wxFRAME_NO_TASKBAR|wxSTAY_ON_TOP);
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/**
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Destroys the splash screen.
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*/
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~wxSplashScreen();
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/**
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Returns the splash style (see wxSplashScreen() for
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details).
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*/
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long GetSplashStyle();
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/**
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Returns the window used to display the bitmap.
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*/
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wxSplashScreenWindow* GetSplashWindow();
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/**
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Returns the timeout in milliseconds.
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*/
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int GetTimeout();
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/**
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Reimplement this event handler if you want to set an application variable on
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window destruction, for example.
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*/
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void OnCloseWindow(wxCloseEvent& event);
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};
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