447 lines
13 KiB
C
447 lines
13 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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// Name: xrc/xmlres.h
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// Purpose: documentation for wxXmlResource class
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxXmlResource
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@headerfile xmlres.h wx/xrc/xmlres.h
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This is the main class for interacting with the XML-based resource system.
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The class holds XML resources from one or more .xml files, binary files or zip
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archive files.
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See @ref overview_xrcoverview "XML-based resource system overview" for details.
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@library{wxxrc}
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@category{xrc}
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*/
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class wxXmlResource : public wxObject
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{
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public:
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//@{
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/**
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Constructor.
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@param flags
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wxXRC_USE_LOCALE: translatable strings will be translated via _().
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wxXRC_NO_SUBCLASSING: subclass property of object nodes will be ignored
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(useful for previews in XRC editors). wxXRC_NO_RELOADING will prevent the
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XRC files from being reloaded from disk in case they have been modified there
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since being last loaded (may slightly speed up loading them).
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@param domain
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The name of the gettext catalog to search for
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translatable strings. By default all loaded catalogs will be
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searched. This provides a way to allow the strings to only come
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from a specific catalog.
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*/
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wxXmlResource(const wxString& filemask,
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int flags = wxXRC_USE_LOCALE,
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const wxString domain = wxEmptyString);
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wxXmlResource(int flags = wxXRC_USE_LOCALE,
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const wxString domain = wxEmptyString);
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//@}
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/**
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Destructor.
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*/
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~wxXmlResource();
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/**
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Initializes only a specific handler (or custom handler). Convention says
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that the handler name is equal to the control's name plus 'XmlHandler', for
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example
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wxTextCtrlXmlHandler, wxHtmlWindowXmlHandler. The XML resource compiler
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(wxxrc) can create include file that contains initialization code for
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all controls used within the resource. Note that this handler should be
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allocated on the heap, since it will be delete by
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ClearHandlers() later.
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*/
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void AddHandler(wxXmlResourceHandler* handler);
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/**
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Attaches an unknown control to the given panel/window/dialog.
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Unknown controls are used in conjunction with object class="unknown".
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*/
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bool AttachUnknownControl(const wxString& name,
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wxWindow* control,
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wxWindow* parent = @NULL);
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/**
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Removes all handlers and deletes them (this means that any handlers added using
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AddHandler() must be allocated on the heap).
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*/
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void ClearHandlers();
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/**
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Compares the XRC version to the argument. Returns -1 if the XRC version
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is less than the argument, +1 if greater, and 0 if they equal.
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*/
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int CompareVersion(int major, int minor, int release,
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int revision);
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/**
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Gets the global resources object or creates one if none exists.
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*/
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#define wxXmlResource* Get() /* implementation is private */
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/**
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Returns the domain (message catalog) that will be used to load
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translatable strings in the XRC.
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*/
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wxChar* GetDomain();
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/**
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Returns flags, which may be a bitlist of wxXRC_USE_LOCALE and
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wxXRC_NO_SUBCLASSING.
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*/
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int GetFlags();
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/**
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Returns version information (a.b.c.d = d+ 256*c + 256@c 2*b + 256@c 3*a).
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*/
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long GetVersion();
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/**
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Returns a numeric ID that is equivalent to the string ID used in an XML
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resource. If an unknown @e str_id is requested (i.e. other than wxID_XXX
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or integer), a new record is created which associates the given string with
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a number. If @e value_if_not_found is @c wxID_NONE, the number is obtained via
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wxNewId. Otherwise @e value_if_not_found is used.
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Macro @c XRCID(name) is provided for convenient use in event tables.
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*/
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#define int GetXRCID(const wxString& str_id, int value_if_not_found = -2) /* implementation is private */
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/**
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Initializes handlers for all supported controls/windows. This will
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make the executable quite big because it forces linking against
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most of the wxWidgets library.
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*/
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void InitAllHandlers();
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/**
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Loads resources from XML files that match given filemask.
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This method understands VFS (see filesys.h).
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*/
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bool Load(const wxString& filemask);
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/**
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Loads a bitmap resource from a file.
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*/
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wxBitmap LoadBitmap(const wxString& name);
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//@{
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/**
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Loads a dialog. @e dlg points to parent window (if any).
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This form is used to finish creation of an already existing instance (the main
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reason
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for this is that you may want to use derived class with a new event table).
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Example:
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*/
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wxDialog* LoadDialog(wxWindow* parent, const wxString& name);
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bool LoadDialog(wxDialog* dlg, wxWindow* parent,
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const wxString& name);
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//@}
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/**
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Loads a frame.
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*/
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bool LoadFrame(wxFrame* frame, wxWindow* parent,
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const wxString& name);
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/**
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Loads an icon resource from a file.
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*/
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wxIcon LoadIcon(const wxString& name);
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/**
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Loads menu from resource. Returns @NULL on failure.
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*/
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wxMenu* LoadMenu(const wxString& name);
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//@{
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/**
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Loads a menubar from resource. Returns @NULL on failure.
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*/
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wxMenuBar* LoadMenuBar(wxWindow* parent, const wxString& name);
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wxMenuBar* LoadMenuBar(const wxString& name);
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//@}
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//@{
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/**
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Load an object from the resource specifying both the resource name and the
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class name.
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The first overload lets you load nonstandard container windows and returns @c
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@NULL
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on failure. The second one lets you finish the creation of an existing
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instance and returns @false on failure.
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*/
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wxObject* LoadObject(wxWindow* parent, const wxString& name,
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const wxString& classname);
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bool LoadObject(wxObject* instance, wxWindow* parent,
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const wxString& name,
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const wxString& classname);
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//@}
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//@{
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/**
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Loads a panel. @e panel points to parent window (if any). This form
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is used to finish creation of an already existing instance.
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*/
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wxPanel* LoadPanel(wxWindow* parent, const wxString& name);
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bool LoadPanel(wxPanel* panel, wxWindow* parent,
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const wxString& name);
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//@}
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/**
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Loads a toolbar.
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*/
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wxToolBar* LoadToolBar(wxWindow* parent, const wxString& name);
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/**
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Sets the global resources object and returns a pointer to the previous one (may
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be @NULL).
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*/
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#define wxXmlResource* Set(wxXmlResource* res) /* implementation is private */
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/**
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Sets the domain (message catalog) that will be used to load
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translatable strings in the XRC.
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*/
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wxChar* SetDomain(const wxChar* domain);
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/**
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Sets flags (bitlist of wxXRC_USE_LOCALE and wxXRC_NO_SUBCLASSING).
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*/
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void SetFlags(int flags);
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/**
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This function unloads a resource previously loaded by
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Load().
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Returns @true if the resource was successfully unloaded and @false if it
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hasn't
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been found in the list of loaded resources.
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*/
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bool Unload(const wxString& filename);
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};
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/**
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@class wxXmlResourceHandler
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@headerfile xmlres.h wx/xrc/xmlres.h
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wxXmlResourceHandler is an abstract base class for resource handlers
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capable of creating a control from an XML node.
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See @ref overview_xrcoverview "XML-based resource system overview" for details.
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@library{wxxrc}
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@category{xrc}
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*/
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class wxXmlResourceHandler : public wxObject
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{
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public:
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/**
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Default constructor.
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*/
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wxXmlResourceHandler();
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/**
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Destructor.
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*/
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~wxXmlResourceHandler();
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/**
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Add a style flag (e.g. wxMB_DOCKABLE) to the list of flags
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understood by this handler.
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*/
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void AddStyle(const wxString& name, int value);
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/**
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Add styles common to all wxWindow-derived classes.
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*/
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void AddWindowStyles();
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/**
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Returns @true if it understands this node and can create
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a resource from it, @false otherwise.
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*/
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bool CanHandle(wxXmlNode* node);
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/**
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Creates children.
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*/
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void CreateChildren(wxObject* parent, bool this_hnd_only = @false);
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/**
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Helper function.
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*/
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void CreateChildrenPrivately(wxObject* parent,
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wxXmlNode* rootnode = @NULL);
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/**
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Creates a resource from a node.
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*/
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wxObject* CreateResFromNode(wxXmlNode* node, wxObject* parent,
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wxObject* instance = @NULL);
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/**
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Creates an object (menu, dialog, control, ...) from an XML node.
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Should check for validity. @e parent is a higher-level object (usually window,
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dialog or panel)
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that is often necessary to create the resource.
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If @b instance is non-@NULL it should not create a new instance via 'new' but
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should rather use this one, and call its Create method.
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*/
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wxObject* CreateResource(wxXmlNode* node, wxObject* parent,
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wxObject* instance);
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/**
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Called from CreateResource after variables
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were filled.
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*/
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wxObject* DoCreateResource();
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/**
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)
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Creates a animation from the filename specified in @e param.
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*/
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wxAnimation GetAnimation();
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/**
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, @b wxSize@e size = wxDefaultSize)
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Gets a bitmap.
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*/
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wxBitmap GetBitmap();
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/**
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Gets a bool flag (1, t, yes, on, @true are @true, everything else is @false).
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*/
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bool GetBool(const wxString& param, bool defaultv = @false);
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/**
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Gets colour in HTML syntax (#RRGGBB).
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*/
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wxColour GetColour(const wxString& param,
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const wxColour& default = wxNullColour);
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/**
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Returns the current file system.
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*/
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wxFileSystem GetCurFileSystem();
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/**
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Gets a dimension (may be in dialog units).
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*/
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wxCoord GetDimension(const wxString& param, wxCoord defaultv = 0);
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/**
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)
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Gets a font.
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*/
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wxFont GetFont();
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/**
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Returns the XRCID.
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*/
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#define int GetID() /* implementation is private */
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/**
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, @b wxSize@e size = wxDefaultSize)
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Returns an icon.
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*/
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wxIcon GetIcon();
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/**
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Gets the integer value from the parameter.
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*/
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long GetLong(const wxString& param, long defaultv = 0);
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/**
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Returns the resource name.
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*/
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wxString GetName();
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/**
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Gets node content from wxXML_ENTITY_NODE.
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*/
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wxString GetNodeContent(wxXmlNode* node);
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/**
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Finds the node or returns @NULL.
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*/
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wxXmlNode* GetParamNode(const wxString& param);
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/**
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Finds the parameter value or returns the empty string.
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*/
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wxString GetParamValue(const wxString& param);
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/**
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)
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Gets the position (may be in dialog units).
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*/
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wxPoint GetPosition();
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/**
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)
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Gets the size (may be in dialog units).
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*/
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wxSize GetSize();
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/**
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, @b int@e defaults = 0)
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Gets style flags from text in form "flag | flag2| flag3 |..."
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Only understands flags added with AddStyle.
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*/
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int GetStyle();
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/**
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Gets text from param and does some conversions:
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replaces \n, \r, \t by respective characters (according to C syntax)
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replaces @c $ by @c and @c $$ by @c $ (needed for @c _File to @c File
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translation because of XML syntax)
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calls wxGetTranslations (unless disabled in wxXmlResource)
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*/
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wxString GetText(const wxString& param);
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/**
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Check to see if a parameter exists.
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*/
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bool HasParam(const wxString& param);
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/**
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Convenience function. Returns @true if the node has a property class equal to
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classname,
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e.g. object class="wxDialog".
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*/
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bool IsOfClass(wxXmlNode* node, const wxString& classname);
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/**
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Sets the parent resource.
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*/
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void SetParentResource(wxXmlResource* res);
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/**
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Sets common window options.
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*/
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void SetupWindow(wxWindow* wnd);
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};
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